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https://gitee.com/jisol/jisol-game/
synced 2025-09-26 18:26:23 +00:00
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This commit is contained in:
@@ -6,20 +6,18 @@ import { Node } from "cc";
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import { instantiate } from "cc";
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import { TD, app } from "../App";
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import { JNFrameInfo, JNSyncFrameEvent } from "../../../extensions/ngame/assets/ngame/sync/frame/JNSyncFrame";
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import { CCObject } from "cc";
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import { Env, EnvCurrent } from "../Env";
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import { TB } from "../config/data/schema";
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import BattleResource from "../tools/BattleResource";
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import { director } from "cc";
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import { game } from "cc";
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export enum BattleMode{
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//无尽模式
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OnHook = 0,
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OnHook = "OnHook",
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//PVP 模式
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PVP = 1,
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PVP = "PVP",
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//阵营守护
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CampGuardian = 2,
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CampGuardian = "CampGuardian",
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//副本
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GDungeonMode = "GDungeonMode",
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}
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export interface GBattleModeInfo{
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@@ -41,7 +41,7 @@ export default class GPetAttribute extends GAttributeBase{
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if(!baseAttribute[attr.sign] || !grow[attr.sign]) return;
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//计算 累加 ((base * value) * level)
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this.attributes[attr.id] += (baseAttribute[attr.sign] * grow[attr.sign]) * level;
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this.attributes[attr.id] = (baseAttribute[attr.sign] * grow[attr.sign]) * level;
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})
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@@ -125,7 +125,7 @@ export default class GCampGuardianMode extends GBaseMode<{},{}>{
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entity.addKillBackEvent(this.onRoleKillBack.bind(this))
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//添加宠物属性
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entity.onEffectiveValue(new GPetAttribute({
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entity.onEffectiveValues(new GPetAttribute({
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petId:info.id,
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petPlayerId:0,
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petTbId:info.id,
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105
JisolGameCocos/assets/script/battle/modes/GDungeonMode.ts
Normal file
105
JisolGameCocos/assets/script/battle/modes/GDungeonMode.ts
Normal file
@@ -0,0 +1,105 @@
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import { _decorator } from "cc";
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import GBaseMode from "../GBaseMode";
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import { TB, TbGEntity } from "../../config/data/schema";
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import PlayerTacticalData from "../../data/PlayerTacticalData";
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import PlayerPetData from "../../data/PlayerPetData";
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import { TD, app } from "../../App";
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import { GUI } from "../../ui/UIConfig";
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import { GOnHookModePlayerEnum } from "./GOnHookMode";
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import GRoleDefault from "../base/role/GRoleDefault";
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const { ccclass, property } = _decorator;
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//角色
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export enum GDungeonModeEnum{
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PLAYER, //玩家
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ENEMY, //怪物
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}
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/**
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* 副本(默认) 模式
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*/
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@ccclass('GDungeonMode')
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export default class GDungeonMode extends GBaseMode<{},TbGEntity.TDungeon>{
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//生成玩家宠物
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onGenPlayerPet(index:number,petId:number){
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//获取玩家阵容
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let infos = PlayerTacticalData.getIns().getTacticalInfo();
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infos.forEach(petId => {
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//获取要生成的宠物
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let info = PlayerPetData.getIns().petIdQueryPetInfo(petId);
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if(!info){
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app.layer.Open(GUI.Tips,{text:"未拥有当前上阵的宠物"});
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return;
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}
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let role = this.onGenRole(GOnHookModePlayerEnum.PLAYER,index,TD.TbGRole.get(info.petTbId));
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})
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//如果场上有这个宠物则更新阵法位置
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let passRole:GRoleDefault;
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this.playerRoles.forEach(role => {
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if(role.getComponent(GRoleOnHookPlayerExpand).petId == petId)
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passRole = role;
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})
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if(passRole){
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//更新宠物阵法位置
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passRole.tacticalIndex = index;
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return;
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}
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if(!info){
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app.layer.Open(GUI.Tips,{text:"未拥有当前上阵的宠物"});
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return;
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}
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let role = this.onGenRole(GOnHookModePlayerEnum.PLAYER,index,TD.TbGRole.get(info.petTbId));
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//向宠物添加 OnHook 扩展
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let expand = role.node.addComponent(GRoleOnHookPlayerExpand);
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expand.petId = petId;
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//添加宠物属性
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role.onEffectiveValue(GBattleData.getIns().data.getPetAttribute(petId));
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}
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//生成宠物
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onGenRole(type: GOnHookModePlayerEnum,index:number,info:TB.TbGRole):GRoleDefault {
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let tactical = this.getInfo(type).tactical;
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let pos:Vec2 = this.getInfo(type).tactical.getPosition(index);
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if(!pos) return;
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let role = instantiate(this.rolePrefab);
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let entity = role.getComponent(GRoleDefault);
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//初始化
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entity.onInit(type,info,tactical,index);
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//绑定寻敌
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entity.onQueryEunmy = () => {
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return this.getEnumy(entity,type);
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}
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//绑定死亡回调
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entity.addKillBackEvent(this.onRoleKillBack.bind(this))
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//绑定受击回调
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entity.addHitCallback(this.onHitBack.bind(this));
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this.addGObject(entity,tactical.getPosition(index));
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this.getOnesRole(type).push(entity);
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return entity;
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}
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}
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@@ -0,0 +1,44 @@
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import { TB } from "../../../config/data/schema";
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import GRoleDefault from "../../base/role/GRoleDefault";
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import GDefaultMode from "./GDefaultMode";
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//角色
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export enum GNormalModeEnum{
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PLAYER, //玩家
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ENEMY, //怪物
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}
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export default class GNormalModeBase extends GDefaultMode<{},{}>{
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//生成宠物
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onGenRole(type: GNormalModeEnum,index:number,info:TB.TbGRole):GRoleDefault {
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let tactical = this.getInfo(type).tactical;
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let pos:Vec2 = this.getInfo(type).tactical.getPosition(index);
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if(!pos) return;
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let role = instantiate(this.rolePrefab);
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let entity = role.getComponent(GRoleDefault);
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//初始化
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entity.onInit(type,info,tactical,index);
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//绑定寻敌
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entity.onQueryEunmy = () => {
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return this.getEnumy(entity,type);
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}
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//绑定死亡回调
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entity.addKillBackEvent(this.onRoleKillBack.bind(this))
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//绑定受击回调
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entity.addHitCallback(this.onHitBack.bind(this));
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this.addGObject(entity,tactical.getPosition(index));
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this.getOnesRole(type).push(entity);
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return entity;
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}
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}
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@@ -315,63 +315,6 @@ export class TbGResource {
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}
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export namespace TB {
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export class TbGRoleUpLevel {
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constructor(_json_: any) {
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if (_json_.grade === undefined) { throw new Error() }
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this.grade = _json_.grade
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if (_json_.materials === undefined) { throw new Error() }
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{ this.materials = []; for(let _ele of _json_.materials) { let _e; _e = new TbGEntity.TResource(_ele); this.materials.push(_e);}}
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}
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/**
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* 宠物等级
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*/
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readonly grade: number
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/**
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* 消耗的材料
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*/
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readonly materials: TbGEntity.TResource[]
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resolve(tables:Tables)
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{
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}
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}
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}
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export namespace TbGEntity {
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/**
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* 资源信息
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*/
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export class TResource {
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constructor(_json_: any) {
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if (_json_.id === undefined) { throw new Error() }
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this.id = _json_.id
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if (_json_.value === undefined) { throw new Error() }
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this.value = _json_.value
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}
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/**
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* 资源Id
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*/
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readonly id: number
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/**
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* 资源数量
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*/
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readonly value: number
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resolve(tables:Tables)
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{
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}
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}
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}
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export namespace TB {
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export class TbGRoleUpStar {
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@@ -918,6 +861,36 @@ export class TbGRoleEquipQuality {
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}
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export namespace TbGEntity {
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/**
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* 资源信息
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*/
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export class TResource {
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constructor(_json_: any) {
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if (_json_.id === undefined) { throw new Error() }
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this.id = _json_.id
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if (_json_.value === undefined) { throw new Error() }
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this.value = _json_.value
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}
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/**
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* 资源Id
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*/
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readonly id: number
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/**
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* 资源数量
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*/
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readonly value: number
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resolve(tables:Tables)
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{
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}
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}
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}
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export namespace TB {
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export class TbGRoleEquipType {
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@@ -946,13 +919,17 @@ export class TbGRoleEquipType {
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export namespace TB {
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export class TbGSysFuben {
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export class TbGSysDungeon {
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constructor(_json_: any) {
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if (_json_.id === undefined) { throw new Error() }
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this.id = _json_.id
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if (_json_.name === undefined) { throw new Error() }
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this.name = _json_.name
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if (_json_.banner === undefined) { throw new Error() }
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this.banner = _json_.banner
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if (_json_.tigs === undefined) { throw new Error() }
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this.tigs = _json_.tigs
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}
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/**
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@@ -963,6 +940,110 @@ export class TbGSysFuben {
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* 副本名称
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*/
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readonly name: string
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/**
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* 副本封面
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*/
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readonly banner: string
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/**
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* 类标识
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*/
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readonly tigs: string
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resolve(tables:Tables)
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||||
{
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||||
}
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||||
}
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||||
|
||||
}
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||||
|
||||
|
||||
export namespace TB {
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export class TbGSysDungeon160001 {
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||||
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||||
constructor(_json_: any) {
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if (_json_.id === undefined) { throw new Error() }
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this.id = _json_.id
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if (_json_.data === undefined) { throw new Error() }
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this.data = new TbGEntity.TDungeon(_json_.data)
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||||
}
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||||
|
||||
/**
|
||||
* id
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*/
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||||
readonly id: number
|
||||
/**
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||||
* 副本关卡
|
||||
*/
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||||
readonly data: TbGEntity.TDungeon
|
||||
|
||||
resolve(tables:Tables)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
}
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||||
|
||||
|
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export namespace TbGEntity {
|
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/**
|
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* 普通副本信息
|
||||
*/
|
||||
export class TDungeon {
|
||||
|
||||
constructor(_json_: any) {
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||||
if (_json_.level === undefined) { throw new Error() }
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||||
this.level = _json_.level
|
||||
if (_json_.boss === undefined) { throw new Error() }
|
||||
this.boss = _json_.boss
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||||
if (_json_.attributes === undefined) { throw new Error() }
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{ this.attributes = []; for(let _ele of _json_.attributes) { let _e; _e = new TbGEntity.TAttributeValue(_ele); this.attributes.push(_e);}}
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if (_json_.rewards === undefined) { throw new Error() }
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||||
{ this.rewards = []; for(let _ele of _json_.rewards) { let _e; _e = new TbGEntity.TResource(_ele); this.rewards.push(_e);}}
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||||
}
|
||||
|
||||
/**
|
||||
* 副本关卡
|
||||
*/
|
||||
readonly level: number
|
||||
/**
|
||||
* BOSS ID
|
||||
*/
|
||||
readonly boss: number
|
||||
/**
|
||||
* BOSS 属性
|
||||
*/
|
||||
readonly attributes: TbGEntity.TAttributeValue[]
|
||||
/**
|
||||
* 关卡奖励
|
||||
*/
|
||||
readonly rewards: TbGEntity.TResource[]
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||||
|
||||
resolve(tables:Tables)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
export namespace TB {
|
||||
export class TbGSysDungeon160002 {
|
||||
|
||||
constructor(_json_: any) {
|
||||
if (_json_.id === undefined) { throw new Error() }
|
||||
this.id = _json_.id
|
||||
if (_json_.data === undefined) { throw new Error() }
|
||||
this.data = new TbGEntity.TDungeon(_json_.data)
|
||||
}
|
||||
|
||||
/**
|
||||
* id
|
||||
*/
|
||||
readonly id: number
|
||||
/**
|
||||
* 副本关卡
|
||||
*/
|
||||
readonly data: TbGEntity.TDungeon
|
||||
|
||||
resolve(tables:Tables)
|
||||
{
|
||||
@@ -1198,38 +1279,6 @@ export class TbGResource{
|
||||
|
||||
|
||||
|
||||
export class TbGRoleUpLevel{
|
||||
private _dataMap: Map<number, TB.TbGRoleUpLevel>
|
||||
private _dataList: TB.TbGRoleUpLevel[]
|
||||
constructor(_json_: any) {
|
||||
this._dataMap = new Map<number, TB.TbGRoleUpLevel>()
|
||||
this._dataList = []
|
||||
for(var _json2_ of _json_) {
|
||||
let _v: TB.TbGRoleUpLevel
|
||||
_v = new TB.TbGRoleUpLevel(_json2_)
|
||||
this._dataList.push(_v)
|
||||
this._dataMap.set(_v.grade, _v)
|
||||
}
|
||||
}
|
||||
|
||||
getDataMap(): Map<number, TB.TbGRoleUpLevel> { return this._dataMap; }
|
||||
getDataList(): TB.TbGRoleUpLevel[] { return this._dataList; }
|
||||
|
||||
get(key: number): TB.TbGRoleUpLevel | undefined { return this._dataMap.get(key); }
|
||||
|
||||
resolve(tables:Tables)
|
||||
{
|
||||
for(let data of this._dataList)
|
||||
{
|
||||
data.resolve(tables)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
export class TbGRoleUpStar{
|
||||
private _dataMap: Map<number, TB.TbGRoleUpStar>
|
||||
private _dataList: TB.TbGRoleUpStar[]
|
||||
@@ -1646,24 +1695,88 @@ export class TbGRoleEquipType{
|
||||
|
||||
|
||||
|
||||
export class TbGSysFuben{
|
||||
private _dataMap: Map<number, TB.TbGSysFuben>
|
||||
private _dataList: TB.TbGSysFuben[]
|
||||
export class TbGSysDungeon{
|
||||
private _dataMap: Map<number, TB.TbGSysDungeon>
|
||||
private _dataList: TB.TbGSysDungeon[]
|
||||
constructor(_json_: any) {
|
||||
this._dataMap = new Map<number, TB.TbGSysFuben>()
|
||||
this._dataMap = new Map<number, TB.TbGSysDungeon>()
|
||||
this._dataList = []
|
||||
for(var _json2_ of _json_) {
|
||||
let _v: TB.TbGSysFuben
|
||||
_v = new TB.TbGSysFuben(_json2_)
|
||||
let _v: TB.TbGSysDungeon
|
||||
_v = new TB.TbGSysDungeon(_json2_)
|
||||
this._dataList.push(_v)
|
||||
this._dataMap.set(_v.id, _v)
|
||||
}
|
||||
}
|
||||
|
||||
getDataMap(): Map<number, TB.TbGSysFuben> { return this._dataMap; }
|
||||
getDataList(): TB.TbGSysFuben[] { return this._dataList; }
|
||||
getDataMap(): Map<number, TB.TbGSysDungeon> { return this._dataMap; }
|
||||
getDataList(): TB.TbGSysDungeon[] { return this._dataList; }
|
||||
|
||||
get(key: number): TB.TbGSysFuben | undefined { return this._dataMap.get(key); }
|
||||
get(key: number): TB.TbGSysDungeon | undefined { return this._dataMap.get(key); }
|
||||
|
||||
resolve(tables:Tables)
|
||||
{
|
||||
for(let data of this._dataList)
|
||||
{
|
||||
data.resolve(tables)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
export class TbGSysDungeon160001{
|
||||
private _dataMap: Map<number, TB.TbGSysDungeon160001>
|
||||
private _dataList: TB.TbGSysDungeon160001[]
|
||||
constructor(_json_: any) {
|
||||
this._dataMap = new Map<number, TB.TbGSysDungeon160001>()
|
||||
this._dataList = []
|
||||
for(var _json2_ of _json_) {
|
||||
let _v: TB.TbGSysDungeon160001
|
||||
_v = new TB.TbGSysDungeon160001(_json2_)
|
||||
this._dataList.push(_v)
|
||||
this._dataMap.set(_v.id, _v)
|
||||
}
|
||||
}
|
||||
|
||||
getDataMap(): Map<number, TB.TbGSysDungeon160001> { return this._dataMap; }
|
||||
getDataList(): TB.TbGSysDungeon160001[] { return this._dataList; }
|
||||
|
||||
get(key: number): TB.TbGSysDungeon160001 | undefined { return this._dataMap.get(key); }
|
||||
|
||||
resolve(tables:Tables)
|
||||
{
|
||||
for(let data of this._dataList)
|
||||
{
|
||||
data.resolve(tables)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
export class TbGSysDungeon160002{
|
||||
private _dataMap: Map<number, TB.TbGSysDungeon160002>
|
||||
private _dataList: TB.TbGSysDungeon160002[]
|
||||
constructor(_json_: any) {
|
||||
this._dataMap = new Map<number, TB.TbGSysDungeon160002>()
|
||||
this._dataList = []
|
||||
for(var _json2_ of _json_) {
|
||||
let _v: TB.TbGSysDungeon160002
|
||||
_v = new TB.TbGSysDungeon160002(_json2_)
|
||||
this._dataList.push(_v)
|
||||
this._dataMap.set(_v.id, _v)
|
||||
}
|
||||
}
|
||||
|
||||
getDataMap(): Map<number, TB.TbGSysDungeon160002> { return this._dataMap; }
|
||||
getDataList(): TB.TbGSysDungeon160002[] { return this._dataList; }
|
||||
|
||||
get(key: number): TB.TbGSysDungeon160002 | undefined { return this._dataMap.get(key); }
|
||||
|
||||
resolve(tables:Tables)
|
||||
{
|
||||
@@ -1695,8 +1808,6 @@ export class Tables {
|
||||
get TbGOnHookGlobal(): TbGOnHookGlobal { return this._TbGOnHookGlobal;}
|
||||
private _TbGResource: TbGResource
|
||||
get TbGResource(): TbGResource { return this._TbGResource;}
|
||||
private _TbGRoleUpLevel: TbGRoleUpLevel
|
||||
get TbGRoleUpLevel(): TbGRoleUpLevel { return this._TbGRoleUpLevel;}
|
||||
private _TbGRoleUpStar: TbGRoleUpStar
|
||||
get TbGRoleUpStar(): TbGRoleUpStar { return this._TbGRoleUpStar;}
|
||||
private _TbGRoleUpGrow: TbGRoleUpGrow
|
||||
@@ -1723,8 +1834,12 @@ export class Tables {
|
||||
get TbGRoleEquipQuality(): TbGRoleEquipQuality { return this._TbGRoleEquipQuality;}
|
||||
private _TbGRoleEquipType: TbGRoleEquipType
|
||||
get TbGRoleEquipType(): TbGRoleEquipType { return this._TbGRoleEquipType;}
|
||||
private _TbGSysFuben: TbGSysFuben
|
||||
get TbGSysFuben(): TbGSysFuben { return this._TbGSysFuben;}
|
||||
private _TbGSysDungeon: TbGSysDungeon
|
||||
get TbGSysDungeon(): TbGSysDungeon { return this._TbGSysDungeon;}
|
||||
private _TbGSysDungeon160001: TbGSysDungeon160001
|
||||
get TbGSysDungeon160001(): TbGSysDungeon160001 { return this._TbGSysDungeon160001;}
|
||||
private _TbGSysDungeon160002: TbGSysDungeon160002
|
||||
get TbGSysDungeon160002(): TbGSysDungeon160002 { return this._TbGSysDungeon160002;}
|
||||
|
||||
constructor(loader: JsonLoader) {
|
||||
this._TbGGlobal = new TbGGlobal(loader('tbgglobal'))
|
||||
@@ -1734,7 +1849,6 @@ export class Tables {
|
||||
this._TbGMap = new TbGMap(loader('tbgmap'))
|
||||
this._TbGOnHookGlobal = new TbGOnHookGlobal(loader('tbgonhookglobal'))
|
||||
this._TbGResource = new TbGResource(loader('tbgresource'))
|
||||
this._TbGRoleUpLevel = new TbGRoleUpLevel(loader('tbgroleuplevel'))
|
||||
this._TbGRoleUpStar = new TbGRoleUpStar(loader('tbgroleupstar'))
|
||||
this._TbGRoleUpGrow = new TbGRoleUpGrow(loader('tbgroleupgrow'))
|
||||
this._TbSServerInfo = new TbSServerInfo(loader('tbsserverinfo'))
|
||||
@@ -1748,7 +1862,9 @@ export class Tables {
|
||||
this._TbGRoleEquipLevel = new TbGRoleEquipLevel(loader('tbgroleequiplevel'))
|
||||
this._TbGRoleEquipQuality = new TbGRoleEquipQuality(loader('tbgroleequipquality'))
|
||||
this._TbGRoleEquipType = new TbGRoleEquipType(loader('tbgroleequiptype'))
|
||||
this._TbGSysFuben = new TbGSysFuben(loader('tbgsysfuben'))
|
||||
this._TbGSysDungeon = new TbGSysDungeon(loader('tbgsysdungeon'))
|
||||
this._TbGSysDungeon160001 = new TbGSysDungeon160001(loader('tbgsysdungeon160001'))
|
||||
this._TbGSysDungeon160002 = new TbGSysDungeon160002(loader('tbgsysdungeon160002'))
|
||||
|
||||
this._TbGGlobal.resolve(this)
|
||||
this._TbGRole.resolve(this)
|
||||
@@ -1757,7 +1873,6 @@ export class Tables {
|
||||
this._TbGMap.resolve(this)
|
||||
this._TbGOnHookGlobal.resolve(this)
|
||||
this._TbGResource.resolve(this)
|
||||
this._TbGRoleUpLevel.resolve(this)
|
||||
this._TbGRoleUpStar.resolve(this)
|
||||
this._TbGRoleUpGrow.resolve(this)
|
||||
this._TbSServerInfo.resolve(this)
|
||||
@@ -1771,6 +1886,8 @@ export class Tables {
|
||||
this._TbGRoleEquipLevel.resolve(this)
|
||||
this._TbGRoleEquipQuality.resolve(this)
|
||||
this._TbGRoleEquipType.resolve(this)
|
||||
this._TbGSysFuben.resolve(this)
|
||||
this._TbGSysDungeon.resolve(this)
|
||||
this._TbGSysDungeon160001.resolve(this)
|
||||
this._TbGSysDungeon160002.resolve(this)
|
||||
}
|
||||
}
|
||||
|
@@ -89,10 +89,11 @@ export default class PlayerPetData extends BaseData{
|
||||
//刷新返回宠物
|
||||
onUpdateOV(operation:number,resource:PlayerPetOV){
|
||||
|
||||
resource.petLevel = PetEquipData.getIns().getForgingBenchPetLevel(resource.petId);
|
||||
|
||||
//如果没有刷新的宠物 则 返回
|
||||
if(!resource) return;
|
||||
|
||||
resource.petLevel = PetEquipData.getIns().getForgingBenchPetLevel(resource.petId);
|
||||
|
||||
if(operation == ResourceUpdateType.UPDATE){
|
||||
//更新资源
|
||||
|
9
JisolGameCocos/assets/script/ui/Dungeon.meta
Normal file
9
JisolGameCocos/assets/script/ui/Dungeon.meta
Normal file
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "1.2.0",
|
||||
"importer": "directory",
|
||||
"imported": true,
|
||||
"uuid": "a02d7ff0-fe8f-4970-be6d-5d7c6be4c220",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
28
JisolGameCocos/assets/script/ui/Dungeon/DungeonShowItem.ts
Normal file
28
JisolGameCocos/assets/script/ui/Dungeon/DungeonShowItem.ts
Normal file
@@ -0,0 +1,28 @@
|
||||
import { _decorator, Component, Node } from 'cc';
|
||||
import JNScrollViewItem from '../../../../extensions/ngame/assets/ngame/util/components/scrollview/JNScrollViewItem';
|
||||
import { TB } from '../../config/data/schema';
|
||||
import { Label } from 'cc';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('DungeonShowItem')
|
||||
export class DungeonShowItem extends JNScrollViewItem<TB.TbGSysDungeon> {
|
||||
|
||||
//副本名称
|
||||
@property(Label)
|
||||
title:Label;
|
||||
|
||||
onInit(){
|
||||
|
||||
this.onUpdateView();
|
||||
|
||||
}
|
||||
|
||||
onUpdateView(){
|
||||
|
||||
this.title.string = this.data.name;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "337e32c7-5580-4897-925b-19deb6621d34",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
27
JisolGameCocos/assets/script/ui/Dungeon/DungeonView.ts
Normal file
27
JisolGameCocos/assets/script/ui/Dungeon/DungeonView.ts
Normal file
@@ -0,0 +1,27 @@
|
||||
import { _decorator, Component, Node } from 'cc';
|
||||
import { JNGLayerBase } from '../../components/JNComponent';
|
||||
import { TD } from '../../App';
|
||||
import JNScrollView from '../../../../extensions/ngame/assets/ngame/util/components/scrollview/JNScrollView';
|
||||
const { ccclass, property } = _decorator;
|
||||
|
||||
@ccclass('DungeonView')
|
||||
export class DungeonView extends JNGLayerBase {
|
||||
|
||||
@property(JNScrollView)
|
||||
views:JNScrollView
|
||||
|
||||
onJNLoad(data?: any): void {
|
||||
super.onJNLoad(data);
|
||||
this.onUpdateView();
|
||||
}
|
||||
|
||||
onUpdateView(){
|
||||
|
||||
//显示全部副本
|
||||
this.views.refreshData(TD.TbGSysDungeon.getDataList());
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
@@ -0,0 +1,9 @@
|
||||
{
|
||||
"ver": "4.0.23",
|
||||
"importer": "typescript",
|
||||
"imported": true,
|
||||
"uuid": "aa8b9c47-a4d4-49bb-a26e-2b78a7f60d0b",
|
||||
"files": [],
|
||||
"subMetas": {},
|
||||
"userData": {}
|
||||
}
|
@@ -116,6 +116,11 @@ export class MainView extends JNGLayerBase {
|
||||
GOnHookManager.getIns().onNextLevel();
|
||||
}
|
||||
|
||||
//点击进入副本
|
||||
onClickDungeon(){
|
||||
app.layer.Open(GUI.DungeonView);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@@ -25,6 +25,9 @@ export enum GUI{
|
||||
MainOnHookView = "MainOnHookView", //挂机弹窗
|
||||
MapSelectView = "MapSelectView", //地图选择页面
|
||||
|
||||
/** 副本 */
|
||||
DungeonView = "DungeonView", //副本页面
|
||||
|
||||
|
||||
/**宠物 */
|
||||
PetUpStarView = "PetUpStarView", //宠物升星页面
|
||||
@@ -158,6 +161,15 @@ const UINoviceConfig:{ [key: string]: JNLayerInfo; } = {
|
||||
|
||||
}
|
||||
|
||||
//副本页面
|
||||
const UIDungeonConfig:{ [key: string]: JNLayerInfo; } = {
|
||||
[GUI.DungeonView]:{
|
||||
layer:GLayer.Popup,
|
||||
uri: "prefab/ui/副本页面/副本页面",
|
||||
anims:BackOutScale
|
||||
}
|
||||
}
|
||||
|
||||
//游戏模式页面
|
||||
const UIGModeConfig:{ [key: string]: JNLayerInfo; } = {
|
||||
|
||||
@@ -214,6 +226,7 @@ export const UIConfig:{ [key: string]: JNLayerInfo; } = {
|
||||
...UINoviceConfig, //新手引导页面
|
||||
...UIMainConfig, //主页面
|
||||
...UIPetConfig, //宠物页面
|
||||
...UIDungeonConfig, //副本页面
|
||||
...UIGModeConfig, //游戏模式页面
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user