This commit is contained in:
PC-20230316NUNE\Administrator
2024-01-20 19:01:45 +08:00
parent 8af1ac9484
commit c6710e7dfa
78 changed files with 10027 additions and 4250 deletions

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@@ -10,6 +10,7 @@ import GBattleData from "../../data/GBattleData";
import GAttributeData from "../base/values/GAttributeData";
import JNFrameTime from "../../../../extensions/ngame/assets/ngame/sync/frame/game/time/JNFrameTime";
import { GAPI } from "../../consts/GAPI";
import { Node } from "cc";
const { ccclass, property } = _decorator;
export interface GDungeonModeData{

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@@ -42,14 +42,7 @@ export enum GOnHookModeState{
*/
@ccclass('GOnHookMode')
export default class GOnHookMode extends GNormalModeBase<{},{}>{
@property(Node)
objects: Node = null;
get scene():Node{
return this.objects;
}
//玩家宠物
playerRoles: GRoleDefault[] = [];
//敌方宠物

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@@ -27,7 +27,7 @@ export default class GDefaultMode<T,DT> extends GBaseMode<T,DT>{
let scale = this.mapInfo.scale;
this.map1.init(app.battleRes.getMap(mapId)[0],1,app.battleRes.getMap(mapId)[0].width * scale,app.battleRes.getMap(mapId)[0].height * scale);
this.map2.init(app.battleRes.getMap(mapId)[1],1,app.battleRes.getMap(mapId)[1].width * scale,app.battleRes.getMap(mapId)[1].height * scale);
this.map3.init(app.battleRes.getMap(mapId)[2],1,app.battleRes.getMap(mapId)[1].width * scale,1048 * scale);
this.map3.init(app.battleRes.getMap(mapId)[2],1,app.battleRes.getMap(mapId)[1].width * scale,1280 * scale);
//更新地图
this.onUpdateMap(0);

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@@ -10,6 +10,7 @@ import JNFrameTime from "../../../../../extensions/ngame/assets/ngame/sync/frame
import { v3 } from "cc";
import { GModeEvent } from "../GMode";
import { app } from "../../../App";
import { Node } from "cc";
const { ccclass, property } = _decorator;
@@ -31,6 +32,13 @@ export default class GNormalModeBase<T,DT> extends GDefaultMode<T,DT>{
@property(Prefab)
enemyPrefab: Prefab = null;
@property(Node)
objects: Node = null;
get scene():Node{
return this.objects;
}
//玩家宠物
playerRoles: GRoleDefault[] = [];
//敌方宠物
@@ -58,7 +66,7 @@ export default class GNormalModeBase<T,DT> extends GDefaultMode<T,DT>{
//调整相机
this.camera.enabled = true;
let camreaPos = this.camera.node.worldPosition;
this.camera.node.worldPosition = v3(0,750,camreaPos.z)
this.camera.node.worldPosition = v3(0,450,camreaPos.z)
}
//获取配置