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提交bug 艰难先这样
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@@ -58,6 +58,10 @@ namespace JNGame.Sync.Entity
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{
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_id = GetSystem<JNRandomSystem>().NextId();
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}
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else
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{
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GetSystem<JNRandomSystem>().AdaptId(id);
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}
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}
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public abstract JNEntityLookup NewCLookup();
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