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https://gitee.com/jisol/jisol-game/
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8
JNFrame2/Assets/HotScripts/GameLauncher.meta
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8
JNFrame2/Assets/HotScripts/GameLauncher.meta
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fileFormatVersion: 2
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guid: 66a61ebb88a94e742a5d74adb5ad268f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
JNFrame2/Assets/HotScripts/GameLauncher/FGui.meta
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8
JNFrame2/Assets/HotScripts/GameLauncher/FGui.meta
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fileFormatVersion: 2
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guid: 382f010898382c74c85229058ab6e520
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folderAsset: yes
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externalObjects: {}
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userData:
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8
JNFrame2/Assets/HotScripts/GameLauncher/FGui/Build.meta
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8
JNFrame2/Assets/HotScripts/GameLauncher/FGui/Build.meta
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fileFormatVersion: 2
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guid: d51534464e7d0684697d37b78f571c58
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folderAsset: yes
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fileFormatVersion: 2
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guid: 826cf248984883c4abafb851d9ab209f
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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using FairyGUI;
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using HotMain;
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using HotMain.SHGame.Procedure;
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using Launcher;
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using SHFrame;
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using YooAsset;
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namespace HotScripts.GameLauncher.FGui.Scripts
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{
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public class LauncherUI : UIBase
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{
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public UI_Launcher UIView => View as UI_Launcher;
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private long totalDownloadBytes = 0;
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public override void OnInit()
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{
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}
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public override void OnOpen(params object[] param)
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{
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//显示需要升级的大小
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ResourcePackage rawFilePackage = YooAssets.GetPackage(ProcedureInitializePackage.RawFilePackageName);
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totalDownloadBytes += rawFilePackage.CreateResourceDownloader(10, 3, 60).TotalDownloadBytes;
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ResourcePackage defaultPackage = YooAssets.GetPackage(ProcedureInitializePackage.DefaultPackageName);
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totalDownloadBytes += defaultPackage.CreateResourceDownloader(10, 3, 60).TotalDownloadBytes;
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if (totalDownloadBytes <= 0)
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{
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UIView.m_title.text = "资源已经最新";
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}
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else
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{
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UIView.m_title.text = $"需更新 {totalDownloadBytes} 字节资源";
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}
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}
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public override void AddListener()
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{
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UIView.m_downloader.onClick.Add(OnDownloader);
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EventUtil.AddListener(HotMainEvent.DownloaderProgressUpdate,OnDownloaderProgressUpdate);
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}
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public override void RemoveListener()
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{
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UIView.m_downloader.onClick.Add(OnDownloader);
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EventUtil.RemoveListener(HotMainEvent.DownloaderProgressUpdate,OnDownloaderProgressUpdate);
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}
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private void OnDownloader(EventContext context)
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{
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EventUtil.DispatchEvent(HotMainEvent.StartDownloader);
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}
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/// <summary>
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/// 资源更新进度
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/// </summary>
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private void OnDownloaderProgressUpdate(EventArgs eventargs)
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{
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int totalCount = (int)eventargs.args[0];
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int currentCount = (int)eventargs.args[1];
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long totalBytes = (long)eventargs.args[2];
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long currentBytes = (long)eventargs.args[3];
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if (currentBytes <= 0)
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{
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UIView.m_progress.value = 0;
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}else
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{
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UIView.m_progress.value = (currentBytes*100) / totalBytes;
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}
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UIView.m_title.text = $"文件总数:{totalCount}, 已下载文件数:{currentCount}, 下载总大小:{totalBytes}, 已下载大小:{currentBytes}";
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}
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public override void OnClose()
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{
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}
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}
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}
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fileFormatVersion: 2
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guid: 0f0dc1f485ca487e8a69893724fdd2bd
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timeCreated: 1729011198
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20
JNFrame2/Assets/HotScripts/GameLauncher/GameLauncher.asmdef
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JNFrame2/Assets/HotScripts/GameLauncher/GameLauncher.asmdef
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{
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"name": "GameLauncher",
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"rootNamespace": "",
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"references": [
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"GUID:f4270d81837019d47b93f11421168dae",
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"GUID:f51ebe6a0ceec4240a699833d6309b23",
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"GUID:23aed7c57bb0a5d49aeaef92abb5bfff",
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"GUID:e34a5702dd353724aa315fb8011f08c3",
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"GUID:00b62574639528e40bdd0ce0d013db67"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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fileFormatVersion: 2
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guid: b12e2c634b4214e4bab66a9cac501248
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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20
JNFrame2/Assets/HotScripts/GameLauncher/HotLauncherMain.cs
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JNFrame2/Assets/HotScripts/GameLauncher/HotLauncherMain.cs
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using Cysharp.Threading.Tasks;
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using HotScripts.GameLauncher.FGui.Scripts;
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using Launcher;
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using SHFrame;
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using UnityEngine;
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public class HotLauncherMain : MonoBehaviour
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{
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private void Start()
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{
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//打开下载页
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RunLauncher().Forget();
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}
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private async UniTask RunLauncher()
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{
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LauncherBinder.BindAll();
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await SHFrameModule.UI.Open<LauncherUI>("Launcher", "Launcher", UILayerEnum.Root);
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 9a4484ccb149dc24aa373a560079afd7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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8
JNFrame2/Assets/HotScripts/GameScripts.meta
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8
JNFrame2/Assets/HotScripts/GameScripts.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: a0e886dedded7384784adaae86dd1ddf
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folderAsset: yes
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
JNFrame2/Assets/HotScripts/GameScripts/FGui.meta
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8
JNFrame2/Assets/HotScripts/GameScripts/FGui.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 4f6f997587afcb840b9139ce8a3ff3b2
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folderAsset: yes
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externalObjects: {}
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userData:
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8
JNFrame2/Assets/HotScripts/GameScripts/FGui/Build.meta
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8
JNFrame2/Assets/HotScripts/GameScripts/FGui/Build.meta
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@@ -0,0 +1,8 @@
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fileFormatVersion: 2
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guid: 0f45d335a26535941bd3040692e68b2d
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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16
JNFrame2/Assets/HotScripts/GameScripts/GameScripts.asmdef
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JNFrame2/Assets/HotScripts/GameScripts/GameScripts.asmdef
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{
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"name": "GameScripts",
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"rootNamespace": "",
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"references": [
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"GUID:f4270d81837019d47b93f11421168dae"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@@ -0,0 +1,7 @@
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fileFormatVersion: 2
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guid: 30cdc49ab6f9ba240b6b000711d4e038
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -4,6 +4,6 @@ public class InstantiateByAsset : MonoBehaviour
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{
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void Start()
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{
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Debug.Log("原始代码3333");
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Debug.Log("原始代码9999");
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}
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}
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