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https://gitee.com/jisol/jisol-game/
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update
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@@ -8,10 +8,14 @@ import { Vec3 } from "cc";
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export default class GBaseMode<T> extends GObject<T> {
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get scene():Node{
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return this.node;
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}
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//添加对象到场景中
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addGObject(obj: GObject<{}>,pos?:Vec2 | Vec3){
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obj.mode = this;
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this.node.addChild(obj.node);
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this.scene.addChild(obj.node);
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if(pos){
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obj.node.setWorldPosition(v3(pos.x,pos.y,0));
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}
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@@ -19,7 +23,7 @@ export default class GBaseMode<T> extends GObject<T> {
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//添加Node到场景中
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addGNode(obj:Node,pos?:Vec2 | Vec3){
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this.node.addChild(obj);
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this.scene.addChild(obj);
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if(pos){
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obj.setWorldPosition(v3(pos.x,pos.y,0));
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}
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