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https://gitee.com/jisol/jisol-game/
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@@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using Cysharp.Threading.Tasks;
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using JNGame.Runtime.Sync;
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using JNGame.Sync.Frame.Service;
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using JNGame.Sync.System.View;
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using UnityEngine;
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@@ -1,4 +1,5 @@
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using JNGame.Sync.Entity;
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using JNGame.Runtime.Sync;
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using JNGame.Sync.Entity;
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using JNGame.Sync.Frame;
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using UnityEngine;
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@@ -1,4 +1,5 @@
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using System;
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using JNGame.Runtime.Sync;
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using JNGame.Sync.Frame;
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using UnityEngine;
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@@ -1,6 +1,7 @@
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using System.Collections.Generic;
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using DotRecast.Core.Collections;
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using JNGame.Math;
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using JNGame.Runtime.Util;
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using JNGame.Sync.State.Tile;
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using UnityEngine;
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@@ -1,8 +1,8 @@
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using JNGame.Runtime.Entitas;
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using JNGame.Sync.Frame.Entity.Component.Components;
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using JNGame.Util.Types;
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using System;
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using Entitas;
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using JNGame.Runtime.Util.Types;
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namespace JNGame.Sync.Frame.Entity.Components
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{
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@@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using DotRecast.Core.Collections;
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using Entitas;
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using JNGame.Runtime.Sync;
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using JNGame.Sync.Entity;
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using JNGame.Sync.Frame.Entity.Component.Components;
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using JNGame.Sync.Frame.Entity.Components;
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@@ -1,5 +1,6 @@
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using System;
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using Entitas;
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using JNGame.Runtime.Sync;
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using JNGame.Sync.Frame.Entity;
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namespace JNGame.Sync.Entity
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@@ -1,6 +1,6 @@
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using Entitas;
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namespace JNGame.Sync
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namespace JNGame.Runtime.Sync
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{
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public abstract class JNBaseSystem : ISystem
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{
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@@ -1,18 +1,14 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using Entitas;
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using JNGame.Runtime.Util;
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using JNGame.Sync.Entity;
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using JNGame.Sync.Frame.Entity;
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using JNGame.Sync.Frame.Service;
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using JNGame.Sync.System;
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using JNGame.Sync.System.View;
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using JNGame.Util;
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using UnityEngine;
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namespace JNGame.Sync.Frame
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namespace JNGame.Runtime.Sync
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{
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public abstract class JNSyncDefaultService : JNSyncService
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{
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@@ -1,7 +1,7 @@
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using System;
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using System.Collections.Generic;
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namespace JNGame.Sync
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namespace JNGame.Runtime.Sync
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{
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public abstract class JNSyncService : Feature
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{
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@@ -1,5 +1,4 @@
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using DotRecast.Core.Collections;
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using UnityEngine;
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using NotImplementedException = System.NotImplementedException;
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@@ -5,7 +5,6 @@ using DotRecast.Core.Collections;
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using JNGame.Math;
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using JNGame.Sync.State.Tile;
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using JNGame.Sync.State.Tile.Entity;
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using NotImplementedException = System.NotImplementedException;
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namespace JNGame.Sync.System.Data
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{
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@@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Google.Protobuf;
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using JNGame.Util.Types;
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using JNGame.Runtime.Util.Types;
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using Newtonsoft.Json;
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namespace JNGame.Sync.System.View
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@@ -1,7 +1,7 @@
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using System;
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using JNGame.Runtime.Util;
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using JNGame.Math;
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using JNGame.Sync.System;
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using Plugins.JNGame.Util;
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namespace JNGame.Sync.Frame.Service
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{
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@@ -1,6 +1,5 @@
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using Entitas;
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using JNGame.Runtime.Sync;
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using JNGame.Sync.Entity;
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using NotImplementedException = System.NotImplementedException;
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namespace JNGame.Sync.System
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{
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@@ -1,7 +1,6 @@
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using System.Collections.Concurrent;
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using System.Linq;
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using JNGame.Sync.Frame.Service;
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using NotImplementedException = System.NotImplementedException;
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namespace JNGame.Sync.System
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{
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@@ -1,5 +1,4 @@
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using JNGame.Sync.Frame.Service;
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using NotImplementedException = System.NotImplementedException;
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namespace JNGame.Sync.System
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{
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@@ -1,5 +1,4 @@
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using Entitas;
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using NotImplementedException = System.NotImplementedException;
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namespace JNGame.Sync.System
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{
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@@ -1,7 +1,4 @@
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using System;
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using System.Collections.Generic;
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using JNGame.Sync.Entity;
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using JNGame.Sync.Frame.Entity;
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using System.Collections.Generic;
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using JNGame.Sync.System;
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using UnityEngine;
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