临时提交

This commit is contained in:
DESKTOP-5RP3AKU\Jisol
2024-10-19 03:51:59 +08:00
parent 425f2eabea
commit 1315802fa2
162 changed files with 16452 additions and 11111 deletions

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@@ -1,35 +0,0 @@
using System;
using JNGame.Math;
using UnityEngine;
namespace Game.JNGState.Logic.Data
{
[Serializable]
public class DValuePosition
{
public long x;
public long y;
public long z;
public Vector3 ToVector3()
{
return new Vector3()
{
x = new LFloat(true,x).ToFloat(),
y = new LFloat(true,y).ToFloat(),
z = new LFloat(true,z).ToFloat(),
};
}
public override bool Equals(object obj)
{
if (obj is not DValuePosition old) return false;
return old.x == x && old.y == y && old.z == z;
}
public LVector3 ToLVector3()
{
return new LVector3(new LFloat(true,x), new LFloat(true,y), new LFloat(true,z));
}
}
}

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@@ -1,3 +0,0 @@
fileFormatVersion: 2
guid: e710dfde494c4e8eb582ad2c45b3c12a
timeCreated: 1722822666

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@@ -9,6 +9,7 @@ using JNGame.Sync.State.Tile.Entity;
using JNGame.Sync.System;
using JNGame.Sync.System.Data;
using JNGame.Network.Action;
using JNGame.Sync.System.Data.Type;
using TouchSocket.Core;
namespace Game.JNGState.Logic.Data