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@@ -108,19 +108,16 @@ export default class GOnHookManager extends Singleton{
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}
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}).bind(this))
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//生成野怪
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onSpawnSreeps(){
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onSpawnSreeps = NGameUtil.ThrottleASync((async () => {
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GAPI.GOnHookSpawnCreeps().then(data => {
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data.pets.forEach(pet => {
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this._sreeps.set(pet.key,pet as GOnHookPet);
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})
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});
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}
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}).bind(this))
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//获取下一只野怪
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getNextCreeps(){
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@@ -204,11 +201,15 @@ export default class GOnHookManager extends Singleton{
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//下一关
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async onNextLevel(){
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GOnHookData.getIns().onNextLevel();
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app.layer.Open(GUI.Tips,{text:"下一关"});
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await GOnHookData.getIns().onNextLevel();
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this.onResetMap();
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}
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//战胜当前关卡
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async onWinLevel(){
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await GOnHookData.getIns().onWinLevel();
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}
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//切换场景
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async setMap(mapId:number){
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