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提交无缝数据回滚
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@@ -17,7 +17,7 @@ namespace JNGame.Sync.View
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public abstract class ViewData<T> : IViewData where T : ISData
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{
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private Dictionary<long, ViewGameObject> views = new();
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private Dictionary<ulong, ViewGameObject> views = new();
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private SViewSystem root;
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public SViewSystem Root => root;
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@@ -53,7 +53,7 @@ namespace JNGame.Sync.View
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if (isRest)
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{
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List<long> deletes = new List<long>();
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List<ulong> deletes = new List<ulong>();
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foreach (var child in views)
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{
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if (child.Value.Update != Update)
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