//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ package cfg; import ( "demo/luban" ) import "errors" type TestTestMap struct { Id int32 X1 map[int32]int32 X2 map[int64]int32 X3 map[string]int32 X4 map[int32]int32 } const TypeId_TestTestMap = -543227410 func (*TestTestMap) GetTypeId() int32 { return -543227410 } func NewTestTestMap(_buf *luban.ByteBuf) (_v *TestTestMap, err error) { _v = &TestTestMap{} { if _v.Id, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } } { _v.X1 = make(map[int32]int32); var _n_ int; if _n_, err = _buf.ReadSize(); err != nil { err = errors.New("error"); return}; for i := 0 ; i < _n_ ; i++ { var _key_ int32; { if _key_, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }; var _value_ int32; { if _value_, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }; _v.X1[_key_] = _value_} } { _v.X2 = make(map[int64]int32); var _n_ int; if _n_, err = _buf.ReadSize(); err != nil { err = errors.New("error"); return}; for i := 0 ; i < _n_ ; i++ { var _key_ int64; { if _key_, err = _buf.ReadLong(); err != nil { err = errors.New("error"); return } }; var _value_ int32; { if _value_, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }; _v.X2[_key_] = _value_} } { _v.X3 = make(map[string]int32); var _n_ int; if _n_, err = _buf.ReadSize(); err != nil { err = errors.New("error"); return}; for i := 0 ; i < _n_ ; i++ { var _key_ string; { if _key_, err = _buf.ReadString(); err != nil { err = errors.New("error"); return } }; var _value_ int32; { if _value_, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }; _v.X3[_key_] = _value_} } { _v.X4 = make(map[int32]int32); var _n_ int; if _n_, err = _buf.ReadSize(); err != nil { err = errors.New("error"); return}; for i := 0 ; i < _n_ ; i++ { var _key_ int32; { if _key_, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }; var _value_ int32; { if _value_, err = _buf.ReadInt(); err != nil { err = errors.New("error"); return } }; _v.X4[_key_] = _value_} } return }