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https://gitee.com/jisol/jisol-game/
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import { sp } from 'cc';
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import { _decorator, Component, Node } from 'cc';
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import { PlayerPetOV } from '../../../../consts/API';
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import { app } from '../../../../App';
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import { UIPetAnim } from '../../../../consts/GData';
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import { Label } from 'cc';
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import { PlayerPetEvent } from '../../../../data/PlayerPetData';
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const { ccclass, property } = _decorator;
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@ccclass('PetPreviewWindow')
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export class PetPreviewWindow extends Component {
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@property(Node)
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starNode:Node; //星星节点
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@property(Label)
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levelLabel:Label; //等级
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@property(sp.Skeleton)
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spine:sp.Skeleton; //宠物Spine
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info:PlayerPetOV;
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onLoad(){
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this.onUpdateInit();
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//监听
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app.event.on(PlayerPetEvent.UPDATE_INFO,this.onUpdateInfo,this)
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}
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protected onDestroy(): void {
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app.event.off(PlayerPetEvent.UPDATE_INFO,this.onUpdateInfo,this)
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}
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//初始化
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onUpdateInit(){
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//隐藏
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this.starNode.active = false;
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this.levelLabel.node.active = false;
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}
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//刷新信息
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onUpdateInfo(info:PlayerPetOV){
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if(this.info && info.petId == this.info.petId){
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this.onUpdateView(); //刷新页面
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}
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}
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//刷新页面
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onUpdateView(){
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this.onUpdateInit();
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//显示宠物
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this.spine.skeletonData = app.battleRes.roleSpine[this.info.petTbId];
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this.spine.setAnimation(0,UIPetAnim.std,true);
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//等级
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this.levelLabel.node.active = true;
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this.levelLabel.string = `Lv ${this.info.petLevel}`;
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//如果有星则显示星
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if(this.info.petStar){
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this.starNode.active = true;
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this.starNode.getComponentInChildren(Label).string = `${this.info.petStar}`;
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}
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}
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//绑定显示的宠物
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bind(info:PlayerPetOV){
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this.info = info;
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this.onUpdateView();
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}
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}
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@@ -0,0 +1,9 @@
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{
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"ver": "4.0.23",
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"importer": "typescript",
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"imported": true,
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"uuid": "f423768a-7790-4a2f-b005-a40110aba905",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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