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提交新模式
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29
JisolGameCocos/assets/script/battle/modes/GModeTools.ts
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29
JisolGameCocos/assets/script/battle/modes/GModeTools.ts
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import { Vec2 } from "cc";
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import GRoleBase from "../base/role/GRoleBase";
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//模式工具类
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export default class GModeTools{
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//通过距离获取最近的敌人
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static getNearbyEnumy(player:GRoleBase<{}>,roles:GRoleBase<{}>[]){
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//通过距离获取最近的敌人
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if(roles[0]){
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let len = Math.abs(Vec2.distance(player.v2World,roles[0].v2World));
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let enumy = roles[0];
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for (let index = 0; index < roles.length; index++) {
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const role = roles[index];
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let tLen;
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if(tLen = Math.abs(Vec2.distance(player.v2World,role.v2World)) < len){
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enumy = role;
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len = tLen;
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}
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}
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return enumy;
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}else{
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return null;
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}
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}
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}
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