mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 11:24:46 +00:00
提交
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parent
82513fea04
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<Analyzer Include="D:\Unity\2022.3.1f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
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<Analyzer Include="D:\Unity\2022.3.1f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\Plugins\BehaviorTreeSlayer\Editor\BTreeManager.cs" />
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<Compile Include="Assets\Plugins\BehaviorTreeSlayer\Editor\Views\ArrayField.cs" />
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<Compile Include="Assets\Plugins\BehaviorTreeSlayer\Editor\Views\ArrayField.cs" />
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<Compile Include="Assets\Plugins\BehaviorTreeSlayer\Editor\BTreeManager.cs" />
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<Compile Include="Assets\Plugins\BehaviorTreeSlayer\Editor\Views\ViewDetails.cs" />
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<Compile Include="Assets\Plugins\BehaviorTreeSlayer\Editor\Views\ViewDetails.cs" />
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<Compile Include="Assets\Plugins\BehaviorTreeSlayer\Editor\Views\ViewField.cs" />
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<Compile Include="Assets\Plugins\BehaviorTreeSlayer\Editor\Views\ViewField.cs" />
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<Compile Include="Assets\Plugins\BehaviorTreeSlayer\Editor\Views\NoodleView.cs" />
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<Compile Include="Assets\Plugins\BehaviorTreeSlayer\Editor\Views\NoodleView.cs" />
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@ -119,6 +119,7 @@
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtQueryNoOpFilter.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtQueryNoOpFilter.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray256.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray256.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\IGraphPath.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\IGraphPath.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Util\Serializaition\Deserializer.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcJumpLinkBuilderToolConfig.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcJumpLinkBuilderToolConfig.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray64.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray64.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtRaycastOptions.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtRaycastOptions.cs" />
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@ -131,6 +132,7 @@
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\IDtPolyQuery.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\IDtPolyQuery.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNodeQueue.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNodeQueue.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LFloat.Extension.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LFloat.Extension.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Util\Serializaition\ByteHelper.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\Geometry\GeometryUtil.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\Geometry\GeometryUtil.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\GenMapConfigHelper.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\GenMapConfigHelper.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtQueryData.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtQueryData.cs" />
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@ -157,6 +159,7 @@
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\IRcRand.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\IRcRand.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\DotRecastController.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\DotRecastController.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcImmutableArray.Listable.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcImmutableArray.Listable.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Util\Serializaition\BaseMsg.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\EdgePoint.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\EdgePoint.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtPathQuery.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtPathQuery.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCapsuleCollider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCapsuleCollider.cs" />
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@ -185,6 +188,7 @@
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\NavTriangle.Extension.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\NavMesh\NavTriangle.Extension.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\AbstractGroundSampler.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\AbstractGroundSampler.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcBuildContoursFlags.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcBuildContoursFlags.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Util\JsonUtil.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\TriangleRef.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\BSP\TriangleRef.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcGizmo.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcGizmo.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtPoly.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtPoly.cs" />
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@ -227,6 +231,7 @@
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Buffers\RcCyclicBuffers.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Buffers\RcCyclicBuffers.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtLink.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtLink.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtBoxCollider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtBoxCollider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Util\Serializaition\NetMsgExtension.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Geom\DemoDtTileCacheMeshProcess.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Geom\DemoDtTileCacheMeshProcess.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcEdge.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcEdge.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtMeshDataReader.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtMeshDataReader.cs" />
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@ -246,6 +251,7 @@
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtNavMeshParamWriter.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\Io\DtNavMeshParamWriter.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcHashCodes.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\RcHashCodes.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicTileCheckpoint.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\DtDynamicTileCheckpoint.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Util\Serializaition\Serializer.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphMeshDataReader.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphMeshDataReader.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\BVTreeCreator.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\BVTreeCreator.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtSegInterval.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtSegInterval.cs" />
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@ -285,6 +291,7 @@
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcObstacleTool.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcObstacleTool.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtTrimeshCollider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtTrimeshCollider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentConfig.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentConfig.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Util\Serializaition\TestSerializationExt.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\NodeBinaryHeap.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\2DPathFinding\NavMesh\PathFinder\NodeBinaryHeap.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcBuilderConfig.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcBuilderConfig.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray32.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray32.cs" />
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@ -392,6 +399,7 @@
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\IInputGeomProvider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\Geom\IInputGeomProvider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtPolyTypes.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtPolyTypes.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray8.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray8.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Util\Serializaition\FastBitConverter.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcLayerSweepSpan.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast\RcLayerSweepSpan.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LVector2.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Math\BaseType\LVector2.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNode.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour\DtNode.cs" />
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@ -401,6 +409,7 @@
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTempContour.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTempContour.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCylinderCollider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCylinderCollider.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpLinkBuilderConfig.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpLinkBuilderConfig.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Util\Serializaition\Compressor.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpSegmentBuilder.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpSegmentBuilder.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\IRcToolable.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Recast.Toolset\IRcToolable.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\ZipBinaryReader.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Root\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\ZipBinaryReader.cs" />
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@ -136,11 +136,8 @@
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas.VisualDebugging.Unity\src\Entity\DontDrawComponentAttribute.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas.VisualDebugging.Unity\src\Entity\DontDrawComponentAttribute.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Extensions\CollectionExtension.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Extensions\CollectionExtension.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\IJNSyncId.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\IJNSyncId.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Serializaition\FastBitConverter.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\Execution\ExecutionCalculation.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\Execution\ExecutionCalculation.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Serializaition\TestSerializationExt.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Network\JNTCPClient.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Network\JNTCPClient.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Serializaition\Compressor.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Systems\Systems.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Systems\Systems.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\Modifier\StackModCalculation.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\Modifier\StackModCalculation.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Systems\Interfaces\ITearDownSystem.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Systems\Interfaces\ITearDownSystem.cs" />
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@ -159,8 +156,8 @@
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Timers.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Timers.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\Interfaces\ICompoundMatcher.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\Interfaces\ICompoundMatcher.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\Timeline\RuntimeClip\InstantCueClipNode.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\Timeline\RuntimeClip\InstantCueClipNode.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\EventSystem\EventBase.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\EventSystem\Events\EventCommonTickEvent.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\EventSystem\Events\EventCommonTickEvent.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\EventSystem\EventBase.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\JNLookup.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\JNLookup.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\TaskData\OngoingTaskData.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\TaskData\OngoingTaskData.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\StaticAsset\Interface\IGameplayEffectAsset.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\StaticAsset\Interface\IGameplayEffectAsset.cs" />
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@ -174,7 +171,6 @@
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Core\IGASResourceService.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Core\IGASResourceService.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\MatcherEquals.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\MatcherEquals.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\TimelineAbility\AbilityTask\OngoingAbilityTask.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\TimelineAbility\AbilityTask\OngoingAbilityTask.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Serializaition\ByteHelper.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\App\Tile\JNSSTileClientService.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\App\Tile\JNSSTileClientService.cs" />
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||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\TrackItem\TaskMarkEventTrackData.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\TrackItem\TaskMarkEventTrackData.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\Entity\JNContext.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\Entity\JNContext.cs" />
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@ -186,7 +182,6 @@
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\General\Util\Pool\JexGasObjectPool.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\General\Util\Pool\JexGasObjectPool.cs" />
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<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\App\Tile\Entity\JNTileContexts.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\App\Tile\Entity\JNTileContexts.cs" />
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||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\UnsafeAERC.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\UnsafeAERC.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Serializaition\Serializer.cs" />
|
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\EntityIndex\AbstractEntityIndex.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\EntityIndex\AbstractEntityIndex.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Attribute\AttributeBase.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Attribute\AttributeBase.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\General\Util\GASAnimatorUtil.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\General\Util\GASAnimatorUtil.cs" />
|
||||||
@ -231,7 +226,6 @@
|
|||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\EventDispatcher.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\EventDispatcher.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\Modifier\AttrBasedWithStackModCalculation.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\Modifier\AttrBasedWithStackModCalculation.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas.CodeGeneration.Attributes\src\FlagPrefixAttribute.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas.CodeGeneration.Attributes\src\FlagPrefixAttribute.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\JsonUtil.cs" />
|
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\IEntity.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\IEntity.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Context\Exceptions\EntityIsNotDestroyedException.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Context\Exceptions\EntityIsNotDestroyedException.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\MatcherToString.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\MatcherToString.cs" />
|
||||||
@ -298,7 +292,6 @@
|
|||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas.CodeGeneration.Attributes\src\EntityIndex\EntityIndexGetMethodAttribute.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas.CodeGeneration.Attributes\src\EntityIndex\EntityIndexGetMethodAttribute.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\TaskData\InstantTaskData.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\UnityExt\ScriptableAsset\TaskData\InstantTaskData.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\General\Util\DebugExtension.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\General\Util\DebugExtension.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Serializaition\BaseMsg.cs" />
|
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\TimelineAbility\AbilityTask\EnumAbilityTaskType.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\TimelineAbility\AbilityTask\EnumAbilityTaskType.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\AbstractAbility.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\AbstractAbility.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Context\IContexts.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Context\IContexts.cs" />
|
||||||
@ -315,7 +308,6 @@
|
|||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\Exceptions\EntityIsNotEnabledException.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\Exceptions\EntityIsNotEnabledException.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Core\GasHost.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Core\GasHost.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Component\ASCExtension.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Component\ASCExtension.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Serializaition\Deserializer.cs" />
|
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\IAERC.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\IAERC.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Tags\GameplayTagAggregator.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Tags\GameplayTagAggregator.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\EventSystem\Events\EventBeAttackAfter.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\EventSystem\Events\EventBeAttackAfter.cs" />
|
||||||
@ -369,7 +361,6 @@
|
|||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas.CodeGeneration.Attributes\src\EntityIndex\EntityIndexAttribute.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas.CodeGeneration.Attributes\src\EntityIndex\EntityIndexAttribute.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\System\Data\STileDataSystem.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\System\Data\STileDataSystem.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\Interfaces\INoneOfMatcher.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\Interfaces\INoneOfMatcher.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Util\Serializaition\NetMsgExtension.cs" />
|
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\Network\Util\NDataUtil.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\Network\Util\NDataUtil.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\Calculation\MMCFactory.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\Calculation\MMCFactory.cs" />
|
||||||
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\StaticAsset\Interface\IAbilitySystemComponentPreset.cs" />
|
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\StaticAsset\Interface\IAbilitySystemComponentPreset.cs" />
|
||||||
|
Loading…
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Reference in New Issue
Block a user