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3.7.4 spine不同步转3.8.1 修复3.8.1 动画
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@@ -24,16 +24,21 @@ export default class GSkillBulbasaurDoubleHit extends GSkillAngerBase{
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//关闭动画管理器
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this.role.fsmAnim.close();
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//监听伤害
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this.role.fsmAnim.addEventListener("skill1Attack",() => {
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let skill1Attack = () => {
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if(!enemy.isDie){
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enemy.onHit();
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}
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})
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//播放妙蛙种子技能
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this.role.spine.setTrackCompleteListener(this.role.spine.setAnimation(0,"skill1",false),() => {
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};
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let end = () => {
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this.role.fsmAnim.open();
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});
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this.role.fsmAnim.delEventListener("skill1Attack",skill1Attack)
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this.role.fsmAnim.delEndListener("skill1",end)
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}
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//监听伤害
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this.role.fsmAnim.addEventListener("skill1Attack",skill1Attack)
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//播放妙蛙种子技能
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this.role.spine.setAnimation(0,"skill1",false);
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this.role.fsmAnim.addEndListener("skill1",end)
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return true;
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