This commit is contained in:
PC-20230316NUNE\Administrator
2023-12-13 19:33:57 +08:00
parent 5bc3f1d954
commit 3dde3c30b3
37 changed files with 104 additions and 51 deletions

View File

@@ -1,13 +1,6 @@
import { GPetAminEnum } from "../../anim/GPetAnim";
import { GFSMAnimBase, GFSMProcessAnimInfo } from "../GFSMAnimBase";
//角色动画名称枚举
export enum GFSMBattleAminEnum {
Wait = "std", //等待
Walk = "walk", //移动
Attack = "atk", //攻击
Fly = "jifei", //击飞
}
//流程枚举
enum ProcessEnum {
//等待
@@ -37,7 +30,7 @@ export class GFSMDefaultAnim extends GFSMAnimBase{
[ProcessEnum.Wait]:{
title:"等待",
isLoop:true,
animName:GFSMBattleAminEnum.Wait,
animName:GPetAminEnum.Wait,
mixs:[0.1,0.1],
to:[ProcessEnum.Move,ProcessEnum.Attack,ProcessEnum.Die],
ifTo:[
@@ -48,7 +41,7 @@ export class GFSMDefaultAnim extends GFSMAnimBase{
},
[ProcessEnum.Move]:{
title:"移动",
animName:GFSMBattleAminEnum.Walk,
animName:GPetAminEnum.Walk,
isLoop:true,
mixs:[0.1,0.1],
to:[ProcessEnum.Wait,ProcessEnum.Attack,ProcessEnum.Die],
@@ -60,7 +53,7 @@ export class GFSMDefaultAnim extends GFSMAnimBase{
},
[ProcessEnum.Attack]:{
title:"攻击",
animName:GFSMBattleAminEnum.Attack,
animName:GPetAminEnum.Attack,
isLoop:true,
mixs:[0.1,0.1],
to:[ProcessEnum.Wait,ProcessEnum.Move,ProcessEnum.Die],
@@ -72,7 +65,7 @@ export class GFSMDefaultAnim extends GFSMAnimBase{
},
[ProcessEnum.Die]:{
title:"死亡",
animName:GFSMBattleAminEnum.Fly,
animName:GPetAminEnum.Fly,
isLoop:true,
mixs:[0.1,0.1],
}