This commit is contained in:
PC-20230316NUNE\Administrator 2024-01-03 15:51:16 +08:00
parent f29aa38a60
commit 252e9ef11d
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}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
"__id__": 225 "__id__": 233
}, },
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
@ -4588,11 +4756,11 @@
"_objFlags": 0, "_objFlags": 0,
"__editorExtras__": {}, "__editorExtras__": {},
"node": { "node": {
"__id__": 223 "__id__": 231
}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
"__id__": 227 "__id__": 235
}, },
"_customMaterial": null, "_customMaterial": null,
"_srcBlendFactor": 2, "_srcBlendFactor": 2,
@ -4646,11 +4814,11 @@
"_objFlags": 0, "_objFlags": 0,
"__editorExtras__": {}, "__editorExtras__": {},
"node": { "node": {
"__id__": 222 "__id__": 230
}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
"__id__": 230 "__id__": 238
}, },
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
@ -4674,11 +4842,11 @@
"_objFlags": 0, "_objFlags": 0,
"__editorExtras__": {}, "__editorExtras__": {},
"node": { "node": {
"__id__": 222 "__id__": 230
}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
"__id__": 232 "__id__": 240
}, },
"_customMaterial": null, "_customMaterial": null,
"_srcBlendFactor": 2, "_srcBlendFactor": 2,
@ -4719,19 +4887,19 @@
"_objFlags": 0, "_objFlags": 0,
"__editorExtras__": {}, "__editorExtras__": {},
"node": { "node": {
"__id__": 222 "__id__": 230
}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
"__id__": 234 "__id__": 242
}, },
"clickEvents": [ "clickEvents": [
{ {
"__id__": 235 "__id__": 243
} }
], ],
"_interactable": true, "_interactable": true,
"_transition": 2, "_transition": 3,
"_normalColor": { "_normalColor": {
"__type__": "cc.Color", "__type__": "cc.Color",
"r": 214, "r": 214,
@ -4779,7 +4947,7 @@
"_duration": 0.1, "_duration": 0.1,
"_zoomScale": 1.2, "_zoomScale": 1.2,
"_target": { "_target": {
"__id__": 222 "__id__": 230
}, },
"_id": "" "_id": ""
}, },
@ -4820,7 +4988,7 @@
}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
"__id__": 238 "__id__": 246
}, },
"_contentSize": { "_contentSize": {
"__type__": "cc.Size", "__type__": "cc.Size",
@ -4848,7 +5016,7 @@
}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
"__id__": 240 "__id__": 248
}, },
"_alignFlags": 45, "_alignFlags": 45,
"_target": null, "_target": null,
@ -4884,7 +5052,7 @@
}, },
"_enabled": true, "_enabled": true,
"__prefab": { "__prefab": {
"__id__": 242 "__id__": 250
}, },
"mask": false, "mask": false,
"maskOpcity": 80, "maskOpcity": 80,
@ -4895,6 +5063,9 @@
"onHookLabel": { "onHookLabel": {
"__id__": 131 "__id__": 131
}, },
"nextLevelBtn": {
"__id__": 241
},
"_id": "" "_id": ""
}, },
{ {

View File

@ -176,7 +176,7 @@
"a": 255 "a": 255
}, },
"_spriteFrame": { "_spriteFrame": {
"__uuid__": "76aadab4-10a3-4c8e-b4b9-dce7807050fc@f9941", "__uuid__": "7d8f9b89-4fd1-4c9f-a3ab-38ec7cded7ca@f9941",
"__expectedType__": "cc.SpriteFrame" "__expectedType__": "cc.SpriteFrame"
}, },
"_type": 0, "_type": 0,

View File

@ -28,14 +28,14 @@ import AppAction from "./AppAction";
import { Asset } from "cc"; import { Asset } from "cc";
import { Component } from "cc"; import { Component } from "cc";
let APIPath = `http://localhost:8080` // let APIPath = `http://localhost:8080`
let WsPath = `ws://localhost:8080/websocket` // let WsPath = `ws://localhost:8080/websocket`
// let APIPath = `http://192.168.1.23:8080` // let APIPath = `http://192.168.1.23:8080`
// let WsPath = `ws://192.168.1.23:8080/websocket` // let WsPath = `ws://192.168.1.23:8080/websocket`
// let APIPath = `http://192.168.0.116:8080` // let APIPath = `http://192.168.0.115:8080`
// let WsPath = `ws://192.168.0.116:8080/websocket` // let WsPath = `ws://192.168.0.115:8080/websocket`
// let APIPath = `https://api.pet.jisol.cn` let APIPath = `https://api.pet.jisol.cn`
// let WsPath = `wss://api.pet.jisol.cn/websocket` let WsPath = `wss://api.pet.jisol.cn/websocket`
//重写UI //重写UI
class JNGLayer extends JNLayer{ class JNGLayer extends JNLayer{

View File

@ -39,7 +39,8 @@ export default class PVPAction extends BaseAction {
//PVP开始等待 //PVP开始等待
onModePVPStartWait(){ onModePVPStartWait(){
//PVP 匹配页面 //PVP 匹配页面
app.layer.Open(GUI.PVPModeMatchView); if(GBattleModeManager.getIns().current != BattleMode.PVP)
app.layer.Open(GUI.PVPModeMatchView);
} }
//PVP结束等待 //PVP结束等待

View File

@ -97,6 +97,9 @@ export default class GOnHookMode extends GDefaultMode<{},{}>{
//是否允许攻击 //是否允许攻击
isAllowAttack:boolean = false; isAllowAttack:boolean = false;
//是否战斗失败
isFail:boolean = false;
//添加监听事件 //添加监听事件
addEvent(){ addEvent(){
app.event.on(PlayerTacticalEvent.UPDATE_TACTICAL,this.onUpdatePlayerPet,this); app.event.on(PlayerTacticalEvent.UPDATE_TACTICAL,this.onUpdatePlayerPet,this);
@ -352,7 +355,11 @@ export default class GOnHookMode extends GDefaultMode<{},{}>{
} }
//生成敌人 //生成敌人
onResetGenerateEnemy(){ onResetFight(){
//初始化战斗失败
this.isFail = false;
this.enemyRoles = []; this.enemyRoles = [];
let sign = TD.TbGOnHookMaps.get(GOnHookData.getIns().info.onHookMap).sign; let sign = TD.TbGOnHookMaps.get(GOnHookData.getIns().info.onHookMap).sign;
let table:{data:TbGEntity.TOnHookLevel} = TD[sign].get(GOnHookData.getIns().info.levelId); let table:{data:TbGEntity.TOnHookLevel} = TD[sign].get(GOnHookData.getIns().info.levelId);
@ -376,13 +383,26 @@ export default class GOnHookMode extends GDefaultMode<{},{}>{
role.node.destroy() role.node.destroy()
},3000) },3000)
//清理
this.onClearCache();
//如果死亡的是野怪则通知野怪死亡 //如果死亡的是野怪则通知野怪死亡
if(role.getComponent(GRoleOnHookCreepsExpand)){ if(role.getComponent(GRoleOnHookCreepsExpand)){
GOnHookManager.getIns().onKillSreeps(role.getComponent(GRoleOnHookCreepsExpand).creeps); GOnHookManager.getIns().onKillSreeps(role.getComponent(GRoleOnHookCreepsExpand).creeps);
//如果野怪都死了 并且 战斗成功 则向服务器发送战斗成功
if(this.enemyRoles.length <= 0 && !this.isFail){
GOnHookManager.getIns().onWinLevel();
}
} }
//清理 //如果死亡的是玩家宠物 并且 场上没有玩家宠物则重新战斗
this.onClearCache(); if(role.getComponent(GRoleOnHookPlayerExpand)){
if(this.playerRoles.length <= 0){
//玩家战斗失败
this.isFail = true;
this.onUpdatePlayerPet();
}
}
} }

View File

@ -78,7 +78,7 @@ export default class GFSMOnHookMode extends GFSMBase{
//生成敌人 //生成敌人
onGenEnemyProcess(){ onGenEnemyProcess(){
this.mode.onResetGenerateEnemy(); this.mode.onResetFight();
return ProcessEnum.LeaveFight; //前往战斗 return ProcessEnum.LeaveFight; //前往战斗
} }

View File

@ -3,11 +3,16 @@ import { app } from "../App";
import { PlayerPetOV, RData, RProto } from "./API"; import { PlayerPetOV, RData, RProto } from "./API";
import { GActionType } from "./GActionType"; import { GActionType } from "./GActionType";
export interface ModeHookInfo{
maps:{[key:number]:number}; //地图关卡信息 {地图Id: 地图关卡Id}
mapStates:{[key:number]:number}; //地图关卡状态 {地图Id: 状态(0:战斗中, 1:胜利)}
}
export interface ModeOnHookOV{ export interface ModeOnHookOV{
playerId:number; //玩家Id playerId:number; //玩家Id
onHookMap:number; //当前玩家所在的地图(配置表Id) onHookMap:number; //当前玩家所在的地图(配置表Id)
levelId:number; //当前关卡Id levelId:number; //当前关卡Id
hookInfo:ModeHookInfo; //关卡信息
} }
@ -25,6 +30,8 @@ export const GAPI = {
//出售野怪 //出售野怪
GOnHookSellCreeps : async (creepId) => RData(await app.api.post(`/game/mode/onHook/onSellCreeps/${creepId}`),true) as boolean, GOnHookSellCreeps : async (creepId) => RData(await app.api.post(`/game/mode/onHook/onSellCreeps/${creepId}`),true) as boolean,
//下一关 //下一关
GOnHookNextLevel : async () => RData(await app.api.post(`/game/mode/onHook/nextLevel`)) as boolean, GOnHookNextLevel : async () => RData(await app.api.post(`/game/mode/onHook/nextLevel`),true) as ModeOnHookOV,
//战胜当前关卡
GOnHookWinLevel : async () => RData(await app.api.post(`/game/mode/onHook/winLevel`),true) as ModeOnHookOV,
} }

View File

@ -4,19 +4,30 @@ import { GAPI, ModeOnHookOV } from "../consts/GAPI";
import { GUI } from "../ui/UIConfig"; import { GUI } from "../ui/UIConfig";
import BaseData from "./BaseData"; import BaseData from "./BaseData";
export enum GOnHookDataEnum{
UPDATE = "GOnHookDataEnum_UPDATE" //刷新信息
}
//无限模式数据类 //无限模式数据类
export default class GOnHookData extends BaseData{ export default class GOnHookData extends BaseData{
info:ModeOnHookOV; info:ModeOnHookOV;
//是否允许下一关
get isNextLevel(){
if(!this.info) return false;
return this.info.hookInfo.mapStates[this.info.onHookMap] == 1;
}
async onInit() { async onInit() {
await this.onUpdateInfo(); await this.onUpdateInfo();
console.log("GOnHookData Info",this.info); console.log("GOnHookData Info",this.info);
} }
//刷新数据 //刷新数据
async onUpdateInfo(){ async onUpdateInfo(info?){
this.info = await GAPI.GOnHookInfo(); this.info = info || await GAPI.GOnHookInfo();
app.event.emit(GOnHookDataEnum.UPDATE);
} }
//切换地图 //切换地图
@ -29,8 +40,14 @@ export default class GOnHookData extends BaseData{
//下一关 //下一关
async onNextLevel(){ async onNextLevel(){
await GAPI.GOnHookNextLevel(); let info = await GAPI.GOnHookNextLevel();
await this.onUpdateInfo(); if(info) this.onUpdateInfo(info);
return !!info;
}
//战胜当前关卡
async onWinLevel(){
this.onUpdateInfo(await GAPI.GOnHookWinLevel());
} }
} }

View File

@ -108,19 +108,16 @@ export default class GOnHookManager extends Singleton{
} }
}).bind(this)) }).bind(this))
//生成野怪 //生成野怪
onSpawnSreeps(){ onSpawnSreeps = NGameUtil.ThrottleASync((async () => {
GAPI.GOnHookSpawnCreeps().then(data => { GAPI.GOnHookSpawnCreeps().then(data => {
data.pets.forEach(pet => { data.pets.forEach(pet => {
this._sreeps.set(pet.key,pet as GOnHookPet); this._sreeps.set(pet.key,pet as GOnHookPet);
}) })
}); });
} }).bind(this))
//获取下一只野怪 //获取下一只野怪
getNextCreeps(){ getNextCreeps(){
@ -204,11 +201,15 @@ export default class GOnHookManager extends Singleton{
//下一关 //下一关
async onNextLevel(){ async onNextLevel(){
GOnHookData.getIns().onNextLevel(); await GOnHookData.getIns().onNextLevel();
app.layer.Open(GUI.Tips,{text:"下一关"});
this.onResetMap(); this.onResetMap();
} }
//战胜当前关卡
async onWinLevel(){
await GOnHookData.getIns().onWinLevel();
}
//切换场景 //切换场景
async setMap(mapId:number){ async setMap(mapId:number){

View File

@ -8,6 +8,9 @@ import { app } from '../../App';
import { GAction } from '../../consts/GAction'; import { GAction } from '../../consts/GAction';
import { GAPI } from '../../consts/GAPI'; import { GAPI } from '../../consts/GAPI';
import GOnHookManager, { GOnHookManagerEvent } from '../../manager/battle/mode/GOnHookManager'; import GOnHookManager, { GOnHookManagerEvent } from '../../manager/battle/mode/GOnHookManager';
import { Button } from 'cc';
import GOnHookData, { GOnHookDataEnum } from '../../data/GOnHookData';
import { Sprite } from 'cc';
const { ccclass, property } = _decorator; const { ccclass, property } = _decorator;
@ccclass('MainView') @ccclass('MainView')
@ -18,6 +21,9 @@ export class MainView extends JNGLayerBase {
@property(Label) @property(Label)
onHookLabel:Label; //挂机文本 onHookLabel:Label; //挂机文本
@property(Button)
nextLevelBtn:Button; //下一关按钮
onJNLoad(data?: any): void { onJNLoad(data?: any): void {
@ -32,6 +38,7 @@ export class MainView extends JNGLayerBase {
//监听 //监听
app.event.on(GOnHookManagerEvent.UPDATE_ON_HOOK_STATE,this.onUpdateOnHook,this); app.event.on(GOnHookManagerEvent.UPDATE_ON_HOOK_STATE,this.onUpdateOnHook,this);
app.event.on(GOnHookDataEnum.UPDATE,this.onUpdateOnHookInfo,this);
} }
@ -39,16 +46,23 @@ export class MainView extends JNGLayerBase {
onJNClose(): void { onJNClose(): void {
super.onJNClose(); super.onJNClose();
//取消监听 //取消监听
app.event.on(GOnHookManagerEvent.UPDATE_ON_HOOK_STATE,this.onUpdateOnHook,this); app.event.off(GOnHookManagerEvent.UPDATE_ON_HOOK_STATE,this.onUpdateOnHook,this);
app.event.off(GOnHookDataEnum.UPDATE,this.onUpdateOnHookInfo,this);
} }
onUpdateOnHook(){ onUpdateOnHook(){
this.onHookLabel.string = (GOnHookManager.getIns().isOnHook) ? "挂机中" : "挂机"; this.onHookLabel.string = (GOnHookManager.getIns().isOnHook) ? "挂机中" : "挂机";
} }
onUpdateOnHookInfo(){
this.nextLevelBtn.node.active = GOnHookData.getIns().isNextLevel;
}
//更新UI界面 //更新UI界面
onUpdateView(){ onUpdateView(){
this.playerNameLabel.string = `${PlayerData.getIns().getInfo().playerId}`; this.playerNameLabel.string = `${PlayerData.getIns().getInfo().playerId}`;
this.onUpdateOnHookInfo();
this.onUpdateOnHook();
} }
//打开Demo页面 //打开Demo页面

@ -1 +1 @@
Subproject commit ab4de0a5e48849a45bdada19489d93c1c9f72bcb Subproject commit 10cb5e383994f61503b951861ccee9911f0149b7

View File

@ -34,8 +34,8 @@ public class GRefereeAction {
//headless位置 //headless位置
// public static String Headless = "D:\\myproject\\JisolGame\\headless"; // public static String Headless = "D:\\myproject\\JisolGame\\headless";
public static String Headless = "D:\\Jisol\\JisolGame\\headless"; // public static String Headless = "D:\\Jisol\\JisolGame\\headless";
// public static String Headless = "D:\\wwwroot\\pet.jisol.cn\\headless"; public static String Headless = "D:\\wwwroot\\pet.jisol.cn\\headless";
//获取一个空闲的裁决员 //获取一个空闲的裁决员
public static GRefereeClient getFreeReferee(){ public static GRefereeClient getFreeReferee(){

View File

@ -11,6 +11,7 @@ import cn.jisol.game.entity.game.Player;
import cn.jisol.game.entity.game.PlayerPet; import cn.jisol.game.entity.game.PlayerPet;
import cn.jisol.game.entity.game.Resource; import cn.jisol.game.entity.game.Resource;
import cn.jisol.game.entity.mode.ModeOnHook; import cn.jisol.game.entity.mode.ModeOnHook;
import cn.jisol.game.entity.mode.ModeOnHookInfo;
import cn.jisol.game.proto.GOnHookMessage; import cn.jisol.game.proto.GOnHookMessage;
import cn.jisol.game.service.ModeOnHookService; import cn.jisol.game.service.ModeOnHookService;
import cn.jisol.game.service.PlayerPetService; import cn.jisol.game.service.PlayerPetService;
@ -99,6 +100,10 @@ public class GOnHookController {
@PostMapping("/nextLevel") @PostMapping("/nextLevel")
public NewsContext<ModeOnHook> nextLevel(@CurrentPlayer Player player){ public NewsContext<ModeOnHook> nextLevel(@CurrentPlayer Player player){
ModeOnHook data = this.getInfo(player).data; ModeOnHook data = this.getInfo(player).data;
//判断是否战胜当前关卡
if (!data.isWinLevel()) return NewsContext.onFail("请战胜当前关卡",data);
//获取当前关卡Id //获取当前关卡Id
Integer levelId = data.getLevelId(); Integer levelId = data.getLevelId();
@ -106,11 +111,30 @@ public class GOnHookController {
GTbGOnHookLevels.GTbGOnHookLevel nextLevel = data.getGTbGOnHookLevels().get(levelId + 1); GTbGOnHookLevels.GTbGOnHookLevel nextLevel = data.getGTbGOnHookLevels().get(levelId + 1);
data.getHookInfo().getMaps().put(data.getOnHookMap(),nextLevel.getId()); data.getHookInfo().getMaps().put(data.getOnHookMap(),nextLevel.getId());
//并且重置当前关卡状态
data.getHookInfo().getMapStates().put(data.getOnHookMap(),ModeOnHookInfo.MapState.Fight);
//保存地图 //保存地图
modeOnHookService.saveOrUpdate(data); modeOnHookService.saveOrUpdate(data);
//下一关 清理历史野怪 //下一关 清理历史野怪
CREEPS.put(player.getPlayerId(),new HashMap<>()); CREEPS.put(player.getPlayerId(),new HashMap<>());
return NewsContext.onSuccess("下一关"); return NewsContext.onSuccess("下一关",data);
}
//战胜当前关卡
@ApiImplicitParams({})
@ApiOperation(value = "战胜当前关卡")
@PostMapping("/winLevel")
public NewsContext<ModeOnHook> winLevel(@CurrentPlayer Player player){
ModeOnHook data = this.getInfo(player).data;
data.getHookInfo().getMapStates().put(data.getOnHookMap(), ModeOnHookInfo.MapState.Win);
//保存地图
modeOnHookService.saveOrUpdate(data);
return NewsContext.onSuccess("战胜当前关卡",data);
} }
//生成野怪 //生成野怪

View File

@ -68,4 +68,9 @@ public class ModeOnHook {
return levelId; return levelId;
} }
//是否战胜当前关卡
public boolean isWinLevel(){
return ModeOnHookInfo.MapState.Win.equals(getHookInfo().getMapStates().get(getOnHookMap()));
}
} }

View File

@ -13,8 +13,17 @@ public class ModeOnHookInfo {
//地图关卡信息 {地图Id: 地图关卡Id} //地图关卡信息 {地图Id: 地图关卡Id}
private Map<Integer,Integer> maps; private Map<Integer,Integer> maps;
//地图关卡状态 {地图Id: 状态(0:战斗中, 1:胜利)}
private Map<Integer,Integer> mapStates;
public ModeOnHookInfo(){ public ModeOnHookInfo(){
maps = new HashMap<>(); maps = new HashMap<>();
mapStates = new HashMap<>();
}
public interface MapState{
Integer Fight = 0;
Integer Win = 1;
} }
} }

View File

@ -4,8 +4,8 @@ spring:
datasource: datasource:
username: pet_jisol_cn username: pet_jisol_cn
password: sThsBwjfDcaw2wJR password: sThsBwjfDcaw2wJR
url: jdbc:mysql://kyu.jisol.cn:3306/pet_jisol_cn?useSSL=false&useUnicode=true&characterEncoding=utf-8&serverTimezone=GMT%2B8 # url: jdbc:mysql://kyu.jisol.cn:3306/pet_jisol_cn?useSSL=false&useUnicode=true&characterEncoding=utf-8&serverTimezone=GMT%2B8
# url: jdbc:mysql://localhost:3306/pet_jisol_cn?useSSL=false&useUnicode=true&characterEncoding=utf-8&serverTimezone=GMT%2B8 url: jdbc:mysql://localhost:3306/pet_jisol_cn?useSSL=false&useUnicode=true&characterEncoding=utf-8&serverTimezone=GMT%2B8
driver-class-name: com.mysql.cj.jdbc.Driver driver-class-name: com.mysql.cj.jdbc.Driver
jackson: jackson:
serialization: serialization: