更新登录

This commit is contained in:
DESKTOP-5RP3AKU\Jisol
2023-11-08 02:32:54 +08:00
parent 0b9cf0ea9b
commit c4e2798430
34 changed files with 3330 additions and 53 deletions

View File

@@ -4,6 +4,8 @@ import { Toggle } from 'cc';
import { JNSyncAction } from '../../../../extensions/ngame/assets/ngame/sync/JNSyncAction';
import { director } from 'cc';
import { WorldCanvas } from '../../WorldCanvas';
import { StorageData, StorageEnum } from '../../consts/GData';
import { GUI } from '../UIConfig';
const { ccclass, property } = _decorator;
@ccclass('HomeView')
@@ -39,10 +41,17 @@ export class HomeView extends JNGLayerBase {
//前往PVP
onClickGoPVP(){
director.getScene().getComponentInChildren(WorldCanvas).index = 0;
app.layer.Open(GUI.Tips,{text:"切换成功 请点击重置"});
}
//前往无尽
onClickGoOnHook(){
director.getScene().getComponentInChildren(WorldCanvas).index = 1;
app.layer.Open(GUI.Tips,{text:"切换成功 请点击重置"});
}
//清除Token
onClickToken(){
StorageData.delect(StorageEnum.Token);
app.layer.Open(GUI.Tips,{text:"清除成功"});
}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "beb0794b-9e15-4b22-8b23-48017459df89",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,58 @@
import { _decorator, Component, Node } from 'cc';
import JNLayerBase from '../../../../extensions/ngame/assets/ngame/ui/base/JNLayerBase';
import { API } from '../../consts/API';
import { EditBox } from 'cc';
import { app } from '../../App';
import { GUI } from '../UIConfig';
import { StorageData, StorageEnum } from '../../consts/GData';
const { ccclass, property } = _decorator;
@ccclass('LoginView')
export class LoginView extends JNLayerBase {
resolve:(token:string) => void;
@property(EditBox)
account:EditBox;
@property(EditBox)
password:EditBox;
onJNLoad(resolve?: (token:string) => void): void {
super.onJNLoad();
this.resolve = resolve;
}
//点击登录
async onClickLogin(){
//校验
if(!(this.account.string.length) || !(this.password.string.length)){
app.layer.Open(GUI.Tips,{text:"请输入账号密码"});
return;
}
//登录账号
let info = await API.UserLogin(this.account.string,this.password.string);
if(info){
app.layer.Open(GUI.Tips,{text:"登录成功"});
//保存Token
StorageData.set(StorageEnum.Token,info.token);
this.resolve(info.token);
this.onJNClose();
}
}
//点击注册账号
async onClickRegister(){
//注册账号
let info = await API.UserRegister();
//显示提示
app.layer.Open(GUI.Tips,{text:"注册成功"});
//显示账号和密码
this.account.string = `${info.userId}`;
this.password.string = info.userPass;
}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "d36bcaa8-bb30-419b-be25-ed9f10aef387",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "1.2.0",
"importer": "directory",
"imported": true,
"uuid": "072aa010-a6b8-4ff4-b104-5bc19b5ac2fb",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -0,0 +1,35 @@
import { _decorator, Component, Node } from 'cc';
import JNLayerBase from '../../../../../extensions/ngame/assets/ngame/ui/base/JNLayerBase';
import { app } from '../../../App';
import { Label } from 'cc';
const { ccclass, property } = _decorator;
export interface TipsArgs{
text?:string; //内容
time?:number; //显示时间
}
@ccclass('TipsView')
export class TipsView extends JNLayerBase {
@property(Label)
text:Label;
onJNLoad(data: TipsArgs = {}): void {
if(!data) data = {};
data.text = data.text || "这是一个提示";
data.time = data.time || 3;
//显示弹窗内容
this.text.string = data.text;
this.scheduleOnce(() => {
this.onJNClose();
},data.time)
}
}

View File

@@ -0,0 +1,9 @@
{
"ver": "4.0.23",
"importer": "typescript",
"imported": true,
"uuid": "76584604-effd-4af6-b3ef-7246a8c37260",
"files": [],
"subMetas": {},
"userData": {}
}

View File

@@ -3,15 +3,39 @@ import { JNLayerAnim, JNLayerInfo } from "../../../extensions/ngame/assets/ngame
export enum GLayer{
View = "View",
Popup = "Popup",
Tips = "Tips",
}
export enum GUI{
Loading = "Loading",
Home = "Home",
/** 系统UI */
Login = "Login", //登录页面
Loading = "Loading", //加载页面
Tips = "Tips", //提示
Home = "Home", //主页面
}
export const UIConfig:{ [key: string]: JNLayerInfo; } = {
[GUI.Loading]:{
//系统UI
const UISystemConfig:{ [key: string]: JNLayerInfo; } = {
[GUI.Tips]:{
layer:GLayer.Tips,
uri: "prefab/ui/System/Tips/TipsView",
anims:{
front:JNLayerAnim.BackOutOpen,
back:JNLayerAnim.BackInClose
}
},
[GUI.Login]:{
layer:GLayer.Popup,
uri: "prefab/ui/System/LoginView",
anims:{
front:JNLayerAnim.BackOutOpen,
back:JNLayerAnim.BackInClose
}
},
[GUI.Loading]:{
layer:GLayer.View,
uri: "prefab/ui/Loading/LoadingView",
anims:{
@@ -19,7 +43,10 @@ export const UIConfig:{ [key: string]: JNLayerInfo; } = {
backInfo:{key:"position",start:v3(0,0,0),end:v3(-720,0,0)}
},
},
[GUI.Home]:{
}
export const UIConfig:{ [key: string]: JNLayerInfo; } = {
[GUI.Home]:{
layer:GLayer.View,
uri: "prefab/ui/Home/HomeView",
anims:{
@@ -29,5 +56,6 @@ export const UIConfig:{ [key: string]: JNLayerInfo; } = {
backInfo:{key:"position",start:v3(0,0,0),end:v3(-720,0,0)}
},
},
...UISystemConfig
}