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@@ -2,6 +2,7 @@
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using System.Collections.Generic;
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using GAS.General;
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using JNGame.Runtime.GAS.Runtime;
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namespace GAS.Runtime
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{
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@@ -308,7 +309,7 @@ namespace GAS.Runtime
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return;
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}
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_playTotalTime += deltaTime;
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var targetFrame = (int)(_playTotalTime / GASTimer.TimeLineAbilityTickTime);
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var targetFrame = (int)(_playTotalTime / JexGasManager.TimeLineAbilityTickTime);
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// 追帧
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while (_currentFrame < targetFrame)
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