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https://gitee.com/jisol/jisol-game/
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提交demo
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@@ -78,7 +78,6 @@ namespace Game.JNGState.Logic.Data
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if (bytes.Length == 0) return;
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var value = JsonConvert.DeserializeObject<EDNodeValue>(Encoding.UTF8.GetString(bytes));
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if (value.Position is not null) Value.Position = value.Position;
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}
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}
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public class EDNodeDataSystem : DStateDataSystem<EDNodeData,EDNode>
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@@ -97,6 +96,11 @@ namespace Game.JNGState.Logic.Data
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var nodes = new Dictionary<long, EDNodeData>();
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NodeContext.GetEntities().ForEach(child =>
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{
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if (nodes.ContainsKey(child.Id))
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{
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Debug.Log($"[EDNodeDataSystem] 出错 发现重复Key");
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return;
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}
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nodes.Add(child.Id,new EDNodeData(child));
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});
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return nodes;
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@@ -21,5 +21,6 @@ namespace Game.JNGFrame.Logic.Entity.Components
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base.BindType(types);
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types.Add(Movement,typeof(EDMoveComponent));
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}
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}
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}
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@@ -36,6 +36,7 @@ namespace Game.JNGFrame.View.Entity
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{
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view.transform.DOKill();
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view.transform.DOMove(data.Value.Position.ToVector3(), 0.5f);
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// view.transform.position = data.Value.Position.ToVector3();
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// view.transform.DOKill();
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// view.transform.DOMove(pos = pos + new Vector3(0,0,10f / 15), 0.07f);
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}
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