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@@ -1,7 +1,7 @@
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using Cysharp.Threading.Tasks;
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using Entitas;
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namespace Plugins.JNGame.Runtime.System
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namespace JNGame.Runtime.System
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{
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public class JNSystemLoad : ISystem
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{
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@@ -1,7 +1,6 @@
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using Cysharp.Threading.Tasks;
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using System.Threading.Tasks;
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namespace Plugins.JNGame.System
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namespace JNGame.Runtime.System
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{
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public abstract class SystemBase
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{
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