提交无缝数据回滚

This commit is contained in:
PC-20230316NUNE\Administrator
2024-08-23 10:48:19 +08:00
parent 8932528f5e
commit 77db4d7d71
23 changed files with 98 additions and 98 deletions

View File

@@ -70,35 +70,35 @@ namespace Game.JNGFrame.Logic.System
}
//添加避障
public void AddAgent(long id,LVector3 start)
public void AddAgent(ulong id,LVector3 start)
{
Root.AddAgent(id,new RcVec3f(start.x,start.y,start.z));
}
public void AddAgent(long id,LVector3 start,DtCrowdAgentParams agentParams)
public void AddAgent(ulong id,LVector3 start,DtCrowdAgentParams agentParams)
{
Root.AddAgent(id,new RcVec3f(start.x,start.y,start.z),agentParams);
}
//删除避障
public void DelAgent(long id)
public void DelAgent(ulong id)
{
Root.DelAgent(id);
}
//移动避障
public void MoveAgent(long id,LVector3 move)
public void MoveAgent(ulong id,LVector3 move)
{
Root.MoveAgent(id,new RcVec3f(move.x,move.y,move.z));
}
//向量移动避障
public void VectorMoveAgent(long id,LVector2 vector)
public void VectorMoveAgent(ulong id,LVector2 vector)
{
Root.VectorMoveAgent(id,new RcVec3f(vector.x,0,vector.y));
}
//获取避障
public DtCrowdAgent GetAgent(long id)
public DtCrowdAgent GetAgent(ulong id)
{
return Root.GetAgent(id);
}