提交无缝数据回滚

This commit is contained in:
PC-20230316NUNE\Administrator
2024-08-23 10:48:19 +08:00
parent 8932528f5e
commit 77db4d7d71
23 changed files with 98 additions and 98 deletions

View File

@@ -23,11 +23,11 @@ namespace JNGame.Map.DotRecast
//智能体避障
public DtCrowd Crowd { private set; get; }
private Dictionary<long, DtCrowdAgent> agents;
private Dictionary<ulong, DtCrowdAgent> agents;
public DotRecastRoot(MeshData data)
{
agents = new Dictionary<long, DtCrowdAgent>();
agents = new Dictionary<ulong, DtCrowdAgent>();
//初始化导航数据
InitNavMesh(data);
//初始化避障数据
@@ -103,17 +103,19 @@ namespace JNGame.Map.DotRecast
}
//添加避障
public void AddAgent(long id,RcVec3f start)
public void AddAgent(ulong id,RcVec3f start)
{
DelAgent(id);
agents.Add(id,Crowd.AddAgent(start, GetAgentParams()));
}
public void AddAgent(long id,RcVec3f start,DtCrowdAgentParams agentParams)
public void AddAgent(ulong id,RcVec3f start,DtCrowdAgentParams agentParams)
{
DelAgent(id);
agents.Add(id,Crowd.AddAgent(start, agentParams));
}
//添加避障
public void DelAgent(long id)
public void DelAgent(ulong id)
{
if (agents.ContainsKey(id))
{
@@ -123,7 +125,7 @@ namespace JNGame.Map.DotRecast
}
//移动避障
public void MoveAgent(long id,RcVec3f move)
public void MoveAgent(ulong id,RcVec3f move)
{
DtCrowdAgent agent = agents[id];
@@ -133,14 +135,14 @@ namespace JNGame.Map.DotRecast
}
//向量移动避障
public void VectorMoveAgent(long id,RcVec3f vector)
public void VectorMoveAgent(ulong id,RcVec3f vector)
{
DtCrowdAgent agent = agents[id];
Crowd.RequestMoveVelocity(agent,vector);
}
//获取避障
public DtCrowdAgent GetAgent(long id)
public DtCrowdAgent GetAgent(ulong id)
{
return agents[id];
}