This commit is contained in:
PC-20230316NUNE\Administrator
2024-10-18 20:35:04 +08:00
parent 31db916fec
commit 425f2eabea
721 changed files with 77521 additions and 22559 deletions

View File

@@ -26,7 +26,7 @@
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\Bin\Debug\Samples\</OutputPath>
<DefineConstants>UNITY_2022_3_1;UNITY_2022_3;UNITY_2022;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;UNITY_2021_3_OR_NEWER;UNITY_2022_1_OR_NEWER;UNITY_2022_2_OR_NEWER;UNITY_2022_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_EDITOR_GAME_SERVICES;ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;ENABLE_NAVIGATION_PACKAGE_DEBUG_VISUALIZATION;ENABLE_NAVIGATION_HEIGHTMESH_RUNTIME_SUPPORT;ENABLE_NAVIGATION_UI_REQUIRES_PACKAGE;PLATFORM_STANDALONE;TEXTCORE_1_0_OR_NEWER;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_NVIDIA;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;PLATFORM_INITIALIZES_MEMORY_MANAGER_EXPLICITLY;ENABLE_MONO;NET_4_6;NET_UNITY_4_8;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;TEXTCORE_FONT_ENGINE_1_5_OR_NEWER;DOTWEEN;ENABLE_LOG;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER;UNITY_EDITOR_ONLY_COMPILATION</DefineConstants>
<DefineConstants>UNITY_2022_3_1;UNITY_2022_3;UNITY_2022;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;UNITY_2021_1_OR_NEWER;UNITY_2021_2_OR_NEWER;UNITY_2021_3_OR_NEWER;UNITY_2022_1_OR_NEWER;UNITY_2022_2_OR_NEWER;UNITY_2022_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_EDITOR_GAME_SERVICES;ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_GENERATE_NATIVE_PLUGINS_FOR_ASSEMBLIES_API;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;ENABLE_ACCELERATOR_CLIENT_DEBUGGING;ENABLE_NAVIGATION_PACKAGE_DEBUG_VISUALIZATION;ENABLE_NAVIGATION_HEIGHTMESH_RUNTIME_SUPPORT;ENABLE_NAVIGATION_UI_REQUIRES_PACKAGE;PLATFORM_STANDALONE;TEXTCORE_1_0_OR_NEWER;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_NVIDIA;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;PLATFORM_INITIALIZES_MEMORY_MANAGER_EXPLICITLY;ENABLE_MONO;NET_4_6;NET_UNITY_4_8;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;TEXTCORE_FONT_ENGINE_1_5_OR_NEWER;DOTWEEN;ENABLE_LOG;ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER;UNITY_EDITOR_ONLY_COMPILATION</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169,0649</NoWarn>
@@ -74,66 +74,66 @@
<Analyzer Include="D:\Unity\2022.3.1f1\Editor\Data\Tools\Unity.SourceGenerators\Unity.Properties.SourceGenerator.dll" />
</ItemGroup>
<ItemGroup>
<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDPlayers.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGServer.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGServer.Game.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Components\EDMoveComponent.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Input\IDWorld.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\App.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGClientGroup.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\EDEntityComponent.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDBoss.cs" />
<Compile Include="Assets\Scripts\Samples\Debug\MapVisualize.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileClientSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Game\View\VDEntityBasis.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDNode.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\DGBasisSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\EDEntityBasis.cs" />
<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDBoss.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDNodeDataSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDNodes.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileSlaveServerSystem.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Main.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDBossDataSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDPlayerContext.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\JNGFrameSystem.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\GAPI.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\DApplication.cs" />
<Compile Include="Assets\Scripts\Samples\Game\View\DViewSystem.cs" />
<Compile Include="Assets\Scripts\Samples\TextMain.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\JNGStateServerSystem.cs" />
<Compile Include="Assets\Scripts\Samples\UI\DMainUI.cs" />
<Compile Include="Assets\Scripts\Samples\Proto\GActionMessage.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\EDContexts.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDPlayerLookup.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\JNGSocket.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DWorldSystem.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\GActionEnum.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGClient.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGTileClient.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Data\State\DStateBasisData.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Input\IDPlayer2.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Usual\DMapSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDNodeContext.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDPlayer.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDBossContext.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Data\State\NetDataEnum.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\GEvent.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Controller\EDPlayerController.cs" />
<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDPlayers.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGServer.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\EDEntityComponent.cs" />
<Compile Include="Assets\Scripts\Samples\Debug\MapVisualize.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDNode.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\EDEntityBasis.cs" />
<Compile Include="Assets\Scripts\Samples\Game\View\Entity\VDBoss.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDNodeDataSystem.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileSlaveServerSystem.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\GAPI.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\JNGStateServerSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Proto\GActionMessage.cs" />
<Compile Include="Assets\Scripts\Samples\Service\JNGResService.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDBossLookup.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Input\DInputSystem.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Sync\Tile\JNGTileServerSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDPlayerLookup.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Controller\EDBossController.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Data\State\GDataBaseSystem.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\CServer.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Lookup\EDNodeLookup.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DBossSystem.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\JNGSocket.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DWorldSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Input\IDPlayer.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\GActionEnum.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGClient.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\CServer\JNGTileClient.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Logic\DPlayerSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Data\State\DStateBasisData.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Input\IDPlayer2.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Usual\DMapSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDNodeContext.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\Systems\JNGGame.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\EDPlayer.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Contexts\EDBossContext.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Data\State\EDPlayerDataSystem.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Data\State\NetDataEnum.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\System\Usual\DDataSystem.cs" />
<Compile Include="Assets\Scripts\Samples\AppGame\GEvent.cs" />
<Compile Include="Assets\Scripts\Samples\Game\Logic\Entity\Nodes\Component\Controller\EDPlayerController.cs" />
<None Include="Assets\Scripts\Samples\Samples.asmdef" />
<Reference Include="UnityEngine">
<HintPath>D:\Unity\2022.3.1f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
@@ -402,6 +402,9 @@
<Reference Include="DesperateDevs.Threading">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\DLL\DesperateDevs\DesperateDevs.Threading.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Reflection.Editor">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Sirenix\Assemblies\Sirenix.Reflection.Editor.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
@@ -417,6 +420,9 @@
<Reference Include="ReportGeneratorMerged">
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.testtools.codecoverage@1.2.3\lib\ReportGenerator\ReportGeneratorMerged.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Serialization">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Sirenix\Assemblies\Sirenix.Serialization.dll</HintPath>
</Reference>
<Reference Include="System.Text.Encodings.Web">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
</Reference>
@@ -429,9 +435,15 @@
<Reference Include="unityplastic">
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\unityplastic.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Serialization.Config">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Sirenix\Assemblies\Sirenix.Serialization.Config.dll</HintPath>
</Reference>
<Reference Include="Jenny.Plugins.Unity">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\DLL\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
</Reference>
<Reference Include="Sirenix.OdinInspector.Editor">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Editor.dll</HintPath>
</Reference>
<Reference Include="DOTweenEditor">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\DLL\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
</Reference>
@@ -453,12 +465,18 @@
<Reference Include="Sherlog.Formatters">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\DLL\Sherlog\Sherlog.Formatters.dll</HintPath>
</Reference>
<Reference Include="Sirenix.OdinInspector.Attributes">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Sirenix\Assemblies\Sirenix.OdinInspector.Attributes.dll</HintPath>
</Reference>
<Reference Include="Jenny">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\DLL\Jenny\Editor\Jenny.dll</HintPath>
</Reference>
<Reference Include="System.Text.Json">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Utilities">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Sirenix\Assemblies\Sirenix.Utilities.dll</HintPath>
</Reference>
<Reference Include="DOTween">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\DLL\Demigiant\DOTween\DOTween.dll</HintPath>
</Reference>
@@ -483,6 +501,9 @@
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
</Reference>
<Reference Include="Sirenix.Utilities.Editor">
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Sirenix\Assemblies\Sirenix.Utilities.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.TextureAssets">
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
</Reference>