轻轻松松改成定点数咯

This commit is contained in:
DESKTOP-5RP3AKU\Jisol
2024-10-21 04:04:13 +08:00
parent 0371576f87
commit 930911e7df
46 changed files with 1070 additions and 317 deletions

View File

@@ -23,7 +23,7 @@ namespace Demo.Scripts.GAS.GameplayCue
public override void Trigger()
{
((GAbilitySystemComponent)Owner).Entity.Transform.Scale = new LVector3(LFloat.L05,LFloat.L05,LFloat.L05);
((GAbilitySystemComponent)Owner).Entity.Transform.Scale = new LVector3(LFloat.L0D5,LFloat.L0D5,LFloat.L0D5);
}
}

View File

@@ -11,7 +11,7 @@ namespace GASSamples.Scripts.GAS.MMC
[CreateAssetMenu(fileName = "AttrModCalculation", menuName = "GAS/MMC/AttrModCalculation")]
public class AttrModCalculation : ModifierMagnitudeCalculation
{
public override float CalculateMagnitude(GameplayEffectSpec spec, float modifierMagnitude)
public override LFloat CalculateMagnitude(GameplayEffectSpec spec, LFloat modifierMagnitude)
{
return modifierMagnitude;
}