还没有完全解决

This commit is contained in:
DESKTOP-5RP3AKU\Jisol 2024-09-23 04:15:29 +08:00
parent b65b860b98
commit 5384a31884
27 changed files with 70 additions and 54 deletions

View File

@ -806,12 +806,12 @@
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
</ItemGroup> </ItemGroup>

View File

@ -106,7 +106,7 @@ namespace JNGame.Sync.System.Data
base.OnUByteUpdate(bytes); base.OnUByteUpdate(bytes);
if (isServer) if (isServer)
{ {
OnDataSyncContext(); OnDataSyncContext(bytes);
} }
} }
@ -206,11 +206,24 @@ namespace JNGame.Sync.System.Data
/// <summary> /// <summary>
/// 将数据Data同步到Context /// 将数据Data同步到Context
/// </summary> /// </summary>
protected virtual void OnDataSyncContext() protected virtual void OnDataSyncContext(Dictionary<ulong, byte[]> bytes = null)
{ {
Dictionary<ulong, T> lIsTileData = new Dictionary<ulong, T>(Data); Dictionary<ulong, T> lIsTileData = new Dictionary<ulong, T>(Data);
//同步删除
if (bytes is not null)
{
foreach (var keyValue in bytes)
{
E entity;
if (SDByteOperate.IsDelete(keyValue.Value) && (entity = NodeContext.Query(keyValue.Key)) is not null)
{
entity.Destroy();
}
}
}
NodeContext.GetEntities().ForEach(child => NodeContext.GetEntities().ForEach(child =>
{ {
//如果有则删除 //如果有则删除

View File

@ -2809,12 +2809,12 @@
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
</ItemGroup> </ItemGroup>

View File

@ -0,0 +1,3 @@
Base path: 'C:/APP/UnityEdit/2021.3.33f1c1/Editor/Data', plugins path 'C:/APP/UnityEdit/2021.3.33f1c1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler

View File

@ -839,12 +839,12 @@
<Reference Include="System.Xml.XPath.XDocument"> <Reference Include="System.Xml.XPath.XDocument">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner"> <Reference Include="UnityEngine.TestRunner">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
</Reference> </Reference>

View File

@ -916,12 +916,12 @@
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="StompyRobot.SRF.csproj"> <ProjectReference Include="StompyRobot.SRF.csproj">

View File

@ -830,12 +830,12 @@
<Reference Include="System.Xml.XPath.XDocument"> <Reference Include="System.Xml.XPath.XDocument">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner"> <Reference Include="UnityEngine.TestRunner">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
</Reference> </Reference>

View File

@ -861,12 +861,12 @@
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
</ItemGroup> </ItemGroup>

View File

@ -806,12 +806,12 @@
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="UniTask.csproj"> <ProjectReference Include="UniTask.csproj">

View File

@ -806,12 +806,12 @@
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="UniTask.csproj"> <ProjectReference Include="UniTask.csproj">

View File

@ -826,12 +826,12 @@
<Reference Include="System.Xml.XPath.XDocument"> <Reference Include="System.Xml.XPath.XDocument">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner"> <Reference Include="UnityEngine.TestRunner">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
</Reference> </Reference>

View File

@ -878,12 +878,12 @@
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="UniTask.csproj"> <ProjectReference Include="UniTask.csproj">

View File

@ -810,12 +810,12 @@
<Reference Include="Unity.TextMeshPro"> <Reference Include="Unity.TextMeshPro">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="UniTask.csproj"> <ProjectReference Include="UniTask.csproj">

View File

@ -878,12 +878,12 @@
<Reference Include="System.Xml.Serialization"> <Reference Include="System.Xml.Serialization">
<HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath> <HintPath>C:\APP\UnityEdit\2021.3.33f1c1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEngine.UI">
<HintPath>D:\Jisol\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
</ItemGroup> </ItemGroup>

View File

@ -19,7 +19,7 @@ MonoBehaviour:
width: 1920 width: 1920
height: 1037 height: 1037
m_ShowMode: 4 m_ShowMode: 4
m_Title: "\u63A7\u5236\u53F0" m_Title: "\u6E38\u620F"
m_RootView: {fileID: 2} m_RootView: {fileID: 2}
m_MinSize: {x: 875, y: 300} m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000} m_MaxSize: {x: 10000, y: 10000}
@ -119,7 +119,7 @@ MonoBehaviour:
m_MinSize: {x: 400, y: 200} m_MinSize: {x: 400, y: 200}
m_MaxSize: {x: 32384, y: 16192} m_MaxSize: {x: 32384, y: 16192}
vertical: 0 vertical: 0
controlID: 82 controlID: 94
--- !u!114 &6 --- !u!114 &6
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
@ -144,7 +144,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 200} m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192} m_MaxSize: {x: 24288, y: 16192}
vertical: 1 vertical: 1
controlID: 83 controlID: 95
--- !u!114 &7 --- !u!114 &7
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
@ -170,7 +170,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 100} m_MinSize: {x: 300, y: 100}
m_MaxSize: {x: 24288, y: 8096} m_MaxSize: {x: 24288, y: 8096}
vertical: 0 vertical: 0
controlID: 28 controlID: 96
--- !u!114 &8 --- !u!114 &8
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
@ -243,8 +243,8 @@ MonoBehaviour:
y: 0 y: 0
width: 609 width: 609
height: 528 height: 528
m_MinSize: {x: 100, y: 100} m_MinSize: {x: 102, y: 121}
m_MaxSize: {x: 4000, y: 4000} m_MaxSize: {x: 4002, y: 4021}
m_ActualView: {fileID: 20} m_ActualView: {fileID: 20}
m_Panes: m_Panes:
- {fileID: 20} - {fileID: 20}
@ -394,23 +394,23 @@ MonoBehaviour:
m_SceneHierarchy: m_SceneHierarchy:
m_TreeViewState: m_TreeViewState:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: 169d0000 m_SelectedIDs:
m_LastClickedID: 40214 m_LastClickedID: 0
m_ExpandedIDs: f2beffff0ecaffff64caffff22cdffff26cdffff94e1ffff80e5ffff26f6ffff7cf6ffff3af9ffff3ef9ffff1afbffff12910000ee9c0000 m_ExpandedIDs: cef5ffff24f6ffffe2f8ffffe6f8ffff1afbffff
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: World m_Name:
m_OriginalName: World m_OriginalName:
m_EditFieldRect: m_EditFieldRect:
serializedVersion: 2 serializedVersion: 2
x: 0 x: 0
y: 0 y: 0
width: 0 width: 0
height: 0 height: 0
m_UserData: 40174 m_UserData: 0
m_IsWaitingForDelay: 0 m_IsWaitingForDelay: 0
m_IsRenaming: 0 m_IsRenaming: 0
m_OriginalEventType: 0 m_OriginalEventType: 11
m_IsRenamingFilename: 0 m_IsRenamingFilename: 0
m_ClientGUIView: {fileID: 8} m_ClientGUIView: {fileID: 8}
m_SearchString: m_SearchString:
@ -899,7 +899,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: 8e740000 m_SelectedIDs: 8e740000
m_LastClickedID: 29838 m_LastClickedID: 29838
m_ExpandedIDs: 000000002274000000ca9a3b m_ExpandedIDs: 0000000024740000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@ -927,7 +927,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: m_SelectedIDs:
m_LastClickedID: 0 m_LastClickedID: 0
m_ExpandedIDs: 0000000022740000 m_ExpandedIDs: 0000000024740000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@ -1089,7 +1089,7 @@ MonoBehaviour:
m_HSlider: 0 m_HSlider: 0
m_VSlider: 0 m_VSlider: 0
m_IgnoreScrollWheelUntilClicked: 0 m_IgnoreScrollWheelUntilClicked: 0
m_EnableMouseInput: 1 m_EnableMouseInput: 0
m_EnableSliderZoomHorizontal: 0 m_EnableSliderZoomHorizontal: 0
m_EnableSliderZoomVertical: 0 m_EnableSliderZoomVertical: 0
m_UniformScale: 1 m_UniformScale: 1