Tile服务器雏形..

This commit is contained in:
PC-20230316NUNE\Administrator
2024-08-19 11:51:17 +08:00
parent 894100ae37
commit a1f2730025
463 changed files with 37502 additions and 27925 deletions

View File

@@ -40,6 +40,37 @@
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<ItemGroup>
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\fr\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\fr\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\tr\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\ko\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\ja\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\tr\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\System.Text.Json.SourceGeneration.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\zh-Hant\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\ja\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\es\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\ru\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\de\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\pl\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\analyzers\dotnet\cs\TouchSocket.Core.SourceGenerator.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\System.Text.Json.SourceGeneration.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\ru\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\es\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\cs\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\it\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\pl\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\de\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\zh-Hans\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\zh-Hant\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\ko\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\it\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\cs\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\zh-Hans\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn3.11\cs\pt-BR\System.Text.Json.SourceGeneration.resources.dll" />
<Analyzer Include="D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\analyzers\dotnet\roslyn4.0\cs\pt-BR\System.Text.Json.SourceGeneration.resources.dll" />
</ItemGroup>
<ItemGroup>
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModulePhysics2D.cs" />
<Compile Include="Assets\Plugins\Demigiant\DOTween\Modules\DOTweenModuleUI.cs" />
@@ -298,91 +329,67 @@
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="Sherlog">
<HintPath>E:\project\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.dll</HintPath>
</Reference>
<Reference Include="TCPeasy">
<HintPath>E:\project\JNFrame2\Assets\JNGame\Plugins\TCPeasy\TCPeasy.dll</HintPath>
</Reference>
<Reference Include="DotNetty.Common">
<HintPath>E:\project\JNFrame2\Assets\Packages\DotNetty.Common.0.7.6\lib\netstandard2.0\DotNetty.Common.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\TCPeasy\TCPeasy.dll</HintPath>
</Reference>
<Reference Include="DesperateDevs.Threading">
<HintPath>E:\project\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Threading.dll</HintPath>
</Reference>
<Reference Include="Google.Protobuf">
<HintPath>E:\project\JNFrame2\Assets\Packages\Google.Protobuf.3.27.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Extensions.Options">
<HintPath>E:\project\JNFrame2\Assets\Packages\Microsoft.Extensions.Options.5.0.0\lib\netstandard2.0\Microsoft.Extensions.Options.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Extensions.DependencyInjection">
<HintPath>E:\project\JNFrame2\Assets\Packages\Microsoft.Extensions.DependencyInjection.5.0.0\lib\netstandard2.1\Microsoft.Extensions.DependencyInjection.dll</HintPath>
</Reference>
<Reference Include="DotNetty.Transport">
<HintPath>E:\project\JNFrame2\Assets\Packages\DotNetty.Transport.0.7.6\lib\netstandard2.0\DotNetty.Transport.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Threading.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>E:\project\JNFrame2\Assets\Packages\Newtonsoft.Json.13.0.3\lib\netstandard2.0\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Extensions.Logging">
<HintPath>E:\project\JNFrame2\Assets\Packages\Microsoft.Extensions.Logging.5.0.0\lib\netstandard2.1\Microsoft.Extensions.Logging.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Newtonsoft.Json.13.0.3\lib\netstandard2.0\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="DOTween">
<HintPath>E:\project\JNFrame2\Assets\Plugins\Demigiant\DOTween\DOTween.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\DOTween.dll</HintPath>
</Reference>
<Reference Include="ReportGeneratorMerged">
<HintPath>E:\project\JNFrame2\Library\PackageCache\com.unity.testtools.codecoverage@1.2.5\lib\ReportGenerator\ReportGeneratorMerged.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.testtools.codecoverage@1.2.5\lib\ReportGenerator\ReportGeneratorMerged.dll</HintPath>
</Reference>
<Reference Include="DesperateDevs.Reflection">
<HintPath>E:\project\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Reflection.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Reflection.dll</HintPath>
</Reference>
<Reference Include="DesperateDevs.Caching">
<HintPath>E:\project\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
</Reference>
<Reference Include="DesperateDevs.Extensions">
<HintPath>E:\project\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
</Reference>
<Reference Include="DesperateDevs.Serialization">
<HintPath>E:\project\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
</Reference>
<Reference Include="Sherlog.Appenders">
<HintPath>E:\project\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe">
<HintPath>E:\project\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.5.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Extensions.DependencyInjection.Abstractions">
<HintPath>E:\project\JNFrame2\Assets\Packages\Microsoft.Extensions.DependencyInjection.Abstractions.5.0.0\lib\netstandard2.0\Microsoft.Extensions.DependencyInjection.Abstractions.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Immutable">
<HintPath>E:\project\JNFrame2\Assets\Packages\System.Collections.Immutable.1.5.0\lib\netstandard2.0\System.Collections.Immutable.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Extensions.Primitives">
<HintPath>E:\project\JNFrame2\Assets\Packages\Microsoft.Extensions.Primitives.5.0.0\lib\netstandard2.0\Microsoft.Extensions.Primitives.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Extensions.Logging.Abstractions">
<HintPath>E:\project\JNFrame2\Assets\Packages\Microsoft.Extensions.Logging.Abstractions.5.0.0\lib\netstandard2.0\Microsoft.Extensions.Logging.Abstractions.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
</Reference>
<Reference Include="DesperateDevs.Unity">
<HintPath>E:\project\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
</Reference>
<Reference Include="Sherlog.Formatters">
<HintPath>E:\project\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
</Reference>
<Reference Include="DotNetty.Codecs">
<HintPath>E:\project\JNFrame2\Assets\Packages\DotNetty.Codecs.0.7.6\lib\netstandard2.0\DotNetty.Codecs.dll</HintPath>
</Reference>
<Reference Include="System.Diagnostics.DiagnosticSource">
<HintPath>E:\project\JNFrame2\Assets\Packages\System.Diagnostics.DiagnosticSource.5.0.0\lib\netstandard1.3\System.Diagnostics.DiagnosticSource.dll</HintPath>
</Reference>
<Reference Include="DotNetty.Buffers">
<HintPath>E:\project\JNFrame2\Assets\Packages\DotNetty.Buffers.0.7.6\lib\netstandard2.0\DotNetty.Buffers.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
<HintPath>E:\project\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
</Reference>
<Reference Include="DotNetty.Handlers">
<HintPath>E:\project\JNFrame2\Assets\Packages\DotNetty.Handlers.0.7.6\lib\netstandard2.0\DotNetty.Handlers.dll</HintPath>
<Reference Include="Google.Protobuf">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
</Reference>
<Reference Include="TouchSocket.Core">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encodings.Web">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
</Reference>
<Reference Include="System.Text.Json">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
</Reference>
<Reference Include="TouchSocket">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
</Reference>
<Reference Include="Unity.Android.Types">
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\PlaybackEngines\AndroidPlayer\Unity.Android.Types.dll</HintPath>
@@ -757,85 +764,85 @@
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.Flow.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VSCode.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualStudio.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Performance.Profile-Analyzer.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.Performance.Profile-Analyzer.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.Performance.Profile-Analyzer.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.TestTools.CodeCoverage.Editor.OpenCover.Model">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.TestTools.CodeCoverage.Editor.OpenCover.Model.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.Timeline.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.Timeline.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.Core.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.State.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.SettingsProvider.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.SettingsProvider.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.SettingsProvider.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.TestTools.CodeCoverage.Editor.OpenCover.Mono.Reflection.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.PlasticSCM.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.PlasticSCM.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Rider.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.Flow">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.Core">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.Core.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.Core.dll</HintPath>
</Reference>
<Reference Include="Unity.EditorCoroutines.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.EditorCoroutines.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.EditorCoroutines.Editor.dll</HintPath>
</Reference>
<Reference Include="Cinemachine">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Cinemachine.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Cinemachine.dll</HintPath>
</Reference>
<Reference Include="com.unity.cinemachine.editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\com.unity.cinemachine.editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\com.unity.cinemachine.editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.Shared.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.Shared.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.Shared.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.Timeline.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.Timeline.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.AI.Navigation">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.dll</HintPath>
</Reference>
<Reference Include="Unity.AI.Navigation.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.AI.Navigation.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.TestTools.CodeCoverage.Editor">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.TestTools.CodeCoverage.Editor.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.TestTools.CodeCoverage.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.State">
<HintPath>E:\project\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.State.dll</HintPath>
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.VisualScripting.State.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>