This commit is contained in:
PC-20230316NUNE\Administrator 2023-10-27 19:17:47 +08:00
parent 7e402432dd
commit c4e6d02388
20 changed files with 163 additions and 28 deletions

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@ -156,7 +156,7 @@
"_shutter": 7,
"_iso": 0,
"_screenScale": 1,
"_visibility": 1,
"_visibility": 1107296257,
"_targetTexture": {
"__uuid__": "a0d1e275-5512-493e-8e15-7d2db8beb48e",
"__expectedType__": "cc.RenderTexture"

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@ -1 +1 @@
{"10001":{"roleId":10001,"attackWay":"Normal","attackArgs":[]},"10002":{"roleId":10002,"attackWay":"Normal","attackArgs":[]},"10003":{"roleId":10003,"attackWay":"Remote","attackArgs":["20001"]}}
{"10001":{"roleId":10001,"attackWay":"Normal","attackArgs":[]},"10002":{"roleId":10002,"attackWay":"Normal","attackArgs":[]},"10003":{"roleId":10003,"attackWay":"ParabolicRemote","attackArgs":["20001",0.4]}}

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@ -24,6 +24,7 @@ import { TableGRoleAttack } from "../resources/config/ts/TableGRoleAttack";
import { SpriteFrame } from "cc";
import { TableGRoleAttackBullet } from "../resources/config/ts/TableGRoleAttackBullet";
let IP = "localhost";
//重写UI
class JNGLayer extends JNLayer{
@ -34,7 +35,7 @@ class JNGLayer extends JNLayer{
//重写Socket
class JNGSocket extends JNSocket{
public url() {
return "ws://localhost:8080/websocket";
return `ws://${IP}:8080/websocket`;
}
}
@ -160,7 +161,7 @@ export const app = {
event : EventDispatcher.getIns(), //通知
proto : NGameMessage.getIns(), //消息
api : axios.create({
baseURL: "http://localhost:8080",
baseURL: `http://${IP}:8080`,
}), //请求
battle : GBattleModeManager.getIns(), //战斗
config : new JNGConfig(),

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@ -1,10 +1,24 @@
import { Node } from "cc";
import { TableGRoleAttack } from "../../../../resources/config/ts/TableGRoleAttack";
import GRoleBase from "../role/GRoleBase";
import GAttackNormal from "./GAttackNormal";
import GAttackRemote from "./GAttackRemote";
import GAttackParabolicRemote from "./GAttackParabolicRemote";
import { UITransform } from "cc";
import GButtleBase from "../bullet/GButtleBase";
//攻击子弹类
export class GAttackBullet{
//创建子弹
static create<T extends GButtleBase<{}>>(GClass:{new():T},data:{}):T{
let bulletNode = new Node();
bulletNode.addComponent(UITransform);
let bullet = bulletNode.addComponent(GClass);
bullet.setData(data);
return bullet;
}
}
//攻击方式基类
export class GAttackBase{
@ -12,8 +26,8 @@ export class GAttackBase{
}
//攻击方式
export const GAttack:{[key:string]:new () => GAttackBase} = {
export const GAttack:{[key:string]:(new () => GAttackBase)} = {
["Normal"]:GAttackNormal,
["Remote"]:GAttackRemote,
["ParabolicRemote"]:GAttackParabolicRemote,
}

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@ -0,0 +1,12 @@
export default class GAttackBullet {
//创建子弹
static create(){
}
}

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@ -2,7 +2,7 @@
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "565d04ae-ff80-4b3c-ac82-97dfcce552c2",
"uuid": "13b542e0-5fa9-4b1d-bfef-8196b3b3ffd6",
"files": [],
"subMetas": {},
"userData": {}

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@ -0,0 +1,34 @@
import { SpriteFrame } from "cc";
import { TableGRoleAttack } from "../../../../resources/config/ts/TableGRoleAttack";
import { app } from "../../../App";
import GRoleBase from "../role/GRoleBase";
import { GAttackBase, GAttackBullet } from "./GAttack";
import GButtleDefault from "../bullet/GButtleDefault";
import { size } from "cc";
import { Size } from "cc";
import { Vec2 } from "cc";
import { v2 } from "cc";
import { v3 } from "cc";
/**
* 线
*/
export default class GAttackParabolicRemote implements GAttackBase{
attack(role: GRoleBase<{}>, info: TableGRoleAttack): void {
//[子弹图片]
let image:SpriteFrame = app.role.bullets[info.attackArgs[0]];
let scale:number = info.attackArgs[1] as unknown as number;
let bone = role.spine.findBone("timo5 007");
console.log(role.spine,bone);
let bullet = GAttackBullet.create(GButtleDefault,{
image:image,
scale:scale,
});
role.mode.addGObject(bullet);
let world2 = role.node.worldPosition.clone().add(v3(bone.worldX,bone.worldY,0))
bullet.node.setWorldPosition(v3(world2.x,world2.y,world2.z))
}
}

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@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "8c684f5a-84b5-4ea1-92d3-c0b70461970c",
"files": [],
"subMetas": {},
"userData": {}
}

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@ -1,15 +0,0 @@
import { TableGRoleAttack } from "../../../../resources/config/ts/TableGRoleAttack";
import { app } from "../../../App";
import GRoleBase from "../role/GRoleBase";
import { GAttackBase } from "./GAttack";
export default class GAttackRemote implements GAttackBase{
attack(role: GRoleBase<{}>, info: TableGRoleAttack): void {
console.log(app.role.bullets[info.attackArgs[0]]);
role.fsm.enemy.onHit();
}
}

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@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "c6ed6478-8a11-42b5-ab5a-e302055e39c2",
"files": [],
"subMetas": {},
"userData": {}
}

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@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "f72595ba-a0e4-4ec5-8da8-b7d531e0c3bb",
"files": [],
"subMetas": {},
"userData": {}
}

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@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "894a780e-2f5c-4d98-ba20-b43dbbcff086",
"files": [],
"subMetas": {},
"userData": {}
}

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@ -0,0 +1,7 @@
import GObject from "../GObject";
//子弹基类
export default class GButtleBase<T> extends GObject<T>{
setData(data:T){}
}

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@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "6656486e-6c7b-42f0-900a-d6af2c05785a",
"files": [],
"subMetas": {},
"userData": {}
}

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@ -0,0 +1,30 @@
import { _decorator } from "cc";
import GButtleBase from "./GButtleBase";
import { SpriteFrame } from "cc";
import { Sprite } from "cc";
import { UITransform } from "cc";
import { size } from "cc";
import { Size } from "cc";
import { v3 } from "cc";
import { Vec2 } from "cc";
const { ccclass, property } = _decorator;
export interface GButtleDefaultInfo{
image:SpriteFrame;//子弹图片
scale:number; //子弹大小
start:Vec2; //子弹初始位置
}
//默认子弹类
@ccclass("GButtleDefault")
export default class GButtleDefault extends GButtleBase<GButtleDefaultInfo>{
setData(info:GButtleDefaultInfo){
this.node.layer = 1;
this.node.addComponent(Sprite).spriteFrame = info.image;
this.node.scale = v3(info.scale,info.scale,0);
}
}

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@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "cf27345b-b08f-4897-8a2e-6be309e9d076",
"files": [],
"subMetas": {},
"userData": {}
}

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@ -79,6 +79,8 @@ export default abstract class GRoleBase<T> extends GObject<T>{
this.node.removeFromParent();
return;
}
this.spine.debugBones = true;
this.bind(this.role);

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@ -1,15 +1,10 @@
import { _decorator } from "cc";
import GRoleBase from "../GRoleBase";
import GFSMBase from "../../fsm/GFSMBase";
import GFSMPVP from "../../fsm/PVP/GFSMPVP";
import GPVPMode, { GPVPModePlayerEnum } from "../../../modes/GPVPMode";
import { GTactical } from "../../../entity/GTactical";
import { GFSMBattleAmin } from "../../fsm/base/GFSMBattle/GFSMBattleAmin";
import { JNFrameInfo } from "../../../../../../extensions/ngame/assets/ngame/sync/frame/JNSyncFrame";
import { Vec2 } from "cc";
import { v2 } from "cc";
import { ProgressBar } from "cc";
import { GTowards } from "../../GObject";
const { ccclass, property } = _decorator;
export interface GDemoMessage{
@ -40,6 +35,7 @@ export default class GRolePVPEntity extends GRoleBase<GDemoMessage>{
getClassName():string{return "GDemoMessage"}
onSyncUpdate(dt: number,frame:JNFrameInfo, input?: GDemoMessage) {
super.onSyncUpdate(dt,frame,input);
if(input){
if(Object.prototype.hasOwnProperty.call(input,"isAttack")){
this.fsmAnim.isAttack = input.isAttack;