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https://gitee.com/jisol/jisol-game/
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13
JNFrame2/Assets/HotMain/HotMain.cs
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13
JNFrame2/Assets/HotMain/HotMain.cs
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@@ -0,0 +1,13 @@
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using System.Numerics;
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using UnityEngine;
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namespace HotMain
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{
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public class HotMain : MonoBehaviour
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{
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private void Awake()
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{
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Matrix3x2 matrix3X2 = new Matrix3x2();
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}
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}
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}
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3
JNFrame2/Assets/HotMain/HotMain.cs.meta
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3
JNFrame2/Assets/HotMain/HotMain.cs.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 18461ba6893b4a8ca33cb88bbfac8765
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timeCreated: 1729095624
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 67180524}
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serializedVersion: 2
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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@@ -155,7 +156,6 @@ Transform:
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- {fileID: 1371077986}
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--- !u!114 &67180526
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MonoBehaviour:
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@@ -193,13 +193,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 296179530}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 67180525}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &296179532
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MonoBehaviour:
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@@ -237,13 +237,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1371077985}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 67180525}
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m_RootOrder: -2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1371077987
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MonoBehaviour:
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@@ -354,13 +354,57 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1460349557}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 6.8842363, y: -5, z: 0}
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m_LocalPosition: {x: 7.316754, y: -5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1739013435
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1739013437}
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- component: {fileID: 1739013436}
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m_Layer: 0
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m_Name: HotMain
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &1739013436
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1739013435}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 18461ba6893b4a8ca33cb88bbfac8765, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!4 &1739013437
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1739013435}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1994723394
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GameObject:
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@@ -406,11 +450,19 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1994723394}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1660057539 &9223372036854775807
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SceneRoots:
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m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 1460349560}
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- {fileID: 67180525}
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- {fileID: 1994723396}
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- {fileID: 1739013437}
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@@ -25,8 +25,7 @@ namespace HotMain.SHGame.Procedure
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public static readonly string[] HotDllName =
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{
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"HotSamples.dll",
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"GameLauncher.dll",
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"GameScripts.dll",
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// "GameScripts.dll",
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};
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public static readonly string[] AotMetaAssemblyFiles =
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