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103
JNFrame/Assets/Game/Plugins/Best HTTP/Examples/SampleRoot.cs
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103
JNFrame/Assets/Game/Plugins/Best HTTP/Examples/SampleRoot.cs
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using BestHTTP.Examples.Helpers;
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namespace BestHTTP.Examples
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{
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public class SampleRoot : MonoBehaviour
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{
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#pragma warning disable 0649, 0169
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[Header("Common Properties")]
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public string BaseURL = "https://besthttpwebgldemo.azurewebsites.net";
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[Header("References")]
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[SerializeField]
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private Text _pluginVersion;
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[SerializeField]
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private Dropdown _logLevelDropdown;
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[SerializeField]
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private Text _proxyLabel;
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[SerializeField]
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private InputField _proxyInputField;
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#pragma warning restore
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[SerializeField]
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public List<SampleBase> samples = new List<SampleBase>();
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[HideInInspector]
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public SampleBase selectedExamplePrefab;
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private void Start()
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{
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Application.runInBackground = true;
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this._pluginVersion.text = "Version: " + HTTPManager.UserAgent;
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int logLevel = PlayerPrefs.GetInt("BestHTTP.HTTPManager.Logger.Level", (int)HTTPManager.Logger.Level);
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this._logLevelDropdown.value = logLevel;
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HTTPManager.Logger.Level = (BestHTTP.Logger.Loglevels)logLevel;
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#if (UNITY_WEBGL && !UNITY_EDITOR) || BESTHTTP_DISABLE_PROXY
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this._proxyLabel.gameObject.SetActive(false);
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this._proxyInputField.gameObject.SetActive(false);
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#else
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string proxyURL = PlayerPrefs.GetString("BestHTTP.HTTPManager.Proxy", null);
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if (!string.IsNullOrEmpty(proxyURL))
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{
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try
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{
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HTTPManager.Proxy = new HTTPProxy(new Uri(proxyURL), null, true);
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#if UNITY_2019_1_OR_NEWER
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this._proxyInputField.SetTextWithoutNotify(proxyURL);
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#else
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this._proxyInputField.onEndEdit.RemoveAllListeners();
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this._proxyInputField.text = proxyURL;
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this._proxyInputField.onEndEdit.AddListener(this.OnProxyEditEnd);
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#endif
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}
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catch
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{ }
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}
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else
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HTTPManager.Proxy = null;
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#endif
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#if !BESTHTTP_DISABLE_CACHING
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// Remove too old cache entries.
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BestHTTP.Caching.HTTPCacheService.BeginMaintainence(new BestHTTP.Caching.HTTPCacheMaintananceParams(TimeSpan.FromDays(30), ulong.MaxValue));
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#endif
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}
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public void OnLogLevelChanged(int idx)
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{
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HTTPManager.Logger.Level = (BestHTTP.Logger.Loglevels)idx;
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PlayerPrefs.SetInt("BestHTTP.HTTPManager.Logger.Level", idx);
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}
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public void OnProxyEditEnd(string proxyURL)
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{
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#if (!UNITY_WEBGL || UNITY_EDITOR) && !BESTHTTP_DISABLE_PROXY
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try
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{
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if (string.IsNullOrEmpty(this._proxyInputField.text))
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HTTPManager.Proxy = null;
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else
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HTTPManager.Proxy = new HTTPProxy(new Uri(this._proxyInputField.text), null, true);
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PlayerPrefs.SetString("BestHTTP.HTTPManager.Proxy", this._proxyInputField.text);
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}
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catch
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{ }
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#endif
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}
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}
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}
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