diff --git a/JNFrame/App.csproj b/JNFrame/App.csproj
index 745351f9..e63dc9f1 100644
--- a/JNFrame/App.csproj
+++ b/JNFrame/App.csproj
@@ -41,16 +41,19 @@
false
+
+
+
D:\Unity\2021.3.33f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll
diff --git a/JNFrame/Assembly-CSharp.csproj b/JNFrame/Assembly-CSharp.csproj
index 6f781ee6..404361e4 100644
--- a/JNFrame/Assembly-CSharp.csproj
+++ b/JNFrame/Assembly-CSharp.csproj
@@ -71,7 +71,9 @@
+
+
@@ -92,7 +94,9 @@
+
+
@@ -132,6 +136,7 @@
+
@@ -548,6 +553,7 @@
+
@@ -630,6 +636,7 @@
+
@@ -647,6 +654,7 @@
+
@@ -676,6 +684,7 @@
+
@@ -693,6 +702,7 @@
+
@@ -761,6 +771,7 @@
+
diff --git a/JNFrame/Assets/Game/Plugins/App/App.cs b/JNFrame/Assets/Game/Plugins/App/App.cs
index f5ab0770..f09af6cf 100644
--- a/JNFrame/Assets/Game/Plugins/App/App.cs
+++ b/JNFrame/Assets/Game/Plugins/App/App.cs
@@ -8,7 +8,7 @@ namespace Game.Plugins.App
public static readonly JNGSocket Socket = new JNGSocket();
public static readonly JNGSyncFrame Sync = new JNGSyncFrame();
- public static readonly JAPI Api = new(new JAPIConfig(){BaseURL = "http://192.168.0.126:8080"});
+ public static readonly JAPI Api = new(new JAPIConfig(){BaseURL = "http://192.168.0.123:8080"});
public static readonly EventDispatcher Event = EventDispatcher.Event;
public static SystemBase[] System()
diff --git a/JNFrame/Assets/Game/Plugins/App/Game/RVO2.meta b/JNFrame/Assets/Game/Plugins/App/Game/RVO2.meta
new file mode 100644
index 00000000..01f6a2c0
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/App/Game/RVO2.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 137b1b51468447048d60cf74f154783e
+timeCreated: 1708511241
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Agent.cs b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Agent.cs
new file mode 100644
index 00000000..a220e25c
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Agent.cs
@@ -0,0 +1,87 @@
+using System;
+using Game.Plugins.App.Sync;
+using Plugins.JNGame.Sync.Frame.AStar.RVO2;
+using RVO;
+using UnityEngine;
+using Object = UnityEngine.Object;
+using Vector2 = RVO.Vector2;
+
+namespace Game.Plugins.App.Game.RVO2
+{
+ public class JNGRVO2Agent : JNGSyncFrameDefault
+ {
+
+ private JNRVO2Simulator Simulator => GetComponentInParent().Simulator;
+ public float maxSpeed = 20;
+ public float radius = 0.5f;
+ [HideInInspector] public int sid = -1;
+ private Vector2 target;
+
+ public override void OnSyncLoad()
+ {
+ base.OnSyncLoad();
+
+ var position = this.transform.position;
+ //设置Agent的默认属性
+ float neighborDist = 15.0f;//检测与邻居避障的最大距离(要关心的范围),越大纳入思考的数据量越大,越小越不安全
+ int maxNeighbors = 10;//检测与邻居避障的最大个数(要关心的其他单位),越大纳入思考的数据量越大,越小越不安全
+ float timeHorizon = 5.0f; //预测提前规避时间, 提前得越多,速度变化越频繁
+ float timeHorizonObst = 5.0f; //预测提前规避时间(针对固定障碍), 提前得越多,速度变化越频繁
+ float radius = this.radius;//阻挡半径
+ float maxSpeed = this.maxSpeed;//所能达到得最大速度
+ Vector2 velocity = new Vector2(0.0f, 0.0f);//初始的 2元线性速度,影响出生单位时排挤其他的速度
+ sid = Simulator.addAgent(new Vector2(position.x, position.z), neighborDist, maxNeighbors, timeHorizon,
+ timeHorizonObst, radius, maxSpeed,velocity);
+
+ }
+
+ //设置目标点
+ public void SetTarget(Vector2 targetPoint)
+ {
+ this.target = targetPoint;
+ }
+ public void SetTarget(Vector3 targetPoint)
+ {
+ this.target = new Vector2(targetPoint.x,targetPoint.z);
+ }
+
+ public override void OnSyncUpdate(int dt, JNFrameInfo frame, Object input)
+ {
+ base.OnSyncUpdate(dt, frame, input);
+
+ if (sid >= 0)
+ {
+ Vector2 pos = Simulator.getAgentPosition(sid);
+ Vector2 vel = Simulator.getAgentPrefVelocity(sid);
+ transform.position = new Vector3(pos.x(), transform.position.y , pos.y());
+ if (Math.Abs(vel.x()) > 0.01f && Math.Abs(vel.y()) > 0.01f)
+ //以Y轴为移动朝向
+ transform.forward = new Vector3(vel.x(), 0, vel.y()).normalized;
+ }
+
+ // if (!Input.GetMouseButton(1))//如果没有按下右键的话, 就不给予速度向量
+ // {
+ // Simulator.Instance.setAgentPrefVelocity(sid, new Vector2(0, 0));
+ // return;
+ // }
+
+ Vector2 goalVector = new Vector2(target.x(),target.y()) - Simulator.getAgentPosition(sid);
+ if (RVOMath.absSq(goalVector) > 1.0f)
+ {
+ goalVector = RVOMath.normalize(goalVector);
+ }
+ Simulator.setAgentPrefVelocity(sid, goalVector);
+
+ /* Perturb a little to avoid deadlocks due to perfect symmetry. */
+ /* 因为完美对称,所以需要加入些许抖动用来避免死锁
+ * 这里的完美对称,测试出是指两个完全一样的单位,不抖动=中心点一样=无法把其他排斥出去
+ */
+ float angle = (float)GetSync().nRandomFloat(0,1) * 2.0f * (float)Math.PI;
+ float dist = (float)GetSync().nRandomFloat(0,1) * 0.0001f;
+
+ Simulator.setAgentPrefVelocity(sid, Simulator.getAgentPrefVelocity(sid) +
+ dist *
+ new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle)));
+ }
+ }
+}
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Agent.cs.meta b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Agent.cs.meta
new file mode 100644
index 00000000..77642069
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Agent.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 0ba4af5643174f63918b15ca9c43c791
+timeCreated: 1708511254
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Manager.cs b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Manager.cs
new file mode 100644
index 00000000..d797b433
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Manager.cs
@@ -0,0 +1,47 @@
+using Game.Plugins.App.Sync;
+using Plugins.JNGame.Sync.Frame.AStar.RVO2;
+using UnityEngine;
+using Vector2 = RVO.Vector2;
+
+namespace Game.Plugins.App.Game.RVO2
+{
+ public class JNGRVO2Manager : JNGSyncFrameDefault
+ {
+
+ public readonly JNRVO2Simulator Simulator = new JNRVO2Simulator();
+
+
+ public override void OnSyncLoad()
+ {
+
+ base.OnSyncLoad();
+ Simulator.setTimeStep(0.25f);
+ // Simulator.setAgentDefaults(15.0f, 10, 5.0f, 5.0f, 2.0f, 2.0f, new Vector2(0.0f, 0.0f));
+ Simulator.processObstacles();
+ // //设置Agent的默认属性
+ float neighborDist = 15.0f;//检测与邻居避障的最大距离(要关心的范围),越大纳入思考的数据量越大,越小越不安全
+ int maxNeighbors = 10;//检测与邻居避障的最大个数(要关心的其他单位),越大纳入思考的数据量越大,越小越不安全
+ float timeHorizon = 5.0f; //预测提前规避时间, 提前得越多,速度变化越频繁
+ float timeHorizonObst = 5.0f; //预测提前规避时间(针对固定障碍), 提前得越多,速度变化越频繁
+ float radius = .25f;//阻挡半径
+ float maxSpeed = 20f;//所能达到得最大速度
+ Vector2 velocity = new Vector2(0.0f, 0.0f);//初始的 2元线性速度,影响出生单位时排挤其他的速度
+ Simulator.setAgentDefaults(neighborDist, maxNeighbors, timeHorizon, timeHorizonObst,
+ radius, maxSpeed, velocity);
+
+ }
+
+
+ public override void OnSyncUpdate(int dt, JNFrameInfo frame, Object input)
+ {
+ base.OnSyncUpdate(dt, frame, input);
+ // Simulator.doStep();
+ // if (frame.Index > 0)
+ // {
+ // Simulator.doStep();
+ // }
+ Simulator.doStep();
+ }
+ }
+
+}
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Manager.cs.meta b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Manager.cs.meta
new file mode 100644
index 00000000..fbb1423a
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Manager.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 19fc411c2057411598f3006923e2767a
+timeCreated: 1708511299
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Obstacle.cs b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Obstacle.cs
new file mode 100644
index 00000000..07289582
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Obstacle.cs
@@ -0,0 +1,41 @@
+using System.Collections.Generic;
+using Game.Plugins.App.Sync;
+using Plugins.JNGame.Sync.Frame.AStar.RVO2;
+using UnityEngine;
+using Vector2 = RVO.Vector2;
+
+namespace Game.Plugins.App.Game.RVO2
+{
+ public class JNGRVO2Obstacle : JNGSyncFrameDefault
+ {
+
+ private JNRVO2Simulator Simulator => GetComponentInParent().Simulator;
+
+ public override void OnSyncLoad()
+ {
+ base.OnSyncLoad();
+ CreateObstacles();
+ }
+
+ public void CreateObstacles()
+ {
+ var boxCollider = this.GetComponent();
+ float minX = boxCollider.transform.position.x -
+ boxCollider.size.x*boxCollider.transform.lossyScale.x*0.5f;
+ float minZ = boxCollider.transform.position.z -
+ boxCollider.size.z*boxCollider.transform.lossyScale.z*0.5f;
+ float maxX = boxCollider.transform.position.x +
+ boxCollider.size.x*boxCollider.transform.lossyScale.x*0.5f;
+ float maxZ = boxCollider.transform.position.z +
+ boxCollider.size.z*boxCollider.transform.lossyScale.z*0.5f;
+ IList obstacle = new List();
+ obstacle.Add(new Vector2(maxX, maxZ));
+ obstacle.Add(new Vector2(minX, maxZ));
+ obstacle.Add(new Vector2(minX, minZ));
+ obstacle.Add(new Vector2(maxX, minZ));
+ Simulator.addObstacle(obstacle);
+ Simulator.processObstacles();
+ }
+
+ }
+}
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Obstacle.cs.meta b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Obstacle.cs.meta
new file mode 100644
index 00000000..4c2b74e9
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/App/Game/RVO2/JNGRVO2Obstacle.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 1285797067a24053bd74d9c6acdec716
+timeCreated: 1708568245
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/App/JNGSocket.cs b/JNFrame/Assets/Game/Plugins/App/JNGSocket.cs
index d6db8d93..b2e5d069 100644
--- a/JNFrame/Assets/Game/Plugins/App/JNGSocket.cs
+++ b/JNFrame/Assets/Game/Plugins/App/JNGSocket.cs
@@ -8,7 +8,7 @@ namespace Game.Plugins.App
protected override async UniTask GetUrl()
{
await UniTask.NextFrame();
- return "ws://192.168.0.126:8080/websocket";
+ return "ws://192.168.0.123:8080/websocket";
}
}
}
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2.meta b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2.meta
new file mode 100644
index 00000000..bff1aef2
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: d2ce9624f28d4a21895096978accd208
+timeCreated: 1708498100
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/JNRVO2Simulator.cs b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/JNRVO2Simulator.cs
new file mode 100644
index 00000000..20967e70
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/JNRVO2Simulator.cs
@@ -0,0 +1,8 @@
+using RVO;
+
+namespace Plugins.JNGame.Sync.Frame.AStar.RVO2
+{
+ public class JNRVO2Simulator : Simulator
+ {
+ }
+}
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/JNRVO2Simulator.cs.meta b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/JNRVO2Simulator.cs.meta
new file mode 100644
index 00000000..e9684749
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/JNRVO2Simulator.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: f6cb8cf568a74351b80ac824ae622734
+timeCreated: 1708509872
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src.meta b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src.meta
new file mode 100644
index 00000000..bc275dce
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src.meta
@@ -0,0 +1,9 @@
+fileFormatVersion: 2
+guid: 0950c0aa028d5c747b6a5b42e0707b3c
+folderAsset: yes
+timeCreated: 1509520805
+licenseType: Free
+DefaultImporter:
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Agent.cs b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Agent.cs
new file mode 100644
index 00000000..360633dd
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Agent.cs
@@ -0,0 +1,730 @@
+/*
+ * Agent.cs
+ * RVO2 Library C#
+ *
+ * Copyright 2008 University of North Carolina at Chapel Hill
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Please send all bug reports to .
+ *
+ * The authors may be contacted via:
+ *
+ * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
+ * Dept. of Computer Science
+ * 201 S. Columbia St.
+ * Frederick P. Brooks, Jr. Computer Science Bldg.
+ * Chapel Hill, N.C. 27599-3175
+ * United States of America
+ *
+ *
+ */
+
+using System;
+using System.Collections.Generic;
+
+namespace RVO
+{
+ /**
+ * Defines an agent in the simulation.
+ */
+ internal class Agent
+ {
+ internal IList> agentNeighbors_ = new List>();
+ internal IList> obstacleNeighbors_ = new List>();
+ internal IList orcaLines_ = new List();
+ internal Vector2 position_;
+ internal Vector2 prefVelocity_;
+ internal Vector2 velocity_;
+ internal int id_ = 0;
+ internal int maxNeighbors_ = 0;
+ internal float maxSpeed_ = 0.0f;
+ internal float neighborDist_ = 0.0f;
+ internal float radius_ = 0.0f;
+ internal float timeHorizon_ = 0.0f;
+ internal float timeHorizonObst_ = 0.0f;
+ internal bool needDelete_ = false;
+
+ private Vector2 newVelocity_;
+
+ /**
+ * Computes the neighbors of this agent.
+ */
+ internal void computeNeighbors(Simulator simulator)
+ {
+ obstacleNeighbors_.Clear();
+ float rangeSq = RVOMath.sqr(timeHorizonObst_ * maxSpeed_ + radius_);
+ simulator.kdTree_.computeObstacleNeighbors(this, rangeSq);
+
+ agentNeighbors_.Clear();
+
+ if (maxNeighbors_ > 0)
+ {
+ rangeSq = RVOMath.sqr(neighborDist_);
+ simulator.kdTree_.computeAgentNeighbors(this, ref rangeSq);
+ }
+ }
+
+ /**
+ * Computes the new velocity of this agent.
+ */
+ internal void computeNewVelocity(Simulator simulator)
+ {
+ orcaLines_.Clear();
+
+ float invTimeHorizonObst = 1.0f / timeHorizonObst_;
+
+ /* Create obstacle ORCA lines. */
+ for (int i = 0; i < obstacleNeighbors_.Count; ++i)
+ {
+
+ Obstacle obstacle1 = obstacleNeighbors_[i].Value;
+ Obstacle obstacle2 = obstacle1.next_;
+
+ Vector2 relativePosition1 = obstacle1.point_ - position_;
+ Vector2 relativePosition2 = obstacle2.point_ - position_;
+
+ /*
+ * Check if velocity obstacle of obstacle is already taken care
+ * of by previously constructed obstacle ORCA lines.
+ */
+ bool alreadyCovered = false;
+
+ for (int j = 0; j < orcaLines_.Count; ++j)
+ {
+ if (RVOMath.det(invTimeHorizonObst * relativePosition1 - orcaLines_[j].point, orcaLines_[j].direction) - invTimeHorizonObst * radius_ >= -RVOMath.RVO_EPSILON && RVOMath.det(invTimeHorizonObst * relativePosition2 - orcaLines_[j].point, orcaLines_[j].direction) - invTimeHorizonObst * radius_ >= -RVOMath.RVO_EPSILON)
+ {
+ alreadyCovered = true;
+
+ break;
+ }
+ }
+
+ if (alreadyCovered)
+ {
+ continue;
+ }
+
+ /* Not yet covered. Check for collisions. */
+ float distSq1 = RVOMath.absSq(relativePosition1);
+ float distSq2 = RVOMath.absSq(relativePosition2);
+
+ float radiusSq = RVOMath.sqr(radius_);
+
+ Vector2 obstacleVector = obstacle2.point_ - obstacle1.point_;
+ float s = (-relativePosition1 * obstacleVector) / RVOMath.absSq(obstacleVector);
+ float distSqLine = RVOMath.absSq(-relativePosition1 - s * obstacleVector);
+
+ Line line;
+
+ if (s < 0.0f && distSq1 <= radiusSq)
+ {
+ /* Collision with left vertex. Ignore if non-convex. */
+ if (obstacle1.convex_)
+ {
+ line.point = new Vector2(0.0f, 0.0f);
+ line.direction = RVOMath.normalize(new Vector2(-relativePosition1.y(), relativePosition1.x()));
+ orcaLines_.Add(line);
+ }
+
+ continue;
+ }
+ else if (s > 1.0f && distSq2 <= radiusSq)
+ {
+ /*
+ * Collision with right vertex. Ignore if non-convex or if
+ * it will be taken care of by neighboring obstacle.
+ */
+ if (obstacle2.convex_ && RVOMath.det(relativePosition2, obstacle2.direction_) >= 0.0f)
+ {
+ line.point = new Vector2(0.0f, 0.0f);
+ line.direction = RVOMath.normalize(new Vector2(-relativePosition2.y(), relativePosition2.x()));
+ orcaLines_.Add(line);
+ }
+
+ continue;
+ }
+ else if (s >= 0.0f && s < 1.0f && distSqLine <= radiusSq)
+ {
+ /* Collision with obstacle segment. */
+ line.point = new Vector2(0.0f, 0.0f);
+ line.direction = -obstacle1.direction_;
+ orcaLines_.Add(line);
+
+ continue;
+ }
+
+ /*
+ * No collision. Compute legs. When obliquely viewed, both legs
+ * can come from a single vertex. Legs extend cut-off line when
+ * non-convex vertex.
+ */
+
+ Vector2 leftLegDirection, rightLegDirection;
+
+ if (s < 0.0f && distSqLine <= radiusSq)
+ {
+ /*
+ * Obstacle viewed obliquely so that left vertex
+ * defines velocity obstacle.
+ */
+ if (!obstacle1.convex_)
+ {
+ /* Ignore obstacle. */
+ continue;
+ }
+
+ obstacle2 = obstacle1;
+
+ float leg1 = RVOMath.sqrt(distSq1 - radiusSq);
+ leftLegDirection = new Vector2(relativePosition1.x() * leg1 - relativePosition1.y() * radius_, relativePosition1.x() * radius_ + relativePosition1.y() * leg1) / distSq1;
+ rightLegDirection = new Vector2(relativePosition1.x() * leg1 + relativePosition1.y() * radius_, -relativePosition1.x() * radius_ + relativePosition1.y() * leg1) / distSq1;
+ }
+ else if (s > 1.0f && distSqLine <= radiusSq)
+ {
+ /*
+ * Obstacle viewed obliquely so that
+ * right vertex defines velocity obstacle.
+ */
+ if (!obstacle2.convex_)
+ {
+ /* Ignore obstacle. */
+ continue;
+ }
+
+ obstacle1 = obstacle2;
+
+ float leg2 = RVOMath.sqrt(distSq2 - radiusSq);
+ leftLegDirection = new Vector2(relativePosition2.x() * leg2 - relativePosition2.y() * radius_, relativePosition2.x() * radius_ + relativePosition2.y() * leg2) / distSq2;
+ rightLegDirection = new Vector2(relativePosition2.x() * leg2 + relativePosition2.y() * radius_, -relativePosition2.x() * radius_ + relativePosition2.y() * leg2) / distSq2;
+ }
+ else
+ {
+ /* Usual situation. */
+ if (obstacle1.convex_)
+ {
+ float leg1 = RVOMath.sqrt(distSq1 - radiusSq);
+ leftLegDirection = new Vector2(relativePosition1.x() * leg1 - relativePosition1.y() * radius_, relativePosition1.x() * radius_ + relativePosition1.y() * leg1) / distSq1;
+ }
+ else
+ {
+ /* Left vertex non-convex; left leg extends cut-off line. */
+ leftLegDirection = -obstacle1.direction_;
+ }
+
+ if (obstacle2.convex_)
+ {
+ float leg2 = RVOMath.sqrt(distSq2 - radiusSq);
+ rightLegDirection = new Vector2(relativePosition2.x() * leg2 + relativePosition2.y() * radius_, -relativePosition2.x() * radius_ + relativePosition2.y() * leg2) / distSq2;
+ }
+ else
+ {
+ /* Right vertex non-convex; right leg extends cut-off line. */
+ rightLegDirection = obstacle1.direction_;
+ }
+ }
+
+ /*
+ * Legs can never point into neighboring edge when convex
+ * vertex, take cutoff-line of neighboring edge instead. If
+ * velocity projected on "foreign" leg, no constraint is added.
+ */
+
+ Obstacle leftNeighbor = obstacle1.previous_;
+
+ bool isLeftLegForeign = false;
+ bool isRightLegForeign = false;
+
+ if (obstacle1.convex_ && RVOMath.det(leftLegDirection, -leftNeighbor.direction_) >= 0.0f)
+ {
+ /* Left leg points into obstacle. */
+ leftLegDirection = -leftNeighbor.direction_;
+ isLeftLegForeign = true;
+ }
+
+ if (obstacle2.convex_ && RVOMath.det(rightLegDirection, obstacle2.direction_) <= 0.0f)
+ {
+ /* Right leg points into obstacle. */
+ rightLegDirection = obstacle2.direction_;
+ isRightLegForeign = true;
+ }
+
+ /* Compute cut-off centers. */
+ Vector2 leftCutOff = invTimeHorizonObst * (obstacle1.point_ - position_);
+ Vector2 rightCutOff = invTimeHorizonObst * (obstacle2.point_ - position_);
+ Vector2 cutOffVector = rightCutOff - leftCutOff;
+
+ /* Project current velocity on velocity obstacle. */
+
+ /* Check if current velocity is projected on cutoff circles. */
+ float t = obstacle1 == obstacle2 ? 0.5f : ((velocity_ - leftCutOff) * cutOffVector) / RVOMath.absSq(cutOffVector);
+ float tLeft = (velocity_ - leftCutOff) * leftLegDirection;
+ float tRight = (velocity_ - rightCutOff) * rightLegDirection;
+
+ if ((t < 0.0f && tLeft < 0.0f) || (obstacle1 == obstacle2 && tLeft < 0.0f && tRight < 0.0f))
+ {
+ /* Project on left cut-off circle. */
+ Vector2 unitW = RVOMath.normalize(velocity_ - leftCutOff);
+
+ line.direction = new Vector2(unitW.y(), -unitW.x());
+ line.point = leftCutOff + radius_ * invTimeHorizonObst * unitW;
+ orcaLines_.Add(line);
+
+ continue;
+ }
+ else if (t > 1.0f && tRight < 0.0f)
+ {
+ /* Project on right cut-off circle. */
+ Vector2 unitW = RVOMath.normalize(velocity_ - rightCutOff);
+
+ line.direction = new Vector2(unitW.y(), -unitW.x());
+ line.point = rightCutOff + radius_ * invTimeHorizonObst * unitW;
+ orcaLines_.Add(line);
+
+ continue;
+ }
+
+ /*
+ * Project on left leg, right leg, or cut-off line, whichever is
+ * closest to velocity.
+ */
+ float distSqCutoff = (t < 0.0f || t > 1.0f || obstacle1 == obstacle2) ? float.PositiveInfinity : RVOMath.absSq(velocity_ - (leftCutOff + t * cutOffVector));
+ float distSqLeft = tLeft < 0.0f ? float.PositiveInfinity : RVOMath.absSq(velocity_ - (leftCutOff + tLeft * leftLegDirection));
+ float distSqRight = tRight < 0.0f ? float.PositiveInfinity : RVOMath.absSq(velocity_ - (rightCutOff + tRight * rightLegDirection));
+
+ if (distSqCutoff <= distSqLeft && distSqCutoff <= distSqRight)
+ {
+ /* Project on cut-off line. */
+ line.direction = -obstacle1.direction_;
+ line.point = leftCutOff + radius_ * invTimeHorizonObst * new Vector2(-line.direction.y(), line.direction.x());
+ orcaLines_.Add(line);
+
+ continue;
+ }
+
+ if (distSqLeft <= distSqRight)
+ {
+ /* Project on left leg. */
+ if (isLeftLegForeign)
+ {
+ continue;
+ }
+
+ line.direction = leftLegDirection;
+ line.point = leftCutOff + radius_ * invTimeHorizonObst * new Vector2(-line.direction.y(), line.direction.x());
+ orcaLines_.Add(line);
+
+ continue;
+ }
+
+ /* Project on right leg. */
+ if (isRightLegForeign)
+ {
+ continue;
+ }
+
+ line.direction = -rightLegDirection;
+ line.point = rightCutOff + radius_ * invTimeHorizonObst * new Vector2(-line.direction.y(), line.direction.x());
+ orcaLines_.Add(line);
+ }
+
+ int numObstLines = orcaLines_.Count;
+
+ float invTimeHorizon = 1.0f / timeHorizon_;
+
+ /* Create agent ORCA lines. */
+ for (int i = 0; i < agentNeighbors_.Count; ++i)
+ {
+ Agent other = agentNeighbors_[i].Value;
+
+ Vector2 relativePosition = other.position_ - position_;
+ Vector2 relativeVelocity = velocity_ - other.velocity_;
+ float distSq = RVOMath.absSq(relativePosition);
+ float combinedRadius = radius_ + other.radius_;
+ float combinedRadiusSq = RVOMath.sqr(combinedRadius);
+
+ Line line;
+ Vector2 u;
+
+ if (distSq > combinedRadiusSq)
+ {
+ /* No collision. */
+ Vector2 w = relativeVelocity - invTimeHorizon * relativePosition;
+
+ /* Vector from cutoff center to relative velocity. */
+ float wLengthSq = RVOMath.absSq(w);
+ float dotProduct1 = w * relativePosition;
+
+ if (dotProduct1 < 0.0f && RVOMath.sqr(dotProduct1) > combinedRadiusSq * wLengthSq)
+ {
+ /* Project on cut-off circle. */
+ float wLength = RVOMath.sqrt(wLengthSq);
+ Vector2 unitW = w / wLength;
+
+ line.direction = new Vector2(unitW.y(), -unitW.x());
+ u = (combinedRadius * invTimeHorizon - wLength) * unitW;
+ }
+ else
+ {
+ /* Project on legs. */
+ float leg = RVOMath.sqrt(distSq - combinedRadiusSq);
+
+ if (RVOMath.det(relativePosition, w) > 0.0f)
+ {
+ /* Project on left leg. */
+ line.direction = new Vector2(relativePosition.x() * leg - relativePosition.y() * combinedRadius, relativePosition.x() * combinedRadius + relativePosition.y() * leg) / distSq;
+ }
+ else
+ {
+ /* Project on right leg. */
+ line.direction = -new Vector2(relativePosition.x() * leg + relativePosition.y() * combinedRadius, -relativePosition.x() * combinedRadius + relativePosition.y() * leg) / distSq;
+ }
+
+ float dotProduct2 = relativeVelocity * line.direction;
+ u = dotProduct2 * line.direction - relativeVelocity;
+ }
+ }
+ else
+ {
+ /* Collision. Project on cut-off circle of time timeStep. */
+ float invTimeStep = 1.0f / simulator.timeStep_;
+
+ /* Vector from cutoff center to relative velocity. */
+ Vector2 w = relativeVelocity - invTimeStep * relativePosition;
+
+ float wLength = RVOMath.abs(w);
+ Vector2 unitW = w / wLength;
+
+ line.direction = new Vector2(unitW.y(), -unitW.x());
+ u = (combinedRadius * invTimeStep - wLength) * unitW;
+ }
+
+ line.point = velocity_ + 0.5f * u;
+ orcaLines_.Add(line);
+ }
+
+ int lineFail = linearProgram2(orcaLines_, maxSpeed_, prefVelocity_, false, ref newVelocity_);
+
+ if (lineFail < orcaLines_.Count)
+ {
+ linearProgram3(orcaLines_, numObstLines, lineFail, maxSpeed_, ref newVelocity_);
+ }
+ }
+
+ /**
+ * Inserts an agent neighbor into the set of neighbors of this
+ * agent.
+ *
+ * A pointer to the agent to be inserted.
+ * The squared range around this agent.
+ */
+ internal void insertAgentNeighbor(Agent agent, ref float rangeSq)
+ {
+ if (this != agent)
+ {
+ float distSq = RVOMath.absSq(position_ - agent.position_);
+
+ if (distSq < rangeSq)
+ {
+ if (agentNeighbors_.Count < maxNeighbors_)
+ {
+ agentNeighbors_.Add(new KeyValuePair(distSq, agent));
+ }
+
+ int i = agentNeighbors_.Count - 1;
+
+ while (i != 0 && distSq < agentNeighbors_[i - 1].Key)
+ {
+ agentNeighbors_[i] = agentNeighbors_[i - 1];
+ --i;
+ }
+
+ agentNeighbors_[i] = new KeyValuePair(distSq, agent);
+
+ if (agentNeighbors_.Count == maxNeighbors_)
+ {
+ rangeSq = agentNeighbors_[agentNeighbors_.Count - 1].Key;
+ }
+ }
+ }
+ }
+
+ /**
+ * Inserts a static obstacle neighbor into the set of neighbors
+ * of this agent.
+ *
+ * The number of the static obstacle to be
+ * inserted.
+ * The squared range around this agent.
+ */
+ internal void insertObstacleNeighbor(Obstacle obstacle, float rangeSq)
+ {
+ Obstacle nextObstacle = obstacle.next_;
+
+ float distSq = RVOMath.distSqPointLineSegment(obstacle.point_, nextObstacle.point_, position_);
+
+ if (distSq < rangeSq)
+ {
+ obstacleNeighbors_.Add(new KeyValuePair(distSq, obstacle));
+
+ int i = obstacleNeighbors_.Count - 1;
+
+ while (i != 0 && distSq < obstacleNeighbors_[i - 1].Key)
+ {
+ obstacleNeighbors_[i] = obstacleNeighbors_[i - 1];
+ --i;
+ }
+ obstacleNeighbors_[i] = new KeyValuePair(distSq, obstacle);
+ }
+ }
+
+ /**
+ * Updates the two-dimensional position and two-dimensional
+ * velocity of this agent.
+ */
+ internal void update(Simulator simulator)
+ {
+ velocity_ = newVelocity_;
+ position_ += velocity_ * simulator.timeStep_;
+ }
+
+ /**
+ * Solves a one-dimensional linear program on a specified line
+ * subject to linear constraints defined by lines and a circular
+ * constraint.
+ *
+ * True if successful.
+ *
+ * Lines defining the linear constraints.
+ * The specified line constraint.
+ * The radius of the circular constraint.
+ * The optimization velocity.
+ * True if the direction should be optimized.
+ *
+ * A reference to the result of the linear program.
+ *
+ */
+ private bool linearProgram1(IList lines, int lineNo, float radius, Vector2 optVelocity, bool directionOpt, ref Vector2 result)
+ {
+ float dotProduct = lines[lineNo].point * lines[lineNo].direction;
+ float discriminant = RVOMath.sqr(dotProduct) + RVOMath.sqr(radius) - RVOMath.absSq(lines[lineNo].point);
+
+ if (discriminant < 0.0f)
+ {
+ /* Max speed circle fully invalidates line lineNo. */
+ return false;
+ }
+
+ float sqrtDiscriminant = RVOMath.sqrt(discriminant);
+ float tLeft = -dotProduct - sqrtDiscriminant;
+ float tRight = -dotProduct + sqrtDiscriminant;
+
+ for (int i = 0; i < lineNo; ++i)
+ {
+ float denominator = RVOMath.det(lines[lineNo].direction, lines[i].direction);
+ float numerator = RVOMath.det(lines[i].direction, lines[lineNo].point - lines[i].point);
+
+ if (RVOMath.fabs(denominator) <= RVOMath.RVO_EPSILON)
+ {
+ /* Lines lineNo and i are (almost) parallel. */
+ if (numerator < 0.0f)
+ {
+ return false;
+ }
+
+ continue;
+ }
+
+ float t = numerator / denominator;
+
+ if (denominator >= 0.0f)
+ {
+ /* Line i bounds line lineNo on the right. */
+ tRight = Math.Min(tRight, t);
+ }
+ else
+ {
+ /* Line i bounds line lineNo on the left. */
+ tLeft = Math.Max(tLeft, t);
+ }
+
+ if (tLeft > tRight)
+ {
+ return false;
+ }
+ }
+
+ if (directionOpt)
+ {
+ /* Optimize direction. */
+ if (optVelocity * lines[lineNo].direction > 0.0f)
+ {
+ /* Take right extreme. */
+ result = lines[lineNo].point + tRight * lines[lineNo].direction;
+ }
+ else
+ {
+ /* Take left extreme. */
+ result = lines[lineNo].point + tLeft * lines[lineNo].direction;
+ }
+ }
+ else
+ {
+ /* Optimize closest point. */
+ float t = lines[lineNo].direction * (optVelocity - lines[lineNo].point);
+
+ if (t < tLeft)
+ {
+ result = lines[lineNo].point + tLeft * lines[lineNo].direction;
+ }
+ else if (t > tRight)
+ {
+ result = lines[lineNo].point + tRight * lines[lineNo].direction;
+ }
+ else
+ {
+ result = lines[lineNo].point + t * lines[lineNo].direction;
+ }
+ }
+
+ return true;
+ }
+
+ /**
+ * Solves a two-dimensional linear program subject to linear
+ * constraints defined by lines and a circular constraint.
+ *
+ * The number of the line it fails on, and the number of lines
+ * if successful.
+ *
+ * Lines defining the linear constraints.
+ * The radius of the circular constraint.
+ * The optimization velocity.
+ * True if the direction should be optimized.
+ *
+ * A reference to the result of the linear program.
+ *
+ */
+ private int linearProgram2(IList lines, float radius, Vector2 optVelocity, bool directionOpt, ref Vector2 result)
+ {
+ if (directionOpt)
+ {
+ /*
+ * Optimize direction. Note that the optimization velocity is of
+ * unit length in this case.
+ */
+ result = optVelocity * radius;
+ }
+ else if (RVOMath.absSq(optVelocity) > RVOMath.sqr(radius))
+ {
+ /* Optimize closest point and outside circle. */
+ result = RVOMath.normalize(optVelocity) * radius;
+ }
+ else
+ {
+ /* Optimize closest point and inside circle. */
+ result = optVelocity;
+ }
+
+ for (int i = 0; i < lines.Count; ++i)
+ {
+ if (RVOMath.det(lines[i].direction, lines[i].point - result) > 0.0f)
+ {
+ /* Result does not satisfy constraint i. Compute new optimal result. */
+ Vector2 tempResult = result;
+ if (!linearProgram1(lines, i, radius, optVelocity, directionOpt, ref result))
+ {
+ result = tempResult;
+
+ return i;
+ }
+ }
+ }
+
+ return lines.Count;
+ }
+
+ /**
+ * Solves a two-dimensional linear program subject to linear
+ * constraints defined by lines and a circular constraint.
+ *
+ * Lines defining the linear constraints.
+ * Count of obstacle lines.
+ * The line on which the 2-d linear program
+ * failed.
+ * The radius of the circular constraint.
+ * A reference to the result of the linear program.
+ *
+ */
+ private void linearProgram3(IList lines, int numObstLines, int beginLine, float radius, ref Vector2 result)
+ {
+ float distance = 0.0f;
+
+ for (int i = beginLine; i < lines.Count; ++i)
+ {
+ if (RVOMath.det(lines[i].direction, lines[i].point - result) > distance)
+ {
+ /* Result does not satisfy constraint of line i. */
+ IList projLines = new List();
+ for (int ii = 0; ii < numObstLines; ++ii)
+ {
+ projLines.Add(lines[ii]);
+ }
+
+ for (int j = numObstLines; j < i; ++j)
+ {
+ Line line;
+
+ float determinant = RVOMath.det(lines[i].direction, lines[j].direction);
+
+ if (RVOMath.fabs(determinant) <= RVOMath.RVO_EPSILON)
+ {
+ /* Line i and line j are parallel. */
+ if (lines[i].direction * lines[j].direction > 0.0f)
+ {
+ /* Line i and line j point in the same direction. */
+ continue;
+ }
+ else
+ {
+ /* Line i and line j point in opposite direction. */
+ line.point = 0.5f * (lines[i].point + lines[j].point);
+ }
+ }
+ else
+ {
+ line.point = lines[i].point + (RVOMath.det(lines[j].direction, lines[i].point - lines[j].point) / determinant) * lines[i].direction;
+ }
+
+ line.direction = RVOMath.normalize(lines[j].direction - lines[i].direction);
+ projLines.Add(line);
+ }
+
+ Vector2 tempResult = result;
+ if (linearProgram2(projLines, radius, new Vector2(-lines[i].direction.y(), lines[i].direction.x()), true, ref result) < projLines.Count)
+ {
+ /*
+ * This should in principle not happen. The result is by
+ * definition already in the feasible region of this
+ * linear program. If it fails, it is due to small
+ * floating point error, and the current result is kept.
+ */
+ result = tempResult;
+ }
+
+ distance = RVOMath.det(lines[i].direction, lines[i].point - result);
+ }
+ }
+ }
+ }
+}
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Agent.cs.meta b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Agent.cs.meta
new file mode 100644
index 00000000..28c668c2
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Agent.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: c89cdc06092e4cfab700ca0a1b02396a
+timeCreated: 1708509745
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/KdTree.cs b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/KdTree.cs
new file mode 100644
index 00000000..0557da8a
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/KdTree.cs
@@ -0,0 +1,678 @@
+/*
+ * KdTree.cs
+ * RVO2 Library C#
+ *
+ * Copyright 2008 University of North Carolina at Chapel Hill
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Please send all bug reports to .
+ *
+ * The authors may be contacted via:
+ *
+ * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
+ * Dept. of Computer Science
+ * 201 S. Columbia St.
+ * Frederick P. Brooks, Jr. Computer Science Bldg.
+ * Chapel Hill, N.C. 27599-3175
+ * United States of America
+ *
+ *
+ */
+
+using System.Collections.Generic;
+using System;
+
+namespace RVO
+{
+ /**
+ * Defines k-D trees for agents and static obstacles in the
+ * simulation.
+ */
+ internal class KdTree
+ {
+ /**
+ * Defines a node of an agent k-D tree.
+ */
+ private struct AgentTreeNode
+ {
+ internal int begin_;
+ internal int end_;
+ internal int left_;
+ internal int right_;
+ internal float maxX_;
+ internal float maxY_;
+ internal float minX_;
+ internal float minY_;
+ }
+
+ /**
+ * Defines a pair of scalar values.
+ */
+ private struct FloatPair
+ {
+ private float a_;
+ private float b_;
+
+ /**
+ * Constructs and initializes a pair of scalar
+ * values.
+ *
+ * The first scalar value.
+ * The second scalar value.
+ */
+ internal FloatPair(float a, float b)
+ {
+ a_ = a;
+ b_ = b;
+ }
+
+ /**
+ * Returns true if the first pair of scalar values is less
+ * than the second pair of scalar values.
+ *
+ * True if the first pair of scalar values is less than the
+ * second pair of scalar values.
+ *
+ * The first pair of scalar values.
+ * The second pair of scalar values.
+ */
+ public static bool operator <(FloatPair pair1, FloatPair pair2)
+ {
+ return pair1.a_ < pair2.a_ || !(pair2.a_ < pair1.a_) && pair1.b_ < pair2.b_;
+ }
+
+ /**
+ * Returns true if the first pair of scalar values is less
+ * than or equal to the second pair of scalar values.
+ *
+ * True if the first pair of scalar values is less than or
+ * equal to the second pair of scalar values.
+ *
+ * The first pair of scalar values.
+ * The second pair of scalar values.
+ */
+ public static bool operator <=(FloatPair pair1, FloatPair pair2)
+ {
+ return (pair1.a_ == pair2.a_ && pair1.b_ == pair2.b_) || pair1 < pair2;
+ }
+
+ /**
+ * Returns true if the first pair of scalar values is
+ * greater than the second pair of scalar values.
+ *
+ * True if the first pair of scalar values is greater than
+ * the second pair of scalar values.
+ *
+ * The first pair of scalar values.
+ * The second pair of scalar values.
+ */
+ public static bool operator >(FloatPair pair1, FloatPair pair2)
+ {
+ return !(pair1 <= pair2);
+ }
+
+ /**
+ * Returns true if the first pair of scalar values is
+ * greater than or equal to the second pair of scalar values.
+ *
+ *
+ * True if the first pair of scalar values is greater than
+ * or equal to the second pair of scalar values.
+ *
+ * The first pair of scalar values.
+ * The second pair of scalar values.
+ */
+ public static bool operator >=(FloatPair pair1, FloatPair pair2)
+ {
+ return !(pair1 < pair2);
+ }
+ }
+
+ /**
+ * Defines a node of an obstacle k-D tree.
+ */
+ private class ObstacleTreeNode
+ {
+ internal Obstacle obstacle_;
+ internal ObstacleTreeNode left_;
+ internal ObstacleTreeNode right_;
+ };
+
+ /**
+ * The maximum size of an agent k-D tree leaf.
+ */
+ private const int MAX_LEAF_SIZE = 10;
+
+ private Agent[] agents_;
+ private AgentTreeNode[] agentTree_;
+ private ObstacleTreeNode obstacleTree_;
+
+ /**
+ * Builds an agent k-D tree.
+ */
+ internal void buildAgentTree(Simulator simulator)
+ {
+ if (agents_ == null || agents_.Length != simulator.agents_.Count)
+ {
+ agents_ = new Agent[simulator.agents_.Count];
+
+ for (int i = 0; i < agents_.Length; ++i)
+ {
+ agents_[i] = simulator.agents_[i];
+ }
+
+ agentTree_ = new AgentTreeNode[2 * agents_.Length];
+
+ for (int i = 0; i < agentTree_.Length; ++i)
+ {
+ agentTree_[i] = new AgentTreeNode();
+ }
+ }
+
+ if (agents_.Length != 0)
+ {
+ buildAgentTreeRecursive(0, agents_.Length, 0);
+ }
+ }
+
+ /**
+ * Builds an obstacle k-D tree.
+ */
+ internal void buildObstacleTree(Simulator simulator)
+ {
+ obstacleTree_ = new ObstacleTreeNode();
+
+ IList obstacles = new List(simulator.obstacles_.Count);
+
+ for (int i = 0; i < simulator.obstacles_.Count; ++i)
+ {
+ obstacles.Add(simulator.obstacles_[i]);
+ }
+
+ obstacleTree_ = buildObstacleTreeRecursive(simulator,obstacles);
+ }
+
+ /**
+ * Computes the agent neighbors of the specified agent.
+ *
+ *
+ * The agent for which agent neighbors are to be
+ * computed.
+ * The squared range around the agent.
+ */
+ internal void computeAgentNeighbors(Agent agent, ref float rangeSq)
+ {
+ queryAgentTreeRecursive(agent, ref rangeSq, 0);
+ }
+
+ /**
+ * Computes the obstacle neighbors of the specified agent.
+ *
+ *
+ * The agent for which obstacle neighbors are to be
+ * computed.
+ * The squared range around the agent.
+ */
+ internal void computeObstacleNeighbors(Agent agent, float rangeSq)
+ {
+ queryObstacleTreeRecursive(agent, rangeSq, obstacleTree_);
+ }
+
+ /**
+ * Queries the visibility between two points within a specified
+ * radius.
+ *
+ * True if q1 and q2 are mutually visible within the radius;
+ * false otherwise.
+ *
+ * The first point between which visibility is to be
+ * tested.
+ * The second point between which visibility is to be
+ * tested.
+ * The radius within which visibility is to be
+ * tested.
+ */
+ internal bool queryVisibility(Vector2 q1, Vector2 q2, float radius)
+ {
+ return queryVisibilityRecursive(q1, q2, radius, obstacleTree_);
+ }
+
+ internal int queryNearAgent(Vector2 point, float radius)
+ {
+ float rangeSq = float.MaxValue;
+ int agentNo = -1;
+ queryAgentTreeRecursive(point, ref rangeSq, ref agentNo, 0);
+ if (rangeSq < radius*radius)
+ return agentNo;
+ return -1;
+ }
+
+ /**
+ * Recursive method for building an agent k-D tree.
+ *
+ * The beginning agent k-D tree node node index.
+ *
+ * The ending agent k-D tree node index.
+ * The current agent k-D tree node index.
+ */
+ private void buildAgentTreeRecursive(int begin, int end, int node)
+ {
+ agentTree_[node].begin_ = begin;
+ agentTree_[node].end_ = end;
+ agentTree_[node].minX_ = agentTree_[node].maxX_ = agents_[begin].position_.x_;
+ agentTree_[node].minY_ = agentTree_[node].maxY_ = agents_[begin].position_.y_;
+
+ for (int i = begin + 1; i < end; ++i)
+ {
+ agentTree_[node].maxX_ = Math.Max(agentTree_[node].maxX_, agents_[i].position_.x_);
+ agentTree_[node].minX_ = Math.Min(agentTree_[node].minX_, agents_[i].position_.x_);
+ agentTree_[node].maxY_ = Math.Max(agentTree_[node].maxY_, agents_[i].position_.y_);
+ agentTree_[node].minY_ = Math.Min(agentTree_[node].minY_, agents_[i].position_.y_);
+ }
+
+ if (end - begin > MAX_LEAF_SIZE)
+ {
+ /* No leaf node. */
+ bool isVertical = agentTree_[node].maxX_ - agentTree_[node].minX_ > agentTree_[node].maxY_ - agentTree_[node].minY_;
+ float splitValue = 0.5f * (isVertical ? agentTree_[node].maxX_ + agentTree_[node].minX_ : agentTree_[node].maxY_ + agentTree_[node].minY_);
+
+ int left = begin;
+ int right = end;
+
+ while (left < right)
+ {
+ while (left < right && (isVertical ? agents_[left].position_.x_ : agents_[left].position_.y_) < splitValue)
+ {
+ ++left;
+ }
+
+ while (right > left && (isVertical ? agents_[right - 1].position_.x_ : agents_[right - 1].position_.y_) >= splitValue)
+ {
+ --right;
+ }
+
+ if (left < right)
+ {
+ Agent tempAgent = agents_[left];
+ agents_[left] = agents_[right - 1];
+ agents_[right - 1] = tempAgent;
+ ++left;
+ --right;
+ }
+ }
+
+ int leftSize = left - begin;
+
+ if (leftSize == 0)
+ {
+ ++leftSize;
+ ++left;
+ ++right;
+ }
+
+ agentTree_[node].left_ = node + 1;
+ agentTree_[node].right_ = node + 2 * leftSize;
+
+ buildAgentTreeRecursive(begin, left, agentTree_[node].left_);
+ buildAgentTreeRecursive(left, end, agentTree_[node].right_);
+ }
+ }
+
+ /**
+ * Recursive method for building an obstacle k-D tree.
+ *
+ *
+ * An obstacle k-D tree node.
+ *
+ * A list of obstacles.
+ */
+ private ObstacleTreeNode buildObstacleTreeRecursive(Simulator simulator,IList obstacles)
+ {
+ if (obstacles.Count == 0)
+ {
+ return null;
+ }
+
+ ObstacleTreeNode node = new ObstacleTreeNode();
+
+ int optimalSplit = 0;
+ int minLeft = obstacles.Count;
+ int minRight = obstacles.Count;
+
+ for (int i = 0; i < obstacles.Count; ++i)
+ {
+ int leftSize = 0;
+ int rightSize = 0;
+
+ Obstacle obstacleI1 = obstacles[i];
+ Obstacle obstacleI2 = obstacleI1.next_;
+
+ /* Compute optimal split node. */
+ for (int j = 0; j < obstacles.Count; ++j)
+ {
+ if (i == j)
+ {
+ continue;
+ }
+
+ Obstacle obstacleJ1 = obstacles[j];
+ Obstacle obstacleJ2 = obstacleJ1.next_;
+
+ float j1LeftOfI = RVOMath.leftOf(obstacleI1.point_, obstacleI2.point_, obstacleJ1.point_);
+ float j2LeftOfI = RVOMath.leftOf(obstacleI1.point_, obstacleI2.point_, obstacleJ2.point_);
+
+ if (j1LeftOfI >= -RVOMath.RVO_EPSILON && j2LeftOfI >= -RVOMath.RVO_EPSILON)
+ {
+ ++leftSize;
+ }
+ else if (j1LeftOfI <= RVOMath.RVO_EPSILON && j2LeftOfI <= RVOMath.RVO_EPSILON)
+ {
+ ++rightSize;
+ }
+ else
+ {
+ ++leftSize;
+ ++rightSize;
+ }
+
+ if (new FloatPair(Math.Max(leftSize, rightSize), Math.Min(leftSize, rightSize)) >= new FloatPair(Math.Max(minLeft, minRight), Math.Min(minLeft, minRight)))
+ {
+ break;
+ }
+ }
+
+ if (new FloatPair(Math.Max(leftSize, rightSize), Math.Min(leftSize, rightSize)) < new FloatPair(Math.Max(minLeft, minRight), Math.Min(minLeft, minRight)))
+ {
+ minLeft = leftSize;
+ minRight = rightSize;
+ optimalSplit = i;
+ }
+ }
+
+ {
+ /* Build split node. */
+ IList leftObstacles = new List(minLeft);
+
+ for (int n = 0; n < minLeft; ++n)
+ {
+ leftObstacles.Add(null);
+ }
+
+ IList rightObstacles = new List(minRight);
+
+ for (int n = 0; n < minRight; ++n)
+ {
+ rightObstacles.Add(null);
+ }
+
+ int leftCounter = 0;
+ int rightCounter = 0;
+ int i = optimalSplit;
+
+ Obstacle obstacleI1 = obstacles[i];
+ Obstacle obstacleI2 = obstacleI1.next_;
+
+ for (int j = 0; j < obstacles.Count; ++j)
+ {
+ if (i == j)
+ {
+ continue;
+ }
+
+ Obstacle obstacleJ1 = obstacles[j];
+ Obstacle obstacleJ2 = obstacleJ1.next_;
+
+ float j1LeftOfI = RVOMath.leftOf(obstacleI1.point_, obstacleI2.point_, obstacleJ1.point_);
+ float j2LeftOfI = RVOMath.leftOf(obstacleI1.point_, obstacleI2.point_, obstacleJ2.point_);
+
+ if (j1LeftOfI >= -RVOMath.RVO_EPSILON && j2LeftOfI >= -RVOMath.RVO_EPSILON)
+ {
+ leftObstacles[leftCounter++] = obstacles[j];
+ }
+ else if (j1LeftOfI <= RVOMath.RVO_EPSILON && j2LeftOfI <= RVOMath.RVO_EPSILON)
+ {
+ rightObstacles[rightCounter++] = obstacles[j];
+ }
+ else
+ {
+ /* Split obstacle j. */
+ float t = RVOMath.det(obstacleI2.point_ - obstacleI1.point_, obstacleJ1.point_ - obstacleI1.point_) / RVOMath.det(obstacleI2.point_ - obstacleI1.point_, obstacleJ1.point_ - obstacleJ2.point_);
+
+ Vector2 splitPoint = obstacleJ1.point_ + t * (obstacleJ2.point_ - obstacleJ1.point_);
+
+ Obstacle newObstacle = new Obstacle();
+ newObstacle.point_ = splitPoint;
+ newObstacle.previous_ = obstacleJ1;
+ newObstacle.next_ = obstacleJ2;
+ newObstacle.convex_ = true;
+ newObstacle.direction_ = obstacleJ1.direction_;
+
+ newObstacle.id_ = simulator.obstacles_.Count;
+
+ simulator.obstacles_.Add(newObstacle);
+
+ obstacleJ1.next_ = newObstacle;
+ obstacleJ2.previous_ = newObstacle;
+
+ if (j1LeftOfI > 0.0f)
+ {
+ leftObstacles[leftCounter++] = obstacleJ1;
+ rightObstacles[rightCounter++] = newObstacle;
+ }
+ else
+ {
+ rightObstacles[rightCounter++] = obstacleJ1;
+ leftObstacles[leftCounter++] = newObstacle;
+ }
+ }
+ }
+
+ node.obstacle_ = obstacleI1;
+ node.left_ = buildObstacleTreeRecursive(simulator,leftObstacles);
+ node.right_ = buildObstacleTreeRecursive(simulator,rightObstacles);
+
+ return node;
+ }
+ }
+
+ private void queryAgentTreeRecursive(Vector2 position, ref float rangeSq, ref int agentNo, int node)
+ {
+ if (agentTree_[node].end_ - agentTree_[node].begin_ <= MAX_LEAF_SIZE)
+ {
+ for (int i = agentTree_[node].begin_; i < agentTree_[node].end_; ++i)
+ {
+ float distSq = RVOMath.absSq(position - agents_[i].position_);
+ if (distSq < rangeSq)
+ {
+ rangeSq = distSq;
+ agentNo = agents_[i].id_;
+ }
+ }
+ }
+ else
+ {
+ float distSqLeft = RVOMath.sqr(Math.Max(0.0f, agentTree_[agentTree_[node].left_].minX_ - position.x_)) + RVOMath.sqr(Math.Max(0.0f, position.x_ - agentTree_[agentTree_[node].left_].maxX_)) + RVOMath.sqr(Math.Max(0.0f, agentTree_[agentTree_[node].left_].minY_ - position.y_)) + RVOMath.sqr(Math.Max(0.0f, position.y_ - agentTree_[agentTree_[node].left_].maxY_));
+ float distSqRight = RVOMath.sqr(Math.Max(0.0f, agentTree_[agentTree_[node].right_].minX_ - position.x_)) + RVOMath.sqr(Math.Max(0.0f, position.x_ - agentTree_[agentTree_[node].right_].maxX_)) + RVOMath.sqr(Math.Max(0.0f, agentTree_[agentTree_[node].right_].minY_ - position.y_)) + RVOMath.sqr(Math.Max(0.0f, position.y_ - agentTree_[agentTree_[node].right_].maxY_));
+
+ if (distSqLeft < distSqRight)
+ {
+ if (distSqLeft < rangeSq)
+ {
+ queryAgentTreeRecursive(position, ref rangeSq, ref agentNo, agentTree_[node].left_);
+
+ if (distSqRight < rangeSq)
+ {
+ queryAgentTreeRecursive(position, ref rangeSq, ref agentNo, agentTree_[node].right_);
+ }
+ }
+ }
+ else
+ {
+ if (distSqRight < rangeSq)
+ {
+ queryAgentTreeRecursive(position, ref rangeSq, ref agentNo, agentTree_[node].right_);
+
+ if (distSqLeft < rangeSq)
+ {
+ queryAgentTreeRecursive(position, ref rangeSq, ref agentNo, agentTree_[node].left_);
+ }
+ }
+ }
+
+ }
+ }
+
+ /**
+ * Recursive method for computing the agent neighbors of the
+ * specified agent.
+ *
+ * The agent for which agent neighbors are to be
+ * computed.
+ * The squared range around the agent.
+ * The current agent k-D tree node index.
+ */
+ private void queryAgentTreeRecursive(Agent agent, ref float rangeSq, int node)
+ {
+ if (agentTree_[node].end_ - agentTree_[node].begin_ <= MAX_LEAF_SIZE)
+ {
+ for (int i = agentTree_[node].begin_; i < agentTree_[node].end_; ++i)
+ {
+ agent.insertAgentNeighbor(agents_[i], ref rangeSq);
+ }
+ }
+ else
+ {
+ float distSqLeft = RVOMath.sqr(Math.Max(0.0f, agentTree_[agentTree_[node].left_].minX_ - agent.position_.x_)) + RVOMath.sqr(Math.Max(0.0f, agent.position_.x_ - agentTree_[agentTree_[node].left_].maxX_)) + RVOMath.sqr(Math.Max(0.0f, agentTree_[agentTree_[node].left_].minY_ - agent.position_.y_)) + RVOMath.sqr(Math.Max(0.0f, agent.position_.y_ - agentTree_[agentTree_[node].left_].maxY_));
+ float distSqRight = RVOMath.sqr(Math.Max(0.0f, agentTree_[agentTree_[node].right_].minX_ - agent.position_.x_)) + RVOMath.sqr(Math.Max(0.0f, agent.position_.x_ - agentTree_[agentTree_[node].right_].maxX_)) + RVOMath.sqr(Math.Max(0.0f, agentTree_[agentTree_[node].right_].minY_ - agent.position_.y_)) + RVOMath.sqr(Math.Max(0.0f, agent.position_.y_ - agentTree_[agentTree_[node].right_].maxY_));
+
+ if (distSqLeft < distSqRight)
+ {
+ if (distSqLeft < rangeSq)
+ {
+ queryAgentTreeRecursive(agent, ref rangeSq, agentTree_[node].left_);
+
+ if (distSqRight < rangeSq)
+ {
+ queryAgentTreeRecursive(agent, ref rangeSq, agentTree_[node].right_);
+ }
+ }
+ }
+ else
+ {
+ if (distSqRight < rangeSq)
+ {
+ queryAgentTreeRecursive(agent, ref rangeSq, agentTree_[node].right_);
+
+ if (distSqLeft < rangeSq)
+ {
+ queryAgentTreeRecursive(agent, ref rangeSq, agentTree_[node].left_);
+ }
+ }
+ }
+
+ }
+ }
+
+ /**
+ * Recursive method for computing the obstacle neighbors of the
+ * specified agent.
+ *
+ * The agent for which obstacle neighbors are to be
+ * computed.
+ * The squared range around the agent.
+ * The current obstacle k-D node.
+ */
+ private void queryObstacleTreeRecursive(Agent agent, float rangeSq, ObstacleTreeNode node)
+ {
+ if (node != null)
+ {
+ Obstacle obstacle1 = node.obstacle_;
+ Obstacle obstacle2 = obstacle1.next_;
+
+ float agentLeftOfLine = RVOMath.leftOf(obstacle1.point_, obstacle2.point_, agent.position_);
+
+ queryObstacleTreeRecursive(agent, rangeSq, agentLeftOfLine >= 0.0f ? node.left_ : node.right_);
+
+ float distSqLine = RVOMath.sqr(agentLeftOfLine) / RVOMath.absSq(obstacle2.point_ - obstacle1.point_);
+
+ if (distSqLine < rangeSq)
+ {
+ if (agentLeftOfLine < 0.0f)
+ {
+ /*
+ * Try obstacle at this node only if agent is on right side of
+ * obstacle (and can see obstacle).
+ */
+ agent.insertObstacleNeighbor(node.obstacle_, rangeSq);
+ }
+
+ /* Try other side of line. */
+ queryObstacleTreeRecursive(agent, rangeSq, agentLeftOfLine >= 0.0f ? node.right_ : node.left_);
+ }
+ }
+ }
+
+ /**
+ * Recursive method for querying the visibility between two
+ * points within a specified radius.
+ *
+ * True if q1 and q2 are mutually visible within the radius;
+ * false otherwise.
+ *
+ * The first point between which visibility is to be
+ * tested.
+ * The second point between which visibility is to be
+ * tested.
+ * The radius within which visibility is to be
+ * tested.
+ * The current obstacle k-D node.
+ */
+ private bool queryVisibilityRecursive(Vector2 q1, Vector2 q2, float radius, ObstacleTreeNode node)
+ {
+ if (node == null)
+ {
+ return true;
+ }
+
+ Obstacle obstacle1 = node.obstacle_;
+ Obstacle obstacle2 = obstacle1.next_;
+
+ float q1LeftOfI = RVOMath.leftOf(obstacle1.point_, obstacle2.point_, q1);
+ float q2LeftOfI = RVOMath.leftOf(obstacle1.point_, obstacle2.point_, q2);
+ float invLengthI = 1.0f / RVOMath.absSq(obstacle2.point_ - obstacle1.point_);
+
+ if (q1LeftOfI >= 0.0f && q2LeftOfI >= 0.0f)
+ {
+ return queryVisibilityRecursive(q1, q2, radius, node.left_) && ((RVOMath.sqr(q1LeftOfI) * invLengthI >= RVOMath.sqr(radius) && RVOMath.sqr(q2LeftOfI) * invLengthI >= RVOMath.sqr(radius)) || queryVisibilityRecursive(q1, q2, radius, node.right_));
+ }
+
+ if (q1LeftOfI <= 0.0f && q2LeftOfI <= 0.0f)
+ {
+ return queryVisibilityRecursive(q1, q2, radius, node.right_) && ((RVOMath.sqr(q1LeftOfI) * invLengthI >= RVOMath.sqr(radius) && RVOMath.sqr(q2LeftOfI) * invLengthI >= RVOMath.sqr(radius)) || queryVisibilityRecursive(q1, q2, radius, node.left_));
+ }
+
+ if (q1LeftOfI >= 0.0f && q2LeftOfI <= 0.0f)
+ {
+ /* One can see through obstacle from left to right. */
+ return queryVisibilityRecursive(q1, q2, radius, node.left_) && queryVisibilityRecursive(q1, q2, radius, node.right_);
+ }
+
+ float point1LeftOfQ = RVOMath.leftOf(q1, q2, obstacle1.point_);
+ float point2LeftOfQ = RVOMath.leftOf(q1, q2, obstacle2.point_);
+ float invLengthQ = 1.0f / RVOMath.absSq(q2 - q1);
+
+ return point1LeftOfQ * point2LeftOfQ >= 0.0f && RVOMath.sqr(point1LeftOfQ) * invLengthQ > RVOMath.sqr(radius) && RVOMath.sqr(point2LeftOfQ) * invLengthQ > RVOMath.sqr(radius) && queryVisibilityRecursive(q1, q2, radius, node.left_) && queryVisibilityRecursive(q1, q2, radius, node.right_);
+ }
+ }
+}
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/KdTree.cs.meta b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/KdTree.cs.meta
new file mode 100644
index 00000000..e91ba682
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/KdTree.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 843e733cda984e1f9609e15ea17aae14
+timeCreated: 1708509745
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Line.cs b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Line.cs
new file mode 100644
index 00000000..4dba3560
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Line.cs
@@ -0,0 +1,43 @@
+/*
+ * Line.cs
+ * RVO2 Library C#
+ *
+ * Copyright 2008 University of North Carolina at Chapel Hill
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Please send all bug reports to .
+ *
+ * The authors may be contacted via:
+ *
+ * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
+ * Dept. of Computer Science
+ * 201 S. Columbia St.
+ * Frederick P. Brooks, Jr. Computer Science Bldg.
+ * Chapel Hill, N.C. 27599-3175
+ * United States of America
+ *
+ *
+ */
+
+namespace RVO
+{
+ /**
+ * Defines a directed line.
+ */
+ public struct Line
+ {
+ public Vector2 direction;
+ public Vector2 point;
+ }
+}
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Line.cs.meta b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Line.cs.meta
new file mode 100644
index 00000000..bf92d815
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Line.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 561d472d76e84e58bf85b3a4500de88e
+timeCreated: 1708509745
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Obstacle.cs b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Obstacle.cs
new file mode 100644
index 00000000..21e01bf9
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Obstacle.cs
@@ -0,0 +1,48 @@
+/*
+ * Obstacle.cs
+ * RVO2 Library C#
+ *
+ * Copyright 2008 University of North Carolina at Chapel Hill
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Please send all bug reports to .
+ *
+ * The authors may be contacted via:
+ *
+ * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
+ * Dept. of Computer Science
+ * 201 S. Columbia St.
+ * Frederick P. Brooks, Jr. Computer Science Bldg.
+ * Chapel Hill, N.C. 27599-3175
+ * United States of America
+ *
+ *
+ */
+
+namespace RVO
+{
+ /**
+ * Defines static obstacles in the simulation.
+ */
+ internal class Obstacle
+ {
+
+ internal Obstacle next_;
+ internal Obstacle previous_;
+ internal Vector2 direction_;
+ internal Vector2 point_;
+ internal int id_;
+ internal bool convex_;
+ }
+}
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Obstacle.cs.meta b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Obstacle.cs.meta
new file mode 100644
index 00000000..4d3c94ae
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Obstacle.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 5b53ac8ae25f4c2b9045a0e4d598eda3
+timeCreated: 1708509745
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/RVOMath.cs b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/RVOMath.cs
new file mode 100644
index 00000000..cb756c13
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/RVOMath.cs
@@ -0,0 +1,192 @@
+/*
+ * RVOMath.cs
+ * RVO2 Library C#
+ *
+ * Copyright 2008 University of North Carolina at Chapel Hill
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Please send all bug reports to .
+ *
+ * The authors may be contacted via:
+ *
+ * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
+ * Dept. of Computer Science
+ * 201 S. Columbia St.
+ * Frederick P. Brooks, Jr. Computer Science Bldg.
+ * Chapel Hill, N.C. 27599-3175
+ * United States of America
+ *
+ *
+ */
+
+using System;
+
+namespace RVO
+{
+ /**
+ * Contains functions and constants used in multiple classes.
+ *
+ */
+ public struct RVOMath
+ {
+ /**
+ * A sufficiently small positive number.
+ */
+ internal const float RVO_EPSILON = 0.00001f;
+
+ /**
+ * Computes the length of a specified two-dimensional vector.
+ *
+ *
+ * The two-dimensional vector whose length is to be
+ * computed.
+ * The length of the two-dimensional vector.
+ */
+ public static float abs(Vector2 vector)
+ {
+ return sqrt(absSq(vector));
+ }
+
+ /**
+ * Computes the squared length of a specified two-dimensional
+ * vector.
+ *
+ * The squared length of the two-dimensional vector.
+ *
+ * The two-dimensional vector whose squared length
+ * is to be computed.
+ */
+ public static float absSq(Vector2 vector)
+ {
+ return vector * vector;
+ }
+
+ /**
+ * Computes the normalization of the specified two-dimensional
+ * vector.
+ *
+ * The normalization of the two-dimensional vector.
+ *
+ * The two-dimensional vector whose normalization
+ * is to be computed.
+ */
+ public static Vector2 normalize(Vector2 vector)
+ {
+ return vector / abs(vector);
+ }
+
+ /**
+ * Computes the determinant of a two-dimensional square matrix
+ * with rows consisting of the specified two-dimensional vectors.
+ *
+ *
+ * The determinant of the two-dimensional square matrix.
+ *
+ *
+ * The top row of the two-dimensional square
+ * matrix.
+ * The bottom row of the two-dimensional square
+ * matrix.
+ */
+ internal static float det(Vector2 vector1, Vector2 vector2)
+ {
+ return vector1.x_ * vector2.y_ - vector1.y_ * vector2.x_;
+ }
+
+ /**
+ * Computes the squared distance from a line segment with the
+ * specified endpoints to a specified point.
+ *
+ * The squared distance from the line segment to the point.
+ *
+ *
+ * The first endpoint of the line segment.
+ * The second endpoint of the line segment.
+ *
+ * The point to which the squared distance is to
+ * be calculated.
+ */
+ internal static float distSqPointLineSegment(Vector2 vector1, Vector2 vector2, Vector2 vector3)
+ {
+ float r = ((vector3 - vector1) * (vector2 - vector1)) / absSq(vector2 - vector1);
+
+ if (r < 0.0f)
+ {
+ return absSq(vector3 - vector1);
+ }
+
+ if (r > 1.0f)
+ {
+ return absSq(vector3 - vector2);
+ }
+
+ return absSq(vector3 - (vector1 + r * (vector2 - vector1)));
+ }
+
+ /**
+ * Computes the absolute value of a float.
+ *
+ * The absolute value of the float.
+ *
+ * The float of which to compute the absolute
+ * value.
+ */
+ internal static float fabs(float scalar)
+ {
+ return Math.Abs(scalar);
+ }
+
+ /**
+ * Computes the signed distance from a line connecting the
+ * specified points to a specified point.
+ *
+ * Positive when the point c lies to the left of the line ab.
+ *
+ *
+ * The first point on the line.
+ * The second point on the line.
+ * The point to which the signed distance is to be
+ * calculated.
+ */
+ internal static float leftOf(Vector2 a, Vector2 b, Vector2 c)
+ {
+ return det(a - c, b - a);
+ }
+
+ /**
+ * Computes the square of a float.
+ *
+ * The square of the float.
+ *
+ * The float to be squared.
+ */
+ internal static float sqr(float scalar)
+ {
+ return scalar * scalar;
+ }
+
+ /**
+ * Computes the square root of a float.
+ *
+ * The square root of the float.
+ *
+ * The float of which to compute the square root.
+ *
+ */
+ internal static float sqrt(float scalar)
+ {
+ return (float)Math.Sqrt(scalar);
+ }
+ }
+}
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/RVOMath.cs.meta b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/RVOMath.cs.meta
new file mode 100644
index 00000000..d820e4ae
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/RVOMath.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: bd22ac7d066645e1bd1e8b9ca83a11a5
+timeCreated: 1708509745
\ No newline at end of file
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Simulator.cs b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Simulator.cs
new file mode 100644
index 00000000..08579068
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Simulator.cs
@@ -0,0 +1,936 @@
+/*
+ * Simulator.cs
+ * RVO2 Library C#
+ *
+ * Copyright 2008 University of North Carolina at Chapel Hill
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Please send all bug reports to .
+ *
+ * The authors may be contacted via:
+ *
+ * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
+ * Dept. of Computer Science
+ * 201 S. Columbia St.
+ * Frederick P. Brooks, Jr. Computer Science Bldg.
+ * Chapel Hill, N.C. 27599-3175
+ * United States of America
+ *
+ *
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Threading;
+
+namespace RVO
+{
+ /**
+ * Defines the simulation.
+ */
+ public class Simulator
+ {
+ /**
+ * Defines a worker.
+ */
+ private class Worker
+ {
+ private ManualResetEvent doneEvent_;
+ private int end_;
+ private int start_;
+
+ /**
+ * Constructs and initializes a worker.
+ *
+ * Start.
+ * End.
+ * Done event.
+ */
+ internal Worker(int start, int end, ManualResetEvent doneEvent)
+ {
+ start_ = start;
+ end_ = end;
+ doneEvent_ = doneEvent;
+ }
+
+ internal void config(int start, int end)
+ {
+ start_ = start;
+ end_ = end;
+ }
+
+ /**
+ * Performs a simulation step.
+ *
+ * Unused.
+ */
+ internal void step(Simulator simulator)
+ {
+ for (int index = start_; index < end_; ++index)
+ {
+ simulator.agents_[index].computeNeighbors(simulator);
+ simulator.agents_[index].computeNewVelocity(simulator);
+ }
+ doneEvent_.Set();
+ }
+
+ /**
+ * updates the two-dimensional position and
+ * two-dimensional velocity of each agent.
+ *
+ * Unused.
+ */
+ internal void update(Simulator simulator)
+ {
+ for (int index = start_; index < end_; ++index)
+ {
+ simulator.agents_[index].update(simulator);
+ }
+
+ doneEvent_.Set();
+ }
+ }
+
+ internal IDictionary agentNo2indexDict_;
+ internal IDictionary index2agentNoDict_;
+ internal IList agents_;
+ internal IList obstacles_;
+ internal KdTree kdTree_;
+ internal float timeStep_;
+
+ private Agent defaultAgent_;
+ private ManualResetEvent[] doneEvents_;
+ private Worker[] workers_;
+ private int numWorkers_;
+ private int workerAgentCount_;
+ private float globalTime_;
+
+ public void delAgent(int agentNo)
+ {
+ agents_[agentNo2indexDict_[agentNo]].needDelete_ = true;
+ }
+
+ void updateDeleteAgent()
+ {
+ bool isDelete = false;
+ for (int i = agents_.Count - 1; i >= 0; i--)
+ {
+ if (agents_[i].needDelete_)
+ {
+ agents_.RemoveAt(i);
+ isDelete = true;
+ }
+ }
+ if (isDelete)
+ onDelAgent();
+ }
+
+ static int s_totalID = 0;
+ /**
+ * Adds a new agent with default properties to the simulation.
+ *
+ *
+ * The number of the agent, or -1 when the agent defaults have
+ * not been set.
+ *
+ * The two-dimensional starting position of this
+ * agent.
+ */
+ public int addAgent(Vector2 position)
+ {
+ if (defaultAgent_ == null)
+ {
+ return -1;
+ }
+
+ Agent agent = new Agent();
+ agent.id_ = s_totalID;
+ s_totalID++;
+ agent.maxNeighbors_ = defaultAgent_.maxNeighbors_;
+ agent.maxSpeed_ = defaultAgent_.maxSpeed_;
+ agent.neighborDist_ = defaultAgent_.neighborDist_;
+ agent.position_ = position;
+ agent.radius_ = defaultAgent_.radius_;
+ agent.timeHorizon_ = defaultAgent_.timeHorizon_;
+ agent.timeHorizonObst_ = defaultAgent_.timeHorizonObst_;
+ agent.velocity_ = defaultAgent_.velocity_;
+ agents_.Add(agent);
+ onAddAgent();
+ return agent.id_;
+ }
+
+ void onDelAgent()
+ {
+ agentNo2indexDict_.Clear();
+ index2agentNoDict_.Clear();
+
+ for (int i = 0; i < agents_.Count; i++)
+ {
+ int agentNo = agents_[i].id_;
+ agentNo2indexDict_.Add(agentNo, i);
+ index2agentNoDict_.Add(i, agentNo);
+ }
+ }
+
+ void onAddAgent()
+ {
+ if (agents_.Count == 0)
+ return;
+
+ int index = agents_.Count - 1;
+ int agentNo = agents_[index].id_;
+ agentNo2indexDict_.Add(agentNo, index);
+ index2agentNoDict_.Add(index, agentNo);
+ }
+
+ /**
+ * Adds a new agent to the simulation.
+ *
+ * The number of the agent.
+ *
+ * The two-dimensional starting position of this
+ * agent.
+ * The maximum distance (center point to
+ * center point) to other agents this agent takes into account in the
+ * navigation. The larger this number, the longer the running time of
+ * the simulation. If the number is too low, the simulation will not be
+ * safe. Must be non-negative.
+ * The maximum number of other agents this
+ * agent takes into account in the navigation. The larger this number,
+ * the longer the running time of the simulation. If the number is too
+ * low, the simulation will not be safe.
+ * The minimal amount of time for which this
+ * agent's velocities that are computed by the simulation are safe with
+ * respect to other agents. The larger this number, the sooner this
+ * agent will respond to the presence of other agents, but the less
+ * freedom this agent has in choosing its velocities. Must be positive.
+ *
+ * The minimal amount of time for which
+ * this agent's velocities that are computed by the simulation are safe
+ * with respect to obstacles. The larger this number, the sooner this
+ * agent will respond to the presence of obstacles, but the less freedom
+ * this agent has in choosing its velocities. Must be positive.
+ * The radius of this agent. Must be non-negative.
+ *
+ * The maximum speed of this agent. Must be
+ * non-negative.
+ * The initial two-dimensional linear velocity of
+ * this agent.
+ */
+ public int addAgent(Vector2 position, float neighborDist, int maxNeighbors, float timeHorizon, float timeHorizonObst, float radius, float maxSpeed, Vector2 velocity)
+ {
+ Agent agent = new Agent();
+ agent.id_ = s_totalID;
+ s_totalID++;
+ agent.maxNeighbors_ = maxNeighbors;
+ agent.maxSpeed_ = maxSpeed;
+ agent.neighborDist_ = neighborDist;
+ agent.position_ = position;
+ agent.radius_ = radius;
+ agent.timeHorizon_ = timeHorizon;
+ agent.timeHorizonObst_ = timeHorizonObst;
+ agent.velocity_ = velocity;
+ agents_.Add(agent);
+ onAddAgent();
+ return agent.id_;
+ }
+
+ /**
+ * Adds a new obstacle to the simulation.
+ *
+ * The number of the first vertex of the obstacle, or -1 when
+ * the number of vertices is less than two.
+ *
+ * List of the vertices of the polygonal obstacle
+ * in counterclockwise order.
+ *
+ * To add a "negative" obstacle, e.g. a bounding polygon around
+ * the environment, the vertices should be listed in clockwise order.
+ *
+ */
+ public int addObstacle(IList vertices)
+ {
+ if (vertices.Count < 2)
+ {
+ return -1;
+ }
+
+ int obstacleNo = obstacles_.Count;
+
+ for (int i = 0; i < vertices.Count; ++i)
+ {
+ Obstacle obstacle = new Obstacle();
+ obstacle.point_ = vertices[i];
+
+ if (i != 0)
+ {
+ obstacle.previous_ = obstacles_[obstacles_.Count - 1];
+ obstacle.previous_.next_ = obstacle;
+ }
+
+ if (i == vertices.Count - 1)
+ {
+ obstacle.next_ = obstacles_[obstacleNo];
+ obstacle.next_.previous_ = obstacle;
+ }
+
+ obstacle.direction_ = RVOMath.normalize(vertices[(i == vertices.Count - 1 ? 0 : i + 1)] - vertices[i]);
+
+ if (vertices.Count == 2)
+ {
+ obstacle.convex_ = true;
+ }
+ else
+ {
+ obstacle.convex_ = (RVOMath.leftOf(vertices[(i == 0 ? vertices.Count - 1 : i - 1)], vertices[i], vertices[(i == vertices.Count - 1 ? 0 : i + 1)]) >= 0.0f);
+ }
+
+ obstacle.id_ = obstacles_.Count;
+ obstacles_.Add(obstacle);
+ }
+
+ return obstacleNo;
+ }
+
+ /**
+ * Clears the simulation.
+ */
+ public void Clear()
+ {
+ agents_ = new List();
+ agentNo2indexDict_ = new Dictionary();
+ index2agentNoDict_ = new Dictionary();
+ defaultAgent_ = null;
+ kdTree_ = new KdTree();
+ obstacles_ = new List();
+ globalTime_ = 0.0f;
+ timeStep_ = 0.1f;
+
+ SetNumWorkers(0);
+ }
+
+ /**
+ * Performs a simulation step and updates the two-dimensional
+ * position and two-dimensional velocity of each agent.
+ *
+ * The global time after the simulation step.
+ */
+ public float doStep()
+ {
+ updateDeleteAgent();
+
+ if (workers_ == null)
+ {
+ workers_ = new Worker[numWorkers_];
+ doneEvents_ = new ManualResetEvent[workers_.Length];
+ workerAgentCount_ = getNumAgents();
+
+ for (int block = 0; block < workers_.Length; ++block)
+ {
+ doneEvents_[block] = new ManualResetEvent(false);
+ workers_[block] = new Worker(block * getNumAgents() / workers_.Length, (block + 1) * getNumAgents() / workers_.Length, doneEvents_[block]);
+ }
+ }
+
+ if (workerAgentCount_ != getNumAgents())
+ {
+ workerAgentCount_ = getNumAgents();
+ for (int block = 0; block < workers_.Length; ++block)
+ {
+ workers_[block].config(block * getNumAgents() / workers_.Length, (block + 1) * getNumAgents() / workers_.Length);
+ }
+ }
+
+ kdTree_.buildAgentTree(this);
+
+ for (int block = 0; block < workers_.Length; ++block)
+ {
+ workers_[block].step(this);
+ }
+
+ for (int block = 0; block < workers_.Length; ++block)
+ {
+ doneEvents_[block].Reset();
+ workers_[block].update(this);
+ }
+
+ globalTime_ += timeStep_;
+
+ return globalTime_;
+ }
+
+ /**
+ * Returns the specified agent neighbor of the specified agent.
+ *
+ *
+ * The number of the neighboring agent.
+ *
+ * The number of the agent whose agent neighbor is
+ * to be retrieved.
+ * The number of the agent neighbor to be
+ * retrieved.
+ */
+ public int getAgentAgentNeighbor(int agentNo, int neighborNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].agentNeighbors_[neighborNo].Value.id_;
+ }
+
+ /**
+ * Returns the maximum neighbor count of a specified agent.
+ *
+ *
+ * The present maximum neighbor count of the agent.
+ *
+ * The number of the agent whose maximum neighbor
+ * count is to be retrieved.
+ */
+ public int getAgentMaxNeighbors(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].maxNeighbors_;
+ }
+
+ /**
+ * Returns the maximum speed of a specified agent.
+ *
+ * The present maximum speed of the agent.
+ *
+ * The number of the agent whose maximum speed is
+ * to be retrieved.
+ */
+ public float getAgentMaxSpeed(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].maxSpeed_;
+ }
+
+ /**
+ * Returns the maximum neighbor distance of a specified agent.
+ *
+ *
+ * The present maximum neighbor distance of the agent.
+ *
+ *
+ * The number of the agent whose maximum neighbor
+ * distance is to be retrieved.
+ */
+ public float getAgentNeighborDist(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].neighborDist_;
+ }
+
+ /**
+ * Returns the count of agent neighbors taken into account to
+ * compute the current velocity for the specified agent.
+ *
+ * The count of agent neighbors taken into account to compute
+ * the current velocity for the specified agent.
+ *
+ * The number of the agent whose count of agent
+ * neighbors is to be retrieved.
+ */
+ public int getAgentNumAgentNeighbors(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].agentNeighbors_.Count;
+ }
+
+ /**
+ * Returns the count of obstacle neighbors taken into account
+ * to compute the current velocity for the specified agent.
+ *
+ * The count of obstacle neighbors taken into account to
+ * compute the current velocity for the specified agent.
+ *
+ * The number of the agent whose count of obstacle
+ * neighbors is to be retrieved.
+ */
+ public int getAgentNumObstacleNeighbors(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].obstacleNeighbors_.Count;
+ }
+
+ /**
+ * Returns the specified obstacle neighbor of the specified
+ * agent.
+ *
+ * The number of the first vertex of the neighboring obstacle
+ * edge.
+ *
+ * The number of the agent whose obstacle neighbor
+ * is to be retrieved.
+ * The number of the obstacle neighbor to be
+ * retrieved.
+ */
+ public int getAgentObstacleNeighbor(int agentNo, int neighborNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].obstacleNeighbors_[neighborNo].Value.id_;
+ }
+
+ /**
+ * Returns the ORCA constraints of the specified agent.
+ *
+ *
+ * A list of lines representing the ORCA constraints.
+ *
+ * The number of the agent whose ORCA constraints
+ * are to be retrieved.
+ *
+ * The halfplane to the left of each line is the region of
+ * permissible velocities with respect to that ORCA constraint.
+ *
+ */
+ public IList getAgentOrcaLines(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].orcaLines_;
+ }
+
+ /**
+ * Returns the two-dimensional position of a specified agent.
+ *
+ *
+ * The present two-dimensional position of the (center of the)
+ * agent.
+ *
+ * The number of the agent whose two-dimensional
+ * position is to be retrieved.
+ */
+ public Vector2 getAgentPosition(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].position_;
+ }
+
+ /**
+ * Returns the two-dimensional preferred velocity of a
+ * specified agent.
+ *
+ * The present two-dimensional preferred velocity of the agent.
+ *
+ *
+ * The number of the agent whose two-dimensional
+ * preferred velocity is to be retrieved.
+ */
+ public Vector2 getAgentPrefVelocity(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].prefVelocity_;
+ }
+
+ /**
+ * Returns the radius of a specified agent.
+ *
+ * The present radius of the agent.
+ *
+ * The number of the agent whose radius is to be
+ * retrieved.
+ */
+ public float getAgentRadius(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].radius_;
+ }
+
+ /**
+ * Returns the time horizon of a specified agent.
+ *
+ * The present time horizon of the agent.
+ *
+ * The number of the agent whose time horizon is
+ * to be retrieved.
+ */
+ public float getAgentTimeHorizon(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].timeHorizon_;
+ }
+
+ /**
+ * Returns the time horizon with respect to obstacles of a
+ * specified agent.
+ *
+ * The present time horizon with respect to obstacles of the
+ * agent.
+ *
+ * The number of the agent whose time horizon with
+ * respect to obstacles is to be retrieved.
+ */
+ public float getAgentTimeHorizonObst(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].timeHorizonObst_;
+ }
+
+ /**
+ * Returns the two-dimensional linear velocity of a specified
+ * agent.
+ *
+ * The present two-dimensional linear velocity of the agent.
+ *
+ *
+ * The number of the agent whose two-dimensional
+ * linear velocity is to be retrieved.
+ */
+ public Vector2 getAgentVelocity(int agentNo)
+ {
+ return agents_[agentNo2indexDict_[agentNo]].velocity_;
+ }
+
+ /**
+ * Returns the global time of the simulation.
+ *
+ * The present global time of the simulation (zero initially).
+ *
+ */
+ public float getGlobalTime()
+ {
+ return globalTime_;
+ }
+
+ /**
+ * Returns the count of agents in the simulation.
+ *
+ * The count of agents in the simulation.
+ */
+ public int getNumAgents()
+ {
+ return agents_.Count;
+ }
+
+ /**
+ * Returns the count of obstacle vertices in the simulation.
+ *
+ *
+ * The count of obstacle vertices in the simulation.
+ */
+ public int getNumObstacleVertices()
+ {
+ return obstacles_.Count;
+ }
+
+ /**
+ * Returns the count of workers.
+ *
+ * The count of workers.
+ */
+ public int GetNumWorkers()
+ {
+ return numWorkers_;
+ }
+
+ /**
+ * Returns the two-dimensional position of a specified obstacle
+ * vertex.
+ *
+ * The two-dimensional position of the specified obstacle
+ * vertex.
+ *
+ * The number of the obstacle vertex to be
+ * retrieved.
+ */
+ public Vector2 getObstacleVertex(int vertexNo)
+ {
+ return obstacles_[vertexNo].point_;
+ }
+
+ /**
+ * Returns the number of the obstacle vertex succeeding the
+ * specified obstacle vertex in its polygon.
+ *
+ * The number of the obstacle vertex succeeding the specified
+ * obstacle vertex in its polygon.
+ *
+ * The number of the obstacle vertex whose
+ * successor is to be retrieved.
+ */
+ public int getNextObstacleVertexNo(int vertexNo)
+ {
+ return obstacles_[vertexNo].next_.id_;
+ }
+
+ /**
+ * Returns the number of the obstacle vertex preceding the
+ * specified obstacle vertex in its polygon.
+ *
+ * The number of the obstacle vertex preceding the specified
+ * obstacle vertex in its polygon.
+ *
+ * The number of the obstacle vertex whose
+ * predecessor is to be retrieved.
+ */
+ public int getPrevObstacleVertexNo(int vertexNo)
+ {
+ return obstacles_[vertexNo].previous_.id_;
+ }
+
+ /**
+ * Returns the time step of the simulation.
+ *
+ * The present time step of the simulation.
+ */
+ public float getTimeStep()
+ {
+ return timeStep_;
+ }
+
+ /**
+ * Processes the obstacles that have been added so that they
+ * are accounted for in the simulation.
+ *
+ * Obstacles added to the simulation after this function has
+ * been called are not accounted for in the simulation.
+ */
+ public void processObstacles()
+ {
+ kdTree_.buildObstacleTree(this);
+ }
+
+ /**
+ * Performs a visibility query between the two specified points
+ * with respect to the obstacles.
+ *
+ * A boolean specifying whether the two points are mutually
+ * visible. Returns true when the obstacles have not been processed.
+ *
+ *
+ * The first point of the query.
+ * The second point of the query.
+ * The minimal distance between the line connecting
+ * the two points and the obstacles in order for the points to be
+ * mutually visible (optional). Must be non-negative.
+ */
+ public bool queryVisibility(Vector2 point1, Vector2 point2, float radius)
+ {
+ return kdTree_.queryVisibility(point1, point2, radius);
+ }
+
+ public int queryNearAgent(Vector2 point, float radius)
+ {
+ if (getNumAgents() == 0)
+ return -1;
+ return kdTree_.queryNearAgent(point, radius);
+ }
+
+ /**
+ * Sets the default properties for any new agent that is added.
+ *
+ *
+ * The default maximum distance (center point
+ * to center point) to other agents a new agent takes into account in
+ * the navigation. The larger this number, the longer he running time of
+ * the simulation. If the number is too low, the simulation will not be
+ * safe. Must be non-negative.
+ * The default maximum number of other agents
+ * a new agent takes into account in the navigation. The larger this
+ * number, the longer the running time of the simulation. If the number
+ * is too low, the simulation will not be safe.
+ * The default minimal amount of time for
+ * which a new agent's velocities that are computed by the simulation
+ * are safe with respect to other agents. The larger this number, the
+ * sooner an agent will respond to the presence of other agents, but the
+ * less freedom the agent has in choosing its velocities. Must be
+ * positive.
+ * The default minimal amount of time for
+ * which a new agent's velocities that are computed by the simulation
+ * are safe with respect to obstacles. The larger this number, the
+ * sooner an agent will respond to the presence of obstacles, but the
+ * less freedom the agent has in choosing its velocities. Must be
+ * positive.
+ * The default radius of a new agent. Must be
+ * non-negative.
+ * The default maximum speed of a new agent. Must
+ * be non-negative.
+ * The default initial two-dimensional linear
+ * velocity of a new agent.
+ */
+ public void setAgentDefaults(float neighborDist, int maxNeighbors, float timeHorizon, float timeHorizonObst, float radius, float maxSpeed, Vector2 velocity)
+ {
+ if (defaultAgent_ == null)
+ {
+ defaultAgent_ = new Agent();
+ }
+
+ defaultAgent_.maxNeighbors_ = maxNeighbors;
+ defaultAgent_.maxSpeed_ = maxSpeed;
+ defaultAgent_.neighborDist_ = neighborDist;
+ defaultAgent_.radius_ = radius;
+ defaultAgent_.timeHorizon_ = timeHorizon;
+ defaultAgent_.timeHorizonObst_ = timeHorizonObst;
+ defaultAgent_.velocity_ = velocity;
+ }
+
+ /**
+ * Sets the maximum neighbor count of a specified agent.
+ *
+ *
+ * The number of the agent whose maximum neighbor
+ * count is to be modified.
+ * The replacement maximum neighbor count.
+ *
+ */
+ public void setAgentMaxNeighbors(int agentNo, int maxNeighbors)
+ {
+ agents_[agentNo2indexDict_[agentNo]].maxNeighbors_ = maxNeighbors;
+ }
+
+ /**
+ * Sets the maximum speed of a specified agent.
+ *
+ * The number of the agent whose maximum speed is
+ * to be modified.
+ * The replacement maximum speed. Must be
+ * non-negative.
+ */
+ public void setAgentMaxSpeed(int agentNo, float maxSpeed)
+ {
+ agents_[agentNo2indexDict_[agentNo]].maxSpeed_ = maxSpeed;
+ }
+
+ /**
+ * Sets the maximum neighbor distance of a specified agent.
+ *
+ *
+ * The number of the agent whose maximum neighbor
+ * distance is to be modified.
+ * The replacement maximum neighbor distance.
+ * Must be non-negative.
+ */
+ public void setAgentNeighborDist(int agentNo, float neighborDist)
+ {
+ agents_[agentNo2indexDict_[agentNo]].neighborDist_ = neighborDist;
+ }
+
+ /**
+ * Sets the two-dimensional position of a specified agent.
+ *
+ *
+ * The number of the agent whose two-dimensional
+ * position is to be modified.
+ * The replacement of the two-dimensional
+ * position.
+ */
+ public void setAgentPosition(int agentNo, Vector2 position)
+ {
+ agents_[agentNo2indexDict_[agentNo]].position_ = position;
+ }
+
+ /**
+ * Sets the two-dimensional preferred velocity of a specified
+ * agent.
+ *
+ * The number of the agent whose two-dimensional
+ * preferred velocity is to be modified.
+ * The replacement of the two-dimensional
+ * preferred velocity.
+ */
+ public void setAgentPrefVelocity(int agentNo, Vector2 prefVelocity)
+ {
+ agents_[agentNo2indexDict_[agentNo]].prefVelocity_ = prefVelocity;
+ }
+
+ /**
+ * Sets the radius of a specified agent.
+ *
+ * The number of the agent whose radius is to be
+ * modified.
+ * The replacement radius. Must be non-negative.
+ *
+ */
+ public void setAgentRadius(int agentNo, float radius)
+ {
+ agents_[agentNo2indexDict_[agentNo]].radius_ = radius;
+ }
+
+ /**
+ * Sets the time horizon of a specified agent with respect to
+ * other agents.
+ *
+ * The number of the agent whose time horizon is
+ * to be modified.
+ * The replacement time horizon with respect
+ * to other agents. Must be positive.
+ */
+ public void setAgentTimeHorizon(int agentNo, float timeHorizon)
+ {
+ agents_[agentNo2indexDict_[agentNo]].timeHorizon_ = timeHorizon;
+ }
+
+ /**
+ * Sets the time horizon of a specified agent with respect to
+ * obstacles.
+ *
+ * The number of the agent whose time horizon with
+ * respect to obstacles is to be modified.
+ * The replacement time horizon with
+ * respect to obstacles. Must be positive.
+ */
+ public void setAgentTimeHorizonObst(int agentNo, float timeHorizonObst)
+ {
+ agents_[agentNo2indexDict_[agentNo]].timeHorizonObst_ = timeHorizonObst;
+ }
+
+ /**
+ * Sets the two-dimensional linear velocity of a specified
+ * agent.
+ *
+ * The number of the agent whose two-dimensional
+ * linear velocity is to be modified.
+ * The replacement two-dimensional linear
+ * velocity.
+ */
+ public void setAgentVelocity(int agentNo, Vector2 velocity)
+ {
+ agents_[agentNo2indexDict_[agentNo]].velocity_ = velocity;
+ }
+
+ /**
+ * Sets the global time of the simulation.
+ *
+ * The global time of the simulation.
+ */
+ public void setGlobalTime(float globalTime)
+ {
+ globalTime_ = globalTime;
+ }
+
+ /**
+ * Sets the number of workers.
+ *
+ * The number of workers.
+ */
+ public void SetNumWorkers(int numWorkers)
+ {
+ numWorkers_ = numWorkers;
+
+ if (numWorkers_ <= 0)
+ {
+ int completionPorts;
+ ThreadPool.GetMinThreads(out numWorkers_, out completionPorts);
+ }
+ workers_ = null;
+ workerAgentCount_ = 0;
+ }
+
+ /**
+ * Sets the time step of the simulation.
+ *
+ * The time step of the simulation. Must be
+ * positive.
+ */
+ public void setTimeStep(float timeStep)
+ {
+ timeStep_ = timeStep;
+ }
+
+ /**
+ * Constructs and initializes a simulation.
+ */
+ protected Simulator()
+ {
+ Clear();
+ }
+ }
+}
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Simulator.cs.meta b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Simulator.cs.meta
new file mode 100644
index 00000000..25ea4acc
--- /dev/null
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@@ -0,0 +1,3 @@
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diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Vector2.cs b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Vector2.cs
new file mode 100644
index 00000000..8bae59a5
--- /dev/null
+++ b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Vector2.cs
@@ -0,0 +1,197 @@
+/*
+ * Vector2.cs
+ * RVO2 Library C#
+ *
+ * Copyright 2008 University of North Carolina at Chapel Hill
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ * Please send all bug reports to .
+ *
+ * The authors may be contacted via:
+ *
+ * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
+ * Dept. of Computer Science
+ * 201 S. Columbia St.
+ * Frederick P. Brooks, Jr. Computer Science Bldg.
+ * Chapel Hill, N.C. 27599-3175
+ * United States of America
+ *
+ *
+ */
+
+using System;
+using System.Globalization;
+
+namespace RVO
+{
+ /**
+ * Defines a two-dimensional vector.
+ */
+ public struct Vector2
+ {
+ internal float x_;
+ internal float y_;
+
+ /**
+ * Constructs and initializes a two-dimensional vector from the
+ * specified xy-coordinates.
+ *
+ * The x-coordinate of the two-dimensional vector.
+ *
+ * The y-coordinate of the two-dimensional vector.
+ *
+ */
+ public Vector2(float x, float y)
+ {
+ x_ = x;
+ y_ = y;
+ }
+
+ /**
+ * Returns the string representation of this vector.
+ *
+ * The string representation of this vector.
+ */
+ public override string ToString()
+ {
+ return "(" + x_.ToString(new CultureInfo("").NumberFormat) + "," + y_.ToString(new CultureInfo("").NumberFormat) + ")";
+ }
+
+ /**
+ * Returns the x-coordinate of this two-dimensional vector.
+ *
+ *
+ * The x-coordinate of the two-dimensional vector.
+ */
+ public float x()
+ {
+ return x_;
+ }
+
+ /**
+ * Returns the y-coordinate of this two-dimensional vector.
+ *
+ *
+ * The y-coordinate of the two-dimensional vector.
+ */
+ public float y()
+ {
+ return y_;
+ }
+
+ /**
+ * Computes the dot product of the two specified
+ * two-dimensional vectors.
+ *
+ * The dot product of the two specified two-dimensional
+ * vectors.
+ *
+ * The first two-dimensional vector.
+ * The second two-dimensional vector.
+ */
+ public static float operator *(Vector2 vector1, Vector2 vector2)
+ {
+ return vector1.x_ * vector2.x_ + vector1.y_ * vector2.y_;
+ }
+
+ /**
+ * Computes the scalar multiplication of the specified
+ * two-dimensional vector with the specified scalar value.
+ *
+ * The scalar multiplication of the specified two-dimensional
+ * vector with the specified scalar value.
+ *
+ * The scalar value.
+ * The two-dimensional vector.
+ */
+ public static Vector2 operator *(float scalar, Vector2 vector)
+ {
+ return vector * scalar;
+ }
+
+ /**
+ * Computes the scalar multiplication of the specified
+ * two-dimensional vector with the specified scalar value.
+ *
+ * The scalar multiplication of the specified two-dimensional
+ * vector with the specified scalar value.
+ *
+ * The two-dimensional vector.
+ * The scalar value.
+ */
+ public static Vector2 operator *(Vector2 vector, float scalar)
+ {
+ return new Vector2(vector.x_ * scalar, vector.y_ * scalar);
+ }
+
+ /**
+ * Computes the scalar division of the specified
+ * two-dimensional vector with the specified scalar value.
+ *
+ * The scalar division of the specified two-dimensional vector
+ * with the specified scalar value.
+ *
+ * The two-dimensional vector.
+ * The scalar value.
+ */
+ public static Vector2 operator /(Vector2 vector, float scalar)
+ {
+ return new Vector2(vector.x_ / scalar, vector.y_ / scalar);
+ }
+
+ /**
+ * Computes the vector sum of the two specified two-dimensional
+ * vectors.
+ *
+ * The vector sum of the two specified two-dimensional vectors.
+ *
+ *
+ * The first two-dimensional vector.
+ * The second two-dimensional vector.
+ */
+ public static Vector2 operator +(Vector2 vector1, Vector2 vector2)
+ {
+ return new Vector2(vector1.x_ + vector2.x_, vector1.y_ + vector2.y_);
+ }
+
+ /**
+ * Computes the vector difference of the two specified
+ * two-dimensional vectors
+ *
+ * The vector difference of the two specified two-dimensional
+ * vectors.
+ *
+ * The first two-dimensional vector.
+ * The second two-dimensional vector.
+ */
+ public static Vector2 operator -(Vector2 vector1, Vector2 vector2)
+ {
+ return new Vector2(vector1.x_ - vector2.x_, vector1.y_ - vector2.y_);
+ }
+
+ /**
+ * Computes the negation of the specified two-dimensional
+ * vector.
+ *
+ * The negation of the specified two-dimensional vector.
+ *
+ *
+ * The two-dimensional vector.
+ */
+ public static Vector2 operator -(Vector2 vector)
+ {
+ return new Vector2(-vector.x_, -vector.y_);
+ }
+ }
+}
diff --git a/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Vector2.cs.meta b/JNFrame/Assets/Game/Plugins/JNGame/Sync/Frame/AStar/RVO2/src/Vector2.cs.meta
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diff --git a/JNFrame/Assets/Game/Scenes/Mode/RVO/RVO2DemoMode.unity.meta b/JNFrame/Assets/Game/Scenes/Mode/RVO/RVO2DemoMode.unity.meta
new file mode 100644
index 00000000..b3e4634e
--- /dev/null
+++ b/JNFrame/Assets/Game/Scenes/Mode/RVO/RVO2DemoMode.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 1a09bf58b85932a4a8efb415c3faab8f
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diff --git a/JNFrame/Assets/Game/Script/battle/GBattleModeManager.cs b/JNFrame/Assets/Game/Script/battle/GBattleModeManager.cs
index 791205b7..b4501042 100644
--- a/JNFrame/Assets/Game/Script/battle/GBattleModeManager.cs
+++ b/JNFrame/Assets/Game/Script/battle/GBattleModeManager.cs
@@ -26,7 +26,7 @@ namespace Script.battle
public class GBattleModeManager : SingletonScene
{
- private static readonly string[] Worlds = { "RVODemoMode", };
+ private static readonly string[] Worlds = { "NavDemo1", };
//当前模式
private GBattleMode _current = GBattleMode.Not;
diff --git a/JNFrame/Assets/Game/Script/battle/mode/NavDemo/PlayerController.cs b/JNFrame/Assets/Game/Script/battle/mode/NavDemo/PlayerController.cs
index fef90c77..6a66641c 100644
--- a/JNFrame/Assets/Game/Script/battle/mode/NavDemo/PlayerController.cs
+++ b/JNFrame/Assets/Game/Script/battle/mode/NavDemo/PlayerController.cs
@@ -1,17 +1,75 @@
using System.Collections;
using System.Collections.Generic;
+using Game.Plugins.App.Game.RVO;
+using Game.Plugins.App.Game.RVO2;
using Game.Plugins.App.Sync;
+using HPJ.Presentation;
+using Plugins.JNGame.Sync.Frame.game.Time;
using UnityEngine;
using UnityEngine.AI;
+using UnityEngine.UI;
public class PlayerController : JNGSyncFrameDefault
{
+
+ // Vector3 _target;
+ private NavMeshPath _path;
+ private Queue _queue = new();
+ //下一个目标点
+ private Vector3 nextPos;
+
+ //多久没有移动到下一个目标
+ private int timeNextPos;
+
public override void OnSyncLoad()
{
- this.GetComponent().SetDestination(new Vector3(10, 0, 10));
+ this.GetComponent().updatePosition = false;
+ this.GetComponent().updateRotation = false;
+ // this.GetComponent().Stop();
+ }
+
+ public void SetPath(Vector3 target)
+ {
+ _path = new NavMeshPath();
+ _queue.Clear();
+ NavMesh.CalculatePath(this.transform.position,target,NavMesh.AllAreas,_path);
+ if (_path.status == NavMeshPathStatus.PathComplete)
+ {
+ Vector3 lastPos = this.transform.position;
+ for (var i = 0; i < _path.corners.Length; i++)
+ {
+ while (Vector3.Distance(lastPos,_path.corners[i]) >= 1)
+ {
+ Vector3 directionToTarget = (_path.corners[i] - lastPos).normalized;
+ float distanceToMove = Mathf.Min(1, Vector3.Distance(lastPos, _path.corners[i]));
+ lastPos = lastPos + (directionToTarget * distanceToMove);
+ _queue.Enqueue(lastPos);
+ }
+ _queue.Enqueue(_path.corners[i]);
+ }
+ _queue.TryDequeue(out nextPos);
+ this.GetComponent().SetTarget(nextPos);
+ }
}
public override void OnSyncUpdate(int dt, JNFrameInfo frame, Object input)
{
+ if(_queue.Count > 0 && (timeNextPos += dt) > 3000)
+ this.SetPath(new Vector3(10, 0, 10));
+ // // this.SetPath(new Vector3(10, 0, 10));
+ while(_queue.Count > 0 && Vector2.Distance(new Vector2(nextPos.x,nextPos.z),new Vector2(this.transform.position.x,this.transform.position.z)) <= 1.5)
+ {
+ timeNextPos = 0;
+ if (_queue.TryDequeue(out nextPos))
+ {
+ this.GetComponent().SetTarget(nextPos);
+ }
+ // SetPath(new Vector3(10, 0, 10));
+ }
+
+ if (frame.Index == 20)
+ {
+ this.SetPath(new Vector3(10, 0, 10));
+ }
}
}
diff --git a/JNFrame/Assets/HPJ Pathfinding Pro/Scenes/Examples/Avoidence Agent.unity b/JNFrame/Assets/HPJ Pathfinding Pro/Scenes/Examples/Avoidence Agent.unity
index 01991de7..3a01467d 100644
--- a/JNFrame/Assets/HPJ Pathfinding Pro/Scenes/Examples/Avoidence Agent.unity
+++ b/JNFrame/Assets/HPJ Pathfinding Pro/Scenes/Examples/Avoidence Agent.unity
@@ -648,9 +648,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 726955db545851e45b09d589d5fbe540, type: 3}
m_Name:
m_EditorClassIdentifier:
- _agentSpawnCount: 50
- TestAgents: {fileID: 2440570578306729436, guid: 7730f92ca2b591949b126a64e5c3c57c,
- type: 3}
+ _agentSpawnCount: 200
+ TestAgents: {fileID: 2440570578306729436, guid: 7730f92ca2b591949b126a64e5c3c57c, type: 3}
_rollOutSlow: 0
_closeRangeRandomPosition: 0
_closeRangeRadius: 50
@@ -742,8 +741,6 @@ MonoBehaviour:
SimulationSettings:
UseExtraSimulation: 1
UseAgentAvoidance: 1
- AgentRightOfWay: 0
- AvoidenceType: 1
DesiredHelperTickrate: 60
MapSeamSettings:
DisplaySeams: 0
@@ -792,6 +789,7 @@ MonoBehaviour:
OnlyPaintTheseTypes: 0104
DisplayPaintedTilesMapIndex: -1
DisplayMapGizmos_ForMapIndecies:
+ DisplayAgentOwnedTiles: 0
--- !u!1 &1837046880
GameObject:
m_ObjectHideFlags: 0
diff --git a/JNFrame/Assets/HPJ Pathfinding Pro/Scenes/Examples/Example Saves Nav Save Data/Scene_(Simulation Agents Large Map)-Map_(No Name (1)).json b/JNFrame/Assets/HPJ Pathfinding Pro/Scenes/Examples/Example Saves Nav Save Data/Scene_(Simulation Agents Large Map)-Map_(No Name (1)).json
new file mode 100644
index 00000000..6b08c282
--- /dev/null
+++ b/JNFrame/Assets/HPJ Pathfinding Pro/Scenes/Examples/Example Saves Nav Save Data/Scene_(Simulation Agents Large Map)-Map_(No Name (1)).json
@@ -0,0 +1 @@
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- CornerCutting: 0
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_bridges: []
_seams: []
ManagerSettings:
MapRedundancy: 4
PathfindingParrellism: 4
MapAutoCreationGridSize: {x: 16, y: 14}
- MapAutoGridTileWidthAndHeight: {x: 200, y: 200}
+ MapAutoGridTileWidthAndHeight: {x: 100, y: 100}
MapAutoGridTileSize: 100
MapAutoGridOffset:
x: -179750
y: 0
z: -141200
- MapAutoGridAutoSeam: 1
+ MapAutoGridAutoSeam: 0
MapSaveDataFolder: /HPJ Pathfinding Pro/Scenes/Examples/Example Saves Nav Save
Data/
SimulationSettings:
@@ -6368,7 +871,7 @@ MonoBehaviour:
DisplayMapLabels: 0
DisplayMapBase: 1
DisplayMapEdge: 0
- DisplayMapAlpha: 0.134
+ DisplayMapAlpha: 0.239
DisplayMapArrows: 0
DisplayArrowSize: 12
DisplayPaintBrush: 0
@@ -6377,3 +880,4 @@ MonoBehaviour:
OnlyPaintTheseTypes:
DisplayPaintedTilesMapIndex: -1
DisplayMapGizmos_ForMapIndecies:
+ DisplayAgentOwnedTiles: 0
diff --git a/JNFrame/Assets/New Terrain 1.asset b/JNFrame/Assets/New Terrain 1.asset
new file mode 100644
index 00000000..74f69e96
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diff --git a/JNFrame/Assets/Game/Scenes/Mode/Nav/NavDemo1/NavMesh-Root 1.asset.meta b/JNFrame/Assets/New Terrain 1.asset.meta
similarity index 64%
rename from JNFrame/Assets/Game/Scenes/Mode/Nav/NavDemo1/NavMesh-Root 1.asset.meta
rename to JNFrame/Assets/New Terrain 1.asset.meta
index 3ca22c16..13ab6374 100644
--- a/JNFrame/Assets/Game/Scenes/Mode/Nav/NavDemo1/NavMesh-Root 1.asset.meta
+++ b/JNFrame/Assets/New Terrain 1.asset.meta
@@ -1,8 +1,8 @@
fileFormatVersion: 2
-guid: 84e050c280baab14bbe3b453ccc9be71
+guid: a2729c36f8a7f7d4685ae069c3c6357a
NativeFormatImporter:
externalObjects: {}
- mainObjectFileID: 23800000
+ mainObjectFileID: 15600000
userData:
assetBundleName:
assetBundleVariant:
diff --git a/JNFrame/Assets/New Terrain.asset b/JNFrame/Assets/New Terrain.asset
new file mode 100644
index 00000000..bd8469f5
Binary files /dev/null and b/JNFrame/Assets/New Terrain.asset differ
diff --git a/JNFrame/Assets/New Terrain.asset.meta b/JNFrame/Assets/New Terrain.asset.meta
new file mode 100644
index 00000000..8bd87662
--- /dev/null
+++ b/JNFrame/Assets/New Terrain.asset.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 96ba7836651fedf45b8789ebeb346309
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 15600000
+ userData:
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diff --git a/JNFrame/Assets/StreamingAssets/Saved Maps.meta b/JNFrame/Assets/StreamingAssets/Saved Maps.meta
new file mode 100644
index 00000000..00fb2c1e
--- /dev/null
+++ b/JNFrame/Assets/StreamingAssets/Saved Maps.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 6dee28a139b2c1847ba8569c776b03f7
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
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diff --git a/JNFrame/Assets/StreamingAssets/Saved Maps/Scene_(New Scene)-Map_().json b/JNFrame/Assets/StreamingAssets/Saved Maps/Scene_(New Scene)-Map_().json
new file mode 100644
index 00000000..9acb5de8
--- /dev/null
+++ b/JNFrame/Assets/StreamingAssets/Saved Maps/Scene_(New Scene)-Map_().json
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\ No newline at end of file
diff --git a/JNFrame/Assets/StreamingAssets/Saved Maps/Scene_(New Scene)-Map_().json.meta b/JNFrame/Assets/StreamingAssets/Saved Maps/Scene_(New Scene)-Map_().json.meta
new file mode 100644
index 00000000..35c8fc5c
--- /dev/null
+++ b/JNFrame/Assets/StreamingAssets/Saved Maps/Scene_(New Scene)-Map_().json.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: ae34260be2064514bbc5037128d08a1e
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/JNFrame/Assets/StreamingAssets/build_info b/JNFrame/Assets/StreamingAssets/build_info
index 2ce853e6..c674bcdd 100644
--- a/JNFrame/Assets/StreamingAssets/build_info
+++ b/JNFrame/Assets/StreamingAssets/build_info
@@ -1 +1 @@
-Build from PC-20230316NUNE at 2024/2/20 18:37:41
\ No newline at end of file
+Build from PC-20230316NUNE at 2024/2/22 19:22:15
\ No newline at end of file
diff --git a/JNFrame/JNFrame.sln b/JNFrame/JNFrame.sln
index 59d57e66..15fa33cb 100644
--- a/JNFrame/JNFrame.sln
+++ b/JNFrame/JNFrame.sln
@@ -15,12 +15,12 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HPJ.Presentation", "HPJ.Pre
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.DOTween", "UniTask.DOTween.csproj", "{99c4c7d2-ca96-1038-95e0-77e225df2b06}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "App", "App.csproj", "{86f5a836-c92e-bcf7-bc96-4683fb573cb1}"
+EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "HPJ_Simulation", "HPJ_Simulation.csproj", "{70aa14d9-7285-6815-34bf-271d00b8c175}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{3ca4410c-c33b-25ce-55bc-3a432b9830ed}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "App", "App.csproj", "{86f5a836-c92e-bcf7-bc96-4683fb573cb1}"
-EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.Addressables", "UniTask.Addressables.csproj", "{6d8bd378-3e5b-6997-5e5e-288243f0f72b}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "UniTask.TextMeshPro", "UniTask.TextMeshPro.csproj", "{4b964c85-7c9d-2d07-a2e0-8595262e4e96}"
@@ -52,12 +52,12 @@ Global
{0e7776eb-ee05-4bc9-0e83-5325dc548854}.Debug|Any CPU.Build.0 = Debug|Any CPU
{99c4c7d2-ca96-1038-95e0-77e225df2b06}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{99c4c7d2-ca96-1038-95e0-77e225df2b06}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {86f5a836-c92e-bcf7-bc96-4683fb573cb1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {86f5a836-c92e-bcf7-bc96-4683fb573cb1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{70aa14d9-7285-6815-34bf-271d00b8c175}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{70aa14d9-7285-6815-34bf-271d00b8c175}.Debug|Any CPU.Build.0 = Debug|Any CPU
{3ca4410c-c33b-25ce-55bc-3a432b9830ed}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{3ca4410c-c33b-25ce-55bc-3a432b9830ed}.Debug|Any CPU.Build.0 = Debug|Any CPU
- {86f5a836-c92e-bcf7-bc96-4683fb573cb1}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
- {86f5a836-c92e-bcf7-bc96-4683fb573cb1}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6d8bd378-3e5b-6997-5e5e-288243f0f72b}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6d8bd378-3e5b-6997-5e5e-288243f0f72b}.Debug|Any CPU.Build.0 = Debug|Any CPU
{4b964c85-7c9d-2d07-a2e0-8595262e4e96}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
diff --git a/JNFrame/JNGame.csproj b/JNFrame/JNGame.csproj
index 687c1a56..91f0ea63 100644
--- a/JNFrame/JNGame.csproj
+++ b/JNFrame/JNGame.csproj
@@ -151,6 +151,7 @@
+
@@ -204,6 +205,7 @@
+
@@ -345,6 +347,7 @@
+
@@ -382,6 +385,7 @@
+
@@ -409,6 +413,7 @@
+
@@ -427,6 +432,7 @@
+
@@ -437,6 +443,7 @@
+
@@ -452,11 +459,13 @@
+
+
@@ -499,7 +508,6 @@
-
diff --git a/JNFrame/Logs/AssetImportWorker0-prev.log b/JNFrame/Logs/AssetImportWorker0-prev.log
deleted file mode 100644
index d862aa68..00000000
--- a/JNFrame/Logs/AssetImportWorker0-prev.log
+++ /dev/null
@@ -1,7982 +0,0 @@
-Using pre-set license
-Built from '2021.3/china_unity/release' branch; Version is '2021.3.33f1c1 (682b9db7927c) revision 6826909'; Using compiler version '192829333'; Build Type 'Release'
-OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
-BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
-COMMAND LINE ARGUMENTS:
-D:\Unity\2021.3.33f1c1\Editor\Unity.exe
--adb2
--batchMode
--noUpm
--name
-AssetImportWorker0
--projectPath
-D:/myproject/JisolGame/JNFrame
--logFile
-Logs/AssetImportWorker0.log
--srvPort
-60698
-Successfully changed project path to: D:/myproject/JisolGame/JNFrame
-D:/myproject/JisolGame/JNFrame
-[UnityMemory] Configuration Parameters - Can be set up in boot.config
- "memorysetup-bucket-allocator-granularity=16"
- "memorysetup-bucket-allocator-bucket-count=8"
- "memorysetup-bucket-allocator-block-size=33554432"
- "memorysetup-bucket-allocator-block-count=8"
- "memorysetup-main-allocator-block-size=16777216"
- "memorysetup-thread-allocator-block-size=16777216"
- "memorysetup-gfx-main-allocator-block-size=16777216"
- "memorysetup-gfx-thread-allocator-block-size=16777216"
- "memorysetup-cache-allocator-block-size=4194304"
- "memorysetup-typetree-allocator-block-size=2097152"
- "memorysetup-profiler-bucket-allocator-granularity=16"
- "memorysetup-profiler-bucket-allocator-bucket-count=8"
- "memorysetup-profiler-bucket-allocator-block-size=33554432"
- "memorysetup-profiler-bucket-allocator-block-count=8"
- "memorysetup-profiler-allocator-block-size=16777216"
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8285.
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018286 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.505 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.58 ms, found 3 plugins.
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8288.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.245100 ms (FindLiveObjects: 0.511300 ms CreateObjectMapping: 0.290700 ms MarkObjects: 2.174000 ms DeleteObjects: 0.268100 ms)
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023177 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.56 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.575 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.63 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8291.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.607800 ms (FindLiveObjects: 0.893600 ms CreateObjectMapping: 0.323200 ms MarkObjects: 2.131500 ms DeleteObjects: 0.257700 ms)
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019474 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.68 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.625 seconds
-Domain Reload Profiling:
- ReloadAssembly (1626ms)
- BeginReloadAssembly (261ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- LoadAssemblies (161ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (323ms)
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- SetupLoadedEditorAssemblies (752ms)
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- InitializePlatformSupportModulesInManaged (20ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8294.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 4.572100 ms (FindLiveObjects: 1.122900 ms CreateObjectMapping: 0.529400 ms MarkObjects: 2.488200 ms DeleteObjects: 0.430500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023392 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.746 seconds
-Domain Reload Profiling:
- ReloadAssembly (1747ms)
- BeginReloadAssembly (274ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1323ms)
- LoadAssemblies (275ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (327ms)
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- SetupLoadedEditorAssemblies (740ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8297.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.555500 ms (FindLiveObjects: 0.479400 ms CreateObjectMapping: 0.260400 ms MarkObjects: 2.297700 ms DeleteObjects: 0.517100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021513 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.679 seconds
-Domain Reload Profiling:
- ReloadAssembly (1680ms)
- BeginReloadAssembly (207ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- ReleaseScriptCaches (3ms)
- RebuildScriptCaches (77ms)
- SetupLoadedEditorAssemblies (749ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (1ms)
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- ProcessInitializeOnLoadMethodAttributes (73ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8300.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 3.435600 ms (FindLiveObjects: 0.545500 ms CreateObjectMapping: 0.279300 ms MarkObjects: 2.285100 ms DeleteObjects: 0.324700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023077 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.530 seconds
-Domain Reload Profiling:
- ReloadAssembly (1531ms)
- BeginReloadAssembly (176ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- RebuildScriptCaches (43ms)
- SetupLoadedEditorAssemblies (756ms)
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- BeforeProcessingInitializeOnLoad (85ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8303.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.536100 ms (FindLiveObjects: 0.679000 ms CreateObjectMapping: 0.326600 ms MarkObjects: 2.263600 ms DeleteObjects: 0.265800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023519 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.19 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.510 seconds
-Domain Reload Profiling:
- ReloadAssembly (1511ms)
- BeginReloadAssembly (165ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- SetupLoadedEditorAssemblies (722ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (20ms)
- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (84ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8306.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.290600 ms (FindLiveObjects: 0.558400 ms CreateObjectMapping: 0.280600 ms MarkObjects: 2.162800 ms DeleteObjects: 0.287600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019983 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.924 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (297ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8354.
-Memory consumption went from 298.9 MB to 298.3 MB.
-Total: 3.360300 ms (FindLiveObjects: 0.610400 ms CreateObjectMapping: 0.287900 ms MarkObjects: 2.188000 ms DeleteObjects: 0.272100 ms)
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020949 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.536 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (192ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8357.
-Memory consumption went from 298.9 MB to 298.3 MB.
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020963 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.07 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.682 seconds
-Domain Reload Profiling:
- ReloadAssembly (1683ms)
- BeginReloadAssembly (163ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.42 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8360.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 3.727500 ms (FindLiveObjects: 0.668800 ms CreateObjectMapping: 0.360500 ms MarkObjects: 2.353700 ms DeleteObjects: 0.343200 ms)
-
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019095 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.570 seconds
-Domain Reload Profiling:
- ReloadAssembly (1571ms)
- BeginReloadAssembly (199ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- LoadAssemblies (175ms)
- RebuildTransferFunctionScriptingTraits (0ms)
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- SetupLoadedEditorAssemblies (708ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8363.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 6.029600 ms (FindLiveObjects: 0.589200 ms CreateObjectMapping: 0.900500 ms MarkObjects: 4.168200 ms DeleteObjects: 0.369400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021937 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.888 seconds
-Domain Reload Profiling:
- ReloadAssembly (1891ms)
- BeginReloadAssembly (175ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
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- RebuildScriptCaches (49ms)
- SetupLoadedEditorAssemblies (860ms)
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- InitializePlatformSupportModulesInManaged (19ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (21ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.13 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8366.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 2.992200 ms (FindLiveObjects: 0.530900 ms CreateObjectMapping: 0.282300 ms MarkObjects: 1.881300 ms DeleteObjects: 0.296600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020861 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.664 seconds
-Domain Reload Profiling:
- ReloadAssembly (1665ms)
- BeginReloadAssembly (204ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (58ms)
- EndReloadAssembly (1355ms)
- LoadAssemblies (146ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (383ms)
- ReleaseScriptCaches (3ms)
- RebuildScriptCaches (42ms)
- SetupLoadedEditorAssemblies (764ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (19ms)
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- ProcessInitializeOnLoadMethodAttributes (78ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.22 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8369.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 4.227300 ms (FindLiveObjects: 0.517200 ms CreateObjectMapping: 0.287300 ms MarkObjects: 3.132400 ms DeleteObjects: 0.289100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020484 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.481 seconds
-Domain Reload Profiling:
- ReloadAssembly (1482ms)
- BeginReloadAssembly (160ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- RebuildScriptCaches (40ms)
- SetupLoadedEditorAssemblies (715ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (17ms)
- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (90ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.50 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8372.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 3.457300 ms (FindLiveObjects: 0.580200 ms CreateObjectMapping: 0.340000 ms MarkObjects: 2.211700 ms DeleteObjects: 0.324100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.025937 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.670 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (170ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (19ms)
- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (102ms)
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- ProcessInitializeOnLoadMethodAttributes (77ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8375.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 5.686600 ms (FindLiveObjects: 0.921500 ms CreateObjectMapping: 0.586900 ms MarkObjects: 3.746900 ms DeleteObjects: 0.429200 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8399.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 3.508700 ms (FindLiveObjects: 0.557600 ms CreateObjectMapping: 0.303300 ms MarkObjects: 2.382000 ms DeleteObjects: 0.264700 ms)
-
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019265 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.633 seconds
-Domain Reload Profiling:
- ReloadAssembly (1633ms)
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.25 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8402.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 5.002000 ms (FindLiveObjects: 0.897400 ms CreateObjectMapping: 0.535100 ms MarkObjects: 3.197900 ms DeleteObjects: 0.370000 ms)
-
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.041441 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.567 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (187ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8405.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 4.193300 ms (FindLiveObjects: 0.960100 ms CreateObjectMapping: 0.400200 ms MarkObjects: 2.521000 ms DeleteObjects: 0.310800 ms)
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018915 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.524 seconds
-Domain Reload Profiling:
- ReloadAssembly (1524ms)
- BeginReloadAssembly (207ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- SetupLoadedEditorAssemblies (707ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8408.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 3.936400 ms (FindLiveObjects: 0.981300 ms CreateObjectMapping: 0.451400 ms MarkObjects: 2.249300 ms DeleteObjects: 0.253500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017932 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.626 seconds
-Domain Reload Profiling:
- ReloadAssembly (1627ms)
- BeginReloadAssembly (193ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
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- SetupLoadedEditorAssemblies (782ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.67 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8411.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 4.705300 ms (FindLiveObjects: 0.569000 ms CreateObjectMapping: 0.377900 ms MarkObjects: 3.300000 ms DeleteObjects: 0.455700 ms)
-
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020150 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.647 seconds
-Domain Reload Profiling:
- ReloadAssembly (1648ms)
- BeginReloadAssembly (168ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- SetupLoadedEditorAssemblies (829ms)
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- InitializePlatformSupportModulesInManaged (28ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8414.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 6.364400 ms (FindLiveObjects: 1.091200 ms CreateObjectMapping: 0.689200 ms MarkObjects: 4.107200 ms DeleteObjects: 0.473800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.026122 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.663 seconds
-Domain Reload Profiling:
- ReloadAssembly (1663ms)
- BeginReloadAssembly (188ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- RebuildScriptCaches (63ms)
- SetupLoadedEditorAssemblies (707ms)
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- InitializePlatformSupportModulesInManaged (17ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8417.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 3.085300 ms (FindLiveObjects: 0.503600 ms CreateObjectMapping: 0.284700 ms MarkObjects: 2.018400 ms DeleteObjects: 0.277600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020076 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.50 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.624 seconds
-Domain Reload Profiling:
- ReloadAssembly (1624ms)
- BeginReloadAssembly (169ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- RebuildScriptCaches (44ms)
- SetupLoadedEditorAssemblies (851ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (24ms)
- SetLoadedEditorAssemblies (1ms)
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- BeforeProcessingInitializeOnLoad (95ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (7ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.14 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8420.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 3.969900 ms (FindLiveObjects: 0.656300 ms CreateObjectMapping: 0.441200 ms MarkObjects: 2.504100 ms DeleteObjects: 0.366400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023953 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.530 seconds
-Domain Reload Profiling:
- ReloadAssembly (1530ms)
- BeginReloadAssembly (184ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- SetupLoadedEditorAssemblies (727ms)
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-Platform modules already initialized, skipping
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8423.
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021010 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.602 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.16 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8426.
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-Total: 4.294200 ms (FindLiveObjects: 0.755300 ms CreateObjectMapping: 0.379900 ms MarkObjects: 2.765100 ms DeleteObjects: 0.392300 ms)
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.037594 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.613 seconds
-Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.36 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8429.
-Memory consumption went from 299.1 MB to 298.5 MB.
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019657 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.74 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.562 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (175ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8432.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 3.821900 ms (FindLiveObjects: 0.813800 ms CreateObjectMapping: 0.389500 ms MarkObjects: 2.348800 ms DeleteObjects: 0.268400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022988 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.871 seconds
-Domain Reload Profiling:
- ReloadAssembly (1872ms)
- BeginReloadAssembly (237ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8435.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 4.762900 ms (FindLiveObjects: 1.069900 ms CreateObjectMapping: 0.644200 ms MarkObjects: 2.677400 ms DeleteObjects: 0.369800 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023450 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.463 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (161ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- SetupLoadedEditorAssemblies (714ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8438.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 4.034000 ms (FindLiveObjects: 0.635000 ms CreateObjectMapping: 0.315200 ms MarkObjects: 2.671800 ms DeleteObjects: 0.410500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018630 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.63 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.647 seconds
-Domain Reload Profiling:
- ReloadAssembly (1647ms)
- BeginReloadAssembly (171ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.88 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8441.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 4.369000 ms (FindLiveObjects: 0.685300 ms CreateObjectMapping: 0.328000 ms MarkObjects: 3.050500 ms DeleteObjects: 0.303600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.045339 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.650 seconds
-Domain Reload Profiling:
- ReloadAssembly (1651ms)
- BeginReloadAssembly (175ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (96ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8444.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 3.715600 ms (FindLiveObjects: 0.749300 ms CreateObjectMapping: 0.356200 ms MarkObjects: 2.351900 ms DeleteObjects: 0.256400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017911 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.534 seconds
-Domain Reload Profiling:
- ReloadAssembly (1534ms)
- BeginReloadAssembly (163ms)
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019661 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.770 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8471.
-Memory consumption went from 299.3 MB to 298.6 MB.
-Total: 3.477000 ms (FindLiveObjects: 0.802200 ms CreateObjectMapping: 0.314200 ms MarkObjects: 2.103300 ms DeleteObjects: 0.256200 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022898 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.667 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (186ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- EndReloadAssembly (1365ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (349ms)
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- SetupLoadedEditorAssemblies (807ms)
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- InitializePlatformSupportModulesInManaged (20ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8474.
-Memory consumption went from 299.3 MB to 298.6 MB.
-Total: 4.342500 ms (FindLiveObjects: 0.703600 ms CreateObjectMapping: 0.390800 ms MarkObjects: 2.805200 ms DeleteObjects: 0.441200 ms)
-
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018538 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.602 seconds
-Domain Reload Profiling:
- ReloadAssembly (1602ms)
- BeginReloadAssembly (167ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1331ms)
- LoadAssemblies (135ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (345ms)
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- RebuildScriptCaches (40ms)
- SetupLoadedEditorAssemblies (778ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (18ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.57 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8477.
-Memory consumption went from 299.3 MB to 298.6 MB.
-Total: 4.101700 ms (FindLiveObjects: 0.690400 ms CreateObjectMapping: 0.392400 ms MarkObjects: 2.591200 ms DeleteObjects: 0.425500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018883 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.537 seconds
-Domain Reload Profiling:
- ReloadAssembly (1537ms)
- BeginReloadAssembly (195ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1232ms)
- LoadAssemblies (130ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (337ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (42ms)
- SetupLoadedEditorAssemblies (710ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (17ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (7ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8480.
-Memory consumption went from 299.3 MB to 298.6 MB.
-Total: 4.039300 ms (FindLiveObjects: 0.587600 ms CreateObjectMapping: 0.346500 ms MarkObjects: 2.725000 ms DeleteObjects: 0.378200 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018654 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.06 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.598 seconds
-Domain Reload Profiling:
- ReloadAssembly (1599ms)
- BeginReloadAssembly (191ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- CreateAndSetChildDomain (60ms)
- EndReloadAssembly (1310ms)
- LoadAssemblies (136ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (350ms)
- ReleaseScriptCaches (3ms)
- RebuildScriptCaches (47ms)
- SetupLoadedEditorAssemblies (752ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (19ms)
- SetLoadedEditorAssemblies (0ms)
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- ProcessInitializeOnLoadMethodAttributes (74ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (7ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.61 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8483.
-Memory consumption went from 299.4 MB to 298.7 MB.
-Total: 4.425100 ms (FindLiveObjects: 0.958900 ms CreateObjectMapping: 0.460300 ms MarkObjects: 2.685600 ms DeleteObjects: 0.318200 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.027935 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.555 seconds
-Domain Reload Profiling:
- ReloadAssembly (1556ms)
- BeginReloadAssembly (168ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- CreateAndSetChildDomain (43ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- ReleaseScriptCaches (2ms)
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- SetupLoadedEditorAssemblies (709ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (17ms)
- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (84ms)
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- ProcessInitializeOnLoadMethodAttributes (70ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8486.
-Memory consumption went from 299.4 MB to 298.7 MB.
-Total: 3.725000 ms (FindLiveObjects: 0.723600 ms CreateObjectMapping: 0.344500 ms MarkObjects: 2.233900 ms DeleteObjects: 0.421300 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.031146 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.733 seconds
-Domain Reload Profiling:
- ReloadAssembly (1734ms)
- BeginReloadAssembly (207ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
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- LoadAssemblies (221ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (416ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (38ms)
- SetupLoadedEditorAssemblies (731ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (18ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (90ms)
- ProcessInitializeOnLoadAttributes (540ms)
- ProcessInitializeOnLoadMethodAttributes (68ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8489.
-Memory consumption went from 299.4 MB to 298.7 MB.
-Total: 3.122000 ms (FindLiveObjects: 0.552200 ms CreateObjectMapping: 0.250800 ms MarkObjects: 2.088900 ms DeleteObjects: 0.229500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021164 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.609 seconds
-Domain Reload Profiling:
- ReloadAssembly (1610ms)
- BeginReloadAssembly (209ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (341ms)
- ReleaseScriptCaches (2ms)
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- SetupLoadedEditorAssemblies (753ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.56 ms, found 3 plugins.
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8492.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019197 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.876 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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-Platform modules already initialized, skipping
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8495.
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021968 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.565 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (215ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8498.
-Memory consumption went from 299.4 MB to 298.8 MB.
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023563 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.77 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.684 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (154ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- ReleaseScriptCaches (6ms)
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- SetupLoadedEditorAssemblies (766ms)
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- InitializePlatformSupportModulesInManaged (31ms)
- SetLoadedEditorAssemblies (1ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.69 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8501.
-Memory consumption went from 299.4 MB to 298.8 MB.
-Total: 3.942100 ms (FindLiveObjects: 0.709400 ms CreateObjectMapping: 0.496800 ms MarkObjects: 2.393900 ms DeleteObjects: 0.339900 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020153 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.668 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (214ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- ReleaseScriptCaches (2ms)
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- SetupLoadedEditorAssemblies (715ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (18ms)
- SetLoadedEditorAssemblies (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8504.
-Memory consumption went from 299.4 MB to 298.8 MB.
-Total: 2.996800 ms (FindLiveObjects: 0.510900 ms CreateObjectMapping: 0.256400 ms MarkObjects: 1.977000 ms DeleteObjects: 0.251500 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019248 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.581 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (184ms)
- ExecutionOrderSort (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- SetupLoadedEditorAssemblies (726ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (17ms)
- SetLoadedEditorAssemblies (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 45 unused Assets / (0.7 MB). Loaded Objects now: 8505.
-Memory consumption went from 299.4 MB to 298.7 MB.
-Total: 3.249100 ms (FindLiveObjects: 0.501000 ms CreateObjectMapping: 0.253400 ms MarkObjects: 2.249100 ms DeleteObjects: 0.244600 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 9.56 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8505.
-Memory consumption went from 147.0 MB to 146.3 MB.
-Total: 3.930900 ms (FindLiveObjects: 0.668300 ms CreateObjectMapping: 0.361500 ms MarkObjects: 2.582400 ms DeleteObjects: 0.317600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020012 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.88 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.779 seconds
-Domain Reload Profiling:
- ReloadAssembly (1780ms)
- BeginReloadAssembly (179ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- RebuildScriptCaches (63ms)
- SetupLoadedEditorAssemblies (773ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (20ms)
- SetLoadedEditorAssemblies (1ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8508.
-Memory consumption went from 299.4 MB to 298.8 MB.
-Total: 3.606400 ms (FindLiveObjects: 0.745400 ms CreateObjectMapping: 0.332700 ms MarkObjects: 2.197100 ms DeleteObjects: 0.329400 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.025117 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.686 seconds
-Domain Reload Profiling:
- ReloadAssembly (1686ms)
- BeginReloadAssembly (211ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- SetupLoadedEditorAssemblies (745ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (21ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (2ms)
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- ProcessInitializeOnLoadMethodAttributes (81ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8511.
-Memory consumption went from 299.4 MB to 298.8 MB.
-Total: 3.958600 ms (FindLiveObjects: 1.009400 ms CreateObjectMapping: 0.429300 ms MarkObjects: 2.226200 ms DeleteObjects: 0.292300 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8574.
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022889 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.564 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.93 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8577.
-Memory consumption went from 299.7 MB to 299.0 MB.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.025434 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.139 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (215ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (16ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.70 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8580.
-Memory consumption went from 299.7 MB to 299.0 MB.
-Total: 11.342100 ms (FindLiveObjects: 1.540200 ms CreateObjectMapping: 1.576000 ms MarkObjects: 4.183600 ms DeleteObjects: 4.039900 ms)
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024801 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.07 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.399 seconds
-Domain Reload Profiling:
- ReloadAssembly (2400ms)
- BeginReloadAssembly (322ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- EndReloadAssembly (1870ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- RebuildScriptCaches (50ms)
- SetupLoadedEditorAssemblies (1056ms)
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- InitializePlatformSupportModulesInManaged (19ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.88 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8583.
-Memory consumption went from 299.7 MB to 299.0 MB.
-Total: 3.117600 ms (FindLiveObjects: 0.539100 ms CreateObjectMapping: 0.294800 ms MarkObjects: 2.028700 ms DeleteObjects: 0.254000 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021820 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.713 seconds
-Domain Reload Profiling:
- ReloadAssembly (1714ms)
- BeginReloadAssembly (179ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1432ms)
- LoadAssemblies (145ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (389ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (46ms)
- SetupLoadedEditorAssemblies (814ms)
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- InitializePlatformSupportModulesInManaged (20ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8586.
-Memory consumption went from 299.7 MB to 299.0 MB.
-Total: 3.362400 ms (FindLiveObjects: 0.599000 ms CreateObjectMapping: 0.348100 ms MarkObjects: 2.149500 ms DeleteObjects: 0.264600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017723 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.611 seconds
-Domain Reload Profiling:
- ReloadAssembly (1612ms)
- BeginReloadAssembly (191ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1306ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- RebuildScriptCaches (49ms)
- SetupLoadedEditorAssemblies (752ms)
- LogAssemblyErrors (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.78 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8589.
-Memory consumption went from 299.7 MB to 299.0 MB.
-Total: 8.799100 ms (FindLiveObjects: 2.248000 ms CreateObjectMapping: 1.749800 ms MarkObjects: 4.325100 ms DeleteObjects: 0.471100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018111 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.44 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.873 seconds
-Domain Reload Profiling:
- ReloadAssembly (1874ms)
- BeginReloadAssembly (235ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1489ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (399ms)
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- RebuildScriptCaches (51ms)
- SetupLoadedEditorAssemblies (796ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (31ms)
- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (99ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8592.
-Memory consumption went from 299.7 MB to 299.0 MB.
-Total: 6.244900 ms (FindLiveObjects: 1.410600 ms CreateObjectMapping: 0.812500 ms MarkObjects: 3.658300 ms DeleteObjects: 0.361500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021640 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.78 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.879 seconds
-Domain Reload Profiling:
- ReloadAssembly (1880ms)
- BeginReloadAssembly (183ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (505ms)
- ReleaseScriptCaches (2ms)
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- SetupLoadedEditorAssemblies (828ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (18ms)
- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (93ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8595.
-Memory consumption went from 299.7 MB to 299.0 MB.
-Total: 5.840700 ms (FindLiveObjects: 1.366900 ms CreateObjectMapping: 1.093100 ms MarkObjects: 2.995900 ms DeleteObjects: 0.381700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019963 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-C:\WINDOWS\system32\wbem\wbemprox.dll:wbemprox.dll (00007FF8E55C0000), size: 65536 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3085
-C:\WINDOWS\SYSTEM32\wbemcomn.dll:wbemcomn.dll (00007FF8E53F0000), size: 524288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
-C:\WINDOWS\system32\wbem\wbemsvc.dll:wbemsvc.dll (00007FF8DE560000), size: 81920 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3085
-C:\WINDOWS\system32\wbem\fastprox.dll:fastprox.dll (00007FF8DE620000), size: 1015808 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
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-C:\WINDOWS\SYSTEM32\opencl.dll:opencl.dll (00007FF875F50000), size: 1490944 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.0.3.0
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-C:\WINDOWS\SYSTEM32\PROPSYS.dll:PROPSYS.dll (00007FF8E9570000), size: 1052672 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.22621.2506
-C:\Windows\System32\Windows.FileExplorer.Common.dll:Windows.FileExplorer.Common.dll (00007FF8CF680000), size: 671744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3085
-C:\WINDOWS\SYSTEM32\edputil.dll:edputil.dll (00007FF8CF370000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1
-C:\Windows\System32\Windows.StateRepositoryPS.dll:Windows.StateRepositoryPS.dll (00007FF8CFE40000), size: 962560 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2792
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-C:\WINDOWS\SYSTEM32\iertutil.dll:iertutil.dll (00007FF8DF250000), size: 2867200 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.22621.3085
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-C:\Windows\System32\cldapi.dll:cldapi.dll (00007FF8CF3F0000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
-C:\WINDOWS\SYSTEM32\virtdisk.dll:virtdisk.dll (00007FF8C6530000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
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-C:\Windows\System32\msvcp110_win.dll:msvcp110_win.dll (00007FF8E9C20000), size: 602112 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1
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-
-========== OUTPUTTING STACK TRACE ==================
-
-0x00007FF8EEAA5B0C (KERNELBASE) RaiseException
-0x00007FF64AC5178B (Unity) EditorMonoConsole::LogToConsoleImplementation
-0x00007FF64AC5227D (Unity) EditorMonoConsole::LogToConsoleImplementation
-0x00007FF64B8E3027 (Unity) DebugStringToFilePostprocessedStacktrace
-0x00007FF64B8E277D (Unity) DebugStringToFile
-0x00007FF64B0D01B5 (Unity) LoadDomainAndUserAssemblies
-0x00007FF64B0D0844 (Unity) LoadUserAssemblies
-0x00007FF64B5CCDE1 (Unity) ::operator()
-0x00007FF64B60DDB2 (Unity) asio::detail::completion_handler,asio::io_context::basic_executor_type,0> >::do_complete
-0x00007FF64B5F9C9E (Unity) asio::detail::win_iocp_io_context::do_one
-0x00007FF64B5FB904 (Unity) asio::detail::win_iocp_io_context::run
-0x00007FF64B60C19E (Unity) IOService::Run
-0x00007FF64B5DE8BF (Unity) AssetImportWorkerClient::Run
-0x00007FF64B5A5C53 (Unity) RunAssetImportWorkerClientV2
-0x00007FF64B5A5CDB (Unity) RunAssetImporterV2
-0x00007FF64ADD1F28 (Unity) Application::InitializeProject
-0x00007FF64B221798 (Unity) WinMain
-0x00007FF64C6205EE (Unity) __scrt_common_main_seh
-0x00007FF8F0CE257D (KERNEL32) BaseThreadInitThunk
-0x00007FF8F134AA58 (ntdll) RtlUserThreadStart
-
-========== END OF STACKTRACE ===========
-
-A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
- * C:/Users/ADMINI~1/AppData/Local/Temp/Unity/Editor/Crashes
diff --git a/JNFrame/Logs/AssetImportWorker0.log b/JNFrame/Logs/AssetImportWorker0.log
new file mode 100644
index 00000000..0187ca87
--- /dev/null
+++ b/JNFrame/Logs/AssetImportWorker0.log
@@ -0,0 +1,496 @@
+Using pre-set license
+Built from '2021.3/china_unity/release' branch; Version is '2021.3.33f1c1 (682b9db7927c) revision 6826909'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
+
+COMMAND LINE ARGUMENTS:
+D:\Unity\2021.3.33f1c1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker0
+-projectPath
+D:/myproject/JisolGame/JNFrame
+-logFile
+Logs/AssetImportWorker0.log
+-srvPort
+53065
+Successfully changed project path to: D:/myproject/JisolGame/JNFrame
+D:/myproject/JisolGame/JNFrame
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+ "memorysetup-bucket-allocator-granularity=16"
+ "memorysetup-bucket-allocator-bucket-count=8"
+ "memorysetup-bucket-allocator-block-size=33554432"
+ "memorysetup-bucket-allocator-block-count=8"
+ "memorysetup-main-allocator-block-size=16777216"
+ "memorysetup-thread-allocator-block-size=16777216"
+ "memorysetup-gfx-main-allocator-block-size=16777216"
+ "memorysetup-gfx-thread-allocator-block-size=16777216"
+ "memorysetup-cache-allocator-block-size=4194304"
+ "memorysetup-typetree-allocator-block-size=2097152"
+ "memorysetup-profiler-bucket-allocator-granularity=16"
+ "memorysetup-profiler-bucket-allocator-bucket-count=8"
+ "memorysetup-profiler-bucket-allocator-block-size=33554432"
+ "memorysetup-profiler-bucket-allocator-block-count=8"
+ "memorysetup-profiler-allocator-block-size=16777216"
+ "memorysetup-profiler-editor-allocator-block-size=1048576"
+ "memorysetup-temp-allocator-size-main=16777216"
+ "memorysetup-job-temp-allocator-block-size=2097152"
+ "memorysetup-job-temp-allocator-block-size-background=1048576"
+ "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+ "memorysetup-temp-allocator-size-background-worker=32768"
+ "memorysetup-temp-allocator-size-job-worker=262144"
+ "memorysetup-temp-allocator-size-preload-manager=33554432"
+ "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+ "memorysetup-temp-allocator-size-audio-worker=65536"
+ "memorysetup-temp-allocator-size-cloud-worker=32768"
+ "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+ "memorysetup-temp-allocator-size-gfx=262144"
+Player connection [29204] Host "[IP] 192.168.0.123 [Port] 0 [Flags] 2 [Guid] 1579450969 [EditorId] 1579450969 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [29204] Host "[IP] 192.168.0.123 [Port] 0 [Flags] 2 [Guid] 1579450969 [EditorId] 1579450969 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+AS: AutoStreaming module initializing.
+[Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers.
+Refreshing native plugins compatible for Editor in 174.36 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2021.3.33f1c1 (682b9db7927c)
+[Subsystems] Discovering subsystems at path D:/Unity/2021.3.33f1c1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
+ Version: Direct3D 11.0 [level 11.1]
+ Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
+ Vendor: NVIDIA
+ VRAM: 5980 MB
+ Driver: 31.0.15.3623
+Initialize mono
+Mono path[0] = 'D:/Unity/2021.3.33f1c1/Editor/Data/Managed'
+Mono path[1] = 'D:/Unity/2021.3.33f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'D:/Unity/2021.3.33f1c1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56772
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: D:/Unity/2021.3.33f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Register platform support module: D:/Unity/2021.3.33f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Registered in 0.005125 seconds.
+Native extension for WindowsStandalone target not found
+Native extension for Android target not found
+Android Extension - Scanning For ADB Devices 270 ms
+Refreshing native plugins compatible for Editor in 156.81 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Mono: successfully reloaded assembly
+- Completed reload, in 1.060 seconds
+Domain Reload Profiling:
+ ReloadAssembly (1061ms)
+ BeginReloadAssembly (113ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (0ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (1ms)
+ EndReloadAssembly (846ms)
+ LoadAssemblies (109ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ SetupTypeCache (104ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (27ms)
+ SetupLoadedEditorAssemblies (667ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (364ms)
+ SetLoadedEditorAssemblies (0ms)
+ RefreshPlugins (157ms)
+ BeforeProcessingInitializeOnLoad (1ms)
+ ProcessInitializeOnLoadAttributes (99ms)
+ ProcessInitializeOnLoadMethodAttributes (46ms)
+ AfterProcessingInitializeOnLoad (0ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (0ms)
+Platform modules already initialized, skipping
+Registering precompiled user dll's ...
+Registered in 0.022056 seconds.
+Begin MonoManager ReloadAssembly
+Native extension for WindowsStandalone target not found
+Native extension for Android target not found
+Refreshing native plugins compatible for Editor in 152.21 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Package Manager log level set to [2]
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Completed reload, in 2.125 seconds
+Domain Reload Profiling:
+ ReloadAssembly (2126ms)
+ BeginReloadAssembly (160ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (7ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (23ms)
+ EndReloadAssembly (1824ms)
+ LoadAssemblies (181ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ SetupTypeCache (431ms)
+ ReleaseScriptCaches (1ms)
+ RebuildScriptCaches (73ms)
+ SetupLoadedEditorAssemblies (1123ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (23ms)
+ SetLoadedEditorAssemblies (0ms)
+ RefreshPlugins (152ms)
+ BeforeProcessingInitializeOnLoad (136ms)
+ ProcessInitializeOnLoadAttributes (701ms)
+ ProcessInitializeOnLoadMethodAttributes (99ms)
+ AfterProcessingInitializeOnLoad (12ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (7ms)
+Platform modules already initialized, skipping
+========================================================================
+Worker process is ready to serve import requests
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
+Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 7771 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 48 unused Assets / (0.7 MB). Loaded Objects now: 8241.
+Memory consumption went from 308.3 MB to 307.6 MB.
+Total: 4.926600 ms (FindLiveObjects: 0.538200 ms CreateObjectMapping: 0.274100 ms MarkObjects: 3.674400 ms DeleteObjects: 0.438200 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+ custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
+ custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
+ custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
+ custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
+ custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
+ custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+ custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
+ custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
+ custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
+ custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
+ custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+========================================================================
+Received Prepare
+Registering precompiled user dll's ...
+Registered in 0.020006 seconds.
+Begin MonoManager ReloadAssembly
+Native extension for WindowsStandalone target not found
+Native extension for Android target not found
+Refreshing native plugins compatible for Editor in 1.76 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Completed reload, in 1.907 seconds
+Domain Reload Profiling:
+ ReloadAssembly (1908ms)
+ BeginReloadAssembly (182ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (4ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (49ms)
+ EndReloadAssembly (1611ms)
+ LoadAssemblies (155ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ SetupTypeCache (402ms)
+ ReleaseScriptCaches (3ms)
+ RebuildScriptCaches (55ms)
+ SetupLoadedEditorAssemblies (960ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (27ms)
+ SetLoadedEditorAssemblies (1ms)
+ RefreshPlugins (2ms)
+ BeforeProcessingInitializeOnLoad (133ms)
+ ProcessInitializeOnLoadAttributes (654ms)
+ ProcessInitializeOnLoadMethodAttributes (123ms)
+ AfterProcessingInitializeOnLoad (21ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (11ms)
+Platform modules already initialized, skipping
+Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 7686 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8244.
+Memory consumption went from 299.5 MB to 298.8 MB.
+Total: 3.102400 ms (FindLiveObjects: 0.629900 ms CreateObjectMapping: 0.277200 ms MarkObjects: 1.947200 ms DeleteObjects: 0.246600 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+ custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
+ custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
+ custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
+ custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
+ custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
+ custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+ custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
+ custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
+ custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
+ custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
+ custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+========================================================================
+Received Import Request.
+ Time since last request: 28622.567704 seconds.
+ path: Assets/Game/Scenes/Mode/Nav/NavDemo1.unity
+ artifactKey: Guid(60c3109dddb001d4e98de05e7b75c9d0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Number of updated assets reloaded before import = 0
+Start importing Assets/Game/Scenes/Mode/Nav/NavDemo1.unity using Guid(60c3109dddb001d4e98de05e7b75c9d0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'abd992cb0f617ee123e48d50ecba05d8') in 0.018354 seconds
+Number of asset objects unloaded after import = 0
+========================================================================
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+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Completed reload, in 1.902 seconds
+Domain Reload Profiling:
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+ custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
+ custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+========================================================================
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+Registering precompiled user dll's ...
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+ custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+========================================================================
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+[Package Manager] Cannot connect to Unity Package Manager local server
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+Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8253.
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+ custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+========================================================================
+Received Prepare
+Registering precompiled user dll's ...
+Registered in 0.024178 seconds.
+Begin MonoManager ReloadAssembly
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+Native extension for Android target not found
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+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Completed reload, in 1.806 seconds
+Domain Reload Profiling:
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 7686 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8256.
+Memory consumption went from 299.5 MB to 298.9 MB.
+Total: 4.788600 ms (FindLiveObjects: 0.998200 ms CreateObjectMapping: 0.811300 ms MarkObjects: 2.715400 ms DeleteObjects: 0.262200 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+ custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
+ custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
+ custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
+ custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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+ custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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+ custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
+ custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+========================================================================
+Received Prepare
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+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8256.
+Memory consumption went from 146.9 MB to 146.2 MB.
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+
+AssetImportParameters requested are different than current active one (requested -> active):
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+ custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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+ custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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+ custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
diff --git a/JNFrame/Logs/AssetImportWorker1-prev.log b/JNFrame/Logs/AssetImportWorker1-prev.log
deleted file mode 100644
index f78d1be8..00000000
--- a/JNFrame/Logs/AssetImportWorker1-prev.log
+++ /dev/null
@@ -1,7737 +0,0 @@
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--srvPort
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-Successfully changed project path to: D:/myproject/JisolGame/JNFrame
-D:/myproject/JisolGame/JNFrame
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-Player connection [23136] Host "[IP] 192.168.0.115 [Port] 0 [Flags] 2 [Guid] 2347057823 [EditorId] 2347057823 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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-[Subsystems] Discovering subsystems at path D:/Unity/2021.3.33f1c1/Editor/Data/Resources/UnitySubsystems
-[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame/Assets
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-========================================================================
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.538 seconds
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-========================================================================
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-Registered in 0.022729 seconds.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.541 seconds
-Domain Reload Profiling:
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.021508 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.553 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
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-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8235.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019492 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.620 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8238.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.027562 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.629 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
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-Unloading 7675 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8242.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.027906 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.828 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8246.
-Memory consumption went from 298.6 MB to 298.0 MB.
-Total: 3.997600 ms (FindLiveObjects: 0.746100 ms CreateObjectMapping: 0.376600 ms MarkObjects: 2.442600 ms DeleteObjects: 0.430400 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017977 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.58 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.449 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8249.
-Memory consumption went from 298.6 MB to 298.0 MB.
-Total: 3.870200 ms (FindLiveObjects: 0.532700 ms CreateObjectMapping: 0.252100 ms MarkObjects: 2.745200 ms DeleteObjects: 0.338700 ms)
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020285 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 2.62 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.818 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8252.
-Memory consumption went from 298.6 MB to 298.0 MB.
-Total: 4.037200 ms (FindLiveObjects: 0.614000 ms CreateObjectMapping: 0.366900 ms MarkObjects: 2.554800 ms DeleteObjects: 0.500300 ms)
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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-========================================================================
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-Registering precompiled user dll's ...
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.505 seconds
-Domain Reload Profiling:
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.017482 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.515 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
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-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8258.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.028435 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.518 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8261.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018358 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.514 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.64 ms, found 3 plugins.
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8264.
-Memory consumption went from 298.7 MB to 298.0 MB.
-Total: 3.425900 ms (FindLiveObjects: 0.611100 ms CreateObjectMapping: 0.301700 ms MarkObjects: 2.216900 ms DeleteObjects: 0.295200 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020269 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.535 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8267.
-Memory consumption went from 298.7 MB to 298.0 MB.
-Total: 4.650300 ms (FindLiveObjects: 0.995600 ms CreateObjectMapping: 0.535800 ms MarkObjects: 2.751000 ms DeleteObjects: 0.365800 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021574 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.139 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.17 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8270.
-Memory consumption went from 298.7 MB to 298.0 MB.
-Total: 4.517800 ms (FindLiveObjects: 0.649200 ms CreateObjectMapping: 0.287400 ms MarkObjects: 3.100400 ms DeleteObjects: 0.479100 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020485 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.602 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8273.
-Memory consumption went from 298.7 MB to 298.0 MB.
-Total: 4.814600 ms (FindLiveObjects: 0.931100 ms CreateObjectMapping: 0.697800 ms MarkObjects: 2.853000 ms DeleteObjects: 0.331000 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024681 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.488 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8276.
-Memory consumption went from 298.7 MB to 298.0 MB.
-Total: 3.304400 ms (FindLiveObjects: 0.503500 ms CreateObjectMapping: 0.301300 ms MarkObjects: 2.261800 ms DeleteObjects: 0.237100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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-========================================================================
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.553 seconds
-Domain Reload Profiling:
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-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8279.
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.028495 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.775 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
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-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8282.
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.022110 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.728 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.89 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8285.
-Memory consumption went from 298.7 MB to 298.1 MB.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018304 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.83 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.505 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.49 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8288.
-Memory consumption went from 298.7 MB to 298.1 MB.
-Total: 3.928300 ms (FindLiveObjects: 0.924600 ms CreateObjectMapping: 0.434000 ms MarkObjects: 2.258400 ms DeleteObjects: 0.309300 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021850 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.569 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (180ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.91 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8291.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 4.131600 ms (FindLiveObjects: 0.707000 ms CreateObjectMapping: 0.338400 ms MarkObjects: 2.789300 ms DeleteObjects: 0.295300 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019521 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.60 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.634 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8294.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 10.966700 ms (FindLiveObjects: 6.259500 ms CreateObjectMapping: 1.702900 ms MarkObjects: 2.727000 ms DeleteObjects: 0.275800 ms)
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021341 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.736 seconds
-Domain Reload Profiling:
- ReloadAssembly (1736ms)
- BeginReloadAssembly (291ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8297.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.492200 ms (FindLiveObjects: 0.726200 ms CreateObjectMapping: 0.290300 ms MarkObjects: 2.215200 ms DeleteObjects: 0.259400 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022502 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.689 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (214ms)
- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8300.
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-Total: 3.184100 ms (FindLiveObjects: 0.543100 ms CreateObjectMapping: 0.249400 ms MarkObjects: 2.143300 ms DeleteObjects: 0.246900 ms)
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024203 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.520 seconds
-Domain Reload Profiling:
- ReloadAssembly (1520ms)
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8303.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 3.336000 ms (FindLiveObjects: 0.621700 ms CreateObjectMapping: 0.308000 ms MarkObjects: 2.140100 ms DeleteObjects: 0.264900 ms)
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017731 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 2.01 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.482 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8306.
-Memory consumption went from 298.7 MB to 298.1 MB.
-Total: 3.282200 ms (FindLiveObjects: 0.501600 ms CreateObjectMapping: 0.255800 ms MarkObjects: 2.273500 ms DeleteObjects: 0.249800 ms)
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019142 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.655 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (214ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (9ms)
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- EndReloadAssembly (1319ms)
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- RebuildScriptCaches (39ms)
- SetupLoadedEditorAssemblies (721ms)
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- InitializePlatformSupportModulesInManaged (19ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8309.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.011100 ms (FindLiveObjects: 0.484000 ms CreateObjectMapping: 0.257000 ms MarkObjects: 2.006500 ms DeleteObjects: 0.262400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018647 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.889 seconds
-Domain Reload Profiling:
- ReloadAssembly (1890ms)
- BeginReloadAssembly (165ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- SetupLoadedEditorAssemblies (828ms)
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- InitializePlatformSupportModulesInManaged (19ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (7ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8312.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.337000 ms (FindLiveObjects: 0.529400 ms CreateObjectMapping: 0.281900 ms MarkObjects: 2.264500 ms DeleteObjects: 0.259900 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023627 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.515 seconds
-Domain Reload Profiling:
- ReloadAssembly (1515ms)
- BeginReloadAssembly (191ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.26 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8315.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 4.054900 ms (FindLiveObjects: 0.761500 ms CreateObjectMapping: 0.353700 ms MarkObjects: 2.670200 ms DeleteObjects: 0.268000 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018410 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.877 seconds
-Domain Reload Profiling:
- ReloadAssembly (1878ms)
- BeginReloadAssembly (215ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8318.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.648400 ms (FindLiveObjects: 0.609700 ms CreateObjectMapping: 0.299500 ms MarkObjects: 2.430900 ms DeleteObjects: 0.307200 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020815 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.532 seconds
-Domain Reload Profiling:
- ReloadAssembly (1532ms)
- BeginReloadAssembly (187ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- SetupLoadedEditorAssemblies (719ms)
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- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (91ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8321.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 5.076100 ms (FindLiveObjects: 0.879400 ms CreateObjectMapping: 0.391500 ms MarkObjects: 3.427800 ms DeleteObjects: 0.376200 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.029719 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.487 seconds
-Domain Reload Profiling:
- ReloadAssembly (1488ms)
- BeginReloadAssembly (170ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- SetupLoadedEditorAssemblies (712ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8324.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018406 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.713 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8327.
-Memory consumption went from 298.8 MB to 298.1 MB.
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023186 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.673 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.29 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8330.
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-Total: 7.707300 ms (FindLiveObjects: 0.974700 ms CreateObjectMapping: 0.876900 ms MarkObjects: 5.267200 ms DeleteObjects: 0.585400 ms)
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.027296 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.750 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (166ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.67 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8333.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 4.054100 ms (FindLiveObjects: 0.719500 ms CreateObjectMapping: 0.451200 ms MarkObjects: 2.459900 ms DeleteObjects: 0.422000 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017797 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.026 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (230ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.74 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8336.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 2.991800 ms (FindLiveObjects: 0.516100 ms CreateObjectMapping: 0.273700 ms MarkObjects: 1.942000 ms DeleteObjects: 0.259400 ms)
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023062 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.513 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (187ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- SetupLoadedEditorAssemblies (715ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.30 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8339.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 3.688600 ms (FindLiveObjects: 0.553700 ms CreateObjectMapping: 0.273700 ms MarkObjects: 2.391300 ms DeleteObjects: 0.468800 ms)
-
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018495 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.781 seconds
-Domain Reload Profiling:
- ReloadAssembly (1785ms)
- BeginReloadAssembly (167ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.79 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8342.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 3.783800 ms (FindLiveObjects: 0.690100 ms CreateObjectMapping: 0.411800 ms MarkObjects: 2.361500 ms DeleteObjects: 0.318900 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018683 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.659 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (233ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.44 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8345.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 3.045900 ms (FindLiveObjects: 0.578800 ms CreateObjectMapping: 0.254900 ms MarkObjects: 1.965900 ms DeleteObjects: 0.245300 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020156 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.670 seconds
-Domain Reload Profiling:
- ReloadAssembly (1670ms)
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- ExecutionOrderSort (0ms)
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-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8348.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020231 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.643 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8351.
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019147 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.901 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.62 ms, found 3 plugins.
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8354.
-Memory consumption went from 298.9 MB to 298.3 MB.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017849 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.535 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.75 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8357.
-Memory consumption went from 298.9 MB to 298.3 MB.
-Total: 3.725400 ms (FindLiveObjects: 0.726200 ms CreateObjectMapping: 0.379000 ms MarkObjects: 2.291700 ms DeleteObjects: 0.326600 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021746 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.79 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.681 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (167ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.70 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8360.
-Memory consumption went from 298.9 MB to 298.3 MB.
-Total: 3.870300 ms (FindLiveObjects: 0.659200 ms CreateObjectMapping: 0.496300 ms MarkObjects: 2.320200 ms DeleteObjects: 0.393600 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018755 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.567 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (202ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8363.
-Memory consumption went from 298.9 MB to 298.3 MB.
-Total: 3.451000 ms (FindLiveObjects: 0.746800 ms CreateObjectMapping: 0.394700 ms MarkObjects: 2.041400 ms DeleteObjects: 0.266800 ms)
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022096 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.900 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (175ms)
- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (15ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8366.
-Memory consumption went from 298.9 MB to 298.3 MB.
-Total: 4.593600 ms (FindLiveObjects: 1.148600 ms CreateObjectMapping: 0.670000 ms MarkObjects: 2.420700 ms DeleteObjects: 0.352300 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.028880 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.643 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (186ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- BeforeProcessingInitializeOnLoad (112ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8369.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 3.598800 ms (FindLiveObjects: 0.610500 ms CreateObjectMapping: 0.335900 ms MarkObjects: 2.174700 ms DeleteObjects: 0.476400 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020600 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.496 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (162ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8372.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 2.925000 ms (FindLiveObjects: 0.513200 ms CreateObjectMapping: 0.266800 ms MarkObjects: 1.903500 ms DeleteObjects: 0.240600 ms)
-
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023788 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.691 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (172ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- EndReloadAssembly (1397ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8375.
-Memory consumption went from 299.0 MB to 298.3 MB.
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.035704 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.932 seconds
-Domain Reload Profiling:
- ReloadAssembly (1932ms)
- BeginReloadAssembly (322ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- EndReloadAssembly (1420ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8378.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 5.585600 ms (FindLiveObjects: 0.623900 ms CreateObjectMapping: 0.308200 ms MarkObjects: 3.794600 ms DeleteObjects: 0.857700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018857 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.514 seconds
-Domain Reload Profiling:
- ReloadAssembly (1515ms)
- BeginReloadAssembly (176ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- RebuildScriptCaches (38ms)
- SetupLoadedEditorAssemblies (720ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (17ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.62 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8381.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 4.171300 ms (FindLiveObjects: 0.783500 ms CreateObjectMapping: 0.344600 ms MarkObjects: 2.706700 ms DeleteObjects: 0.334900 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019010 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.22 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.652 seconds
-Domain Reload Profiling:
- ReloadAssembly (1652ms)
- BeginReloadAssembly (165ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1380ms)
- LoadAssemblies (121ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (332ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (55ms)
- SetupLoadedEditorAssemblies (830ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (23ms)
- SetLoadedEditorAssemblies (1ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8384.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 4.617400 ms (FindLiveObjects: 0.801700 ms CreateObjectMapping: 0.592000 ms MarkObjects: 2.767100 ms DeleteObjects: 0.454100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021316 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.50 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.621 seconds
-Domain Reload Profiling:
- ReloadAssembly (1621ms)
- BeginReloadAssembly (172ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (57ms)
- EndReloadAssembly (1333ms)
- LoadAssemblies (136ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (341ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (47ms)
- SetupLoadedEditorAssemblies (771ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (23ms)
- SetLoadedEditorAssemblies (1ms)
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- BeforeProcessingInitializeOnLoad (102ms)
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- ProcessInitializeOnLoadMethodAttributes (72ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8387.
-Memory consumption went from 299.0 MB to 298.4 MB.
-Total: 3.342900 ms (FindLiveObjects: 0.578100 ms CreateObjectMapping: 0.297900 ms MarkObjects: 2.103600 ms DeleteObjects: 0.362100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020179 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.675 seconds
-Domain Reload Profiling:
- ReloadAssembly (1676ms)
- BeginReloadAssembly (171ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (377ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (51ms)
- SetupLoadedEditorAssemblies (800ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (19ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (96ms)
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- ProcessInitializeOnLoadMethodAttributes (84ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8390.
-Memory consumption went from 299.0 MB to 298.4 MB.
-Total: 3.871800 ms (FindLiveObjects: 0.785600 ms CreateObjectMapping: 0.346700 ms MarkObjects: 2.437900 ms DeleteObjects: 0.299900 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.026773 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.597 seconds
-Domain Reload Profiling:
- ReloadAssembly (1598ms)
- BeginReloadAssembly (202ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- ReleaseScriptCaches (2ms)
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- SetupLoadedEditorAssemblies (750ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (19ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (98ms)
- ProcessInitializeOnLoadAttributes (540ms)
- ProcessInitializeOnLoadMethodAttributes (77ms)
- AfterProcessingInitializeOnLoad (14ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8393.
-Memory consumption went from 299.0 MB to 298.4 MB.
-Total: 4.361700 ms (FindLiveObjects: 0.819300 ms CreateObjectMapping: 0.565500 ms MarkObjects: 2.591700 ms DeleteObjects: 0.384100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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-========================================================================
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.657 seconds
-Domain Reload Profiling:
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.024215 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.581 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
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-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8399.
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.019895 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.633 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8402.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.070026 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.567 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8405.
-Memory consumption went from 299.1 MB to 298.4 MB.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018589 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.539 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.98 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8408.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 3.405500 ms (FindLiveObjects: 0.650100 ms CreateObjectMapping: 0.274700 ms MarkObjects: 2.225400 ms DeleteObjects: 0.254400 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021831 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.647 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (200ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.02 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8411.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 3.675700 ms (FindLiveObjects: 0.681500 ms CreateObjectMapping: 0.390400 ms MarkObjects: 2.271700 ms DeleteObjects: 0.330500 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020740 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.667 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (175ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.28 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8414.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 4.768800 ms (FindLiveObjects: 0.881200 ms CreateObjectMapping: 0.763200 ms MarkObjects: 2.710900 ms DeleteObjects: 0.411800 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018386 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.669 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (192ms)
- ExecutionOrderSort (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.87 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8417.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 4.658100 ms (FindLiveObjects: 0.699300 ms CreateObjectMapping: 0.451600 ms MarkObjects: 2.911200 ms DeleteObjects: 0.594700 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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-========================================================================
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-Registering precompiled user dll's ...
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.614 seconds
-Domain Reload Profiling:
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.036927 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.536 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
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-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8423.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.038312 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.616 seconds
-Domain Reload Profiling:
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8426.
-Memory consumption went from 299.1 MB to 298.5 MB.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.028819 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.623 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8429.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 3.129500 ms (FindLiveObjects: 0.506600 ms CreateObjectMapping: 0.272100 ms MarkObjects: 2.096400 ms DeleteObjects: 0.253600 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.026388 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.585 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (177ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8432.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 3.426600 ms (FindLiveObjects: 0.617500 ms CreateObjectMapping: 0.316700 ms MarkObjects: 2.229200 ms DeleteObjects: 0.261800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024329 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.921 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (12ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8435.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 4.063500 ms (FindLiveObjects: 0.506800 ms CreateObjectMapping: 0.310100 ms MarkObjects: 2.927700 ms DeleteObjects: 0.317600 ms)
-
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023565 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.479 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8438.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 4.777100 ms (FindLiveObjects: 0.717300 ms CreateObjectMapping: 0.374700 ms MarkObjects: 3.303800 ms DeleteObjects: 0.379600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024613 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.652 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (171ms)
- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.55 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8441.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 5.561900 ms (FindLiveObjects: 0.695600 ms CreateObjectMapping: 1.325400 ms MarkObjects: 3.097300 ms DeleteObjects: 0.442000 ms)
-
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.045317 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.658 seconds
-Domain Reload Profiling:
- ReloadAssembly (1659ms)
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8444.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 3.096400 ms (FindLiveObjects: 0.532200 ms CreateObjectMapping: 0.274900 ms MarkObjects: 2.036000 ms DeleteObjects: 0.252100 ms)
-
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019534 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.534 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8447.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 3.974400 ms (FindLiveObjects: 0.651900 ms CreateObjectMapping: 0.296100 ms MarkObjects: 2.694700 ms DeleteObjects: 0.330100 ms)
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019852 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.568 seconds
-Domain Reload Profiling:
- ReloadAssembly (1569ms)
- BeginReloadAssembly (156ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- SetupLoadedEditorAssemblies (791ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8450.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 4.462200 ms (FindLiveObjects: 0.491500 ms CreateObjectMapping: 0.663400 ms MarkObjects: 2.898600 ms DeleteObjects: 0.406700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.030884 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.39 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.521 seconds
-Domain Reload Profiling:
- ReloadAssembly (1522ms)
- BeginReloadAssembly (158ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- ReleaseScriptCaches (4ms)
- RebuildScriptCaches (44ms)
- SetupLoadedEditorAssemblies (702ms)
- LogAssemblyErrors (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.27 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8453.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 3.457800 ms (FindLiveObjects: 0.562600 ms CreateObjectMapping: 0.290500 ms MarkObjects: 2.326000 ms DeleteObjects: 0.277600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.027603 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.618 seconds
-Domain Reload Profiling:
- ReloadAssembly (1618ms)
- BeginReloadAssembly (191ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1296ms)
- LoadAssemblies (150ms)
- RebuildTransferFunctionScriptingTraits (0ms)
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- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (37ms)
- SetupLoadedEditorAssemblies (738ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8456.
-Memory consumption went from 299.2 MB to 298.6 MB.
-Total: 6.761700 ms (FindLiveObjects: 0.904900 ms CreateObjectMapping: 0.444800 ms MarkObjects: 4.840400 ms DeleteObjects: 0.568800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020529 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.62 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.560 seconds
-Domain Reload Profiling:
- ReloadAssembly (1560ms)
- BeginReloadAssembly (181ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- RebuildScriptCaches (39ms)
- SetupLoadedEditorAssemblies (743ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (22ms)
- SetLoadedEditorAssemblies (1ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8459.
-Memory consumption went from 299.2 MB to 298.6 MB.
-Total: 3.275400 ms (FindLiveObjects: 0.533900 ms CreateObjectMapping: 0.300200 ms MarkObjects: 2.158700 ms DeleteObjects: 0.281600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.026736 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.30 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.632 seconds
-Domain Reload Profiling:
- ReloadAssembly (1632ms)
- BeginReloadAssembly (169ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
- BackupInstance (0ms)
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- LoadAssemblies (128ms)
- RebuildTransferFunctionScriptingTraits (0ms)
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- RebuildScriptCaches (46ms)
- SetupLoadedEditorAssemblies (803ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (20ms)
- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (95ms)
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- ProcessInitializeOnLoadMethodAttributes (90ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.15 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8462.
-Memory consumption went from 299.2 MB to 298.6 MB.
-Total: 4.019500 ms (FindLiveObjects: 0.830900 ms CreateObjectMapping: 0.462100 ms MarkObjects: 2.384000 ms DeleteObjects: 0.341300 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024643 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.609 seconds
-Domain Reload Profiling:
- ReloadAssembly (1610ms)
- BeginReloadAssembly (189ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- ReleaseScriptCaches (2ms)
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- SetupLoadedEditorAssemblies (735ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.45 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8465.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017995 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.737 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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-Platform modules already initialized, skipping
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-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8468.
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018660 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.29 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.767 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (171ms)
- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.37 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8471.
-Memory consumption went from 299.2 MB to 298.6 MB.
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023087 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.656 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (181ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- SetupLoadedEditorAssemblies (814ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.36 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8474.
-Memory consumption went from 299.3 MB to 298.6 MB.
-Total: 3.725900 ms (FindLiveObjects: 0.623900 ms CreateObjectMapping: 0.379100 ms MarkObjects: 2.390300 ms DeleteObjects: 0.331300 ms)
-
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018520 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.609 seconds
-Domain Reload Profiling:
- ReloadAssembly (1610ms)
- BeginReloadAssembly (177ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
- BackupInstance (0ms)
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- SetupLoadedEditorAssemblies (790ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.56 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8477.
-Memory consumption went from 299.3 MB to 298.6 MB.
-Total: 4.504600 ms (FindLiveObjects: 1.279500 ms CreateObjectMapping: 0.604800 ms MarkObjects: 2.303400 ms DeleteObjects: 0.315700 ms)
-
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018158 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.544 seconds
-Domain Reload Profiling:
- ReloadAssembly (1544ms)
- BeginReloadAssembly (194ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- SetupLoadedEditorAssemblies (713ms)
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- AwakeInstancesAfterBackupRestoration (7ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8480.
-Memory consumption went from 299.3 MB to 298.6 MB.
-Total: 3.900800 ms (FindLiveObjects: 0.642600 ms CreateObjectMapping: 0.280800 ms MarkObjects: 2.639400 ms DeleteObjects: 0.336700 ms)
-
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020216 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.590 seconds
-Domain Reload Profiling:
- ReloadAssembly (1590ms)
- BeginReloadAssembly (191ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- SetupLoadedEditorAssemblies (743ms)
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- InitializePlatformSupportModulesInManaged (19ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.84 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8483.
-Memory consumption went from 299.4 MB to 298.7 MB.
-Total: 8.374800 ms (FindLiveObjects: 1.186100 ms CreateObjectMapping: 1.688800 ms MarkObjects: 4.862100 ms DeleteObjects: 0.623800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023615 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.571 seconds
-Domain Reload Profiling:
- ReloadAssembly (1572ms)
- BeginReloadAssembly (170ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- BeforeProcessingInitializeOnLoad (83ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8486.
-Memory consumption went from 299.4 MB to 298.7 MB.
-Total: 5.078000 ms (FindLiveObjects: 0.933400 ms CreateObjectMapping: 0.570100 ms MarkObjects: 3.030800 ms DeleteObjects: 0.541800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.027793 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.736 seconds
-Domain Reload Profiling:
- ReloadAssembly (1736ms)
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- ExecutionOrderSort (0ms)
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8489.
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020940 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.606 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8492.
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024777 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 2.21 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.918 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (191ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
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-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8495.
-Memory consumption went from 299.4 MB to 298.7 MB.
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.027879 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.546 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (8ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.84 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8498.
-Memory consumption went from 299.4 MB to 298.7 MB.
-Total: 4.649800 ms (FindLiveObjects: 0.817700 ms CreateObjectMapping: 1.054800 ms MarkObjects: 2.456100 ms DeleteObjects: 0.319000 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021954 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.77 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.678 seconds
-Domain Reload Profiling:
- ReloadAssembly (1678ms)
- BeginReloadAssembly (155ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.90 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8501.
-Memory consumption went from 299.4 MB to 298.8 MB.
-Total: 3.726500 ms (FindLiveObjects: 0.608800 ms CreateObjectMapping: 0.348000 ms MarkObjects: 2.456300 ms DeleteObjects: 0.311600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019601 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.681 seconds
-Domain Reload Profiling:
- ReloadAssembly (1681ms)
- BeginReloadAssembly (212ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7676 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8504.
-Memory consumption went from 299.4 MB to 298.8 MB.
-Total: 3.639500 ms (FindLiveObjects: 0.919500 ms CreateObjectMapping: 0.366800 ms MarkObjects: 2.084300 ms DeleteObjects: 0.267600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019813 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.582 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (184ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.42 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 45 unused Assets / (0.7 MB). Loaded Objects now: 8505.
-Memory consumption went from 299.4 MB to 298.7 MB.
-Total: 3.546500 ms (FindLiveObjects: 0.561100 ms CreateObjectMapping: 0.270700 ms MarkObjects: 2.455900 ms DeleteObjects: 0.257600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 11.65 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8505.
-Memory consumption went from 147.0 MB to 146.3 MB.
-Total: 3.960400 ms (FindLiveObjects: 0.666600 ms CreateObjectMapping: 0.321400 ms MarkObjects: 2.482200 ms DeleteObjects: 0.488700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018100 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.779 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (181ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8508.
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- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.025484 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.712 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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-Platform modules already initialized, skipping
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8511.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022120 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.82 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.935 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (213ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.83 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8514.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024927 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.98 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.700 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (185ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- InitializePlatformSupportModulesInManaged (22ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.66 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8517.
-Memory consumption went from 299.4 MB to 298.8 MB.
-Total: 3.295600 ms (FindLiveObjects: 0.552500 ms CreateObjectMapping: 0.298100 ms MarkObjects: 2.100400 ms DeleteObjects: 0.343400 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021130 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.617 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (176ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- InitializePlatformSupportModulesInManaged (20ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (7ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8520.
-Memory consumption went from 299.4 MB to 298.8 MB.
-Total: 3.060600 ms (FindLiveObjects: 0.507800 ms CreateObjectMapping: 0.268700 ms MarkObjects: 1.997200 ms DeleteObjects: 0.286000 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 9.14 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8520.
-Memory consumption went from 147.0 MB to 146.4 MB.
-Total: 3.290500 ms (FindLiveObjects: 0.519900 ms CreateObjectMapping: 0.286900 ms MarkObjects: 2.210500 ms DeleteObjects: 0.272300 ms)
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.025884 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.819 seconds
-Domain Reload Profiling:
- ReloadAssembly (1820ms)
- BeginReloadAssembly (231ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1427ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- RebuildScriptCaches (69ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.17 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8523.
-Memory consumption went from 299.4 MB to 298.8 MB.
-Total: 4.249300 ms (FindLiveObjects: 0.756000 ms CreateObjectMapping: 0.356100 ms MarkObjects: 2.741800 ms DeleteObjects: 0.393300 ms)
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.032477 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.600 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (194ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
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- RebuildScriptCaches (43ms)
- SetupLoadedEditorAssemblies (758ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (20ms)
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- AwakeInstancesAfterBackupRestoration (7ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8526.
-Memory consumption went from 299.4 MB to 298.8 MB.
-Total: 4.783000 ms (FindLiveObjects: 1.026700 ms CreateObjectMapping: 0.556300 ms MarkObjects: 2.886400 ms DeleteObjects: 0.310900 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020601 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.617 seconds
-Domain Reload Profiling:
- ReloadAssembly (1617ms)
- BeginReloadAssembly (188ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (19ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8529.
-Memory consumption went from 299.5 MB to 298.8 MB.
-Total: 4.742000 ms (FindLiveObjects: 0.523000 ms CreateObjectMapping: 0.304300 ms MarkObjects: 3.093000 ms DeleteObjects: 0.818800 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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-========================================================================
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.565 seconds
-Domain Reload Profiling:
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-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8532.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.029623 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.656 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8535.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.028656 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.770 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.23 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8538.
-Memory consumption went from 299.5 MB to 298.8 MB.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020457 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.569 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (201ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- AwakeInstancesAfterBackupRestoration (7ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8541.
-Memory consumption went from 299.5 MB to 298.8 MB.
-Total: 3.390200 ms (FindLiveObjects: 0.547700 ms CreateObjectMapping: 0.281000 ms MarkObjects: 2.220100 ms DeleteObjects: 0.340000 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021429 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.671 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (209ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8544.
-Memory consumption went from 299.5 MB to 298.8 MB.
-Total: 3.371200 ms (FindLiveObjects: 0.764800 ms CreateObjectMapping: 0.286500 ms MarkObjects: 2.069500 ms DeleteObjects: 0.249100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019967 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.771 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (195ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- SetupLoadedEditorAssemblies (872ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (13ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8547.
-Memory consumption went from 299.5 MB to 298.9 MB.
-Total: 4.165100 ms (FindLiveObjects: 0.720600 ms CreateObjectMapping: 0.358700 ms MarkObjects: 2.767900 ms DeleteObjects: 0.316500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019662 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.607 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (181ms)
- ExecutionOrderSort (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8550.
-Memory consumption went from 299.5 MB to 298.9 MB.
-Total: 3.212300 ms (FindLiveObjects: 0.516100 ms CreateObjectMapping: 0.276600 ms MarkObjects: 2.169300 ms DeleteObjects: 0.249400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023554 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.73 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.646 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (195ms)
- ExecutionOrderSort (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8553.
-Memory consumption went from 299.5 MB to 298.9 MB.
-Total: 4.225900 ms (FindLiveObjects: 0.822400 ms CreateObjectMapping: 0.325900 ms MarkObjects: 2.774300 ms DeleteObjects: 0.301900 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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-========================================================================
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.640 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8556.
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023658 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.602 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8559.
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022517 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.628 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (164ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.43 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8562.
-Memory consumption went from 299.5 MB to 298.9 MB.
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020001 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.25 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.842 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (198ms)
- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8565.
-Memory consumption went from 299.6 MB to 298.9 MB.
-Total: 3.869900 ms (FindLiveObjects: 0.658500 ms CreateObjectMapping: 0.306200 ms MarkObjects: 2.489000 ms DeleteObjects: 0.414900 ms)
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022555 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.84 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.836 seconds
-Domain Reload Profiling:
- ReloadAssembly (1837ms)
- BeginReloadAssembly (176ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- AwakeInstancesAfterBackupRestoration (15ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.85 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8568.
-Memory consumption went from 299.6 MB to 298.9 MB.
-Total: 11.404000 ms (FindLiveObjects: 1.280100 ms CreateObjectMapping: 2.239300 ms MarkObjects: 6.646500 ms DeleteObjects: 1.233500 ms)
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.036525 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.64 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.541 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (243ms)
- ExecutionOrderSort (0ms)
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- InitializePlatformSupportModulesInManaged (36ms)
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- AwakeInstancesAfterBackupRestoration (12ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8571.
-Memory consumption went from 299.6 MB to 299.0 MB.
-Total: 6.813100 ms (FindLiveObjects: 1.194800 ms CreateObjectMapping: 0.675500 ms MarkObjects: 4.139500 ms DeleteObjects: 0.800700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024976 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.520 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (235ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
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- SetupLoadedEditorAssemblies (1279ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (19ms)
- SetLoadedEditorAssemblies (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (16ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.39 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8574.
-Memory consumption went from 299.6 MB to 299.0 MB.
-Total: 54.673600 ms (FindLiveObjects: 0.832600 ms CreateObjectMapping: 0.625000 ms MarkObjects: 52.175100 ms DeleteObjects: 1.038400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024557 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.514 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (231ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 4.44 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8577.
-Memory consumption went from 299.6 MB to 299.0 MB.
-Total: 3.273000 ms (FindLiveObjects: 0.539100 ms CreateObjectMapping: 0.267000 ms MarkObjects: 2.202200 ms DeleteObjects: 0.263400 ms)
-
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.026213 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.80 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.123 seconds
-Domain Reload Profiling:
- ReloadAssembly (2124ms)
- BeginReloadAssembly (206ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
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- AwakeInstancesAfterBackupRestoration (13ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.44 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8580.
-Memory consumption went from 299.6 MB to 299.0 MB.
-Total: 6.176700 ms (FindLiveObjects: 1.392300 ms CreateObjectMapping: 0.558100 ms MarkObjects: 3.342100 ms DeleteObjects: 0.880500 ms)
-
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.025740 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.378 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (340ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (9ms)
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- EndReloadAssembly (1760ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.66 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8583.
-Memory consumption went from 299.6 MB to 299.0 MB.
-Total: 6.455100 ms (FindLiveObjects: 0.835300 ms CreateObjectMapping: 0.419500 ms MarkObjects: 4.400000 ms DeleteObjects: 0.797900 ms)
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.026328 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.698 seconds
-Domain Reload Profiling:
- ReloadAssembly (1699ms)
- BeginReloadAssembly (174ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- EndReloadAssembly (1415ms)
- LoadAssemblies (149ms)
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- SetupTypeCache (368ms)
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- RebuildScriptCaches (43ms)
- SetupLoadedEditorAssemblies (813ms)
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- InitializePlatformSupportModulesInManaged (19ms)
- SetLoadedEditorAssemblies (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8586.
-Memory consumption went from 299.6 MB to 299.0 MB.
-Total: 4.056200 ms (FindLiveObjects: 0.801000 ms CreateObjectMapping: 0.346000 ms MarkObjects: 2.543700 ms DeleteObjects: 0.363500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017623 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.606 seconds
-Domain Reload Profiling:
- ReloadAssembly (1606ms)
- BeginReloadAssembly (194ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1296ms)
- LoadAssemblies (160ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (336ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (43ms)
- SetupLoadedEditorAssemblies (742ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (19ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 4.37 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8589.
-Memory consumption went from 299.6 MB to 299.0 MB.
-Total: 10.581200 ms (FindLiveObjects: 1.599100 ms CreateObjectMapping: 1.018300 ms MarkObjects: 7.477600 ms DeleteObjects: 0.466600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018253 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.893 seconds
-Domain Reload Profiling:
- ReloadAssembly (1894ms)
- BeginReloadAssembly (245ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
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- EndReloadAssembly (1509ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (416ms)
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- SetupLoadedEditorAssemblies (802ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (31ms)
- SetLoadedEditorAssemblies (0ms)
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- ProcessInitializeOnLoadMethodAttributes (92ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8592.
-Memory consumption went from 299.7 MB to 299.0 MB.
-Total: 4.642800 ms (FindLiveObjects: 1.016000 ms CreateObjectMapping: 0.399200 ms MarkObjects: 2.490400 ms DeleteObjects: 0.735700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024574 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.68 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.897 seconds
-Domain Reload Profiling:
- ReloadAssembly (1898ms)
- BeginReloadAssembly (181ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- SetupLoadedEditorAssemblies (844ms)
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- InitializePlatformSupportModulesInManaged (18ms)
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- ProcessInitializeOnLoadMethodAttributes (99ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.69 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8595.
-Memory consumption went from 299.7 MB to 299.0 MB.
-Total: 6.224400 ms (FindLiveObjects: 1.163700 ms CreateObjectMapping: 1.031900 ms MarkObjects: 3.412400 ms DeleteObjects: 0.613100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019912 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.687 seconds
-Domain Reload Profiling:
- ReloadAssembly (1688ms)
- BeginReloadAssembly (178ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (394ms)
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- SetupLoadedEditorAssemblies (788ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (18ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (93ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.72 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8598.
-Memory consumption went from 299.7 MB to 299.0 MB.
-Total: 6.724100 ms (FindLiveObjects: 1.706000 ms CreateObjectMapping: 0.988300 ms MarkObjects: 3.638600 ms DeleteObjects: 0.388000 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021586 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.35 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.604 seconds
-Domain Reload Profiling:
- ReloadAssembly (1604ms)
- BeginReloadAssembly (160ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (367ms)
- ReleaseScriptCaches (2ms)
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- SetupLoadedEditorAssemblies (753ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (21ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (88ms)
- ProcessInitializeOnLoadAttributes (538ms)
- ProcessInitializeOnLoadMethodAttributes (90ms)
- AfterProcessingInitializeOnLoad (14ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Callback registration failed. Increase kMaxCallback.
-Fatal Error! Callback registration failed. Increase kMaxCallback.
-Crash!!!
-SymInit: Symbol-SearchPath: 'D:/Unity/2021.3.33f1c1/Editor/Data/Mono;.;D:\myproject\JisolGame\JNFrame;D:\myproject\JisolGame\JNFrame\Library\BurstCache\JIT;D:\Unity\2021.3.33f1c1\Editor;C:\WINDOWS;C:\WINDOWS\system32;', symOptions: 534, UserName: 'Administrator'
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-C:\WINDOWS\SYSTEM32\opencl.dll:opencl.dll (00007FF875F50000), size: 1490944 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 3.0.3.0
-D:\Unity\2021.3.33f1c1\Editor\radeonrays.dll:radeonrays.dll (00007FF875EC0000), size: 557056 (result: 0), SymType: '-deferred-', PDB: ''
-D:\Unity\2021.3.33f1c1\Editor\Data\MonoBleedingEdge\EmbedRuntime\mono-2.0-bdwgc.dll:mono-2.0-bdwgc.dll (00007FF874B90000), size: 10829824 (result: 0), SymType: '-deferred-', PDB: ''
-C:\WINDOWS\SYSTEM32\PROPSYS.dll:PROPSYS.dll (00007FF8E9570000), size: 1052672 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.22621.2506
-C:\Windows\System32\Windows.FileExplorer.Common.dll:Windows.FileExplorer.Common.dll (00007FF8CF680000), size: 671744 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3085
-C:\WINDOWS\SYSTEM32\edputil.dll:edputil.dll (00007FF8CF370000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.1
-C:\Windows\System32\Windows.StateRepositoryPS.dll:Windows.StateRepositoryPS.dll (00007FF8CFE40000), size: 962560 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2792
-C:\WINDOWS\SYSTEM32\urlmon.dll:urlmon.dll (00007FF8DF510000), size: 2031616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.22621.3085
-C:\WINDOWS\SYSTEM32\iertutil.dll:iertutil.dll (00007FF8DF250000), size: 2867200 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.22621.3085
-C:\WINDOWS\SYSTEM32\srvcli.dll:srvcli.dll (00007FF8DF220000), size: 163840 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
-C:\WINDOWS\SYSTEM32\netutils.dll:netutils.dll (00007FF8ED150000), size: 49152 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
-C:\Windows\System32\cldapi.dll:cldapi.dll (00007FF8CF3F0000), size: 184320 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
-C:\WINDOWS\SYSTEM32\virtdisk.dll:virtdisk.dll (00007FF8C6530000), size: 86016 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
-C:\Windows\System32\appresolver.dll:appresolver.dll (00007FF8C7DF0000), size: 638976 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3085
-C:\Windows\System32\Bcp47Langs.dll:Bcp47Langs.dll (00007FF8E0340000), size: 393216 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
-C:\Windows\System32\OneCoreUAPCommonProxyStub.dll:OneCoreUAPCommonProxyStub.dll (00007FF8E5BA0000), size: 6443008 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.3085
-C:\WINDOWS\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF8E2EC0000), size: 2306048 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.22621.2506
-
-========== OUTPUTTING STACK TRACE ==================
-
-0x00007FF8EEAA5B0C (KERNELBASE) RaiseException
-0x00007FF64AC5178B (Unity) EditorMonoConsole::LogToConsoleImplementation
-0x00007FF64AC5227D (Unity) EditorMonoConsole::LogToConsoleImplementation
-0x00007FF64B8E3027 (Unity) DebugStringToFilePostprocessedStacktrace
-0x00007FF64B8E277D (Unity) DebugStringToFile
-0x00007FF64B0D01B5 (Unity) LoadDomainAndUserAssemblies
-0x00007FF64B0D0844 (Unity) LoadUserAssemblies
-0x00007FF64B5CCDE1 (Unity) ::operator()
-0x00007FF64B60DDB2 (Unity) asio::detail::completion_handler,asio::io_context::basic_executor_type,0> >::do_complete
-0x00007FF64B5F9C9E (Unity) asio::detail::win_iocp_io_context::do_one
-0x00007FF64B5FB904 (Unity) asio::detail::win_iocp_io_context::run
-0x00007FF64B60C19E (Unity) IOService::Run
-0x00007FF64B5DE8BF (Unity) AssetImportWorkerClient::Run
-0x00007FF64B5A5C53 (Unity) RunAssetImportWorkerClientV2
-0x00007FF64B5A5CDB (Unity) RunAssetImporterV2
-0x00007FF64ADD1F28 (Unity) Application::InitializeProject
-0x00007FF64B221798 (Unity) WinMain
-0x00007FF64C6205EE (Unity) __scrt_common_main_seh
-0x00007FF8F0CE257D (KERNEL32) BaseThreadInitThunk
-0x00007FF8F134AA58 (ntdll) RtlUserThreadStart
-
-========== END OF STACKTRACE ===========
-
-A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in:
- * C:/Users/ADMINI~1/AppData/Local/Temp/Unity/Editor/Crashes
diff --git a/JNFrame/Logs/AssetImportWorker1.log b/JNFrame/Logs/AssetImportWorker1.log
new file mode 100644
index 00000000..76d6536f
--- /dev/null
+++ b/JNFrame/Logs/AssetImportWorker1.log
@@ -0,0 +1,488 @@
+Using pre-set license
+Built from '2021.3/china_unity/release' branch; Version is '2021.3.33f1c1 (682b9db7927c) revision 6826909'; Using compiler version '192829333'; Build Type 'Release'
+OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'zh' Physical Memory: 32651 MB
+BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
+
+COMMAND LINE ARGUMENTS:
+D:\Unity\2021.3.33f1c1\Editor\Unity.exe
+-adb2
+-batchMode
+-noUpm
+-name
+AssetImportWorker1
+-projectPath
+D:/myproject/JisolGame/JNFrame
+-logFile
+Logs/AssetImportWorker1.log
+-srvPort
+53065
+Successfully changed project path to: D:/myproject/JisolGame/JNFrame
+D:/myproject/JisolGame/JNFrame
+[UnityMemory] Configuration Parameters - Can be set up in boot.config
+ "memorysetup-bucket-allocator-granularity=16"
+ "memorysetup-bucket-allocator-bucket-count=8"
+ "memorysetup-bucket-allocator-block-size=33554432"
+ "memorysetup-bucket-allocator-block-count=8"
+ "memorysetup-main-allocator-block-size=16777216"
+ "memorysetup-thread-allocator-block-size=16777216"
+ "memorysetup-gfx-main-allocator-block-size=16777216"
+ "memorysetup-gfx-thread-allocator-block-size=16777216"
+ "memorysetup-cache-allocator-block-size=4194304"
+ "memorysetup-typetree-allocator-block-size=2097152"
+ "memorysetup-profiler-bucket-allocator-granularity=16"
+ "memorysetup-profiler-bucket-allocator-bucket-count=8"
+ "memorysetup-profiler-bucket-allocator-block-size=33554432"
+ "memorysetup-profiler-bucket-allocator-block-count=8"
+ "memorysetup-profiler-allocator-block-size=16777216"
+ "memorysetup-profiler-editor-allocator-block-size=1048576"
+ "memorysetup-temp-allocator-size-main=16777216"
+ "memorysetup-job-temp-allocator-block-size=2097152"
+ "memorysetup-job-temp-allocator-block-size-background=1048576"
+ "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
+ "memorysetup-temp-allocator-size-background-worker=32768"
+ "memorysetup-temp-allocator-size-job-worker=262144"
+ "memorysetup-temp-allocator-size-preload-manager=33554432"
+ "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
+ "memorysetup-temp-allocator-size-audio-worker=65536"
+ "memorysetup-temp-allocator-size-cloud-worker=32768"
+ "memorysetup-temp-allocator-size-gi-baking-worker=262144"
+ "memorysetup-temp-allocator-size-gfx=262144"
+Player connection [18192] Host "[IP] 192.168.0.123 [Port] 0 [Flags] 2 [Guid] 2931019668 [EditorId] 2931019668 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+
+Player connection [18192] Host "[IP] 192.168.0.123 [Port] 0 [Flags] 2 [Guid] 2931019668 [EditorId] 2931019668 [Version] 1048832 [Id] WindowsEditor(7,PC-20230316NUNE) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+
+AS: AutoStreaming module initializing.
+[Physics::Module] Initialized MultithreadedJobDispatcher with {0} workers.
+Refreshing native plugins compatible for Editor in 194.66 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Initialize engine version: 2021.3.33f1c1 (682b9db7927c)
+[Subsystems] Discovering subsystems at path D:/Unity/2021.3.33f1c1/Editor/Data/Resources/UnitySubsystems
+[Subsystems] Discovering subsystems at path D:/myproject/JisolGame/JNFrame/Assets
+GfxDevice: creating device client; threaded=0; jobified=0
+Direct3D:
+ Version: Direct3D 11.0 [level 11.1]
+ Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
+ Vendor: NVIDIA
+ VRAM: 5980 MB
+ Driver: 31.0.15.3623
+Initialize mono
+Mono path[0] = 'D:/Unity/2021.3.33f1c1/Editor/Data/Managed'
+Mono path[1] = 'D:/Unity/2021.3.33f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
+Mono config path = 'D:/Unity/2021.3.33f1c1/Editor/Data/MonoBleedingEdge/etc'
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56740
+Begin MonoManager ReloadAssembly
+Registering precompiled unity dll's ...
+Register platform support module: D:/Unity/2021.3.33f1c1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
+Register platform support module: D:/Unity/2021.3.33f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
+Registered in 0.005603 seconds.
+Native extension for WindowsStandalone target not found
+Native extension for Android target not found
+Android Extension - Scanning For ADB Devices 267 ms
+Refreshing native plugins compatible for Editor in 157.50 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Mono: successfully reloaded assembly
+- Completed reload, in 1.045 seconds
+Domain Reload Profiling:
+ ReloadAssembly (1045ms)
+ BeginReloadAssembly (105ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (0ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (1ms)
+ EndReloadAssembly (841ms)
+ LoadAssemblies (101ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ SetupTypeCache (101ms)
+ ReleaseScriptCaches (0ms)
+ RebuildScriptCaches (25ms)
+ SetupLoadedEditorAssemblies (663ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (353ms)
+ SetLoadedEditorAssemblies (0ms)
+ RefreshPlugins (158ms)
+ BeforeProcessingInitializeOnLoad (1ms)
+ ProcessInitializeOnLoadAttributes (98ms)
+ ProcessInitializeOnLoadMethodAttributes (51ms)
+ AfterProcessingInitializeOnLoad (0ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (0ms)
+Platform modules already initialized, skipping
+Registering precompiled user dll's ...
+Registered in 0.019851 seconds.
+Begin MonoManager ReloadAssembly
+Native extension for WindowsStandalone target not found
+Native extension for Android target not found
+Refreshing native plugins compatible for Editor in 157.18 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Package Manager log level set to [2]
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Completed reload, in 2.143 seconds
+Domain Reload Profiling:
+ ReloadAssembly (2144ms)
+ BeginReloadAssembly (156ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (8ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (28ms)
+ EndReloadAssembly (1835ms)
+ LoadAssemblies (171ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ SetupTypeCache (434ms)
+ ReleaseScriptCaches (1ms)
+ RebuildScriptCaches (73ms)
+ SetupLoadedEditorAssemblies (1131ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (19ms)
+ SetLoadedEditorAssemblies (0ms)
+ RefreshPlugins (157ms)
+ BeforeProcessingInitializeOnLoad (137ms)
+ ProcessInitializeOnLoadAttributes (718ms)
+ ProcessInitializeOnLoadMethodAttributes (87ms)
+ AfterProcessingInitializeOnLoad (12ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (8ms)
+Platform modules already initialized, skipping
+========================================================================
+Worker process is ready to serve import requests
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
+Refreshing native plugins compatible for Editor in 1.37 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 7771 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 48 unused Assets / (0.7 MB). Loaded Objects now: 8241.
+Memory consumption went from 308.3 MB to 307.6 MB.
+Total: 4.564800 ms (FindLiveObjects: 0.675800 ms CreateObjectMapping: 0.393000 ms MarkObjects: 3.141100 ms DeleteObjects: 0.352800 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+ custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
+ custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
+ custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
+ custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
+ custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
+ custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+ custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
+ custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
+ custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
+ custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
+ custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+========================================================================
+Received Prepare
+Registering precompiled user dll's ...
+Registered in 0.017579 seconds.
+Begin MonoManager ReloadAssembly
+Native extension for WindowsStandalone target not found
+Native extension for Android target not found
+Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Completed reload, in 1.905 seconds
+Domain Reload Profiling:
+ ReloadAssembly (1906ms)
+ BeginReloadAssembly (185ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (7ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (47ms)
+ EndReloadAssembly (1607ms)
+ LoadAssemblies (155ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ SetupTypeCache (386ms)
+ ReleaseScriptCaches (4ms)
+ RebuildScriptCaches (55ms)
+ SetupLoadedEditorAssemblies (973ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (26ms)
+ SetLoadedEditorAssemblies (1ms)
+ RefreshPlugins (2ms)
+ BeforeProcessingInitializeOnLoad (135ms)
+ ProcessInitializeOnLoadAttributes (666ms)
+ ProcessInitializeOnLoadMethodAttributes (124ms)
+ AfterProcessingInitializeOnLoad (20ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (11ms)
+Platform modules already initialized, skipping
+Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 7686 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8244.
+Memory consumption went from 299.5 MB to 298.8 MB.
+Total: 3.710300 ms (FindLiveObjects: 0.669700 ms CreateObjectMapping: 0.440200 ms MarkObjects: 2.257600 ms DeleteObjects: 0.341100 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+ custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
+ custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
+ custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
+ custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
+ custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
+ custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+ custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
+ custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
+ custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
+ custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
+ custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+========================================================================
+Received Prepare
+Registering precompiled user dll's ...
+Registered in 0.022508 seconds.
+Begin MonoManager ReloadAssembly
+Native extension for WindowsStandalone target not found
+Native extension for Android target not found
+Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Completed reload, in 1.903 seconds
+Domain Reload Profiling:
+ ReloadAssembly (1904ms)
+ BeginReloadAssembly (187ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (5ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (51ms)
+ EndReloadAssembly (1602ms)
+ LoadAssemblies (178ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ SetupTypeCache (435ms)
+ ReleaseScriptCaches (3ms)
+ RebuildScriptCaches (76ms)
+ SetupLoadedEditorAssemblies (874ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (22ms)
+ SetLoadedEditorAssemblies (0ms)
+ RefreshPlugins (2ms)
+ BeforeProcessingInitializeOnLoad (108ms)
+ ProcessInitializeOnLoadAttributes (639ms)
+ ProcessInitializeOnLoadMethodAttributes (89ms)
+ AfterProcessingInitializeOnLoad (13ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (11ms)
+Platform modules already initialized, skipping
+Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 7686 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8247.
+Memory consumption went from 299.5 MB to 298.9 MB.
+Total: 3.063300 ms (FindLiveObjects: 0.529400 ms CreateObjectMapping: 0.291000 ms MarkObjects: 1.989400 ms DeleteObjects: 0.252100 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+ custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
+ custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
+ custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
+ custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
+ custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
+ custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+ custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
+ custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
+ custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
+ custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
+ custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
+========================================================================
+Received Prepare
+Registering precompiled user dll's ...
+Registered in 0.019137 seconds.
+Begin MonoManager ReloadAssembly
+Native extension for WindowsStandalone target not found
+Native extension for Android target not found
+Refreshing native plugins compatible for Editor in 1.63 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
+[Package Manager] Cannot connect to Unity Package Manager local server
+Mono: successfully reloaded assembly
+- Completed reload, in 1.778 seconds
+Domain Reload Profiling:
+ ReloadAssembly (1779ms)
+ BeginReloadAssembly (173ms)
+ ExecutionOrderSort (0ms)
+ DisableScriptedObjects (5ms)
+ BackupInstance (0ms)
+ ReleaseScriptingObjects (0ms)
+ CreateAndSetChildDomain (41ms)
+ EndReloadAssembly (1507ms)
+ LoadAssemblies (151ms)
+ RebuildTransferFunctionScriptingTraits (0ms)
+ SetupTypeCache (373ms)
+ ReleaseScriptCaches (2ms)
+ RebuildScriptCaches (60ms)
+ SetupLoadedEditorAssemblies (888ms)
+ LogAssemblyErrors (0ms)
+ InitializePlatformSupportModulesInManaged (25ms)
+ SetLoadedEditorAssemblies (1ms)
+ RefreshPlugins (2ms)
+ BeforeProcessingInitializeOnLoad (110ms)
+ ProcessInitializeOnLoadAttributes (640ms)
+ ProcessInitializeOnLoadMethodAttributes (96ms)
+ AfterProcessingInitializeOnLoad (15ms)
+ EditorAssembliesLoaded (0ms)
+ ExecutionOrderSort2 (0ms)
+ AwakeInstancesAfterBackupRestoration (11ms)
+Platform modules already initialized, skipping
+Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
+Preloading 0 native plugins for Editor in 0.00 ms.
+Unloading 7686 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8250.
+Memory consumption went from 299.5 MB to 298.9 MB.
+Total: 4.131400 ms (FindLiveObjects: 0.507900 ms CreateObjectMapping: 0.889000 ms MarkObjects: 2.381800 ms DeleteObjects: 0.351200 ms)
+
+AssetImportParameters requested are different than current active one (requested -> active):
+ custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
+ custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
+ custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
+ custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
+ custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
+ custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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diff --git a/JNFrame/Logs/AssetImportWorker2-prev.log b/JNFrame/Logs/AssetImportWorker2-prev.log
deleted file mode 100644
index 0aaa13be..00000000
--- a/JNFrame/Logs/AssetImportWorker2-prev.log
+++ /dev/null
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- path: Assets/Game/Scenes/Mode/RVO/RVODemoMode.unity
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.810 seconds
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.835 seconds
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.520 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8277.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018220 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.14 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.722 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.79 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8280.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.039305 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.41 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.872 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (197ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (13ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.47 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8283.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 5.941300 ms (FindLiveObjects: 0.905300 ms CreateObjectMapping: 0.506500 ms MarkObjects: 3.960300 ms DeleteObjects: 0.567100 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020253 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.658 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (186ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (7ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8286.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 3.175400 ms (FindLiveObjects: 0.470700 ms CreateObjectMapping: 0.292300 ms MarkObjects: 2.174600 ms DeleteObjects: 0.236800 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022017 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.664 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (166ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8289.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 5.005300 ms (FindLiveObjects: 0.521400 ms CreateObjectMapping: 0.294300 ms MarkObjects: 3.628100 ms DeleteObjects: 0.559400 ms)
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024911 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.23 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.635 seconds
-Domain Reload Profiling:
- ReloadAssembly (1636ms)
- BeginReloadAssembly (179ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- SetupLoadedEditorAssemblies (794ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8292.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 3.805400 ms (FindLiveObjects: 0.806600 ms CreateObjectMapping: 0.359000 ms MarkObjects: 2.381700 ms DeleteObjects: 0.256700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.026801 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.50 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.673 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (342ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (13ms)
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- RebuildScriptCaches (64ms)
- SetupLoadedEditorAssemblies (1233ms)
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- InitializePlatformSupportModulesInManaged (30ms)
- SetLoadedEditorAssemblies (1ms)
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- BeforeProcessingInitializeOnLoad (229ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (21ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.40 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8295.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 4.236100 ms (FindLiveObjects: 0.545300 ms CreateObjectMapping: 0.516500 ms MarkObjects: 2.903700 ms DeleteObjects: 0.269400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023304 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.50 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.833 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (195ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- SetupLoadedEditorAssemblies (892ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (22ms)
- SetLoadedEditorAssemblies (1ms)
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- BeforeProcessingInitializeOnLoad (106ms)
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- ProcessInitializeOnLoadMethodAttributes (99ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8298.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 3.235000 ms (FindLiveObjects: 0.494300 ms CreateObjectMapping: 0.263200 ms MarkObjects: 2.240000 ms DeleteObjects: 0.236200 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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-========================================================================
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.836 seconds
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-========================================================================
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-Registered in 0.020686 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.758 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
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-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8304.
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.022309 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.617 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.18 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8307.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022677 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.17 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.116 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.54 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8310.
-Memory consumption went from 298.9 MB to 298.2 MB.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018808 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.845 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8313.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 4.248700 ms (FindLiveObjects: 0.712500 ms CreateObjectMapping: 0.420700 ms MarkObjects: 2.706100 ms DeleteObjects: 0.408000 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023365 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.747 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.24 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8316.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 7.361300 ms (FindLiveObjects: 0.965600 ms CreateObjectMapping: 0.910700 ms MarkObjects: 4.766300 ms DeleteObjects: 0.716000 ms)
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020810 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.722 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (181ms)
- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8319.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 4.154700 ms (FindLiveObjects: 0.761400 ms CreateObjectMapping: 0.682600 ms MarkObjects: 2.403400 ms DeleteObjects: 0.305700 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023224 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.906 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.32 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8322.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 3.899500 ms (FindLiveObjects: 0.568800 ms CreateObjectMapping: 0.333400 ms MarkObjects: 2.673100 ms DeleteObjects: 0.323000 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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-========================================================================
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-Registering precompiled user dll's ...
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.791 seconds
-Domain Reload Profiling:
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8325.
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.021958 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 4.01 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.774 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.54 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8328.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020054 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.904 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8331.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021811 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 0.97 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.750 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (189ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
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- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8334.
-Memory consumption went from 298.9 MB to 298.3 MB.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019956 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.710 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (185ms)
- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (7ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.60 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8337.
-Memory consumption went from 298.9 MB to 298.3 MB.
-Total: 4.085900 ms (FindLiveObjects: 0.612800 ms CreateObjectMapping: 0.363900 ms MarkObjects: 2.690700 ms DeleteObjects: 0.417100 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021516 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.86 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.731 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (186ms)
- ExecutionOrderSort (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8340.
-Memory consumption went from 298.9 MB to 298.3 MB.
-Total: 4.547700 ms (FindLiveObjects: 0.922600 ms CreateObjectMapping: 0.456100 ms MarkObjects: 2.773800 ms DeleteObjects: 0.393300 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 10.83 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8340.
-Memory consumption went from 146.5 MB to 145.9 MB.
-Total: 4.202700 ms (FindLiveObjects: 0.776600 ms CreateObjectMapping: 0.457600 ms MarkObjects: 2.644900 ms DeleteObjects: 0.322100 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.035186 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.52 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.844 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8343.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 4.174800 ms (FindLiveObjects: 0.801400 ms CreateObjectMapping: 0.469300 ms MarkObjects: 2.453700 ms DeleteObjects: 0.448700 ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.50 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8382.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.025991 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.741 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.33 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8385.
-Memory consumption went from 299.1 MB to 298.5 MB.
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-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 16.29 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8385.
-Memory consumption went from 146.7 MB to 146.1 MB.
-Total: 5.814300 ms (FindLiveObjects: 0.936300 ms CreateObjectMapping: 0.781400 ms MarkObjects: 3.362600 ms DeleteObjects: 0.731600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024797 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.885 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (12ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.69 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8388.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 5.964300 ms (FindLiveObjects: 1.238300 ms CreateObjectMapping: 0.723900 ms MarkObjects: 3.474600 ms DeleteObjects: 0.523600 ms)
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.025196 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.791 seconds
-Domain Reload Profiling:
- ReloadAssembly (1792ms)
- BeginReloadAssembly (208ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1467ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (406ms)
- ReleaseScriptCaches (3ms)
- RebuildScriptCaches (50ms)
- SetupLoadedEditorAssemblies (829ms)
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- InitializePlatformSupportModulesInManaged (24ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.65 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8391.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 4.266800 ms (FindLiveObjects: 0.511200 ms CreateObjectMapping: 0.394000 ms MarkObjects: 3.043800 ms DeleteObjects: 0.316300 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019236 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.77 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.963 seconds
-Domain Reload Profiling:
- ReloadAssembly (1964ms)
- BeginReloadAssembly (213ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1615ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (491ms)
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- RebuildScriptCaches (51ms)
- SetupLoadedEditorAssemblies (864ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (24ms)
- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (100ms)
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- ProcessInitializeOnLoadMethodAttributes (99ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (14ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8394.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 4.627200 ms (FindLiveObjects: 0.529800 ms CreateObjectMapping: 0.501500 ms MarkObjects: 3.231000 ms DeleteObjects: 0.362500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022195 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.96 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.650 seconds
-Domain Reload Profiling:
- ReloadAssembly (1651ms)
- BeginReloadAssembly (174ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (44ms)
- EndReloadAssembly (1365ms)
- LoadAssemblies (138ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (344ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (51ms)
- SetupLoadedEditorAssemblies (804ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (23ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (103ms)
- ProcessInitializeOnLoadAttributes (581ms)
- ProcessInitializeOnLoadMethodAttributes (80ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.85 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8397.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 4.884300 ms (FindLiveObjects: 0.913700 ms CreateObjectMapping: 0.406700 ms MarkObjects: 2.855000 ms DeleteObjects: 0.705500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020157 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.33 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.726 seconds
-Domain Reload Profiling:
- ReloadAssembly (1727ms)
- BeginReloadAssembly (190ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- CreateAndSetChildDomain (56ms)
- EndReloadAssembly (1418ms)
- LoadAssemblies (141ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (355ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (54ms)
- SetupLoadedEditorAssemblies (836ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (30ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (127ms)
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- ProcessInitializeOnLoadMethodAttributes (76ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.93 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8400.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 3.631700 ms (FindLiveObjects: 0.632000 ms CreateObjectMapping: 0.449500 ms MarkObjects: 2.264000 ms DeleteObjects: 0.285000 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019104 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.34 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.905 seconds
-Domain Reload Profiling:
- ReloadAssembly (1907ms)
- BeginReloadAssembly (200ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
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- ReleaseScriptCaches (3ms)
- RebuildScriptCaches (68ms)
- SetupLoadedEditorAssemblies (896ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (2ms)
- BeforeProcessingInitializeOnLoad (126ms)
- ProcessInitializeOnLoadAttributes (637ms)
- ProcessInitializeOnLoadMethodAttributes (88ms)
- AfterProcessingInitializeOnLoad (15ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.87 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8403.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 6.298400 ms (FindLiveObjects: 0.935600 ms CreateObjectMapping: 0.792200 ms MarkObjects: 3.770700 ms DeleteObjects: 0.797400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 12.04 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8403.
-Memory consumption went from 146.8 MB to 146.1 MB.
-Total: 17.375000 ms (FindLiveObjects: 1.504400 ms CreateObjectMapping: 1.698500 ms MarkObjects: 13.204600 ms DeleteObjects: 0.963300 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019384 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.05 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.723 seconds
-Domain Reload Profiling:
- ReloadAssembly (1724ms)
- BeginReloadAssembly (184ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (52ms)
- EndReloadAssembly (1427ms)
- LoadAssemblies (146ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (369ms)
- ReleaseScriptCaches (3ms)
- RebuildScriptCaches (59ms)
- SetupLoadedEditorAssemblies (815ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (21ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (2ms)
- BeforeProcessingInitializeOnLoad (108ms)
- ProcessInitializeOnLoadAttributes (587ms)
- ProcessInitializeOnLoadMethodAttributes (84ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.67 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8406.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 4.130300 ms (FindLiveObjects: 0.601700 ms CreateObjectMapping: 0.334700 ms MarkObjects: 2.919000 ms DeleteObjects: 0.273700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 10.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8406.
-Memory consumption went from 146.8 MB to 146.1 MB.
-Total: 4.669900 ms (FindLiveObjects: 0.628900 ms CreateObjectMapping: 0.396200 ms MarkObjects: 2.866000 ms DeleteObjects: 0.774900 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 17.98 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8406.
-Memory consumption went from 146.2 MB to 145.5 MB.
-Total: 10.733900 ms (FindLiveObjects: 1.429500 ms CreateObjectMapping: 2.098000 ms MarkObjects: 6.547300 ms DeleteObjects: 0.657200 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 18.00 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8406.
-Memory consumption went from 146.1 MB to 145.5 MB.
-Total: 7.845100 ms (FindLiveObjects: 1.660900 ms CreateObjectMapping: 1.329300 ms MarkObjects: 4.048200 ms DeleteObjects: 0.803200 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 12.40 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8406.
-Memory consumption went from 146.1 MB to 145.5 MB.
-Total: 7.525000 ms (FindLiveObjects: 1.383800 ms CreateObjectMapping: 0.822400 ms MarkObjects: 4.777000 ms DeleteObjects: 0.539700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 13.40 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8406.
-Memory consumption went from 146.2 MB to 145.5 MB.
-Total: 7.521900 ms (FindLiveObjects: 0.926500 ms CreateObjectMapping: 0.611100 ms MarkObjects: 5.473900 ms DeleteObjects: 0.507400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022305 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.50 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.930 seconds
-Domain Reload Profiling:
- ReloadAssembly (1931ms)
- BeginReloadAssembly (193ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (54ms)
- EndReloadAssembly (1621ms)
- LoadAssemblies (161ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (384ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (59ms)
- SetupLoadedEditorAssemblies (971ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (2ms)
- BeforeProcessingInitializeOnLoad (101ms)
- ProcessInitializeOnLoadAttributes (682ms)
- ProcessInitializeOnLoadMethodAttributes (139ms)
- AfterProcessingInitializeOnLoad (21ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (14ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8409.
-Memory consumption went from 299.2 MB to 298.6 MB.
-Total: 5.615400 ms (FindLiveObjects: 0.949900 ms CreateObjectMapping: 0.622100 ms MarkObjects: 3.578600 ms DeleteObjects: 0.462700 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022028 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.754 seconds
-Domain Reload Profiling:
- ReloadAssembly (1755ms)
- BeginReloadAssembly (215ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (73ms)
- EndReloadAssembly (1428ms)
- LoadAssemblies (149ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (376ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (59ms)
- SetupLoadedEditorAssemblies (818ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (21ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (106ms)
- ProcessInitializeOnLoadAttributes (592ms)
- ProcessInitializeOnLoadMethodAttributes (83ms)
- AfterProcessingInitializeOnLoad (15ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8412.
-Memory consumption went from 299.2 MB to 298.6 MB.
-Total: 6.974800 ms (FindLiveObjects: 0.976400 ms CreateObjectMapping: 0.742100 ms MarkObjects: 4.584700 ms DeleteObjects: 0.668800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021788 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.741 seconds
-Domain Reload Profiling:
- ReloadAssembly (1741ms)
- BeginReloadAssembly (204ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (64ms)
- EndReloadAssembly (1418ms)
- LoadAssemblies (161ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (347ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (45ms)
- SetupLoadedEditorAssemblies (835ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (24ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (99ms)
- ProcessInitializeOnLoadAttributes (608ms)
- ProcessInitializeOnLoadMethodAttributes (86ms)
- AfterProcessingInitializeOnLoad (15ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.67 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8415.
-Memory consumption went from 299.2 MB to 298.6 MB.
-Total: 5.998400 ms (FindLiveObjects: 1.038700 ms CreateObjectMapping: 0.613100 ms MarkObjects: 3.868500 ms DeleteObjects: 0.475900 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020499 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.776 seconds
-Domain Reload Profiling:
- ReloadAssembly (1777ms)
- BeginReloadAssembly (195ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (49ms)
- EndReloadAssembly (1459ms)
- LoadAssemblies (158ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (387ms)
- ReleaseScriptCaches (3ms)
- RebuildScriptCaches (67ms)
- SetupLoadedEditorAssemblies (804ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (1ms)
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-AssetImportWorkerClient::OnTransportError - code=10054 error=Զǿȹرһеӡ
diff --git a/JNFrame/Logs/AssetImportWorker3-prev.log b/JNFrame/Logs/AssetImportWorker3-prev.log
deleted file mode 100644
index 1c3a6cb5..00000000
--- a/JNFrame/Logs/AssetImportWorker3-prev.log
+++ /dev/null
@@ -1,4180 +0,0 @@
-Using pre-set license
-Built from '2021.3/china_unity/release' branch; Version is '2021.3.33f1c1 (682b9db7927c) revision 6826909'; Using compiler version '192829333'; Build Type 'Release'
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-========================================================================
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-========================================================================
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.630 seconds
-Domain Reload Profiling:
- ReloadAssembly (1631ms)
- BeginReloadAssembly (171ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8241.
-Memory consumption went from 298.7 MB to 298.0 MB.
-Total: 4.539700 ms (FindLiveObjects: 0.753600 ms CreateObjectMapping: 0.463000 ms MarkObjects: 2.809500 ms DeleteObjects: 0.511800 ms)
-
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019496 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.837 seconds
-Domain Reload Profiling:
- ReloadAssembly (1838ms)
- BeginReloadAssembly (193ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (12ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.48 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8244.
-Memory consumption went from 298.7 MB to 298.0 MB.
-Total: 4.565800 ms (FindLiveObjects: 1.040300 ms CreateObjectMapping: 0.530600 ms MarkObjects: 2.690000 ms DeleteObjects: 0.302500 ms)
-
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017970 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.649 seconds
-Domain Reload Profiling:
- ReloadAssembly (1649ms)
- BeginReloadAssembly (162ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (4ms)
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- EndReloadAssembly (1382ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- SetupLoadedEditorAssemblies (827ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.68 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8247.
-Memory consumption went from 298.7 MB to 298.1 MB.
-Total: 4.764000 ms (FindLiveObjects: 1.218100 ms CreateObjectMapping: 0.773900 ms MarkObjects: 2.500600 ms DeleteObjects: 0.269900 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018083 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.798 seconds
-Domain Reload Profiling:
- ReloadAssembly (1799ms)
- BeginReloadAssembly (251ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1417ms)
- LoadAssemblies (196ms)
- RebuildTransferFunctionScriptingTraits (0ms)
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- ReleaseScriptCaches (1ms)
- RebuildScriptCaches (42ms)
- SetupLoadedEditorAssemblies (835ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (18ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8250.
-Memory consumption went from 298.7 MB to 298.1 MB.
-Total: 3.705900 ms (FindLiveObjects: 0.481100 ms CreateObjectMapping: 0.264700 ms MarkObjects: 2.622000 ms DeleteObjects: 0.337100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.026856 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.847 seconds
-Domain Reload Profiling:
- ReloadAssembly (1848ms)
- BeginReloadAssembly (198ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
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- EndReloadAssembly (1529ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (416ms)
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- RebuildScriptCaches (58ms)
- SetupLoadedEditorAssemblies (843ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (20ms)
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- ProcessInitializeOnLoadMethodAttributes (99ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.31 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8253.
-Memory consumption went from 298.7 MB to 298.1 MB.
-Total: 7.216200 ms (FindLiveObjects: 1.313500 ms CreateObjectMapping: 0.633000 ms MarkObjects: 4.794000 ms DeleteObjects: 0.472400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017865 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.606 seconds
-Domain Reload Profiling:
- ReloadAssembly (1607ms)
- BeginReloadAssembly (191ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (68ms)
- EndReloadAssembly (1310ms)
- LoadAssemblies (135ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (321ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (52ms)
- SetupLoadedEditorAssemblies (782ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (21ms)
- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (97ms)
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- ProcessInitializeOnLoadMethodAttributes (81ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8256.
-Memory consumption went from 298.7 MB to 298.1 MB.
-Total: 4.021100 ms (FindLiveObjects: 0.935200 ms CreateObjectMapping: 0.416000 ms MarkObjects: 2.407900 ms DeleteObjects: 0.260800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021511 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.59 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.648 seconds
-Domain Reload Profiling:
- ReloadAssembly (1649ms)
- BeginReloadAssembly (176ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1368ms)
- LoadAssemblies (134ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (355ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (43ms)
- SetupLoadedEditorAssemblies (812ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (21ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (2ms)
- BeforeProcessingInitializeOnLoad (101ms)
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- ProcessInitializeOnLoadMethodAttributes (77ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8259.
-Memory consumption went from 298.7 MB to 298.1 MB.
-Total: 5.120400 ms (FindLiveObjects: 0.823600 ms CreateObjectMapping: 0.374000 ms MarkObjects: 3.441700 ms DeleteObjects: 0.477300 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017744 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.697 seconds
-Domain Reload Profiling:
- ReloadAssembly (1697ms)
- BeginReloadAssembly (174ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (361ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (41ms)
- SetupLoadedEditorAssemblies (846ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (21ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (99ms)
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- ProcessInitializeOnLoadMethodAttributes (98ms)
- AfterProcessingInitializeOnLoad (15ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.18 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8262.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.202900 ms (FindLiveObjects: 0.583200 ms CreateObjectMapping: 0.324900 ms MarkObjects: 2.041500 ms DeleteObjects: 0.252400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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-========================================================================
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-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.678 seconds
-Domain Reload Profiling:
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.022226 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.631 seconds
-Domain Reload Profiling:
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-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8268.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020397 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.609 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8271.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021216 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.623 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 0.98 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8274.
-Memory consumption went from 298.8 MB to 298.1 MB.
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-========================================================================
-Received Prepare
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-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8274.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023272 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 3.74 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.512 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8277.
-Memory consumption went from 298.8 MB to 298.1 MB.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.016580 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.727 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.51 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8280.
-Memory consumption went from 298.8 MB to 298.1 MB.
-Total: 3.354500 ms (FindLiveObjects: 0.648700 ms CreateObjectMapping: 0.338900 ms MarkObjects: 2.085800 ms DeleteObjects: 0.280200 ms)
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.035504 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.46 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.862 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (14ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.02 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8283.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 5.845400 ms (FindLiveObjects: 1.213100 ms CreateObjectMapping: 0.624200 ms MarkObjects: 3.512800 ms DeleteObjects: 0.492400 ms)
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023747 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.640 seconds
-Domain Reload Profiling:
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8286.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017963 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.664 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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-Platform modules already initialized, skipping
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8289.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021318 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.02 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.628 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8292.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.028163 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 3.21 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.656 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (343ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (11ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (17ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.75 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8295.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 3.309500 ms (FindLiveObjects: 0.614100 ms CreateObjectMapping: 0.345100 ms MarkObjects: 2.074000 ms DeleteObjects: 0.274900 ms)
-
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018089 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.16 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.826 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (195ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.15 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8298.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 3.826800 ms (FindLiveObjects: 0.508700 ms CreateObjectMapping: 0.296900 ms MarkObjects: 2.717000 ms DeleteObjects: 0.303200 ms)
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019953 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.834 seconds
-Domain Reload Profiling:
- ReloadAssembly (1834ms)
- BeginReloadAssembly (184ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8301.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 3.158600 ms (FindLiveObjects: 0.508100 ms CreateObjectMapping: 0.242100 ms MarkObjects: 2.172600 ms DeleteObjects: 0.234700 ms)
-
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024836 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.808 seconds
-Domain Reload Profiling:
- ReloadAssembly (1809ms)
- BeginReloadAssembly (194ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.50 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8304.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 3.352700 ms (FindLiveObjects: 0.641100 ms CreateObjectMapping: 0.318200 ms MarkObjects: 2.051200 ms DeleteObjects: 0.340100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019221 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.51 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 2.635 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (433ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (9ms)
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- SetLoadedEditorAssemblies (1ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.43 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8307.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 6.104100 ms (FindLiveObjects: 1.062900 ms CreateObjectMapping: 0.425300 ms MarkObjects: 4.224100 ms DeleteObjects: 0.389600 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021951 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 0.99 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.906 seconds
-Domain Reload Profiling:
- ReloadAssembly (1907ms)
- BeginReloadAssembly (194ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.37 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8310.
-Memory consumption went from 298.8 MB to 298.2 MB.
-Total: 5.435300 ms (FindLiveObjects: 0.810900 ms CreateObjectMapping: 0.813300 ms MarkObjects: 3.388600 ms DeleteObjects: 0.418900 ms)
-
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019264 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.801 seconds
-Domain Reload Profiling:
- ReloadAssembly (1803ms)
- BeginReloadAssembly (183ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.08 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8313.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 3.486500 ms (FindLiveObjects: 0.638400 ms CreateObjectMapping: 0.439300 ms MarkObjects: 2.112500 ms DeleteObjects: 0.295200 ms)
-
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023074 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.24 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.745 seconds
-Domain Reload Profiling:
- ReloadAssembly (1746ms)
- BeginReloadAssembly (186ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.24 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8316.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 5.997100 ms (FindLiveObjects: 1.009700 ms CreateObjectMapping: 0.709700 ms MarkObjects: 3.826100 ms DeleteObjects: 0.449400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.024657 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.63 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.709 seconds
-Domain Reload Profiling:
- ReloadAssembly (1710ms)
- BeginReloadAssembly (178ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- LoadAssemblies (151ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (359ms)
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- SetupLoadedEditorAssemblies (813ms)
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- InitializePlatformSupportModulesInManaged (27ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.90 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8319.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 4.478200 ms (FindLiveObjects: 0.601800 ms CreateObjectMapping: 0.358100 ms MarkObjects: 2.794100 ms DeleteObjects: 0.722100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021883 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.902 seconds
-Domain Reload Profiling:
- ReloadAssembly (1903ms)
- BeginReloadAssembly (211ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (7ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1577ms)
- LoadAssemblies (156ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (476ms)
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- RebuildScriptCaches (54ms)
- SetupLoadedEditorAssemblies (856ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (23ms)
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- ProcessInitializeOnLoadMethodAttributes (103ms)
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- EditorAssembliesLoaded (1ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8322.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 3.725900 ms (FindLiveObjects: 0.661000 ms CreateObjectMapping: 0.391300 ms MarkObjects: 2.389900 ms DeleteObjects: 0.282400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020692 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.780 seconds
-Domain Reload Profiling:
- ReloadAssembly (1781ms)
- BeginReloadAssembly (196ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (50ms)
- EndReloadAssembly (1461ms)
- LoadAssemblies (163ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (414ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (51ms)
- SetupLoadedEditorAssemblies (815ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (20ms)
- SetLoadedEditorAssemblies (0ms)
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- BeforeProcessingInitializeOnLoad (97ms)
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- ProcessInitializeOnLoadMethodAttributes (87ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.27 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8325.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 5.122800 ms (FindLiveObjects: 0.762100 ms CreateObjectMapping: 0.672600 ms MarkObjects: 3.047000 ms DeleteObjects: 0.639400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022355 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.32 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.761 seconds
-Domain Reload Profiling:
- ReloadAssembly (1762ms)
- BeginReloadAssembly (205ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
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- EndReloadAssembly (1435ms)
- LoadAssemblies (164ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (382ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (57ms)
- SetupLoadedEditorAssemblies (821ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (34ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (2ms)
- BeforeProcessingInitializeOnLoad (106ms)
- ProcessInitializeOnLoadAttributes (581ms)
- ProcessInitializeOnLoadMethodAttributes (83ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.81 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8328.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 4.278000 ms (FindLiveObjects: 0.649100 ms CreateObjectMapping: 0.316100 ms MarkObjects: 3.037900 ms DeleteObjects: 0.273400 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020727 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.900 seconds
-Domain Reload Profiling:
- ReloadAssembly (1901ms)
- BeginReloadAssembly (194ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
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- RebuildTransferFunctionScriptingTraits (0ms)
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- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (47ms)
- SetupLoadedEditorAssemblies (935ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (25ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (1ms)
- BeforeProcessingInitializeOnLoad (105ms)
- ProcessInitializeOnLoadAttributes (653ms)
- ProcessInitializeOnLoadMethodAttributes (134ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (11ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.62 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8331.
-Memory consumption went from 298.9 MB to 298.2 MB.
-Total: 4.744600 ms (FindLiveObjects: 0.955600 ms CreateObjectMapping: 0.552700 ms MarkObjects: 2.894500 ms DeleteObjects: 0.339800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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-========================================================================
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.736 seconds
-Domain Reload Profiling:
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.019368 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.699 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
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-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8337.
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.018741 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.727 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.91 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8340.
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-========================================================================
-Received Prepare
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-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8340.
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.028380 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.851 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.01 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8343.
-Memory consumption went from 298.9 MB to 298.3 MB.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020296 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.677 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8346.
-Memory consumption went from 298.9 MB to 298.3 MB.
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-========================================================================
-Received Prepare
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-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8346.
-Memory consumption went from 146.5 MB to 145.9 MB.
-Total: 4.696000 ms (FindLiveObjects: 0.764900 ms CreateObjectMapping: 0.369900 ms MarkObjects: 3.231100 ms DeleteObjects: 0.328300 ms)
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- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.017913 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.01 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.797 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
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-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8349.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 4.367800 ms (FindLiveObjects: 1.054200 ms CreateObjectMapping: 0.605900 ms MarkObjects: 2.407800 ms DeleteObjects: 0.298300 ms)
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020769 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.34 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.776 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (12ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.74 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8352.
-Memory consumption went from 299.0 MB to 298.3 MB.
-Total: 4.751000 ms (FindLiveObjects: 0.843300 ms CreateObjectMapping: 0.403800 ms MarkObjects: 3.079500 ms DeleteObjects: 0.422200 ms)
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.023234 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.742 seconds
-Domain Reload Profiling:
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020793 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-- Completed reload, in 1.687 seconds
-Domain Reload Profiling:
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-========================================================================
-Received Prepare
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-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8358.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020581 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.28 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.791 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
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-Platform modules already initialized, skipping
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-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8361.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020643 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.683 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.77 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8364.
-Memory consumption went from 299.0 MB to 298.4 MB.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.020512 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.720 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.41 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8367.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 3.813900 ms (FindLiveObjects: 0.618800 ms CreateObjectMapping: 0.318700 ms MarkObjects: 2.509600 ms DeleteObjects: 0.364900 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023363 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.60 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.692 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (193ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.12 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8370.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 4.278400 ms (FindLiveObjects: 0.560400 ms CreateObjectMapping: 0.370900 ms MarkObjects: 3.042600 ms DeleteObjects: 0.302900 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021878 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.96 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.855 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (191ms)
- ExecutionOrderSort (0ms)
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- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.26 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8373.
-Memory consumption went from 299.1 MB to 298.4 MB.
-Total: 3.373600 ms (FindLiveObjects: 0.592000 ms CreateObjectMapping: 0.411800 ms MarkObjects: 2.030700 ms DeleteObjects: 0.337600 ms)
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-AssetImportParameters requested are different than current active one (requested -> active):
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-========================================================================
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-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.919 seconds
-Domain Reload Profiling:
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-========================================================================
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-Registering precompiled user dll's ...
-Registered in 0.020980 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.750 seconds
-Domain Reload Profiling:
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019124 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.763 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.35 ms, found 3 plugins.
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8382.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.025944 seconds.
-Begin MonoManager ReloadAssembly
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.713 seconds
-Domain Reload Profiling:
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 2.16 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8385.
-Memory consumption went from 299.1 MB to 298.4 MB.
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-========================================================================
-Received Prepare
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-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8385.
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.026018 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.872 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
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-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8388.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 7.128300 ms (FindLiveObjects: 1.115000 ms CreateObjectMapping: 1.121400 ms MarkObjects: 4.373700 ms DeleteObjects: 0.515500 ms)
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022975 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.839 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.04 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8391.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 3.218400 ms (FindLiveObjects: 0.532000 ms CreateObjectMapping: 0.270500 ms MarkObjects: 2.162000 ms DeleteObjects: 0.252800 ms)
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021830 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
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-Refreshing native plugins compatible for Editor in 1.11 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.974 seconds
-Domain Reload Profiling:
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- ExecutionOrderSort (0ms)
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- AwakeInstancesAfterBackupRestoration (15ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8394.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 4.826200 ms (FindLiveObjects: 0.788500 ms CreateObjectMapping: 0.320200 ms MarkObjects: 3.409100 ms DeleteObjects: 0.306600 ms)
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-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.022046 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.55 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.646 seconds
-Domain Reload Profiling:
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- BeginReloadAssembly (172ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
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- EndReloadAssembly (1368ms)
- LoadAssemblies (137ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (343ms)
- ReleaseScriptCaches (3ms)
- RebuildScriptCaches (48ms)
- SetupLoadedEditorAssemblies (806ms)
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- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (10ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8397.
-Memory consumption went from 299.1 MB to 298.5 MB.
-Total: 5.759700 ms (FindLiveObjects: 1.171800 ms CreateObjectMapping: 0.881200 ms MarkObjects: 3.274700 ms DeleteObjects: 0.430100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.021186 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.90 ms, found 3 plugins.
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.731 seconds
-Domain Reload Profiling:
- ReloadAssembly (1732ms)
- BeginReloadAssembly (183ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (8ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (54ms)
- EndReloadAssembly (1428ms)
- LoadAssemblies (134ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (368ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (52ms)
- SetupLoadedEditorAssemblies (836ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (29ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (2ms)
- BeforeProcessingInitializeOnLoad (131ms)
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- ProcessInitializeOnLoadMethodAttributes (77ms)
- AfterProcessingInitializeOnLoad (14ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.98 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8400.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 4.684500 ms (FindLiveObjects: 1.254500 ms CreateObjectMapping: 0.623500 ms MarkObjects: 2.517400 ms DeleteObjects: 0.287100 ms)
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- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.023541 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.20 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.917 seconds
-Domain Reload Profiling:
- ReloadAssembly (1918ms)
- BeginReloadAssembly (202ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (56ms)
- EndReloadAssembly (1593ms)
- LoadAssemblies (155ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (435ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (76ms)
- SetupLoadedEditorAssemblies (899ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (26ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (2ms)
- BeforeProcessingInitializeOnLoad (126ms)
- ProcessInitializeOnLoadAttributes (642ms)
- ProcessInitializeOnLoadMethodAttributes (86ms)
- AfterProcessingInitializeOnLoad (16ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (8ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 3.80 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8403.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 5.869100 ms (FindLiveObjects: 0.903300 ms CreateObjectMapping: 0.838000 ms MarkObjects: 3.458000 ms DeleteObjects: 0.667600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 18.82 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8403.
-Memory consumption went from 146.7 MB to 146.1 MB.
-Total: 15.007100 ms (FindLiveObjects: 1.888500 ms CreateObjectMapping: 4.753400 ms MarkObjects: 7.614700 ms DeleteObjects: 0.748800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.019092 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 2.09 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.729 seconds
-Domain Reload Profiling:
- ReloadAssembly (1730ms)
- BeginReloadAssembly (192ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (5ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (55ms)
- EndReloadAssembly (1424ms)
- LoadAssemblies (146ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (367ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (60ms)
- SetupLoadedEditorAssemblies (817ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (21ms)
- SetLoadedEditorAssemblies (0ms)
- RefreshPlugins (2ms)
- BeforeProcessingInitializeOnLoad (108ms)
- ProcessInitializeOnLoadAttributes (591ms)
- ProcessInitializeOnLoadMethodAttributes (81ms)
- AfterProcessingInitializeOnLoad (12ms)
- EditorAssembliesLoaded (0ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (9ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.6 MB). Loaded Objects now: 8406.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 3.126600 ms (FindLiveObjects: 0.547400 ms CreateObjectMapping: 0.272900 ms MarkObjects: 2.058200 ms DeleteObjects: 0.246800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 13.57 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.7 MB). Loaded Objects now: 8406.
-Memory consumption went from 146.8 MB to 146.1 MB.
-Total: 4.697600 ms (FindLiveObjects: 0.857200 ms CreateObjectMapping: 0.531300 ms MarkObjects: 2.822800 ms DeleteObjects: 0.484100 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 18.72 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8406.
-Memory consumption went from 146.1 MB to 145.5 MB.
-Total: 12.966500 ms (FindLiveObjects: 1.801100 ms CreateObjectMapping: 2.535100 ms MarkObjects: 8.036500 ms DeleteObjects: 0.590500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 14.24 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8406.
-Memory consumption went from 146.1 MB to 145.5 MB.
-Total: 9.852800 ms (FindLiveObjects: 1.851100 ms CreateObjectMapping: 1.657400 ms MarkObjects: 5.645600 ms DeleteObjects: 0.694900 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 15.15 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8406.
-Memory consumption went from 146.1 MB to 145.5 MB.
-Total: 10.146200 ms (FindLiveObjects: 1.255000 ms CreateObjectMapping: 1.841200 ms MarkObjects: 6.331800 ms DeleteObjects: 0.714800 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Refreshing native plugins compatible for Editor in 14.02 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 41 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 41 unused Assets / (0.6 MB). Loaded Objects now: 8406.
-Memory consumption went from 146.1 MB to 145.5 MB.
-Total: 6.064400 ms (FindLiveObjects: 0.983500 ms CreateObjectMapping: 0.482200 ms MarkObjects: 4.054500 ms DeleteObjects: 0.541900 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
- custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
- custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 ->
- custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
- custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-========================================================================
-Received Prepare
-Registering precompiled user dll's ...
-Registered in 0.018923 seconds.
-Begin MonoManager ReloadAssembly
-Native extension for WindowsStandalone target not found
-Native extension for Android target not found
-Refreshing native plugins compatible for Editor in 1.45 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
-Mono: successfully reloaded assembly
-- Completed reload, in 1.907 seconds
-Domain Reload Profiling:
- ReloadAssembly (1908ms)
- BeginReloadAssembly (196ms)
- ExecutionOrderSort (0ms)
- DisableScriptedObjects (6ms)
- BackupInstance (0ms)
- ReleaseScriptingObjects (0ms)
- CreateAndSetChildDomain (55ms)
- EndReloadAssembly (1599ms)
- LoadAssemblies (159ms)
- RebuildTransferFunctionScriptingTraits (0ms)
- SetupTypeCache (390ms)
- ReleaseScriptCaches (2ms)
- RebuildScriptCaches (55ms)
- SetupLoadedEditorAssemblies (950ms)
- LogAssemblyErrors (0ms)
- InitializePlatformSupportModulesInManaged (24ms)
- SetLoadedEditorAssemblies (1ms)
- RefreshPlugins (2ms)
- BeforeProcessingInitializeOnLoad (99ms)
- ProcessInitializeOnLoadAttributes (669ms)
- ProcessInitializeOnLoadMethodAttributes (136ms)
- AfterProcessingInitializeOnLoad (18ms)
- EditorAssembliesLoaded (1ms)
- ExecutionOrderSort2 (0ms)
- AwakeInstancesAfterBackupRestoration (17ms)
-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.61 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8409.
-Memory consumption went from 299.2 MB to 298.5 MB.
-Total: 6.514900 ms (FindLiveObjects: 0.967400 ms CreateObjectMapping: 0.437000 ms MarkObjects: 4.558200 ms DeleteObjects: 0.548500 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
- custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
- custom:CustomObjectIndexerAttribute: 6b0e35c9178b02a6363f3721b7b8e397 ->
- custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] Cannot connect to Unity Package Manager local server
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-Platform modules already initialized, skipping
-Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins.
-Preloading 0 native plugins for Editor in 0.00 ms.
-Unloading 7674 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 43 unused Assets / (0.7 MB). Loaded Objects now: 8418.
-Memory consumption went from 299.2 MB to 298.6 MB.
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-
-AssetImportParameters requested are different than current active one (requested -> active):
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- custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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- custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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- custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
-AssetImportWorkerClient::OnTransportError - code=10054 error=Զǿȹرһеӡ
diff --git a/JNFrame/Logs/shadercompiler-AssetImportWorker0.log b/JNFrame/Logs/shadercompiler-AssetImportWorker0.log
new file mode 100644
index 00000000..c13484a6
--- /dev/null
+++ b/JNFrame/Logs/shadercompiler-AssetImportWorker0.log
@@ -0,0 +1,3 @@
+Base path: 'D:/Unity/2021.3.33f1c1/Editor/Data', plugins path 'D:/Unity/2021.3.33f1c1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
diff --git a/JNFrame/ProjectSettings/BurstAotSettings_StandaloneWindows.json b/JNFrame/ProjectSettings/BurstAotSettings_StandaloneWindows.json
new file mode 100644
index 00000000..58cf25f2
--- /dev/null
+++ b/JNFrame/ProjectSettings/BurstAotSettings_StandaloneWindows.json
@@ -0,0 +1,18 @@
+{
+ "MonoBehaviour": {
+ "Version": 4,
+ "EnableBurstCompilation": true,
+ "EnableOptimisations": true,
+ "EnableSafetyChecks": false,
+ "EnableDebugInAllBuilds": false,
+ "DebugDataKind": 1,
+ "EnableArmv9SecurityFeatures": false,
+ "CpuMinTargetX32": 0,
+ "CpuMaxTargetX32": 0,
+ "CpuMinTargetX64": 0,
+ "CpuMaxTargetX64": 0,
+ "CpuTargetsX32": 6,
+ "CpuTargetsX64": 72,
+ "OptimizeFor": 0
+ }
+}
diff --git a/JNFrame/ProjectSettings/EditorBuildSettings.asset b/JNFrame/ProjectSettings/EditorBuildSettings.asset
index dec28e17..91811924 100644
--- a/JNFrame/ProjectSettings/EditorBuildSettings.asset
+++ b/JNFrame/ProjectSettings/EditorBuildSettings.asset
@@ -11,31 +11,37 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Game/Scenes/UIScene.unity
guid: 786aa53c6477525459c2f878d3c43a13
- - enabled: 1
+ - enabled: 0
path: Assets/Game/Scenes/Mode/WorldSceneMode.unity
guid: 9249f4afb3db3c4489d1a29ea88a2f1c
- - enabled: 1
+ - enabled: 0
path: Assets/Game/Scenes/Mode/Example3_Recast_Navmesh1/WorldSync01.unity
guid: 3db087e06073e834f99488917ceb5e74
- - enabled: 1
+ - enabled: 0
path: Assets/Game/Scenes/Mode/Example3_Recast_Navmesh1/WorldSync01_1.unity
guid: b678704b40de4ea4eaa9bc391ff5f803
- - enabled: 1
+ - enabled: 0
path: Assets/Game/Scenes/Mode/Example3_Recast_Navmesh1/JNWorldSync01.unity
guid: e7793c2a31991de4ba4d03f36dc06366
- - enabled: 1
+ - enabled: 0
path: Assets/Game/Scenes/Mode/Example11_RVO/RVOLightweight.unity
guid: 8e0330a3995e1f64baf253a026021f09
- - enabled: 1
+ - enabled: 0
path: Assets/Game/Scenes/Mode/Example11_RVO/GRVO01World.unity
guid: 6601635721611064e92978155e3f0134
- enabled: 0
path: Assets/Game/Scenes/Mode/Example11_RVO/GRVO02World.unity
guid: 20b9deb2a5e66a14bbd648adf2b7b9b2
- - enabled: 0
+ - enabled: 1
path: Assets/Game/Scenes/Mode/Nav/NavDemo1.unity
guid: 60c3109dddb001d4e98de05e7b75c9d0
- - enabled: 1
+ - enabled: 0
path: Assets/Game/Scenes/Mode/RVO/RVODemoMode.unity
guid: 981ee349220c683439f641749b4a1ba5
+ - enabled: 1
+ path: Assets/HPJ Pathfinding Pro/Scenes/Examples/Avoidence Agent.unity
+ guid: 15444fa13fac44f48ae8e71af030b6ac
+ - enabled: 1
+ path: Assets/Game/Scenes/Mode/RVO/RVO2DemoMode.unity
+ guid: 1a09bf58b85932a4a8efb415c3faab8f
m_configObjects: {}
diff --git a/JNFrame/UserSettings/EditorUserSettings.asset b/JNFrame/UserSettings/EditorUserSettings.asset
index 00f10470..1b560158 100644
--- a/JNFrame/UserSettings/EditorUserSettings.asset
+++ b/JNFrame/UserSettings/EditorUserSettings.asset
@@ -21,32 +21,32 @@ EditorUserSettings:
value: 184c
flags: 0
RecentlyUsedSceneGuid-0:
- value: 550157555405505f090a0e7240725b44134e402e297873357a2b4a66e1b93068
+ value: 0650065500505e595c5b0824467b06444f16482b2e7f23652f7d4465b3e26c3b
flags: 0
RecentlyUsedSceneGuid-1:
- value: 520457570405590c5b560e7b41770f461216497a7e7b72687c2b1f65e0b0603d
- flags: 0
- RecentlyUsedSceneGuid-2:
- value: 5304525206500f02085f5a7a41775916454e4872787d71347e7e1e37e1e2676b
- flags: 0
- RecentlyUsedSceneGuid-3:
- value: 5409020704005a585b5a5b7545710a44434e1b782a707168297a1e67b1e1656b
- flags: 0
- RecentlyUsedSceneGuid-4:
- value: 05010d5e06540d0d5d0d5c7141755e44134f19797a7e72642c7d456ab7b3323a
- flags: 0
- RecentlyUsedSceneGuid-5:
- value: 5b54045556050808545759274125094414161e78797b27607f7f4d61b3e66461
- flags: 0
- RecentlyUsedSceneGuid-6:
value: 5507045753065c0c5f5f5a7341730944134e4a737b707765782c4e35b2b1676c
flags: 0
- RecentlyUsedSceneGuid-7:
+ RecentlyUsedSceneGuid-2:
+ value: 05010d5e06540d0d5d0d5c7141755e44134f19797a7e72642c7d456ab7b3323a
+ flags: 0
+ RecentlyUsedSceneGuid-3:
+ value: 5b54045556050808545759274125094414161e78797b27607f7f4d61b3e66461
+ flags: 0
+ RecentlyUsedSceneGuid-4:
value: 5101565f01500b090c5b097446220e4414151c7c787027342b7b1f64e0b9366a
flags: 0
- RecentlyUsedSceneGuid-8:
+ RecentlyUsedSceneGuid-5:
+ value: 5250045f07535c030f56597b43715e44174f1d2c2e7c77652e7a1b32e3e26c3e
+ flags: 0
+ RecentlyUsedSceneGuid-6:
value: 5a09050300065d025f5c5c21467b0c44454e1e7c78797164742b4932b3e2356d
flags: 0
+ RecentlyUsedSceneGuid-7:
+ value: 550157555405505f090a0e7240725b44134e402e297873357a2b4a66e1b93068
+ flags: 0
+ RecentlyUsedSceneGuid-8:
+ value: 5409020704005a585b5a5b7545710a44434e1b782a707168297a1e67b1e1656b
+ flags: 0
RecentlyUsedSceneGuid-9:
value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
flags: 0
diff --git a/JNFrame/UserSettings/Layouts/CurrentMaximizeLayout.dwlt b/JNFrame/UserSettings/Layouts/CurrentMaximizeLayout.dwlt
index 545f9889..3b78e242 100644
--- a/JNFrame/UserSettings/Layouts/CurrentMaximizeLayout.dwlt
+++ b/JNFrame/UserSettings/Layouts/CurrentMaximizeLayout.dwlt
@@ -21,10 +21,10 @@ MonoBehaviour:
y: 30
width: 1920
height: 939
- m_MinSize: {x: 400, y: 100}
+ m_MinSize: {x: 400, y: 200}
m_MaxSize: {x: 32384, y: 16192}
vertical: 0
- controlID: 71
+ controlID: 8632
--- !u!114 &2
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -34,31 +34,336 @@ MonoBehaviour:
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 1
- m_Script: {fileID: 12003, guid: 0000000000000000e000000000000000, type: 0}
+ m_Script: {fileID: 12013, guid: 0000000000000000e000000000000000, type: 0}
m_Name:
m_EditorClassIdentifier:
- m_MinSize: {x: 100, y: 100}
+ m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
m_TitleContent:
- m_Text: "\u63A7\u5236\u53F0"
- m_Image: {fileID: -4327648978806127646, guid: 0000000000000000d000000000000000, type: 0}
+ m_Text: "\u573A\u666F"
+ m_Image: {fileID: 2593428753322112591, guid: 0000000000000000d000000000000000, type: 0}
m_Tooltip:
m_Pos:
serializedVersion: 2
- x: 0
- y: 641
- width: 1498
- height: 350
- m_SerializedDataModeController:
- m_DataMode: 0
- m_PreferredDataMode: 0
- m_SupportedDataModes:
- isAutomatic: 1
+ x: 229
+ y: 73
+ width: 523
+ height: 586
m_ViewDataDictionary: {fileID: 0}
m_OverlayCanvas:
m_LastAppliedPresetName: Default
- m_SaveData: []
+ m_SaveData:
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+ id: Scene View/Camera
+ index: 1
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diff --git a/JNFrame/UserSettings/Layouts/default-2021.dwlt b/JNFrame/UserSettings/Layouts/default-2021.dwlt
index ca2d044c..f4d362ca 100644
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