mirror of
https://gitee.com/jisol/jisol-game/
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提交
This commit is contained in:
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@ -75,8 +75,67 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\SimpleElevator.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\App.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\DApplication.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\GActionEnum.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\GAPI.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\GEvent.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Main.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Sync\JNGFrameSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Sync\JNGStateServerSystem.cs" />
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||||
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileClientSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileServerSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileSlaveServerSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\CServer.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGClient.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGClientGroup.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGServer.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGServer.Game.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGTileClient.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Systems\JNGGame.cs" />
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<Compile Include="Assets\Scripts\Samples\AppGame\Systems\JNGSocket.cs" />
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||||
<Compile Include="Assets\Scripts\Samples\Debug\MapVisualize.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Data\State\DStateBasisData.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDBossDataSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDNodeDataSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDPlayerDataSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Data\State\GDataBaseSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Data\State\NetDataEnum.cs" />
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||||
<Compile Include="Assets\Scripts\Samples\Game\Input\DInputSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Input\IDPlayer.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Input\IDPlayer2.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Input\IDWorld.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\EDContexts.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\EDEntityBasis.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Components\EDMoveComponent.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Controller\EDBossController.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Controller\EDPlayerController.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\EDEntityComponent.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDBossLookup.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDNodeLookup.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDPlayerLookup.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDBossContext.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDNodeContext.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDPlayerContext.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDBoss.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDNode.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDPlayer.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\System\DGBasisSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DBossSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DPlayerSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DWorldSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Usual\DDataSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Usual\DMapSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\View\DViewSystem.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDBoss.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDNodes.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDPlayers.cs" />
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<Compile Include="Assets\Scripts\Samples\Game\View\VDEntityBasis.cs" />
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<Compile Include="Assets\Scripts\Samples\Proto\GActionMessage.cs" />
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<Compile Include="Assets\Scripts\Samples\Service\JNGResService.cs" />
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<Compile Include="Assets\Scripts\Samples\TextMain.cs" />
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<Compile Include="Assets\Scripts\Samples\UI\DMainUI.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\BSP\ESplitType.cs" />
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<Compile Include="Assets\Scripts\Game\Data\State\EDNodeDataSystem.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\CollectionExtensions.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\NavMesh\PathFinder\IPathFinder.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\ContextInfo.cs" />
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@ -92,9 +151,7 @@
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Math\BaseType\LMatrix3x3.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarRect.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Log\GameFrameworkLog.ILogHelper.cs" />
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<Compile Include="Assets\Scripts\Game\Data\State\GDataBaseSystem.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Group\IGroup.cs" />
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<Compile Include="Assets\Scripts\Game\View\DViewSystem.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Numerics\RcMatrix4x4f.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\App\Tile\JNSSTileTool.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Math\LUT\LUTAsin.cs" />
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@ -116,7 +173,6 @@
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\AudioModule\AudioGroupConfig.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\NavMesh\PathFinder\TrianglePointPath.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Version\Version.IVersionHelper.cs" />
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<Compile Include="Assets\Scripts\Game\Logic\System\Usual\DDataSystem.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Util\JsonUtil.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\IJNSyncId.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\RcProcess.cs" />
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@ -134,14 +190,12 @@
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtRaycastOptions.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\AbstractGroundSampler.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\Debuger\JNTileServerDebuger.cs" />
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<Compile Include="Assets\Scripts\Game\View\Entity\VDBoss.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcMeshDetails.cs" />
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Models\UnityCharacter\Scripts\CharacterMovement2D.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtDetailTriEdgeFlags.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\DotRecastController.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarDecimal.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\Geom\SimpleInputGeomProvider.cs" />
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<Compile Include="Assets\Scripts\Game\Logic\System\DGBasisSystem.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\Fsm\FsmModule.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarVector2.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Systems\Interfaces\ICleanupSystem.cs" />
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@ -175,17 +229,13 @@
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Entity\Exceptions\EntityIsNotRetainedByOwnerException.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\ObjectPool\IObjectPool.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\GenericVariable.cs" />
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<Compile Include="Assets\Scripts\AppGame\Sync\JNGFrameSystem.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarVector4.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray512.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\NavMesh\Geometry\GeometryUtil.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\Io\DtTileCacheReader.cs" />
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<Compile Include="Assets\Scripts\Game\Logic\System\Logic\DPlayerSystem.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\RcAtomicInteger.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Collector\Collector.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\ClimbTrajectory.cs" />
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<Compile Include="Assets\Scripts\Game\Logic\Entity\EDEntityBasis.cs" />
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<Compile Include="Assets\Scripts\AppGame\Systems\CServer\JNGServer.Game.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Math\BaseType\LAxis3D.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentDebugInfo.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\DotRecastRoot.cs" />
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@ -202,7 +252,6 @@
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Systems\Interfaces\ISystem.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\RootModule.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdAgentProfilingTool.cs" />
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<Compile Include="Assets\Scripts\Game\Input\IDPlayer.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Exception\GameFrameworkException.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpLinkType.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\SampleAreaModifications.cs" />
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@ -214,10 +263,8 @@
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\View\IViewData.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\App\State\JNSStateClientService.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\ZipBinaryReader.cs" />
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<Compile Include="Assets\Scripts\Game\View\Entity\VDPlayers.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcPolyMesh.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Implementation\NoWebGL\WebSocketManager.cs" />
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<Compile Include="Assets\Scripts\Game\View\Entity\VDNodes.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray128.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Entity\EntityEqualityComparer.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas.CodeGeneration.Attributes\src\DontGenerateAttribute.cs" />
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@ -237,13 +284,10 @@
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\BSP\BspTree.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtNodeFlags.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\AudioModule\AudioAgentRuntimeState.cs" />
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<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\Component\Lookup\EDBossLookup.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Extension\LoadAssetsByLocationOperation.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Matcher\MatcherEquals.cs" />
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<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\Component\Controller\EDPlayerController.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtQueryData.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Network\JNSocket.cs" />
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<Compile Include="Assets\Scripts\AppGame\Systems\CServer\CServer.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\ObjectPool\ObjectInfo.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarByte.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtSegment.cs" />
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@ -257,7 +301,6 @@
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\Procedure\ProcedureManager.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleAvoidanceQuery.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\ModuleCore\ModuleImp.cs" />
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<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\Contexts\EDNodeContext.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarSByte.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtMeshData.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgent.cs" />
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@ -266,7 +309,6 @@
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtStraightPathFlags.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Utility\Utility.Json.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray32.cs" />
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<Compile Include="Assets\Scripts\Game\Logic\System\Logic\DBossSystem.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\IGroundSampler.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\NavMeshBuildResult.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcDynamicUpdateToolMode.cs" />
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@ -278,8 +320,6 @@
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Math\BaseType\LVector.UnityExtension.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\RcAtomicLong.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\BSP\TriangleRef.cs" />
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<Compile Include="Assets\Scripts\AppGame\GAPI.cs" />
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<Compile Include="Assets\Scripts\Game\Input\IDPlayer2.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\MetaReader.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\IRcCompressor.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray4.cs" />
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@ -291,7 +331,6 @@
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray2.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Numerics\RcVec2f.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarTransform.cs" />
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<Compile Include="Assets\Scripts\AppGame\DApplication.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\AudioModule\AudioCategory.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray16.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\AudioModule\AudioModuleImp.cs" />
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@ -303,7 +342,6 @@
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtFindNearestPolyQuery.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\Entity\Component\JNComponent.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdAgentTrail.cs" />
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<Compile Include="Assets\Scripts\Game\View\VDEntityBasis.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\TrajectorySampler.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Event\EventListener.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Implementation\WebGL\WebSocket.cs" />
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@ -313,10 +351,8 @@
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<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\CameraMagnets\CameraMagnetProperty.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCompositeCollider.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtMeshTile.cs" />
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<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\EDPlayer.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Context\IContext.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtPolyTypes.cs" />
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<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\Component\Lookup\EDPlayerLookup.cs" />
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<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarString.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\NavMesh\NavMesh\IGraph.cs" />
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<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\EntitasException.cs" />
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@ -335,12 +371,10 @@
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<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtPathQueue.cs" />
|
||||
<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\BossCamera\CustomLockCameraY.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcSpan.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\Component\Lookup\EDNodeLookup.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\NodeIndexReader.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Gizmos\RcCompositeGizmo.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdTelemetry.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtObstacleRequest.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Systems\JNGGame.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdTool.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\IDtPolyQuery.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheLayerHeader.cs" />
|
||||
@ -354,7 +388,6 @@
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarUInt16.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtLink.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\IRcRand.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\GActionEnum.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\UnityAStarPathfindingReader.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Matcher\Matcher.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtFindPathOptions.cs" />
|
||||
@ -365,16 +398,13 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\RcMath.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcPartitionType.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Util\NetTool.cs" />
|
||||
<Compile Include="Assets\Scripts\UI\DMainUI.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\EntityIndex\AbstractEntityIndex.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Log\GameFrameworkLog.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Systems\Interfaces\IInitializeSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Entity\SafeAERC.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray64.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\Io\DtMeshSetReader.cs" />
|
||||
<Compile Include="Assets\Scripts\Service\JNGResService.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcDynamicUpdateTool.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Data\State\EDPlayerDataSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Geom\DemoDtTileCacheMeshProcess.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheObstacle.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Matcher\MatcherException.cs" />
|
||||
@ -412,8 +442,6 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheLayerBuilder.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarObject.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas.VisualDebugging.Unity\src\DebugSystems\DebugSystemsBehaviour.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Data\State\DStateBasisData.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\Entity\EDContexts.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarBoolean.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentUpdateFlags.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcTileTool.cs" />
|
||||
@ -427,7 +455,6 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\Io\Compress\DtTileCacheCompressorFactory.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcPolyMeshRaycast.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtCapsuleCollider.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\EDBoss.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\TileNavMeshBuilder.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTempContour.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\NavMesh\PathFinder\TriangleEdgeGraphPath.cs" />
|
||||
@ -463,11 +490,9 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\GraphData.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Group\Group.cs" />
|
||||
<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Scripts\ExampleHelpWindow.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Data\State\NetDataEnum.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcContourRegion.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcHeightPatch.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Systems\ReactiveSystem.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\App.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtStrictDtPolygonByCircleConstraint.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Util\ProtoUtil.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\Geom\RcOffMeshConnection.cs" />
|
||||
@ -491,7 +516,6 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtBVNode.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Systems\Interfaces\IReactiveSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcSweepSpan.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Sync\JNGStateServerSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\JNBaseSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarByteArray.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Implementation\NoWebGL\WebSocket.cs" />
|
||||
@ -502,14 +526,12 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas.CodeGeneration.Attributes\src\EntityIndex\EntityIndexGetMethodAttribute.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Util\SingletonScene.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarColor.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Main.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Matcher\MatcherStatic.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Systems\Interfaces\IExecuteSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\JumpSegment.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\RcObjImporterContext.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcTestNavmeshToolMode.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\App\Tile\Entity\JNTileEntity.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\Contexts\EDBossContext.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Collections\RcStackArray8.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdAgentConfig.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtTileCacheLayer.cs" />
|
||||
@ -517,7 +539,6 @@
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarStringList.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarInt64.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\ReferencePool\MemoryPoolExtension.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Systems\JNGSocket.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdToolMode.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Entitas\JNLookup.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Math\BaseType\LAxis2D.cs" />
|
||||
@ -572,17 +593,14 @@
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\GameModule.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\Io\IOUtils.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcDirtyEntry.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Systems\CServer\JNGClient.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Systems\Interfaces\ITearDownSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\GroundSegment.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas.VisualDebugging.Unity\src\ContextObserver\ContextObserverBehaviour.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Utility\DefaultHelper\UnityJsonHelper.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\BSP\BspTree.UnityExt.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Version\Version.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Systems\CServer\JNGServer.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\NavMesh\Geometry\Ray.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtUtils.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\EDNode.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcConfig.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Group\GroupSingleEntityException.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Group\GroupExtension.cs" />
|
||||
@ -590,10 +608,8 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\Io\Compress\DtTileCacheFastLzCompressor.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcCommons.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\ReferencePool\IReference.cs" />
|
||||
<Compile Include="Assets\Scripts\Debug\MapVisualize.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Utility\Utility.Text.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\Geom\IInputGeomProvider.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Input\DInputSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Buffers\RcCyclicBuffers.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Extension\LoadAssetsByTagOperation.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\App\Tile\JNSSTileClientService.cs" />
|
||||
@ -605,11 +621,9 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\BVItemYComparer.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\DataStruct\TypeNamePair.cs" />
|
||||
<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\BossCamera\BossLookAt.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Systems\CServer\JNGClientGroup.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtMoveRequestState.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtLayerMonotoneRegion.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\Procedure\ProcedureBase.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Systems\CServer\JNGTileClient.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Math\BaseType\LVector2.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcRegion.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\DtSphereCollider.cs" />
|
||||
@ -621,9 +635,7 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\IRcBuilderProgressListener.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\Io\DtMeshDataReader.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\BVItemXComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\System\Usual\DMapSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Context\ContextExtension.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Data\State\EDBossDataSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas.VisualDebugging.Unity\src\ContextObserver\ContextObserver.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Modules\Fsm\Fsm.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcDynamicColliderShape.cs" />
|
||||
@ -631,22 +643,18 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\NavMesh\PathFinder\NodeBinaryHeap.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Event\EventUtil.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\Geom\BoundsItemYComparer.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Sync\Tile\JNGTileSlaveServerSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Implementation\WebGL\WebSocketManager.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Collector\TriggerOnEventMatcherExtension.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\System\Logic\DWorldSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtProximityGrid.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Util\EventDispatcher.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Net\Socket\Runtime\Core\CloseStatusCode.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\RcIntersections.cs" />
|
||||
<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\Anywhere Door\PlayerMovement.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Unity\Astar\OffMeshLinkCreator.cs" />
|
||||
<Compile Include="Assets\Scripts\Proto\GActionMessage.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\NavMesh\PathFinder\EdgePoint.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleCircle.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Network\JNTCPClient.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\RcSpans.cs" />
|
||||
<Compile Include="Assets\Scripts\TextMain.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\EdgeSampler.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Numerics\RcVec3f.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcCrowdAgentData.cs" />
|
||||
@ -671,7 +679,6 @@
|
||||
<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\DualTarget\MoveAimTarget.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\IDtQueryHeuristic.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\SoloNavMeshBuilder.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\Component\Components\EDMoveComponent.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Extras\Jumplink\EdgeSamplerFactory.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\2DPathFinding\GenMapConfigHelper.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas.CodeGeneration.Attributes\src\CleanupAttribute.cs" />
|
||||
@ -693,14 +700,12 @@
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Utility\Utility.Assembly.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Util\UnityMainThreadDispatcher.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcPartition.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\Component\EDEntityComponent.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour\DtPoly.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Network\JNTCPServer.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcContourHoleComparer.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Util\NoThread\Interlocked.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcBuilderResult.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcPolyMeshDetail.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\Component\Controller\EDBossController.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Math\HashCodeExtension.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\RcFrequency.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\App\Tile\JNSSTileServerService.MasterSlave.cs" />
|
||||
@ -719,7 +724,6 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Dynamic\Colliders\IDtCollider.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcCompactSpan.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Entity\UnsafeAERC.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Sync\Tile\JNGTileServerSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\Variable.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Math\LUT\LUTSin.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcJumpLinkBuilderToolConfig.cs" />
|
||||
@ -761,7 +765,6 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Tools\RcObstacleTool.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast.Toolset\Builder\DemoNavMeshBuilder.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Util\UseUtil.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Logic\Entity\Nodes\Contexts\EDPlayerContext.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Variable\VarUInt32.cs" />
|
||||
<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Scenes\Scripting\ScriptingExample.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Recast\RcHeightfield.cs" />
|
||||
@ -806,7 +809,6 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Util\ToUtil.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtObstacleAvoidanceParams.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\App\Frame\JNSyncFrameService.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\GEvent.cs" />
|
||||
<Compile Include="Assets\UsePlugins\SHFrame\Runtime\Core\Utility\Utility.Marshal.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\System\Data\SFrameDataSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Extensions\EntitasStringExtension.cs" />
|
||||
@ -826,9 +828,7 @@
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Sync\System\SBaseSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.Crowd\DtCrowdScopedTimer.cs" />
|
||||
<Compile Include="Assets\Samples\Cinemachine\2.10.1\Cinemachine Example Scenes\Shared\Models\UnityCharacter\Scripts\CharacterMovementNoCamera.cs" />
|
||||
<Compile Include="Assets\Scripts\AppGame\Sync\Tile\JNGTileClientSystem.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Core\Compression\FastLZ.cs" />
|
||||
<Compile Include="Assets\Scripts\Game\Input\IDWorld.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Runtime\Map\DotRecast\Src\DotRecast.Detour.TileCache\DtCompressedTile.cs" />
|
||||
<Compile Include="Assets\UsePlugins\JNGame\Plugins\Entitas\Entitas\src\Context\Exceptions\ContextEntityIndexDoesAlreadyExistException.cs" />
|
||||
<None Include="Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.xml" />
|
||||
@ -1704,6 +1704,9 @@
|
||||
<Name>UniTask.DOTween</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Assets\Scripts\HotSamples\" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
3
JNFrame2/Assets/Scripts/HotSamples.meta
Normal file
3
JNFrame2/Assets/Scripts/HotSamples.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 308508ef40234951a6220f0d6d7d40fa
|
||||
timeCreated: 1727612997
|
3
JNFrame2/Assets/Scripts/Samples.meta
Normal file
3
JNFrame2/Assets/Scripts/Samples.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 957822c97150495f85e376a6a220fd78
|
||||
timeCreated: 1727612905
|
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Reference in New Issue
Block a user