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提交bug 艰难先这样
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@@ -44,7 +44,7 @@ namespace UI
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X = movement.x.ToLFloat(),
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Y = movement.z.ToLFloat(),
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};
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if (App.Game.IsStartGame)
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if (App.Game.IsStartClient)
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{
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App.Game.GetInput<IDPlayer>().MoveVector = vector;
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}
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