基础案例 准备改帧同步了

This commit is contained in:
DESKTOP-5RP3AKU\Jisol
2024-10-21 02:09:30 +08:00
parent 44e2735899
commit cbacd5a501
117 changed files with 17049 additions and 4808 deletions

View File

@@ -140,7 +140,6 @@
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\JexGasManager.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Context\Exceptions\ContextDoesNotContainEntityException.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\GameplayEffect.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Core\GameplayAbilitySystem.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Systems\JobSystem.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\TimelineAbility\AbilityTask\Tasks\DefaultPassiveAbilityTask.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\GameplayEffectStacking.cs" />
@@ -217,8 +216,6 @@
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\GameplayEffectContainer.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\GameplayEffectAsset.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Ability\TargetCatcher\TargetCatcherBase.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\System\Data\Type\DValuePosition.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Core\GasHost.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Entity\Exceptions\EntityIsNotEnabledException.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Component\AbilitySystemComponentPreset.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\System\SLogicSystem.cs" />
@@ -258,6 +255,7 @@
<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\Entity\JNContext.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\CooldownTimer.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Extensions\EntitasStringExtension.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\System\Data\Type\NDataLVector3.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\System\Data\SStateDataSystem.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Core\EntityRef.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\General\Util\Pool\JexGasObjectPool.cs" />
@@ -317,6 +315,7 @@
<Compile Include="Assets\HotScripts\JNGame\Runtime\Sync\System\Data\STileDataSystem.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\EntityIndex\EntityIndexException.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas\src\Matcher\Interfaces\INoneOfMatcher.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Odin\TypeCustomize\OdinLVector3.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Entitas\Core\Entitas.CodeGeneration.Attributes\src\ContextAttribute.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\GAS\Runtime\Effects\GameplayEffectData.cs" />
<Compile Include="Assets\HotScripts\JNGame\Runtime\Network\Util\NDataUtil.cs" />