mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 03:14:47 +00:00
修复
This commit is contained in:
parent
a1f2730025
commit
17cb342387
@ -341,6 +341,12 @@
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|||||||
<Reference Include="Jenny">
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<Reference Include="Jenny">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
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</Reference>
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</Reference>
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||||||
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<Reference Include="TouchSocket.Core">
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||||||
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
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</Reference>
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<Reference Include="Google.Protobuf">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
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</Reference>
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||||||
<Reference Include="Jenny.Generator">
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<Reference Include="Jenny.Generator">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
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</Reference>
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</Reference>
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@ -371,20 +377,23 @@
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<Reference Include="DesperateDevs.Caching">
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<Reference Include="DesperateDevs.Caching">
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||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
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</Reference>
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</Reference>
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||||||
<Reference Include="DesperateDevs.Extensions">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="DesperateDevs.Serialization">
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<Reference Include="DesperateDevs.Serialization">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
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</Reference>
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</Reference>
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||||||
<Reference Include="Sherlog.Appenders">
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<Reference Include="DesperateDevs.Extensions">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="System.Text.Encodings.Web">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Plastic.Newtonsoft.Json">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Jenny.Plugins">
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<Reference Include="Jenny.Plugins">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Unity.Plastic.Newtonsoft.Json">
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<Reference Include="Sherlog.Appenders">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="DesperateDevs.Unity.Editor">
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<Reference Include="DesperateDevs.Unity.Editor">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
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@ -395,18 +404,27 @@
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<Reference Include="Unity.VisualScripting.YamlDotNet">
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<Reference Include="Unity.VisualScripting.YamlDotNet">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System.Text.Json">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
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</Reference>
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<Reference Include="DesperateDevs.Unity">
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<Reference Include="DesperateDevs.Unity">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="DOTweenEditor">
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<Reference Include="DOTweenEditor">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System.Runtime.CompilerServices.Unsafe">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="Unity.VisualScripting.TextureAssets">
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<Reference Include="Unity.VisualScripting.TextureAssets">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Sherlog.Formatters">
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<Reference Include="Sherlog.Formatters">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Microsoft.Bcl.AsyncInterfaces">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
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</Reference>
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<Reference Include="Jenny.Plugins.Unity">
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<Reference Include="Jenny.Plugins.Unity">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
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</Reference>
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</Reference>
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@ -416,24 +434,6 @@
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<Reference Include="Jenny.Generator.Unity.Editor">
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<Reference Include="Jenny.Generator.Unity.Editor">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Google.Protobuf">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
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</Reference>
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<Reference Include="TouchSocket.Core">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
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</Reference>
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<Reference Include="System.Text.Encodings.Web">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
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</Reference>
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<Reference Include="System.Text.Json">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
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</Reference>
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<Reference Include="System.Runtime.CompilerServices.Unsafe">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="Microsoft.Bcl.AsyncInterfaces">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
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</Reference>
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<Reference Include="TouchSocket">
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<Reference Include="TouchSocket">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
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</Reference>
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</Reference>
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@ -809,12 +809,12 @@
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<Reference Include="System.Xml.Serialization">
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<Reference Include="System.Xml.Serialization">
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<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
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<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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</Reference>
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<Reference Include="UnityEditor.UI">
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<Reference Include="UnityEditor.UI">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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</ItemGroup>
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</ItemGroup>
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@ -385,6 +385,12 @@
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<Reference Include="Jenny">
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<Reference Include="Jenny">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="TouchSocket.Core">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
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</Reference>
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<Reference Include="Google.Protobuf">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
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</Reference>
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<Reference Include="Jenny.Generator">
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<Reference Include="Jenny.Generator">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
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</Reference>
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</Reference>
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@ -415,20 +421,23 @@
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<Reference Include="DesperateDevs.Caching">
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<Reference Include="DesperateDevs.Caching">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="DesperateDevs.Extensions">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="DesperateDevs.Serialization">
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<Reference Include="DesperateDevs.Serialization">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Sherlog.Appenders">
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<Reference Include="DesperateDevs.Extensions">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
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</Reference>
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<Reference Include="System.Text.Encodings.Web">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Plastic.Newtonsoft.Json">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Jenny.Plugins">
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<Reference Include="Jenny.Plugins">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Unity.Plastic.Newtonsoft.Json">
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<Reference Include="Sherlog.Appenders">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="DesperateDevs.Unity.Editor">
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<Reference Include="DesperateDevs.Unity.Editor">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
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@ -439,18 +448,27 @@
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<Reference Include="Unity.VisualScripting.YamlDotNet">
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<Reference Include="Unity.VisualScripting.YamlDotNet">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System.Text.Json">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
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</Reference>
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<Reference Include="DesperateDevs.Unity">
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<Reference Include="DesperateDevs.Unity">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="DOTweenEditor">
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<Reference Include="DOTweenEditor">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System.Runtime.CompilerServices.Unsafe">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="Unity.VisualScripting.TextureAssets">
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<Reference Include="Unity.VisualScripting.TextureAssets">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Sherlog.Formatters">
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<Reference Include="Sherlog.Formatters">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Microsoft.Bcl.AsyncInterfaces">
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<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
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</Reference>
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<Reference Include="Jenny.Plugins.Unity">
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<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -460,24 +478,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
@ -337,6 +337,12 @@
|
|||||||
<Reference Include="DesperateDevs.Threading">
|
<Reference Include="DesperateDevs.Threading">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Threading.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Newtonsoft.Json.13.0.3\lib\netstandard2.0\Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Newtonsoft.Json.13.0.3\lib\netstandard2.0\Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -352,42 +358,36 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Unity">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Sherlog.Formatters">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Sherlog.Appenders">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="System.Text.Json">
|
<Reference Include="System.Text.Json">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="DesperateDevs.Unity">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Sherlog.Formatters">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
@ -961,6 +961,12 @@
|
|||||||
<Reference Include="DesperateDevs.Threading">
|
<Reference Include="DesperateDevs.Threading">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Threading.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Threading.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Newtonsoft.Json">
|
<Reference Include="Newtonsoft.Json">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Newtonsoft.Json.13.0.3\lib\netstandard2.0\Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Newtonsoft.Json.13.0.3\lib\netstandard2.0\Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -976,42 +982,36 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Unity">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Sherlog.Formatters">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Sherlog.Appenders">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="System.Text.Json">
|
<Reference Include="System.Text.Json">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="DesperateDevs.Unity">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Sherlog.Formatters">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
@ -31,7 +31,7 @@ namespace JNGame.Sync.State.Tile
|
|||||||
{
|
{
|
||||||
if (xTuple.X >= 0 && xTuple.Y >= 0)
|
if (xTuple.X >= 0 && xTuple.Y >= 0)
|
||||||
{
|
{
|
||||||
return xTuple.Y <= Tiles.Length && xTuple.X <= Tiles[0].Length;
|
return xTuple.Y < Tiles.Length && xTuple.X < Tiles[0].Length;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -3,6 +3,7 @@ using System.Linq;
|
|||||||
using System.Net;
|
using System.Net;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using AppGame.Systems;
|
using AppGame.Systems;
|
||||||
|
using DotRecast.Core.Collections;
|
||||||
using Game.Input;
|
using Game.Input;
|
||||||
using Game.JNGFrame.View;
|
using Game.JNGFrame.View;
|
||||||
using Game.JNGState.Logic.Data;
|
using Game.JNGState.Logic.Data;
|
||||||
@ -120,7 +121,7 @@ namespace AppGame.Sync
|
|||||||
List<int> ids = GetTileGridIndex(PlayerPos.Value);
|
List<int> ids = GetTileGridIndex(PlayerPos.Value);
|
||||||
|
|
||||||
ids.ForEach(AddTileShow);
|
ids.ForEach(AddTileShow);
|
||||||
TileShow.ForEach(id =>
|
TileShow.ToArray().ForEach(id =>
|
||||||
{
|
{
|
||||||
if (!(ids.Contains(id)))
|
if (!(ids.Contains(id)))
|
||||||
{
|
{
|
||||||
|
@ -1902,8 +1902,8 @@
|
|||||||
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\tls\crypto\impl\bc\BcTlsSrp6Server.cs" />
|
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\tls\crypto\impl\bc\BcTlsSrp6Server.cs" />
|
||||||
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\pkix\PkixAttrCertPathValidator.cs" />
|
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\pkix\PkixAttrCertPathValidator.cs" />
|
||||||
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\asn1\x509\ObjectDigestInfo.cs" />
|
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\asn1\x509\ObjectDigestInfo.cs" />
|
||||||
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\asn1\crmf\OptionalValidity.cs" />
|
|
||||||
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\asn1\cms\SignerIdentifier.cs" />
|
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\asn1\cms\SignerIdentifier.cs" />
|
||||||
|
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\asn1\crmf\OptionalValidity.cs" />
|
||||||
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\asn1\x9\X9Curve.cs" />
|
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\asn1\x9\X9Curve.cs" />
|
||||||
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\asn1\Asn1Null.cs" />
|
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\asn1\Asn1Null.cs" />
|
||||||
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\security\DotNetUtilities.cs" />
|
<Compile Include="Assets\Plugins\Best HTTP\Source\SecureProtocol\security\DotNetUtilities.cs" />
|
||||||
@ -2344,6 +2344,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -2374,20 +2380,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -2398,18 +2407,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -2419,24 +2437,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -2812,12 +2812,12 @@
|
|||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -1,3 +0,0 @@
|
|||||||
Base path: 'D:/Unity/2021.3.35f1/Editor/Data', plugins path 'D:/Unity/2021.3.35f1/Editor/Data/PlaybackEngines'
|
|
||||||
Cmd: initializeCompiler
|
|
||||||
|
|
@ -359,6 +359,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -389,20 +395,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -413,18 +422,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -434,24 +452,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -839,12 +839,12 @@
|
|||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TestRunner">
|
<Reference Include="UnityEngine.TestRunner">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
@ -451,6 +451,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -481,20 +487,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -505,18 +514,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -526,24 +544,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -919,12 +919,12 @@
|
|||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="StompyRobot.SRF.csproj">
|
<ProjectReference Include="StompyRobot.SRF.csproj">
|
||||||
|
@ -350,6 +350,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -380,20 +386,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -404,18 +413,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -425,24 +443,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -830,12 +830,12 @@
|
|||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TestRunner">
|
<Reference Include="UnityEngine.TestRunner">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
@ -396,6 +396,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -426,20 +432,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -450,18 +459,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -471,24 +489,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -864,12 +864,12 @@
|
|||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -341,6 +341,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -371,20 +377,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -395,18 +404,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -416,24 +434,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -809,12 +809,12 @@
|
|||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="UniTask.csproj">
|
<ProjectReference Include="UniTask.csproj">
|
||||||
|
@ -341,6 +341,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -371,20 +377,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -395,18 +404,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -416,24 +434,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -809,12 +809,12 @@
|
|||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="UniTask.csproj">
|
<ProjectReference Include="UniTask.csproj">
|
||||||
|
@ -346,6 +346,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -376,20 +382,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -400,18 +409,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -421,24 +439,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -826,12 +826,12 @@
|
|||||||
<Reference Include="System.Xml.XPath.XDocument">
|
<Reference Include="System.Xml.XPath.XDocument">
|
||||||
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="UnityEngine.TestRunner">
|
<Reference Include="UnityEngine.TestRunner">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
@ -413,6 +413,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -443,20 +449,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -467,18 +476,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -488,24 +506,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -881,12 +881,12 @@
|
|||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="UniTask.csproj">
|
<ProjectReference Include="UniTask.csproj">
|
||||||
|
@ -342,6 +342,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -372,20 +378,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -396,18 +405,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -417,24 +435,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -813,12 +813,12 @@
|
|||||||
<Reference Include="Unity.TextMeshPro">
|
<Reference Include="Unity.TextMeshPro">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="UniTask.csproj">
|
<ProjectReference Include="UniTask.csproj">
|
||||||
|
@ -413,6 +413,12 @@
|
|||||||
<Reference Include="Jenny">
|
<Reference Include="Jenny">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="TouchSocket.Core">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Google.Protobuf">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Generator">
|
<Reference Include="Jenny.Generator">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -443,20 +449,23 @@
|
|||||||
<Reference Include="DesperateDevs.Caching">
|
<Reference Include="DesperateDevs.Caching">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Caching.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Extensions">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="DesperateDevs.Serialization">
|
<Reference Include="DesperateDevs.Serialization">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Appenders">
|
<Reference Include="DesperateDevs.Extensions">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Extensions.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Encodings.Web">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins">
|
<Reference Include="Jenny.Plugins">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.Plastic.Newtonsoft.Json">
|
<Reference Include="Sherlog.Appenders">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.collab-proxy@2.2.0\Lib\Editor\PlasticSCM\Unity.Plastic.Newtonsoft.Json.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Appenders.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity.Editor">
|
<Reference Include="DesperateDevs.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\Editor\DesperateDevs.Unity.Editor.dll</HintPath>
|
||||||
@ -467,18 +476,27 @@
|
|||||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Text.Json">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="DesperateDevs.Unity">
|
<Reference Include="DesperateDevs.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\DesperateDevs\DesperateDevs.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="DOTweenEditor">
|
<Reference Include="DOTweenEditor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Plugins\Demigiant\DOTween\Editor\DOTweenEditor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Sherlog.Formatters">
|
<Reference Include="Sherlog.Formatters">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Sherlog\Sherlog.Formatters.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
<Reference Include="Jenny.Plugins.Unity">
|
<Reference Include="Jenny.Plugins.Unity">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny\Jenny.Plugins.Unity.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -488,24 +506,6 @@
|
|||||||
<Reference Include="Jenny.Generator.Unity.Editor">
|
<Reference Include="Jenny.Generator.Unity.Editor">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\JNGame\Plugins\Jenny\Editor\Jenny.Generator.Unity.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Google.Protobuf">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Google.Protobuf.3.18.3\lib\netstandard2.0\Google.Protobuf.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket.Core">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.Core.2.0.15\lib\netstandard2.1\TouchSocket.Core.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Encodings.Web">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Encodings.Web.6.0.0\lib\netstandard2.0\System.Text.Encodings.Web.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Text.Json">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Text.Json.6.0.0\lib\netstandard2.0\System.Text.Json.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\netstandard2.0\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\Microsoft.Bcl.AsyncInterfaces.6.0.0\lib\netstandard2.1\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="TouchSocket">
|
<Reference Include="TouchSocket">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Assets\Packages\TouchSocket.2.0.15\lib\netstandard2.1\TouchSocket.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
@ -881,12 +881,12 @@
|
|||||||
<Reference Include="System.Xml.Serialization">
|
<Reference Include="System.Xml.Serialization">
|
||||||
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
<HintPath>D:\Unity\2021.3.35f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="UnityEngine.UI">
|
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
|
||||||
</Reference>
|
|
||||||
<Reference Include="UnityEditor.UI">
|
<Reference Include="UnityEditor.UI">
|
||||||
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
<Reference Include="UnityEngine.UI">
|
||||||
|
<HintPath>D:\myproject\JisolGame\JNFrame2\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
@ -19,7 +19,7 @@ MonoBehaviour:
|
|||||||
width: 1920
|
width: 1920
|
||||||
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|
height: 989
|
||||||
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|
m_ShowMode: 4
|
||||||
m_Title: Console
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m_Title: Inspector
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m_RootView: {fileID: 2}
|
m_RootView: {fileID: 2}
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||||||
@ -119,7 +119,7 @@ MonoBehaviour:
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--- !u!114 &6
|
--- !u!114 &6
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 52
|
m_ObjectHideFlags: 52
|
||||||
@ -144,7 +144,7 @@ MonoBehaviour:
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|
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--- !u!114 &7
|
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|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
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|
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||||||
@ -166,11 +166,11 @@ MonoBehaviour:
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--- !u!114 &8
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|
||||||
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|
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|
||||||
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|
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@ -189,7 +189,7 @@ MonoBehaviour:
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@ -215,9 +215,9 @@ MonoBehaviour:
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|
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|
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|
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@ -242,9 +242,9 @@ MonoBehaviour:
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@ -266,11 +266,11 @@ MonoBehaviour:
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m_ActualView: {fileID: 15}
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m_ActualView: {fileID: 15}
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m_Panes:
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m_Panes:
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- {fileID: 19}
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- {fileID: 19}
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@ -296,8 +296,8 @@ MonoBehaviour:
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m_MinSize: {x: 275, y: 50}
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m_MinSize: {x: 276, y: 71}
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m_MaxSize: {x: 4001, y: 4021}
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m_ActualView: {fileID: 20}
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m_Panes:
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m_Panes:
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- {fileID: 20}
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- {fileID: 20}
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@ -324,10 +324,10 @@ MonoBehaviour:
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m_LastAppliedPresetName: Default
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@ -341,7 +341,7 @@ MonoBehaviour:
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@ -358,8 +358,8 @@ MonoBehaviour:
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vZoomLockedByDefault: 0
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@ -378,9 +378,9 @@ MonoBehaviour:
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@ -388,12 +388,12 @@ MonoBehaviour:
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@ -449,9 +449,9 @@ MonoBehaviour:
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m_LastAppliedPresetName: Default
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@ -491,7 +491,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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@ -535,10 +535,10 @@ MonoBehaviour:
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m_Tooltip:
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m_Tooltip:
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m_Pos:
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@ -829,9 +829,9 @@ MonoBehaviour:
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m_PlayAudio: 0
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m_AudioPlay: 0
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m_AudioPlay: 0
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m_Position:
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m_Target: {x: 54.489304, y: 63.761505, z: -6.9925756}
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@ -878,9 +878,9 @@ MonoBehaviour:
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@ -959,9 +959,9 @@ MonoBehaviour:
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@ -987,14 +987,14 @@ MonoBehaviour:
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m_LastFolders:
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@ -1022,7 +1022,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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@ -1047,8 +1047,8 @@ MonoBehaviour:
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||||||
|
Loading…
x
Reference in New Issue
Block a user