diff --git a/JisolGameCocos/assets/resources/12.txt b/JisolGameCocos/assets/resources/12.txt deleted file mode 100644 index 00a8a689..00000000 --- a/JisolGameCocos/assets/resources/12.txt +++ /dev/null @@ -1,158 +0,0 @@ -1 播放动画-1- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-2- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-3- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-4- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-5- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-6- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-7- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-9- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-10- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-5- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 29 播放动画-6- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 29 播放动画-12- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:125 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GFSMAnimBase.ts:125 undefined 播放动画-1- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-2- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-3- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-7- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-8- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-9- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:125 undefined 播放动画-4- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-10- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -2GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GFSMAnimBase.ts:125 undefined 播放动画-2- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 101 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 101 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 102 播放动画-7- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 undefined 播放动画-1- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-6- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GFSMAnimBase.ts:125 115 播放动画-3- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GFSMAnimBase.ts:125 undefined 播放动画-1- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 119 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:125 undefined 播放动画-9- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 undefined 播放动画-6- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-12- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[11] onAttack 5 -GFSMAnimBase.ts:125 undefined 播放动画-8- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[11] onAttack 5 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[8] onAttack 5 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[8] onAttack 5 -GFSMAnimBase.ts:125 undefined 播放动画-5- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 168 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GFSMAnimBase.ts:125 undefined 播放动画-8- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[8] onAttack 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -2GRoleDefault.ts:117 播放动画[11] onAttack 6 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[8] onAttack 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[8] onAttack 6 -GFSMAnimBase.ts:125 undefined 播放动画-6- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 undefined 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[11] onAttack 4 -GFSMAnimBase.ts:125 216 播放动画-4- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 undefined 播放动画-10- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-12- {title: '等待', isLoop: true, animName: 'std', mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-10- {title: '等待', isLoop: true, animName: 'std', mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-11- {title: '等待', isLoop: true, animName: 'std', mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-8- {title: '等待', isLoop: true, animName: 'std', mixs: Array(2), to: Array(3), …} \ No newline at end of file diff --git a/JisolGameCocos/assets/resources/12.txt.meta b/JisolGameCocos/assets/resources/12.txt.meta deleted file mode 100644 index bf32c654..00000000 --- a/JisolGameCocos/assets/resources/12.txt.meta +++ /dev/null @@ -1,11 +0,0 @@ -{ - "ver": "1.0.2", - "importer": "text", - "imported": true, - "uuid": "aa8a78cc-e890-455c-8ca8-f0ab5fece55f", - "files": [ - ".json" - ], - "subMetas": {}, - "userData": {} -} diff --git a/JisolGameCocos/assets/resources/33.txt b/JisolGameCocos/assets/resources/33.txt deleted file mode 100644 index 783bfed0..00000000 --- a/JisolGameCocos/assets/resources/33.txt +++ /dev/null @@ -1,156 +0,0 @@ -1 播放动画-1- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-2- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-3- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-4- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-5- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-6- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-7- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-9- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-10- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 1 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-5- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 29 播放动画-6- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 29 播放动画-12- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:125 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GFSMAnimBase.ts:125 undefined 播放动画-1- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-2- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-3- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-7- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-8- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-9- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:125 undefined 播放动画-4- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-10- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -2GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GFSMAnimBase.ts:125 undefined 播放动画-2- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 101 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 101 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 102 播放动画-7- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 undefined 播放动画-1- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-6- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GFSMAnimBase.ts:125 115 播放动画-1- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 115 播放动画-3- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 undefined 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:125 undefined 播放动画-9- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 undefined 播放动画-12- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-6- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GRoleDefault.ts:117 播放动画[11] onAttack 5 -GFSMAnimBase.ts:125 undefined 播放动画-8- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[11] onAttack 5 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[8] onAttack 5 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[8] onAttack 5 -GFSMAnimBase.ts:125 undefined 播放动画-5- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 168 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GFSMAnimBase.ts:125 undefined 播放动画-8- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -2GRoleDefault.ts:117 播放动画[11] onAttack 6 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -2GRoleDefault.ts:117 播放动画[11] onAttack 6 -GFSMAnimBase.ts:125 221 播放动画-6- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GFSMAnimBase.ts:125 undefined 播放动画-4- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 undefined 播放动画-10- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:125 226 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 226 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 undefined 播放动画-12- {title: '等待', isLoop: true, animName: 'std', mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:125 292 播放动画-11- {title: '等待', isLoop: true, animName: 'std', mixs: Array(2), to: Array(3), …} \ No newline at end of file diff --git a/JisolGameCocos/assets/resources/33.txt.meta b/JisolGameCocos/assets/resources/33.txt.meta deleted file mode 100644 index c51678d3..00000000 --- a/JisolGameCocos/assets/resources/33.txt.meta +++ /dev/null @@ -1,11 +0,0 @@ -{ - "ver": "1.0.2", - "importer": "text", - "imported": true, - "uuid": "987c7c4a-057a-454a-85f4-772f5c3a6935", - "files": [ - ".json" - ], - "subMetas": {}, - "userData": {} -} diff --git a/JisolGameCocos/assets/resources/331.txt b/JisolGameCocos/assets/resources/331.txt deleted file mode 100644 index ae64a8d2..00000000 --- a/JisolGameCocos/assets/resources/331.txt +++ /dev/null @@ -1,156 +0,0 @@ -1 播放动画-1- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-2- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-3- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-4- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-5- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-6- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-7- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-9- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-10- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-5- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 29 播放动画-6- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 29 播放动画-12- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:154 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GFSMAnimBase.ts:154 undefined 播放动画-1- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-2- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-3- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-7- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-8- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-9- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:154 undefined 播放动画-4- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-10- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -2GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GFSMAnimBase.ts:154 undefined 播放动画-2- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 101 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 101 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 102 播放动画-7- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 undefined 播放动画-1- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-6- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GFSMAnimBase.ts:154 115 播放动画-1- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 115 播放动画-3- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 undefined 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:154 undefined 播放动画-9- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 undefined 播放动画-12- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-6- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GRoleDefault.ts:117 播放动画[11] onAttack 5 -GFSMAnimBase.ts:154 undefined 播放动画-8- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[11] onAttack 5 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[8] onAttack 5 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[8] onAttack 5 -GFSMAnimBase.ts:154 undefined 播放动画-5- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 168 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GFSMAnimBase.ts:154 undefined 播放动画-8- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -2GRoleDefault.ts:117 播放动画[11] onAttack 6 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -2GRoleDefault.ts:117 播放动画[11] onAttack 6 -GFSMAnimBase.ts:154 221 播放动画-6- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GFSMAnimBase.ts:154 undefined 播放动画-4- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 undefined 播放动画-10- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 226 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 226 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-12- {title: '等待', isLoop: true, animName: 'std', mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 292 播放动画-11- {title: '等待', isLoop: true, animName: 'std', mixs: Array(2), to: Array(3), …} \ No newline at end of file diff --git a/JisolGameCocos/assets/resources/331.txt.meta b/JisolGameCocos/assets/resources/331.txt.meta deleted file mode 100644 index 55be04a6..00000000 --- a/JisolGameCocos/assets/resources/331.txt.meta +++ /dev/null @@ -1,11 +0,0 @@ -{ - "ver": "1.0.2", - "importer": "text", - "imported": true, - "uuid": "2201bceb-a177-49c8-91e5-65399342de88", - "files": [ - ".json" - ], - "subMetas": {}, - "userData": {} -} diff --git a/JisolGameCocos/assets/resources/332.txt b/JisolGameCocos/assets/resources/332.txt deleted file mode 100644 index ae64a8d2..00000000 --- a/JisolGameCocos/assets/resources/332.txt +++ /dev/null @@ -1,156 +0,0 @@ -1 播放动画-1- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-2- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-3- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-4- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-5- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-6- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-7- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-9- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-10- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 1 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-5- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 29 播放动画-6- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 29 播放动画-12- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:154 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GFSMAnimBase.ts:154 undefined 播放动画-1- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-2- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-3- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-7- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-8- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-9- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:154 undefined 播放动画-4- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-10- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[1] onAttack 7 -GRoleDefault.ts:117 播放动画[2] onAttack 8 -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[7] onAttack 1 -GRoleDefault.ts:117 播放动画[8] onAttack 2 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -2GRoleDefault.ts:117 播放动画[11] onAttack 2 -GRoleDefault.ts:117 播放动画[6] onAttack 7 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 7 -GRoleDefault.ts:117 播放动画[12] onAttack 1 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 1 -GFSMAnimBase.ts:154 undefined 播放动画-2- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 101 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 101 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 102 播放动画-7- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 undefined 播放动画-1- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-6- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[3] onAttack 9 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 3 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[9] onAttack 3 -GFSMAnimBase.ts:154 115 播放动画-1- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 115 播放动画-3- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 undefined 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 9 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GFSMAnimBase.ts:154 undefined 播放动画-9- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 undefined 播放动画-12- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-6- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[5] onAttack 8 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 5 8 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GRoleDefault.ts:117 播放动画[11] onAttack 5 -GFSMAnimBase.ts:154 undefined 播放动画-8- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[11] onAttack 5 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[8] onAttack 5 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[8] onAttack 5 -GFSMAnimBase.ts:154 undefined 播放动画-5- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 168 播放动画-8- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GFSMAnimBase.ts:154 undefined 播放动画-8- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 undefined 播放动画-11- {title: '攻击', animName: 'atk', isLoop: true, mixs: Array(2), to: Array(3), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -2GRoleDefault.ts:117 播放动画[11] onAttack 6 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GRoleDefault.ts:117 播放动画[12] onAttack 6 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 12 6 -GRoleDefault.ts:117 播放动画[6] onAttack 12 -GAttackParabolicBangRemote.ts:43 播放动画[GAttackParabolicRemote] 6 12 -2GRoleDefault.ts:117 播放动画[11] onAttack 6 -GFSMAnimBase.ts:154 221 播放动画-6- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GRoleDefault.ts:117 播放动画[4] onAttack 10 -GRoleDefault.ts:117 播放动画[10] onAttack 4 -GFSMAnimBase.ts:154 undefined 播放动画-4- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 undefined 播放动画-10- {title: '死亡', animName: 'jifei', isLoop: true, mixs: Array(2), ifTo: Array(0), …} -GFSMAnimBase.ts:154 226 播放动画-11- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 226 播放动画-12- {title: '移动', animName: 'walk', isLoop: true, mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 undefined 播放动画-12- {title: '等待', isLoop: true, animName: 'std', mixs: Array(2), to: Array(3), …} -GFSMAnimBase.ts:154 292 播放动画-11- {title: '等待', isLoop: true, animName: 'std', mixs: Array(2), to: Array(3), …} \ No newline at end of file diff --git a/JisolGameCocos/assets/resources/332.txt.meta b/JisolGameCocos/assets/resources/332.txt.meta deleted file mode 100644 index 53990bf8..00000000 --- a/JisolGameCocos/assets/resources/332.txt.meta +++ /dev/null @@ -1,11 +0,0 @@ -{ - "ver": "1.0.2", - "importer": "text", - "imported": true, - "uuid": "3573cc27-514e-49fc-91ef-510f3fca6aab", - "files": [ - ".json" - ], - "subMetas": {}, - "userData": {} -} diff --git a/JisolGameCocos/assets/resources/prefab/ui/常用预制体/阵法/阵法节点.prefab b/JisolGameCocos/assets/resources/prefab/ui/常用预制体/阵法/阵法节点.prefab index 1e3de58d..ebb1c1aa 100644 --- a/JisolGameCocos/assets/resources/prefab/ui/常用预制体/阵法/阵法节点.prefab +++ b/JisolGameCocos/assets/resources/prefab/ui/常用预制体/阵法/阵法节点.prefab @@ -27,9 +27,6 @@ ], "_active": true, "_components": [ - { - "__id__": 24 - }, { "__id__": 26 }, @@ -37,14 +34,17 @@ "__id__": 28 }, { - "__id__": 32 + "__id__": 30 }, { - "__id__": 30 + "__id__": 34 + }, + { + "__id__": 32 } ], "_prefab": { - "__id__": 35 + "__id__": 37 }, "_lpos": { "__type__": "cc.Vec3", @@ -348,11 +348,11 @@ "_active": true, "_components": [ { - "__id__": 21 + "__id__": 23 } ], "_prefab": { - "__id__": 23 + "__id__": 25 }, "_lpos": { "__type__": "cc.Vec3", @@ -385,137 +385,115 @@ }, { "__type__": "cc.Node", - "_name": "spine", "_objFlags": 0, - "__editorExtras__": {}, "_parent": { "__id__": 14 }, - "_children": [], - "_active": true, - "_components": [ - { - "__id__": 16 - }, + "_prefab": { + "__id__": 16 + }, + "__editorExtras__": {} + }, + { + "__type__": "cc.PrefabInfo", + "root": { + "__id__": 15 + }, + "asset": { + "__uuid__": "ef1f320e-328a-41c9-bfdc-ad17d402e14f", + "__expectedType__": "cc.Prefab" + }, + "fileId": "02c3tqHwFAbp7zhkA22zq9", + "instance": { + "__id__": 17 + }, + "targetOverrides": null + }, + { + "__type__": "cc.PrefabInstance", + "fileId": "2cKGuBsmpOdL+zCHLA4m9m", + "prefabRootNode": { + "__id__": 1 + }, + "mountedChildren": [], + "mountedComponents": [], + "propertyOverrides": [ { "__id__": 18 + }, + { + "__id__": 20 + }, + { + "__id__": 21 + }, + { + "__id__": 22 } ], - "_prefab": { - "__id__": 20 + "removedComponents": [] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 19 }, - "_lpos": { + "propertyPath": [ + "_name" + ], + "value": "宠物ICON" + }, + { + "__type__": "cc.TargetInfo", + "localID": [ + "02c3tqHwFAbp7zhkA22zq9" + ] + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 19 + }, + "propertyPath": [ + "_lpos" + ], + "value": { "__type__": "cc.Vec3", "x": 0, - "y": -35.47, + "y": 0, "z": 0 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 19 }, - "_lrot": { + "propertyPath": [ + "_lrot" + ], + "value": { "__type__": "cc.Quat", "x": 0, "y": 0, "z": 0, "w": 1 + } + }, + { + "__type__": "CCPropertyOverrideInfo", + "targetInfo": { + "__id__": 19 }, - "_lscale": { - "__type__": "cc.Vec3", - "x": 0.8, - "y": 0.8, - "z": 1 - }, - "_mobility": 0, - "_layer": 33554432, - "_euler": { + "propertyPath": [ + "_euler" + ], + "value": { "__type__": "cc.Vec3", "x": 0, "y": 0, "z": 0 - }, - "_id": "" - }, - { - "__type__": "cc.UITransform", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 15 - }, - "_enabled": true, - "__prefab": { - "__id__": 17 - }, - "_contentSize": { - "__type__": "cc.Size", - "width": 100, - "height": 100 - }, - "_anchorPoint": { - "__type__": "cc.Vec2", - "x": 0.5, - "y": 0.5 - }, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "65I6WOBWVCLrW6iywP48T/" - }, - { - "__type__": "sp.Skeleton", - "_name": "", - "_objFlags": 0, - "__editorExtras__": {}, - "node": { - "__id__": 15 - }, - "_enabled": true, - "__prefab": { - "__id__": 19 - }, - "_customMaterial": null, - "_srcBlendFactor": 2, - "_dstBlendFactor": 4, - "_color": { - "__type__": "cc.Color", - "r": 255, - "g": 255, - "b": 255, - "a": 255 - }, - "_skeletonData": null, - "defaultSkin": "", - "defaultAnimation": "", - "_premultipliedAlpha": true, - "_timeScale": 1, - "_preCacheMode": -1, - "_cacheMode": 0, - "_defaultCacheMode": 0, - "_sockets": [], - "_useTint": false, - "_debugMesh": false, - "_debugBones": false, - "_debugSlots": false, - "_enableBatch": false, - "loop": true, - "_id": "" - }, - { - "__type__": "cc.CompPrefabInfo", - "fileId": "0f1OnVOdxOHpmwVY/VyzDJ" - }, - { - "__type__": "cc.PrefabInfo", - "root": { - "__id__": 1 - }, - "asset": { - "__id__": 0 - }, - "fileId": "76QA5Y2AxFN7Jjq4/IKsPA", - "instance": null, - "targetOverrides": null, - "nestedPrefabInstanceRoots": null + } }, { "__type__": "cc.UITransform", @@ -527,7 +505,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 22 + "__id__": 24 }, "_contentSize": { "__type__": "cc.Size", @@ -568,7 +546,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 25 + "__id__": 27 }, "_contentSize": { "__type__": "cc.Size", @@ -596,7 +574,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 27 + "__id__": 29 }, "_customMaterial": null, "_srcBlendFactor": 2, @@ -641,7 +619,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 29 + "__id__": 31 }, "noPet": { "__id__": 2 @@ -649,8 +627,9 @@ "havePet": { "__id__": 14 }, + "petIcon": null, "drag": { - "__id__": 30 + "__id__": 32 }, "_id": "" }, @@ -668,7 +647,7 @@ }, "_enabled": true, "__prefab": { - "__id__": 31 + "__id__": 33 }, "_id": "" }, @@ -686,11 +665,11 @@ }, "_enabled": true, "__prefab": { - "__id__": 33 + "__id__": 35 }, "clickEvents": [ { - "__id__": 34 + "__id__": 36 } ], "_interactable": true, @@ -756,6 +735,37 @@ }, "fileId": "f15AW5eMVEKKgrwPWb2eZo", "instance": null, - "targetOverrides": null + "targetOverrides": [ + { + "__id__": 38 + } + ], + "nestedPrefabInstanceRoots": [ + { + "__id__": 15 + } + ] + }, + { + "__type__": "cc.TargetOverrideInfo", + "source": { + "__id__": 30 + }, + "sourceInfo": null, + "propertyPath": [ + "petIcon" + ], + "target": { + "__id__": 15 + }, + "targetInfo": { + "__id__": 39 + } + }, + { + "__type__": "cc.TargetInfo", + "localID": [ + "a8v6Wyt6FBsbms2ouS3gEa" + ] } ] \ No newline at end of file diff --git a/JisolGameCocos/assets/script/App.ts b/JisolGameCocos/assets/script/App.ts index d77b1e14..5f7ad4ac 100644 --- a/JisolGameCocos/assets/script/App.ts +++ b/JisolGameCocos/assets/script/App.ts @@ -26,12 +26,12 @@ import { JAPI, JAPIConfig } from "../../extensions/ngame/assets/ngame/util/JAPI" import { AppData } from "./AppData"; import AppAction from "./AppAction"; -let APIPath = `http://localhost:8080` -let WsPath = `ws://localhost:8080/websocket` +// let APIPath = `http://localhost:8080` +// let WsPath = `ws://localhost:8080/websocket` // let APIPath = `http://192.168.1.23:8080` // let WsPath = `ws://192.168.1.23:8080/websocket` -// let APIPath = `http://192.168.0.170:8080` -// let WsPath = `ws://192.168.0.170:8080/websocket` +let APIPath = `http://192.168.0.113:8080` +let WsPath = `ws://192.168.0.113:8080/websocket` // let APIPath = `https://api.pet.jisol.cn` // let WsPath = `wss://api.pet.jisol.cn/websocket` @@ -47,7 +47,7 @@ class JNGSocket extends JNSocket{ this.on(GAction.TOKEN_EXPIRED,this.onTokenExpired.bind(this)); await super.onInit(); } - public url():Promise { + public async url():Promise { return new Promise(resolve => { //获取Token let token = StorageData.get(StorageEnum.Token); diff --git a/JisolGameCocos/assets/script/consts/API.ts b/JisolGameCocos/assets/script/consts/API.ts index c1f1d516..acb02b97 100644 --- a/JisolGameCocos/assets/script/consts/API.ts +++ b/JisolGameCocos/assets/script/consts/API.ts @@ -86,6 +86,7 @@ export interface ResourceOV{ playerId:number; //玩家Id resourceTbId:number; //资源配置表Id resourceValue:number; //资源数量 + version:number; //版本号 } export const API = { diff --git a/JisolGameCocos/assets/script/data/ResourceData.ts b/JisolGameCocos/assets/script/data/ResourceData.ts index 6e50cfc4..7a48a85d 100644 --- a/JisolGameCocos/assets/script/data/ResourceData.ts +++ b/JisolGameCocos/assets/script/data/ResourceData.ts @@ -24,6 +24,9 @@ export default class ResourceData extends BaseData{ //资源数据 {资源Id:资源数量} data:{[key:number]:number} = {}; + //资源更新的版本号 + versions:{[key:number]:number} = {}; + //初始化 async onInit() { await this.onUpdateResource(); @@ -47,6 +50,16 @@ export default class ResourceData extends BaseData{ return this.data[type] || 0; } + //更新资源 + onResource(resource:ResourceOV){ + let version = this.versions[resource.resourceTbId] || 0; + if(resource.version >= version){ + version = this.versions[resource.resourceTbId] = resource.version; + this.data[resource.resourceTbId] = resource.resourceValue; + app.event.emit(ResourceEvent.UPDATE,this.data[resource.resourceTbId]) + } + } + //刷新返回资源 onUpdateOV(operation:number,resource:ResourceOV){ @@ -54,9 +67,7 @@ export default class ResourceData extends BaseData{ if(!resource) return; if(operation == ResourceUpdateType.UPDATE){ - //更新资源 - this.data[resource.resourceTbId] = resource.resourceValue; - app.event.emit(ResourceEvent.UPDATE) + this.onResource(resource); } } diff --git a/JisolGameCocos/assets/script/ui/Consts/Tactical/PlayerTacticalItem.ts b/JisolGameCocos/assets/script/ui/Consts/Tactical/PlayerTacticalItem.ts index 9ffddc03..95aace39 100644 --- a/JisolGameCocos/assets/script/ui/Consts/Tactical/PlayerTacticalItem.ts +++ b/JisolGameCocos/assets/script/ui/Consts/Tactical/PlayerTacticalItem.ts @@ -9,6 +9,7 @@ import { Vec3 } from 'cc'; import { NodeEventType } from 'cc'; import { EventTouch } from 'cc'; import JNodeDrag from '../../../../../extensions/ngame/assets/ngame/util/components/JNodeDrag'; +import { PetIcon } from '../Pet/PetIcon'; const { ccclass, property } = _decorator; @ccclass('PlayerTacticalItem') @@ -25,6 +26,10 @@ export class PlayerTacticalItem extends Component { @property(Node) havePet:Node; + //宠物节点 + @property(PetIcon) + petIcon:PetIcon; + //拖拽 @property(JNodeDrag) drag:JNodeDrag; @@ -66,12 +71,10 @@ export class PlayerTacticalItem extends Component { //更新宠物信息 onUpdatePetView(){ - let spine = this.havePet.getComponentInChildren(sp.Skeleton); //获取宠物信息 let info = PlayerPetData.getIns().petIdQueryPetInfo(this.petId); - spine.skeletonData = app.battleRes.roleSpine[info.petTbId]; - spine.setAnimation(0,UIPetAnim.std,true); - + this.petIcon.set(info); + } //打开选择阵法宠物 diff --git a/JisolGameCocos/extensions/ngame b/JisolGameCocos/extensions/ngame index b1ff668c..306bd4b5 160000 --- a/JisolGameCocos/extensions/ngame +++ b/JisolGameCocos/extensions/ngame @@ -1 +1 @@ -Subproject commit b1ff668cfa5f73ab924bf16904c77cac17817961 +Subproject commit 306bd4b593b9164f095ea6abaf291294cc23359f diff --git a/JisolGameCocos/settings/v2/packages/engine.json b/JisolGameCocos/settings/v2/packages/engine.json index e020168a..5eecf89d 100644 --- a/JisolGameCocos/settings/v2/packages/engine.json +++ b/JisolGameCocos/settings/v2/packages/engine.json @@ -95,7 +95,7 @@ "_value": true }, "websocket": { - "_value": false + "_value": true }, "websocket-server": { "_value": false @@ -118,10 +118,10 @@ "marionette": { "_value": false }, - "custom-pipeline": { + "procedural-animation": { "_value": false }, - "procedural-animation": { + "custom-pipeline": { "_value": false } }, @@ -142,6 +142,7 @@ "tween", "ui", "video", + "websocket", "webview" ], "noDeprecatedFeatures": { diff --git a/JisolGameServer/Main/src/main/java/cn/jisol/game/controller/game/GPlayerPetController.java b/JisolGameServer/Main/src/main/java/cn/jisol/game/controller/game/GPlayerPetController.java index 64780203..b0e0fb7c 100644 --- a/JisolGameServer/Main/src/main/java/cn/jisol/game/controller/game/GPlayerPetController.java +++ b/JisolGameServer/Main/src/main/java/cn/jisol/game/controller/game/GPlayerPetController.java @@ -146,6 +146,13 @@ public class GPlayerPetController { TbGRoleUpLevel resource = TD.DATA.getTbGRoleUpLevel().get(pet.getPetLevel() + 1); + if(Objects.isNull(resource)) return NewsResource.onFail("无法升级"); + + //星级不够则 无法升级 + if(pet.getPetStar() * 10 <= pet.getPetLevel()){ + return NewsResource.onFail("突破星级 可升级"); + } + //扣除玩家材料 for (int i = 0; i < resource.materials.length; i++) { TResource res = resource.materials[i]; diff --git a/JisolGameServer/Main/src/main/java/cn/jisol/game/service/impl/ResourceServiceImpl.java b/JisolGameServer/Main/src/main/java/cn/jisol/game/service/impl/ResourceServiceImpl.java index d4958ad1..371ccd08 100644 --- a/JisolGameServer/Main/src/main/java/cn/jisol/game/service/impl/ResourceServiceImpl.java +++ b/JisolGameServer/Main/src/main/java/cn/jisol/game/service/impl/ResourceServiceImpl.java @@ -47,7 +47,7 @@ public class ResourceServiceImpl extends ServiceImpl i Wrappers.lambdaUpdate(Resource.class) .eq(Resource::getPlayerId, playerId) //玩家 .eq(Resource::getResourceTbId, type) //资源 - .setSql("resource_value = resource_value + "+value) + .setSql("version = version + 1,resource_value = resource_value + "+value) )){ //添加资源 res.setResourceValue(res.getResourceValue() + value);