mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 03:14:47 +00:00
update
This commit is contained in:
parent
74aabac454
commit
1aa5900294
Binary file not shown.
@ -332,7 +332,7 @@
|
|||||||
},
|
},
|
||||||
"_contentSize": {
|
"_contentSize": {
|
||||||
"__type__": "cc.Size",
|
"__type__": "cc.Size",
|
||||||
"width": 216.90625,
|
"width": 161.33984375,
|
||||||
"height": 71
|
"height": 71
|
||||||
},
|
},
|
||||||
"_anchorPoint": {
|
"_anchorPoint": {
|
||||||
@ -368,7 +368,7 @@
|
|||||||
"b": 255,
|
"b": 255,
|
||||||
"a": 255
|
"a": 255
|
||||||
},
|
},
|
||||||
"_string": "匹 配 中 . . .",
|
"_string": "匹 配 中 ",
|
||||||
"_horizontalAlign": 1,
|
"_horizontalAlign": 1,
|
||||||
"_verticalAlign": 1,
|
"_verticalAlign": 1,
|
||||||
"_actualFontSize": 40,
|
"_actualFontSize": 40,
|
||||||
|
@ -43,6 +43,9 @@ export default class GBattleModeManager extends Singleton {
|
|||||||
//自动推帧间隔
|
//自动推帧间隔
|
||||||
autoTime:number = 0;
|
autoTime:number = 0;
|
||||||
|
|
||||||
|
//默认模式
|
||||||
|
default:BattleMode = BattleMode.OnHook; //默认无限模式
|
||||||
|
|
||||||
//初始化管理器
|
//初始化管理器
|
||||||
async onInit(info:GBattleModeInfo){
|
async onInit(info:GBattleModeInfo){
|
||||||
|
|
||||||
@ -59,7 +62,14 @@ export default class GBattleModeManager extends Singleton {
|
|||||||
}
|
}
|
||||||
|
|
||||||
//打开指定模式
|
//打开指定模式
|
||||||
async Open(mode:BattleMode,isAuto:boolean = false){
|
async Open(mode:BattleMode = null,isAuto:boolean = false){
|
||||||
|
|
||||||
|
if(!this.current && mode == null){
|
||||||
|
await this.Open(this.default,true);
|
||||||
|
return;
|
||||||
|
}else if(mode == null){
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
this.current = mode;
|
this.current = mode;
|
||||||
this.setAuto(isAuto);
|
this.setAuto(isAuto);
|
||||||
@ -76,6 +86,8 @@ export default class GBattleModeManager extends Singleton {
|
|||||||
app.sync.onReset();
|
app.sync.onReset();
|
||||||
this.current = null;
|
this.current = null;
|
||||||
|
|
||||||
|
await this.Open();
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//设置自动推帧 ( 帧不由addFrame控制 管理器自动推帧)
|
//设置自动推帧 ( 帧不由addFrame控制 管理器自动推帧)
|
||||||
|
@ -44,7 +44,7 @@ export default class GSkillCrazySquirrel extends GSkillCDBase{
|
|||||||
end:() => {
|
end:() => {
|
||||||
//从天而降
|
//从天而降
|
||||||
let pos = enemy.v2World.add(v2(0,1000));
|
let pos = enemy.v2World.add(v2(0,1000));
|
||||||
let end = enemy.v2World;
|
let end = enemy.v2World.clone();
|
||||||
|
|
||||||
//生成火球
|
//生成火球
|
||||||
let spine = GSpine.onCreateSpine(app.battleRes.roleResSpine[30004]);
|
let spine = GSpine.onCreateSpine(app.battleRes.roleResSpine[30004]);
|
||||||
|
@ -16,8 +16,8 @@ export class MainView extends JNGLayerBase {
|
|||||||
|
|
||||||
onJNLoad(data?: any): void {
|
onJNLoad(data?: any): void {
|
||||||
|
|
||||||
//默认无限模式
|
//打开默认模式
|
||||||
GBattleModeManager.getIns().Open(BattleMode.OnHook,true);
|
GBattleModeManager.getIns().Open();
|
||||||
|
|
||||||
//发送消息
|
//发送消息
|
||||||
ChatData.getIns().onSend({
|
ChatData.getIns().onSend({
|
||||||
|
Loading…
x
Reference in New Issue
Block a user