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https://gitee.com/jisol/jisol-game/
synced 2025-06-26 03:14:47 +00:00
佛系的一天
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@ -26,12 +26,12 @@ import { JAPI, JAPIConfig } from "../../extensions/ngame/assets/ngame/util/JAPI"
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import { AppData } from "./AppData";
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import { AppData } from "./AppData";
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import AppAction from "./AppAction";
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import AppAction from "./AppAction";
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// let APIPath = `http://localhost:8080`
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let APIPath = `http://localhost:8080`
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// let WsPath = `ws://localhost:8080/websocket`
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let WsPath = `ws://localhost:8080/websocket`
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// let APIPath = `http://192.168.1.23:8080`
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// let APIPath = `http://192.168.1.23:8080`
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// let WsPath = `ws://192.168.1.23:8080/websocket`
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// let WsPath = `ws://192.168.1.23:8080/websocket`
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let APIPath = `http://192.168.0.170:8080`
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// let APIPath = `http://192.168.0.170:8080`
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let WsPath = `ws://192.168.0.170:8080/websocket`
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// let WsPath = `ws://192.168.0.170:8080/websocket`
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// let APIPath = `https://api.pet.jisol.cn`
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// let APIPath = `https://api.pet.jisol.cn`
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// let WsPath = `wss://api.pet.jisol.cn/websocket`
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// let WsPath = `wss://api.pet.jisol.cn/websocket`
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@ -51,6 +51,7 @@ export default class PVPAction extends BaseAction {
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//开始PVP
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//开始PVP
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onModePVPStart(info:GPVPStart){
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onModePVPStart(info:GPVPStart){
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console.log("开始PVP",info);
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console.log("开始PVP",info);
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app.layer.Close(GUI.PVPModeMatchView);
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GBattleModeManager.getIns().Open(BattleMode.PVP,true,info);
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GBattleModeManager.getIns().Open(BattleMode.PVP,true,info);
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}
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}
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@ -32,6 +32,11 @@ public class GRefereeAction {
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//最大裁决员数量
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//最大裁决员数量
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public static int MAX = 10;
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public static int MAX = 10;
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//headless位置
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// public static String Headless = "D:\\myproject\\JisolGame\\headless";
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public static String Headless = "D:\\Jisol\\JisolGame\\headless";
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// public static String Headless = "D:\\wwwroot\\pet.jisol.cn\\headless";
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//获取一个空闲的裁决员
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//获取一个空闲的裁决员
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public static GRefereeClient getFreeReferee(){
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public static GRefereeClient getFreeReferee(){
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@ -77,13 +82,15 @@ public class GRefereeAction {
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//生成客户端Id
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//生成客户端Id
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String uuid = IdUtil.simpleUUID();
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String uuid = IdUtil.simpleUUID();
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//创建日志类
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//创建日志类
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Logger log = JLoggerUtil.file(uuid, "D:\\myproject\\JisolGame\\headless\\logger", uuid + ".log");
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Logger log = JLoggerUtil.file(uuid, Headless+"\\logger", uuid + ".log");
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if(Objects.isNull(log)) return;
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if(Objects.isNull(log)) return;
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log.setUseParentHandlers(false);
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Thread thread = new Thread(() -> {
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Thread thread = new Thread(() -> {
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try {
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try {
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Process process = Runtime.getRuntime().exec("cmd /c npm run main", null, new File("D:\\myproject\\JisolGame\\headless"));
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Process process = Runtime.getRuntime().exec("cmd /c npm run main", null, new File(Headless));
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InputStream is = process.getInputStream();
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InputStream is = process.getInputStream();
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InputStreamReader isr = new InputStreamReader(is);
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InputStreamReader isr = new InputStreamReader(is);
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BufferedReader br = new BufferedReader(isr);
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BufferedReader br = new BufferedReader(isr);
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@ -1,7 +1,7 @@
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// const URL = "http://192.168.0.174:7457/web-desktop/web-desktop/index.html"
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// const URL = "http://192.168.0.174:7457/web-desktop/web-desktop/index.html"
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// const express = require("express");
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// const express = require("express");
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// const app = express();
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// const app = express();
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const URL = "http://192.168.0.170:7457/web-desktop/web-desktop-001/index.html"
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const URL = "http://192.168.1.23:7456/web-desktop/web-desktop-001/index.html"
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// const runCocos = () => {
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// const runCocos = () => {
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const { JSDOM,ResourceLoader } = require('jsdom')
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const { JSDOM,ResourceLoader } = require('jsdom')
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