This commit is contained in:
PC-20230316NUNE\Administrator
2024-01-17 00:05:44 +08:00
parent 68e0f81616
commit 8ad2313502
57 changed files with 12231 additions and 2286 deletions

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import { TB } from "../../../config/data/schema";
import GRoleDefault from "../../base/role/GRoleDefault";
import GDefaultMode from "./GDefaultMode";
//角色
export enum GNormalModeEnum{
PLAYER, //玩家
ENEMY, //怪物
}
export default class GNormalModeBase extends GDefaultMode<{},{}>{
//生成宠物
onGenRole(type: GNormalModeEnum,index:number,info:TB.TbGRole):GRoleDefault {
let tactical = this.getInfo(type).tactical;
let pos:Vec2 = this.getInfo(type).tactical.getPosition(index);
if(!pos) return;
let role = instantiate(this.rolePrefab);
let entity = role.getComponent(GRoleDefault);
//初始化
entity.onInit(type,info,tactical,index);
//绑定寻敌
entity.onQueryEunmy = () => {
return this.getEnumy(entity,type);
}
//绑定死亡回调
entity.addKillBackEvent(this.onRoleKillBack.bind(this))
//绑定受击回调
entity.addHitCallback(this.onHitBack.bind(this));
this.addGObject(entity,tactical.getPosition(index));
this.getOnesRole(type).push(entity);
return entity;
}
}