no message

This commit is contained in:
PC-20230316NUNE\Administrator
2024-02-20 18:39:12 +08:00
parent 97b3671979
commit 2b467e56ad
1876 changed files with 440340 additions and 35266 deletions

View File

@@ -24,7 +24,7 @@ namespace Game.Script.battle.mode.Example11_RVO
{
/// <summary>Number of agents created at start</summary>
public int agentCount = 100;
public int agentCount = 500;
/// <summary>All agents handled by this script</summary>
List<JNIAgent> agents;
/// <summary>Goals for each agent</summary>

View File

@@ -2,6 +2,7 @@ using System.Collections;
using System.Collections.Generic;
using Game.Plugins.JNGame.Sync.Frame.AstarPath.RVO;
using Plugins.JNGame.Sync.Frame.AStar;
using Plugins.JNGame.Sync.Frame.AStar.Entity;
using Script.battle;
using UnityEngine;
@@ -14,8 +15,16 @@ public class GRVO02WorldMode : GBaseMode<Object>
//初始化寻路
[HideInInspector]
public JNAStarPath AStar = new();
public JNAStarPath AStar;
//寻路数据
public AStarData aStarData;
public override void OnSyncLoad()
{
base.OnSyncLoad();
//初始化寻路
AStar = new(aStarData);
}
}

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3003c5de0741eb5469be576d175235d4
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,11 @@
using System.Collections;
using System.Collections.Generic;
using Script.battle;
using UnityEngine;
public class NavDemo1Mode : GBaseMode<Object>
{
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: c8ab58234d87b0b49a69949613d0f31e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,17 @@
using System.Collections;
using System.Collections.Generic;
using Game.Plugins.App.Sync;
using UnityEngine;
using UnityEngine.AI;
public class PlayerController : JNGSyncFrameDefault
{
public override void OnSyncLoad()
{
this.GetComponent<NavMeshAgent>().SetDestination(new Vector3(10, 0, 10));
}
public override void OnSyncUpdate(int dt, JNFrameInfo frame, Object input)
{
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 48594c1dc3fb5aa49a018db20d994801
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3dba20acb72e94d43b26da3e8fdd4938
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,37 @@
using System.Collections;
using System.Collections.Generic;
using Game.Plugins.App.Game.RVO;
using Game.Plugins.JNGame.Sync.Frame.AstarPath.RVO;
using Script.battle;
using UnityEngine;
public class RVODemoMode : GBaseMode<Object>
{
//初始化避障
public JNRVOSimulator Simulator => GetComponent<JNGRVOManager>().Simulator;
//随机间隔
private int time = 0;
public override void OnSyncUpdate(int dt, JNFrameInfo frame, Object input)
{
base.OnSyncUpdate(dt, frame, input);
//随机目标点
time -= dt;
if (time <= 0)
{
time = 5000;
//随机
foreach (var child in this.GetComponentsInChildren<JNGRVOAgent>())
{
child.SetTarget(new Vector2(GetSync().nRandomFloat(-30,30),GetSync().nRandomFloat(-30,30)));
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: e4fcb4b90eedbcc4a879eeab339b5b24
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: