重构战斗资源加载 , 新添加宠物

This commit is contained in:
DESKTOP-5RP3AKU\Jisol
2023-12-07 02:14:18 +08:00
parent 1dbbc6c79b
commit 931f580082
257 changed files with 15654 additions and 348 deletions

View File

@@ -46,7 +46,7 @@ export class PetIcon extends Component {
//刷新页面
onUpdateView(){
this.spine.skeletonData = app.battleRes.roleSpine[this.info.petTbId];
this.spine.skeletonData = app.battleRes.getRoleSpine(this.info.petTbId);
this.spine.setAnimation(0,UIPetAnim.std,true);
if(this.info.petStar){

View File

@@ -53,7 +53,7 @@ export class PetPreviewWindow extends Component {
this.onUpdateInit();
//显示宠物
this.spine.skeletonData = app.battleRes.roleSpine[this.info.petTbId];
this.spine.skeletonData = app.battleRes.getRoleSpine(this.info.petTbId);
this.spine.setAnimation(0,UIPetAnim.std,true);
//等级

View File

@@ -36,7 +36,7 @@ export class NoviceSelectPetView extends JNGLayerBase {
//获取Spine组件
let spine = item.getComponentInChildren(sp.Skeleton);
//设置显示的角色
spine.skeletonData = app.battleRes.roleSpine[this.petIds[index]];
spine.skeletonData = app.battleRes.getRoleSpine(this.petIds[index]);
//全部角色播放等待动画
spine.setAnimation(0,UIPetAnim.std,true);
})