diff --git a/DataTables/Datas/__tables__.xlsx b/DataTables/Datas/__tables__.xlsx index d883e132..cfa5ff01 100644 Binary files a/DataTables/Datas/__tables__.xlsx and b/DataTables/Datas/__tables__.xlsx differ diff --git a/DataTables/Datas/战斗/属性.xlsx b/DataTables/Datas/战斗/角色/属性/属性.xlsx similarity index 100% rename from DataTables/Datas/战斗/属性.xlsx rename to DataTables/Datas/战斗/角色/属性/属性.xlsx diff --git a/DataTables/Datas/战斗/角色/角色初始属性.xlsx b/DataTables/Datas/战斗/角色/属性/角色初始属性.xlsx similarity index 100% rename from DataTables/Datas/战斗/角色/角色初始属性.xlsx rename to DataTables/Datas/战斗/角色/属性/角色初始属性.xlsx diff --git a/DataTables/Datas/战斗/角色/属性/角色属性成长.xlsx b/DataTables/Datas/战斗/角色/属性/角色属性成长.xlsx new file mode 100644 index 00000000..3af99a73 Binary files /dev/null and b/DataTables/Datas/战斗/角色/属性/角色属性成长.xlsx differ diff --git a/JisolGameCocos/assets/resources/UICanvas.prefab b/JisolGameCocos/assets/resources/UICanvas.prefab index 9cc79b76..b432c53d 100644 --- a/JisolGameCocos/assets/resources/UICanvas.prefab +++ b/JisolGameCocos/assets/resources/UICanvas.prefab @@ -81,7 +81,7 @@ "__id__": 1 }, "_children": [], - "_active": true, + "_active": false, "_components": [ { "__id__": 3 diff --git a/JisolGameCocos/assets/resources/WorldCanvas.prefab b/JisolGameCocos/assets/resources/WorldCanvas.prefab index 1ed2a865..09549974 100644 --- a/JisolGameCocos/assets/resources/WorldCanvas.prefab +++ b/JisolGameCocos/assets/resources/WorldCanvas.prefab @@ -157,10 +157,7 @@ "_iso": 0, "_screenScale": 1, "_visibility": 1073741825, - "_targetTexture": { - "__uuid__": "a0d1e275-5512-493e-8e15-7d2db8beb48e", - "__expectedType__": "cc.RenderTexture" - }, + "_targetTexture": null, "_postProcess": null, "_usePostProcess": false, "_cameraType": -1, diff --git a/JisolGameCocos/assets/resources/prefab/battle/role/GRoleDefault.prefab b/JisolGameCocos/assets/resources/prefab/battle/role/GRoleDefault.prefab index 8ea6295c..08a2124e 100644 --- a/JisolGameCocos/assets/resources/prefab/battle/role/GRoleDefault.prefab +++ b/JisolGameCocos/assets/resources/prefab/battle/role/GRoleDefault.prefab @@ -3,6 +3,7 @@ "__type__": "cc.Prefab", "_name": "GRoleDefault", "_objFlags": 0, + "__editorExtras__": {}, "_native": "", "data": { "__id__": 1 @@ -729,21 +730,21 @@ "b": 255, "a": 255 }, - "loop": true, + "_skeletonData": null, + "defaultSkin": "", + "defaultAnimation": "", + "_premultipliedAlpha": true, "_timeScale": 1, - "_useTint": false, "_preCacheMode": 0, "_cacheMode": 0, "_defaultCacheMode": 0, + "_sockets": [], + "_useTint": false, + "_debugMesh": false, "_debugBones": false, "_debugSlots": false, - "_skeletonData": null, - "_premultipliedAlpha": true, - "defaultSkin": "", - "defaultAnimation": "", "_enableBatch": false, - "_sockets": [], - "_debugMesh": false, + "loop": true, "_id": "" }, { @@ -788,6 +789,7 @@ "__type__": "276817jnQlKBr5eca8EUxm4", "_name": "", "_objFlags": 0, + "__editorExtras__": {}, "node": { "__id__": 1 }, diff --git a/JisolGameCocos/assets/script/battle/base/role/GRoleBase.ts b/JisolGameCocos/assets/script/battle/base/role/GRoleBase.ts index 4618cadc..d731e1ab 100644 --- a/JisolGameCocos/assets/script/battle/base/role/GRoleBase.ts +++ b/JisolGameCocos/assets/script/battle/base/role/GRoleBase.ts @@ -19,6 +19,8 @@ export default abstract class GRoleBase extends GObject{ @property(JNSkeleton) spine:JNSkeleton; + // @property(sp.Skeleton) + // spine:sp.Skeleton; //角色 role:TB.TbGRole; @@ -84,8 +86,8 @@ export default abstract class GRoleBase extends GObject{ //初始化 protected init(role:TB.TbGRole){ - if(this.spine) - this.spine.skeletonData = app.battleRes.roleSpine[role.id]; + console.log("初始化宠物",!!this.spine,!!(app.battleRes.roleSpine[role.id])); + this.spine.skeletonData = app.battleRes.roleSpine[role.id]; } //创建一个状态机 diff --git a/JisolGameCocos/extensions/ngame b/JisolGameCocos/extensions/ngame index 306bd4b5..b8a23be6 160000 --- a/JisolGameCocos/extensions/ngame +++ b/JisolGameCocos/extensions/ngame @@ -1 +1 @@ -Subproject commit 306bd4b593b9164f095ea6abaf291294cc23359f +Subproject commit b8a23be6dffa05a2e8e46fbf0b27e859372ac3be