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@@ -1,5 +1,6 @@
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using UnityEngine;
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using System.Collections.Generic;
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using Plugins.JNGame.Sync.Frame.Entity;
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#if UNITY_5_5_OR_NEWER
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using UnityEngine.Profiling;
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#endif
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@@ -244,7 +245,7 @@ namespace Pathfinding.Util {
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public GraphGizmoHelper GetSingleFrameGizmoHelper (AstarPath active) {
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var uniqHash = new RetainedGizmos.Hasher();
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uniqHash.AddHash(Time.realtimeSinceStartup.GetHashCode());
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uniqHash.AddHash(JNTime.Time.realtimeSinceStartup.GetHashCode());
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Draw(uniqHash);
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return GetGizmoHelper(active, uniqHash);
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}
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