提交完美

This commit is contained in:
PC-20230316NUNE\Administrator
2024-10-17 20:36:24 +08:00
parent 0d600a2786
commit b0a2e4a900
1522 changed files with 40000 additions and 15615 deletions

View File

@@ -5,7 +5,8 @@
"GUID:f51ebe6a0ceec4240a699833d6309b23",
"GUID:e34a5702dd353724aa315fb8011f08c3",
"GUID:23aed7c57bb0a5d49aeaef92abb5bfff",
"GUID:13ba8ce62aa80c74598530029cb2d649"
"GUID:13ba8ce62aa80c74598530029cb2d649",
"GUID:a035c483e4ff50f4c92f84afd22778cf"
],
"includePlatforms": [],
"excludePlatforms": [],

View File

@@ -1,13 +1,13 @@
using System.Numerics;
using System;
using DG.Tweening;
using UnityEngine;
namespace HotMain
{
public class HotMain : MonoBehaviour
{
private void Awake()
private void Start()
{
Matrix3x2 matrix3X2 = new Matrix3x2();
}
}
}

View File

@@ -147,7 +147,6 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 67180524}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
@@ -156,6 +155,7 @@ Transform:
- {fileID: 1371077986}
- {fileID: 296179531}
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &67180526
MonoBehaviour:
@@ -193,13 +193,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 296179530}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 67180525}
m_RootOrder: -2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &296179532
MonoBehaviour:
@@ -237,13 +237,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1371077985}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 67180525}
m_RootOrder: -2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1371077987
MonoBehaviour:
@@ -354,13 +354,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1460349557}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 6.5151515, y: -5, z: 0}
m_LocalPosition: {x: 8.4375, y: -5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1739013435
GameObject:
@@ -398,13 +398,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1739013435}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1994723394
GameObject:
@@ -450,19 +450,11 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1994723394}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 1460349560}
- {fileID: 67180525}
- {fileID: 1994723396}
- {fileID: 1739013437}

View File

@@ -24,8 +24,9 @@ namespace HotMain.SHGame.Procedure
//热更新的dll名称
public static readonly string[] HotDllName =
{
"JNGame.Runtime.dll",
"HotSamples.dll",
// "GameScripts.dll",
"GameScripts.dll",
};
public static readonly string[] AotMetaAssemblyFiles =