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@@ -61,8 +61,8 @@ namespace JNGame.Sync.State.Tile
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}
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catch (Exception e)
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{
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Debug.LogError(e.Message);
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throw;
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Debug.LogError($"Error occurred: {e.ToString()}"); // 打印详细的错误信息
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throw; // 重新抛出异常
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}
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}
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