This commit is contained in:
PC-20230316NUNE\Administrator
2024-10-14 20:31:57 +08:00
parent d56c133a75
commit f6c362d356
614 changed files with 16201 additions and 7420 deletions

View File

@@ -1,23 +1,23 @@
Using pre-set license
Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe
D:\Unity\2022.3.1f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/Jisol/JisolGame/JNFrame2
D:/myproject/JisolGame/JNFrame2
-logFile
Logs/AssetImportWorker0.log
-srvPort
51807
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
58942
Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
D:/myproject/JisolGame/JNFrame2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
@@ -49,68 +49,64 @@ D:/Jisol/JisolGame/JNFrame2
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [26720] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 2650891507 [EditorId] 2650891507 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [30840] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 707970908 [EditorId] 707970908 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [26720] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 2650891507 [EditorId] 2650891507 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [30840] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 707970908 [EditorId] 707970908 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
Refreshing native plugins compatible for Editor in 538.95 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 105.40 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
Vendor: NVIDIA
VRAM: 5996 MB
Driver: 31.0.15.5176
VRAM: 5980 MB
Driver: 31.0.15.3623
Initialize mono
Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56616
Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56004
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.030268 seconds.
- Loaded All Assemblies, in 0.799 seconds
Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.015032 seconds.
- Loaded All Assemblies, in 1.551 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 396 ms
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.673 seconds
Domain Reload Profiling: 1462ms
BeginReloadAssembly (486ms)
- Finished resetting the current domain, in 0.761 seconds
Domain Reload Profiling: 2306ms
BeginReloadAssembly (684ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (107ms)
LoadAllAssembliesAndSetupDomain (163ms)
LoadAssemblies (479ms)
CreateAndSetChildDomain (6ms)
RebuildCommonClasses (136ms)
RebuildNativeTypeToScriptingClass (23ms)
initialDomainReloadingComplete (138ms)
LoadAllAssembliesAndSetupDomain (563ms)
LoadAssemblies (633ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (159ms)
TypeCache.Refresh (158ms)
TypeCache.ScanAssembly (147ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (673ms)
AnalyzeDomain (547ms)
TypeCache.Refresh (546ms)
TypeCache.ScanAssembly (503ms)
ScanForSourceGeneratedMonoScriptInfo (1ms)
ResolveRequiredComponents (1ms)
FinalizeReload (761ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (632ms)
SetupLoadedEditorAssemblies (621ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (507ms)
SetLoadedEditorAssemblies (2ms)
InitializePlatformSupportModulesInManaged (51ms)
SetLoadedEditorAssemblies (28ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (82ms)
ProcessInitializeOnLoadMethodAttributes (38ms)
BeforeProcessingInitializeOnLoad (10ms)
ProcessInitializeOnLoadAttributes (438ms)
ProcessInitializeOnLoadMethodAttributes (94ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@@ -118,76 +114,72 @@ Domain Reload Profiling: 1462ms
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.213 seconds
Refreshing native plugins compatible for Editor in 30.45 ms, found 3 plugins.
- Loaded All Assemblies, in 3.458 seconds
Refreshing native plugins compatible for Editor in 30.15 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.690 seconds
Domain Reload Profiling: 3889ms
BeginReloadAssembly (168ms)
- Finished resetting the current domain, in 2.357 seconds
Domain Reload Profiling: 5804ms
BeginReloadAssembly (853ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (19ms)
RebuildCommonClasses (30ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (69ms)
LoadAllAssembliesAndSetupDomain (1923ms)
LoadAssemblies (1767ms)
CreateAndSetChildDomain (66ms)
RebuildCommonClasses (80ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (127ms)
LoadAllAssembliesAndSetupDomain (2372ms)
LoadAssemblies (2210ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (266ms)
TypeCache.Refresh (232ms)
TypeCache.ScanAssembly (212ms)
ScanForSourceGeneratedMonoScriptInfo (24ms)
ResolveRequiredComponents (8ms)
FinalizeReload (1691ms)
AnalyzeDomain (822ms)
TypeCache.Refresh (749ms)
TypeCache.ScanAssembly (696ms)
ScanForSourceGeneratedMonoScriptInfo (61ms)
ResolveRequiredComponents (11ms)
FinalizeReload (2357ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1547ms)
SetupLoadedEditorAssemblies (1758ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (28ms)
SetLoadedEditorAssemblies (3ms)
InitializePlatformSupportModulesInManaged (10ms)
SetLoadedEditorAssemblies (7ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (73ms)
ProcessInitializeOnLoadAttributes (1394ms)
ProcessInitializeOnLoadMethodAttributes (27ms)
BeforeProcessingInitializeOnLoad (169ms)
ProcessInitializeOnLoadAttributes (1490ms)
ProcessInitializeOnLoadMethodAttributes (58ms)
AfterProcessingInitializeOnLoad (23ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 29.37 ms, found 3 plugins.
AwakeInstancesAfterBackupRestoration (20ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.17 seconds
Refreshing native plugins compatible for Editor in 95.70 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 7041 Unused Serialized files (Serialized files now loaded: 0)
Unloading 139 unused Assets / (165.8 KB). Loaded Objects now: 7460.
Memory consumption went from 228.6 MB to 228.5 MB.
Total: 3.480300 ms (FindLiveObjects: 0.390400 ms CreateObjectMapping: 0.264600 ms MarkObjects: 2.579500 ms DeleteObjects: 0.244500 ms)
Unloading 5047 Unused Serialized files (Serialized files now loaded: 0)
Unloading 134 unused Assets / (163.7 KB). Loaded Objects now: 5473.
Memory consumption went from 171.6 MB to 171.5 MB.
Total: 13.173600 ms (FindLiveObjects: 2.061200 ms CreateObjectMapping: 1.208500 ms MarkObjects: 9.271700 ms DeleteObjects: 0.629500 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:CustomObjectIndexerAttribute: 43b350a4d6e6d1791af0b5038c4bea17 ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
========================================================================
Received Import Request.
Time since last request: 676.237579 seconds.
path: Assets/Resources/WhiteMat.mat
artifactKey: Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Resources/WhiteMat.mat using Guid(633a83508c617534bb405e9fe3aacfc7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3f89a2a1610d3b4e6279325075661d1a') in 0.406260 seconds
Time since last request: 22144.189602 seconds.
path: Assets/Plugins/DLL
artifactKey: Guid(00e90991b930cbc4baca970e1ef7146e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Plugins/DLL using Guid(00e90991b930cbc4baca970e1ef7146e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1db4633b1920d936b2782579a5ac93b3') in 0.016455 seconds
Number of updated asset objects reloaded before import = 0
Number of asset objects unloaded after import = 1
Number of asset objects unloaded after import = 0

File diff suppressed because it is too large Load Diff

View File

@@ -1,23 +1,23 @@
Using pre-set license
Built from '2022.3/china_unity/release' branch; Version is '2022.3.16f1c1 (2f3f1b3bde89) revision 3096347'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
Built from '2022.3/staging' branch; Version is '2022.3.1f1 (f18e0c1b5784) revision 15830540'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\APP\UnityEdit\2022.3.16f1c1\Editor\Unity.exe
D:\Unity\2022.3.1f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
D:/Jisol/JisolGame/JNFrame2
D:/myproject/JisolGame/JNFrame2
-logFile
Logs/AssetImportWorker1.log
-srvPort
51807
Successfully changed project path to: D:/Jisol/JisolGame/JNFrame2
D:/Jisol/JisolGame/JNFrame2
58942
Successfully changed project path to: D:/myproject/JisolGame/JNFrame2
D:/myproject/JisolGame/JNFrame2
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
@@ -49,68 +49,64 @@ D:/Jisol/JisolGame/JNFrame2
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [5852] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 3064277884 [EditorId] 3064277884 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [221240] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 191655035 [EditorId] 191655035 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [5852] Host "[IP] 192.168.31.185 [Port] 0 [Flags] 2 [Guid] 3064277884 [EditorId] 3064277884 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-5RP3AKU) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Player connection [221240] Host "[IP] 192.168.1.115 [Port] 0 [Flags] 2 [Guid] 191655035 [EditorId] 191655035 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
[Physics::Module] Initialized MultithreadedJobDispatcher with 19 workers.
Refreshing native plugins compatible for Editor in 539.85 ms, found 3 plugins.
Refreshing native plugins compatible for Editor in 108.43 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.16f1c1 (2f3f1b3bde89)
[Subsystems] Discovering subsystems at path C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Jisol/JisolGame/JNFrame2/Assets
Initialize engine version: 2022.3.1f1 (f18e0c1b5784)
[Subsystems] Discovering subsystems at path D:/Unity/2022.3.1f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame2/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Laptop GPU (ID=0x2520)
Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
Vendor: NVIDIA
VRAM: 5996 MB
Driver: 31.0.15.5176
VRAM: 5980 MB
Driver: 31.0.15.3623
Initialize mono
Mono path[0] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/Managed'
Mono path[1] = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56948
Mono path[0] = 'D:/Unity/2022.3.1f1/Editor/Data/Managed'
Mono path[1] = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/Unity/2022.3.1f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56096
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.030667 seconds.
- Loaded All Assemblies, in 0.799 seconds
Register platform support module: D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.021117 seconds.
- Loaded All Assemblies, in 1.164 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 397 ms
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.673 seconds
Domain Reload Profiling: 1464ms
BeginReloadAssembly (485ms)
- Finished resetting the current domain, in 0.734 seconds
Domain Reload Profiling: 1890ms
BeginReloadAssembly (282ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
RebuildCommonClasses (26ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (108ms)
LoadAllAssembliesAndSetupDomain (163ms)
LoadAssemblies (478ms)
RebuildCommonClasses (99ms)
RebuildNativeTypeToScriptingClass (37ms)
initialDomainReloadingComplete (219ms)
LoadAllAssembliesAndSetupDomain (518ms)
LoadAssemblies (279ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (160ms)
TypeCache.Refresh (158ms)
TypeCache.ScanAssembly (147ms)
AnalyzeDomain (501ms)
TypeCache.Refresh (498ms)
TypeCache.ScanAssembly (473ms)
ScanForSourceGeneratedMonoScriptInfo (0ms)
ResolveRequiredComponents (0ms)
FinalizeReload (673ms)
ResolveRequiredComponents (2ms)
FinalizeReload (735ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (632ms)
SetupLoadedEditorAssemblies (620ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (508ms)
SetLoadedEditorAssemblies (3ms)
InitializePlatformSupportModulesInManaged (13ms)
SetLoadedEditorAssemblies (12ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (81ms)
ProcessInitializeOnLoadMethodAttributes (38ms)
BeforeProcessingInitializeOnLoad (3ms)
ProcessInitializeOnLoadAttributes (317ms)
ProcessInitializeOnLoadMethodAttributes (275ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
@@ -118,108 +114,64 @@ Domain Reload Profiling: 1464ms
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.210 seconds
Refreshing native plugins compatible for Editor in 30.66 ms, found 3 plugins.
- Loaded All Assemblies, in 3.217 seconds
Refreshing native plugins compatible for Editor in 46.22 ms, found 3 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.691 seconds
Domain Reload Profiling: 3880ms
BeginReloadAssembly (165ms)
- Finished resetting the current domain, in 2.209 seconds
Domain Reload Profiling: 5418ms
BeginReloadAssembly (301ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
DisableScriptedObjects (11ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (19ms)
RebuildCommonClasses (28ms)
RebuildNativeTypeToScriptingClass (8ms)
initialDomainReloadingComplete (66ms)
LoadAllAssembliesAndSetupDomain (1921ms)
LoadAssemblies (1767ms)
CreateAndSetChildDomain (81ms)
RebuildCommonClasses (79ms)
RebuildNativeTypeToScriptingClass (19ms)
initialDomainReloadingComplete (277ms)
LoadAllAssembliesAndSetupDomain (2531ms)
LoadAssemblies (1526ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (262ms)
TypeCache.Refresh (229ms)
TypeCache.ScanAssembly (209ms)
ScanForSourceGeneratedMonoScriptInfo (23ms)
ResolveRequiredComponents (8ms)
FinalizeReload (1691ms)
AnalyzeDomain (1122ms)
TypeCache.Refresh (843ms)
TypeCache.ScanAssembly (797ms)
ScanForSourceGeneratedMonoScriptInfo (257ms)
ResolveRequiredComponents (23ms)
FinalizeReload (2210ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1548ms)
SetupLoadedEditorAssemblies (1921ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (27ms)
SetLoadedEditorAssemblies (3ms)
InitializePlatformSupportModulesInManaged (8ms)
SetLoadedEditorAssemblies (9ms)
RefreshPlugins (0ms)
BeforeProcessingInitializeOnLoad (76ms)
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Unloading 5047 Unused Serialized files (Serialized files now loaded: 0)
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Using pre-set license
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OS: 'Windows 11 (10.0.22631) 64bit Core' Language: 'zh' Physical Memory: 16088 MB
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D:/Jisol/JisolGame/JNFrame2
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Unloading 7041 Unused Serialized files (Serialized files now loaded: 0)
Unloading 139 unused Assets / (165.9 KB). Loaded Objects now: 7460.
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AssetImportParameters requested are different than current active one (requested -> active):
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Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
Base path: 'D:/Unity/2022.3.1f1/Editor/Data', plugins path 'D:/Unity/2022.3.1f1/Editor/Data/PlaybackEngines'
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Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
Quitting shader compiler process

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Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
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Cmd: shutdown
Quitting shader compiler process

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Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
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Quitting shader compiler process

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Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
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Cmd: shutdown
Quitting shader compiler process

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Cmd: compileSnippet
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Quitting shader compiler process

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Base path: 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2022.3.16f1c1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
insize=1687 file=Assets/DefaultResourcesExtra/Standard pass=FORWARD ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_FORWARDBASE uKW=DIRECTIONAL LIGHTPROBE_SH SHADOWS_SCREEN dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _ALPHATEST_ON _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP _PARALLAXMAP SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED VERTEXLIGHT_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=68 ok=1 outsize=2034
Cmd: shutdown
Quitting shader compiler process