mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-09-27 02:36:14 +00:00
提交完美
This commit is contained in:
@@ -5,7 +5,8 @@
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"GUID:f51ebe6a0ceec4240a699833d6309b23",
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"GUID:e34a5702dd353724aa315fb8011f08c3",
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"GUID:23aed7c57bb0a5d49aeaef92abb5bfff",
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"GUID:13ba8ce62aa80c74598530029cb2d649"
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"GUID:13ba8ce62aa80c74598530029cb2d649",
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"GUID:a035c483e4ff50f4c92f84afd22778cf"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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@@ -1,13 +1,13 @@
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using System.Numerics;
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using System;
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using DG.Tweening;
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using UnityEngine;
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namespace HotMain
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{
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public class HotMain : MonoBehaviour
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{
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private void Awake()
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private void Start()
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{
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Matrix3x2 matrix3X2 = new Matrix3x2();
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}
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}
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}
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@@ -147,7 +147,6 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 67180524}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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@@ -156,6 +155,7 @@ Transform:
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- {fileID: 1371077986}
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- {fileID: 296179531}
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &67180526
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MonoBehaviour:
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@@ -193,13 +193,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 296179530}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 67180525}
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m_RootOrder: -2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &296179532
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MonoBehaviour:
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@@ -237,13 +237,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1371077985}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 67180525}
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m_RootOrder: -2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1371077987
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MonoBehaviour:
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@@ -354,13 +354,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1460349557}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 6.5151515, y: -5, z: 0}
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m_LocalPosition: {x: 8.4375, y: -5, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1739013435
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GameObject:
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@@ -398,13 +398,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1739013435}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1994723394
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GameObject:
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@@ -450,19 +450,11 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1994723394}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 3
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1660057539 &9223372036854775807
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SceneRoots:
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m_ObjectHideFlags: 0
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m_Roots:
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- {fileID: 1460349560}
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- {fileID: 67180525}
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- {fileID: 1994723396}
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- {fileID: 1739013437}
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@@ -24,8 +24,9 @@ namespace HotMain.SHGame.Procedure
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//热更新的dll名称
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public static readonly string[] HotDllName =
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{
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"JNGame.Runtime.dll",
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"HotSamples.dll",
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// "GameScripts.dll",
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"GameScripts.dll",
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};
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public static readonly string[] AotMetaAssemblyFiles =
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