mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-11-11 00:36:00 +00:00
update
This commit is contained in:
6
luban_examples/Projects/Csharp_Unity_bin/.vsconfig
Normal file
6
luban_examples/Projects/Csharp_Unity_bin/.vsconfig
Normal file
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"version": "1.0",
|
||||
"components": [
|
||||
"Microsoft.VisualStudio.Workload.ManagedGame"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,671 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<LangVersion>8.0</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>10.0.20506</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<RootNamespace></RootNamespace>
|
||||
<ProjectGuid>{52DC3404-C900-DE0B-304F-4674B2FA99E3}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<AssemblyName>Assembly-CSharp-firstpass</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<BaseDirectory>.</BaseDirectory>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>Temp\Bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;UNITY_2020_3_7;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>Temp\bin\Release\</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<NoWarn>0169</NoWarn>
|
||||
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<NoConfig>true</NoConfig>
|
||||
<NoStdLib>true</NoStdLib>
|
||||
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
|
||||
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
||||
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<UnityProjectGenerator>Package</UnityProjectGenerator>
|
||||
<UnityProjectGeneratorVersion>2.0.7</UnityProjectGeneratorVersion>
|
||||
<UnityProjectType>GamePlugins:3</UnityProjectType>
|
||||
<UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
|
||||
<UnityVersion>2020.3.7f1c1</UnityVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Analyzer Include="C:\Program Files (x86)\Microsoft Visual Studio Tools for Unity\16.0\Analyzers\Microsoft.Unity.Analyzers.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Assets\Plugins\Luban\StringUtil.cs" />
|
||||
<Compile Include="Assets\Plugins\Luban\BeanBase.cs" />
|
||||
<Compile Include="Assets\Plugins\Luban\ByteBuf.cs" />
|
||||
<Compile Include="Assets\Plugins\Luban\ITypeId.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="UnityEngine">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AIModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ARModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ARModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AccessibilityModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AccessibilityModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AndroidJNIModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AndroidJNIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AnimationModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AnimationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AssetBundleModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.AudioModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.AudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClothModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClothModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterInputModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterInputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ClusterRendererModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ClusterRendererModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CoreModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.CrashReportingModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CrashReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DSPGraphModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DSPGraphModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.DirectorModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.DirectorModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GIModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GameCenterModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GameCenterModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.GridModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.GridModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.HotReloadModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.HotReloadModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.IMGUIModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.IMGUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ImageConversionModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ImageConversionModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.InputLegacyModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.InputLegacyModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.JSONSerializeModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.JSONSerializeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.LocalizationModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.LocalizationModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ParticleSystemModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ParticleSystemModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PerformanceReportingModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PerformanceReportingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.PhysicsModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.PhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.Physics2DModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.Physics2DModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ProfilerModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ProfilerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.ScreenCaptureModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.ScreenCaptureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SharedInternalsModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SharedInternalsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteMaskModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteMaskModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SpriteShapeModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SpriteShapeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.StreamingModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.StreamingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubstanceModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubstanceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.SubsystemsModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.SubsystemsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TLSModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TLSModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TerrainPhysicsModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TerrainPhysicsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextCoreModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextCoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TextRenderingModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TextRenderingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TilemapModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.TilemapModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UIElementsNativeModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UIElementsNativeModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UNETModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UNETModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UmbraModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UmbraModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityAnalyticsModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityAnalyticsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityConnectModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityCurlModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityCurlModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityTestProtocolModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityTestProtocolModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAssetBundleModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAssetBundleModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestAudioModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestAudioModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestTextureModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestTextureModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UnityWebRequestWWWModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.UnityWebRequestWWWModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VFXModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VFXModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VRModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VehiclesModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VehiclesModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VideoModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VideoModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.VirtualTexturingModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.VirtualTexturingModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.WindModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.WindModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.XRModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.XRModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.CoreModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.CoreModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.GraphViewModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.GraphViewModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.PackageManagerUIModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.PackageManagerUIModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.SceneTemplateModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.SceneTemplateModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIElementsModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIElementsSamplesModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIElementsSamplesModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UIServiceModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UIServiceModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UnityConnectModule">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\mscorlib.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Core">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Core.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Runtime.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Xml.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics.Vectors">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Numerics.Vectors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Net.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.CSharp">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Microsoft.CSharp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\System.Data.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.Win32.Primitives">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\Microsoft.Win32.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="netstandard">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\netstandard.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.AppContext">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.AppContext.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Concurrent">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Concurrent.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.NonGeneric">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.NonGeneric.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Specialized">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Collections.Specialized.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Annotations">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Annotations.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.EventBasedAsync">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.EventBasedAsync.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.Primitives">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ComponentModel.TypeConverter">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ComponentModel.TypeConverter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Console">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Console.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Data.Common">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Data.Common.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Contracts">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Contracts.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Debug">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Debug.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.FileVersionInfo">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.FileVersionInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Process">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Process.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.StackTrace">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.StackTrace.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.Tools">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.Tools.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Diagnostics.TraceSource">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Diagnostics.TraceSource.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing.Primitives">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Drawing.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Dynamic.Runtime">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Dynamic.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Calendars">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Calendars.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Globalization.Extensions">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Globalization.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Compression.ZipFile">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Compression.ZipFile.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.DriveInfo">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.DriveInfo.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Primitives">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.FileSystem.Watcher">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.FileSystem.Watcher.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.IsolatedStorage">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.IsolatedStorage.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.MemoryMappedFiles">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.MemoryMappedFiles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.Pipes">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.Pipes.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.IO.UnmanagedMemoryStream">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.IO.UnmanagedMemoryStream.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Expressions">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Expressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Parallel">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Linq.Queryable">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Linq.Queryable.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http.Rtc">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Http.Rtc.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NameResolution">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NameResolution.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.NetworkInformation">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.NetworkInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Ping">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Ping.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Primitives">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Requests">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Requests.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Security">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Sockets">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.Sockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebHeaderCollection">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebHeaderCollection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets.Client">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.Client.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.WebSockets">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Net.WebSockets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ObjectModel">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ObjectModel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit.ILGeneration">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.ILGeneration.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Emit.Lightweight">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Emit.Lightweight.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Extensions">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Reflection.Primitives">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Reflection.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Reader">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Reader.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.ResourceManager">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.ResourceManager.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Resources.Writer">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Resources.Writer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Extensions">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Handles">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Handles.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Numerics">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Numerics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Formatters">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Formatters.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Json">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Primitives">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.Serialization.Xml">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Runtime.Serialization.Xml.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Claims">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Claims.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Algorithms">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Algorithms.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Csp">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Csp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Encoding">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.Primitives">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Cryptography.X509Certificates">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Cryptography.X509Certificates.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.Principal">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.Principal.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Security.SecureString">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Security.SecureString.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Duplex">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Duplex.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Http">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Http.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.NetTcp">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.NetTcp.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Primitives">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Primitives.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ServiceModel.Security">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ServiceModel.Security.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encoding.Extensions">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.Encoding.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.RegularExpressions">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Text.RegularExpressions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Overlapped">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Overlapped.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Parallel">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Tasks.Parallel.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Thread">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Thread.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.ThreadPool">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.ThreadPool.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Timer">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Threading.Timer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.ValueTuple">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.ValueTuple.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.ReaderWriter">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.ReaderWriter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XDocument">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlDocument">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XmlSerializer">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XmlSerializer.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.XPath.XDocument">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2020.3.7f1c1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\Facades\System.Xml.XPath.XDocument.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VSCode.Editor">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro.Editor">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualStudio.Editor">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.VisualStudio.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Timeline.Editor">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.Timeline.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Timeline">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.Timeline.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Rider.Editor">
|
||||
<HintPath>Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Target Name="GenerateTargetFrameworkMonikerAttribute" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
1163
luban_examples/Projects/Csharp_Unity_bin/Assembly-CSharp.csproj
Normal file
1163
luban_examples/Projects/Csharp_Unity_bin/Assembly-CSharp.csproj
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,17 @@
|
||||
public static class ExternalTypeUtil
|
||||
{
|
||||
public static UnityEngine.Vector2 NewVector2(cfg.vec2 v)
|
||||
{
|
||||
return new UnityEngine.Vector2(v.X, v.Y);
|
||||
}
|
||||
|
||||
public static UnityEngine.Vector3 NewVector3(cfg.vec3 v)
|
||||
{
|
||||
return new UnityEngine.Vector3(v.X, v.Y, v.Z);
|
||||
}
|
||||
|
||||
public static UnityEngine.Vector4 NewVector4(cfg.vec4 v)
|
||||
{
|
||||
return new UnityEngine.Vector4(v.X, v.Y, v.Z, v.W);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1025879bae878aa42913e40d309881f1
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
8
luban_examples/Projects/Csharp_Unity_bin/Assets/Gen.meta
Normal file
8
luban_examples/Projects/Csharp_Unity_bin/Assets/Gen.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1f51b80845c14ce4e8015f0e7c83c1c3
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,22 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
namespace cfg
|
||||
{
|
||||
public enum AudioType
|
||||
{
|
||||
UNKNOWN = 0,
|
||||
ACC = 1,
|
||||
AIFF = 2,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ce937d6a27a5fbc40a38a8fd3359ccd6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,119 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg
|
||||
{
|
||||
public sealed partial class DefineFromExcel2 : Luban.BeanBase
|
||||
{
|
||||
public DefineFromExcel2(ByteBuf _buf)
|
||||
{
|
||||
Id = _buf.ReadInt();
|
||||
X1 = _buf.ReadBool();
|
||||
X5 = _buf.ReadLong();
|
||||
X6 = _buf.ReadFloat();
|
||||
X8 = _buf.ReadInt();
|
||||
X10 = _buf.ReadString();
|
||||
X13 = (test.DemoEnum)_buf.ReadInt();
|
||||
X132 = (test.DemoFlag)_buf.ReadInt();
|
||||
X14 = test.DemoDynamic.DeserializeDemoDynamic(_buf);
|
||||
X15 = test.Shape.DeserializeShape(_buf);
|
||||
V2 = vec2.Deserializevec2(_buf);
|
||||
T1 = _buf.ReadLong();
|
||||
{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);K1 = new int[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { int __e0;__e0 = _buf.ReadInt(); K1[__index0] = __e0;}}
|
||||
{int __n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);K2 = new int[__n0];for(var __index0 = 0 ; __index0 < __n0 ; __index0++) { int __e0;__e0 = _buf.ReadInt(); K2[__index0] = __e0;}}
|
||||
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);K8 = new System.Collections.Generic.Dictionary<int, int>(n0 * 3 / 2);for(var i0 = 0 ; i0 < n0 ; i0++) { int _k0; _k0 = _buf.ReadInt(); int _v0; _v0 = _buf.ReadInt(); K8.Add(_k0, _v0);}}
|
||||
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);K9 = new System.Collections.Generic.List<test.DemoE2>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { test.DemoE2 _e0; _e0 = test.DemoE2.DeserializeDemoE2(_buf); K9.Add(_e0);}}
|
||||
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);K10 = new System.Collections.Generic.List<vec3>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { vec3 _e0; _e0 = vec3.Deserializevec3(_buf); K10.Add(_e0);}}
|
||||
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);K11 = new System.Collections.Generic.List<vec4>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { vec4 _e0; _e0 = vec4.Deserializevec4(_buf); K11.Add(_e0);}}
|
||||
}
|
||||
|
||||
public static DefineFromExcel2 DeserializeDefineFromExcel2(ByteBuf _buf)
|
||||
{
|
||||
return new DefineFromExcel2(_buf);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 这是id
|
||||
/// </summary>
|
||||
public readonly int Id;
|
||||
/// <summary>
|
||||
/// 字段x1
|
||||
/// </summary>
|
||||
public readonly bool X1;
|
||||
public readonly long X5;
|
||||
public readonly float X6;
|
||||
public readonly int X8;
|
||||
public readonly string X10;
|
||||
public readonly test.DemoEnum X13;
|
||||
public readonly test.DemoFlag X132;
|
||||
public readonly test.DemoDynamic X14;
|
||||
public readonly test.Shape X15;
|
||||
public readonly vec2 V2;
|
||||
public readonly long T1;
|
||||
public readonly int[] K1;
|
||||
public readonly int[] K2;
|
||||
public readonly System.Collections.Generic.Dictionary<int, int> K8;
|
||||
public readonly System.Collections.Generic.List<test.DemoE2> K9;
|
||||
public readonly System.Collections.Generic.List<vec3> K10;
|
||||
public readonly System.Collections.Generic.List<vec4> K11;
|
||||
|
||||
public const int __ID__ = 482045152;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public void ResolveRef(Tables tables)
|
||||
{
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
X14?.ResolveRef(tables);
|
||||
X15?.ResolveRef(tables);
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "x1:" + X1 + ","
|
||||
+ "x5:" + X5 + ","
|
||||
+ "x6:" + X6 + ","
|
||||
+ "x8:" + X8 + ","
|
||||
+ "x10:" + X10 + ","
|
||||
+ "x13:" + X13 + ","
|
||||
+ "x132:" + X132 + ","
|
||||
+ "x14:" + X14 + ","
|
||||
+ "x15:" + X15 + ","
|
||||
+ "v2:" + V2 + ","
|
||||
+ "t1:" + T1 + ","
|
||||
+ "k1:" + Luban.StringUtil.CollectionToString(K1) + ","
|
||||
+ "k2:" + Luban.StringUtil.CollectionToString(K2) + ","
|
||||
+ "k8:" + Luban.StringUtil.CollectionToString(K8) + ","
|
||||
+ "k9:" + Luban.StringUtil.CollectionToString(K9) + ","
|
||||
+ "k10:" + Luban.StringUtil.CollectionToString(K10) + ","
|
||||
+ "k11:" + Luban.StringUtil.CollectionToString(K11) + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4523954957280f24d97120646f99c40f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
156
luban_examples/Projects/Csharp_Unity_bin/Assets/Gen/Tables.cs
Normal file
156
luban_examples/Projects/Csharp_Unity_bin/Assets/Gen/Tables.cs
Normal file
@@ -0,0 +1,156 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
namespace cfg
|
||||
{
|
||||
public partial class Tables
|
||||
{
|
||||
public ai.TbBlackboard TbBlackboard {get; }
|
||||
public ai.TbBehaviorTree TbBehaviorTree {get; }
|
||||
public common.TbGlobalConfig TbGlobalConfig {get; }
|
||||
/// <summary>
|
||||
/// 道具表
|
||||
/// </summary>
|
||||
public item.TbItem TbItem {get; }
|
||||
public l10n.TbL10NDemo TbL10NDemo {get; }
|
||||
public l10n.TbPatchDemo TbPatchDemo {get; }
|
||||
public tag.TbTestTag TbTestTag {get; }
|
||||
public test.TbFullTypes TbFullTypes {get; }
|
||||
public test.TbSingleton TbSingleton {get; }
|
||||
public test.TbNotIndexList TbNotIndexList {get; }
|
||||
public test.TbMultiUnionIndexList TbMultiUnionIndexList {get; }
|
||||
public test.TbMultiIndexList TbMultiIndexList {get; }
|
||||
public test.TbDataFromMisc TbDataFromMisc {get; }
|
||||
public test.TbMultiRowRecord TbMultiRowRecord {get; }
|
||||
public test.TbTestMultiColumn TbTestMultiColumn {get; }
|
||||
public test.TbMultiRowTitle TbMultiRowTitle {get; }
|
||||
public test.TbTestNull TbTestNull {get; }
|
||||
public test.TbDemoPrimitive TbDemoPrimitive {get; }
|
||||
public test.TbTestString TbTestString {get; }
|
||||
public test.TbDemoGroup TbDemoGroup {get; }
|
||||
public test.TbDemoGroup_C TbDemoGroupC {get; }
|
||||
public test.TbDemoGroup_S TbDemoGroupS {get; }
|
||||
public test.TbDemoGroup_E TbDemoGroupE {get; }
|
||||
public test.TbTestGlobal TbTestGlobal {get; }
|
||||
public test.TbTestBeRef TbTestBeRef {get; }
|
||||
public test.TbTestBeRef2 TbTestBeRef2 {get; }
|
||||
public test.TbTestRef TbTestRef {get; }
|
||||
public test.TbTestSize TbTestSize {get; }
|
||||
public test.TbTestSet TbTestSet {get; }
|
||||
public test.TbDetectCsvEncoding TbDetectCsvEncoding {get; }
|
||||
public test.TbItem2 TbItem2 {get; }
|
||||
public test.TbTestIndex TbTestIndex {get; }
|
||||
public test.TbTestMap TbTestMap {get; }
|
||||
public test.TbExcelFromJson TbExcelFromJson {get; }
|
||||
public test.TbCompositeJsonTable1 TbCompositeJsonTable1 {get; }
|
||||
public test.TbCompositeJsonTable2 TbCompositeJsonTable2 {get; }
|
||||
public test.TbCompositeJsonTable3 TbCompositeJsonTable3 {get; }
|
||||
public test.TbExcelFromJsonMultiRow TbExcelFromJsonMultiRow {get; }
|
||||
public test.TbTestScriptableObject TbTestScriptableObject {get; }
|
||||
public test.TbPath TbPath {get; }
|
||||
public test.TbTestMapper TbTestMapper {get; }
|
||||
public test.TbDefineFromExcel2 TbDefineFromExcel2 {get; }
|
||||
|
||||
public Tables(System.Func<string, ByteBuf> loader)
|
||||
{
|
||||
TbBlackboard = new ai.TbBlackboard(loader("ai_tbblackboard"));
|
||||
TbBehaviorTree = new ai.TbBehaviorTree(loader("ai_tbbehaviortree"));
|
||||
TbGlobalConfig = new common.TbGlobalConfig(loader("common_tbglobalconfig"));
|
||||
TbItem = new item.TbItem(loader("item_tbitem"));
|
||||
TbL10NDemo = new l10n.TbL10NDemo(loader("l10n_tbl10ndemo"));
|
||||
TbPatchDemo = new l10n.TbPatchDemo(loader("l10n_tbpatchdemo"));
|
||||
TbTestTag = new tag.TbTestTag(loader("tag_tbtesttag"));
|
||||
TbFullTypes = new test.TbFullTypes(loader("test_tbfulltypes"));
|
||||
TbSingleton = new test.TbSingleton(loader("test_tbsingleton"));
|
||||
TbNotIndexList = new test.TbNotIndexList(loader("test_tbnotindexlist"));
|
||||
TbMultiUnionIndexList = new test.TbMultiUnionIndexList(loader("test_tbmultiunionindexlist"));
|
||||
TbMultiIndexList = new test.TbMultiIndexList(loader("test_tbmultiindexlist"));
|
||||
TbDataFromMisc = new test.TbDataFromMisc(loader("test_tbdatafrommisc"));
|
||||
TbMultiRowRecord = new test.TbMultiRowRecord(loader("test_tbmultirowrecord"));
|
||||
TbTestMultiColumn = new test.TbTestMultiColumn(loader("test_tbtestmulticolumn"));
|
||||
TbMultiRowTitle = new test.TbMultiRowTitle(loader("test_tbmultirowtitle"));
|
||||
TbTestNull = new test.TbTestNull(loader("test_tbtestnull"));
|
||||
TbDemoPrimitive = new test.TbDemoPrimitive(loader("test_tbdemoprimitive"));
|
||||
TbTestString = new test.TbTestString(loader("test_tbteststring"));
|
||||
TbDemoGroup = new test.TbDemoGroup(loader("test_tbdemogroup"));
|
||||
TbDemoGroupC = new test.TbDemoGroup_C(loader("test_tbdemogroup_c"));
|
||||
TbDemoGroupS = new test.TbDemoGroup_S(loader("test_tbdemogroup_s"));
|
||||
TbDemoGroupE = new test.TbDemoGroup_E(loader("test_tbdemogroup_e"));
|
||||
TbTestGlobal = new test.TbTestGlobal(loader("test_tbtestglobal"));
|
||||
TbTestBeRef = new test.TbTestBeRef(loader("test_tbtestberef"));
|
||||
TbTestBeRef2 = new test.TbTestBeRef2(loader("test_tbtestberef2"));
|
||||
TbTestRef = new test.TbTestRef(loader("test_tbtestref"));
|
||||
TbTestSize = new test.TbTestSize(loader("test_tbtestsize"));
|
||||
TbTestSet = new test.TbTestSet(loader("test_tbtestset"));
|
||||
TbDetectCsvEncoding = new test.TbDetectCsvEncoding(loader("test_tbdetectcsvencoding"));
|
||||
TbItem2 = new test.TbItem2(loader("test_tbitem2"));
|
||||
TbTestIndex = new test.TbTestIndex(loader("test_tbtestindex"));
|
||||
TbTestMap = new test.TbTestMap(loader("test_tbtestmap"));
|
||||
TbExcelFromJson = new test.TbExcelFromJson(loader("test_tbexcelfromjson"));
|
||||
TbCompositeJsonTable1 = new test.TbCompositeJsonTable1(loader("test_tbcompositejsontable1"));
|
||||
TbCompositeJsonTable2 = new test.TbCompositeJsonTable2(loader("test_tbcompositejsontable2"));
|
||||
TbCompositeJsonTable3 = new test.TbCompositeJsonTable3(loader("test_tbcompositejsontable3"));
|
||||
TbExcelFromJsonMultiRow = new test.TbExcelFromJsonMultiRow(loader("test_tbexcelfromjsonmultirow"));
|
||||
TbTestScriptableObject = new test.TbTestScriptableObject(loader("test_tbtestscriptableobject"));
|
||||
TbPath = new test.TbPath(loader("test_tbpath"));
|
||||
TbTestMapper = new test.TbTestMapper(loader("test_tbtestmapper"));
|
||||
TbDefineFromExcel2 = new test.TbDefineFromExcel2(loader("test_tbdefinefromexcel2"));
|
||||
ResolveRef();
|
||||
}
|
||||
|
||||
private void ResolveRef()
|
||||
{
|
||||
TbBlackboard.ResolveRef(this);
|
||||
TbBehaviorTree.ResolveRef(this);
|
||||
TbGlobalConfig.ResolveRef(this);
|
||||
TbItem.ResolveRef(this);
|
||||
TbL10NDemo.ResolveRef(this);
|
||||
TbPatchDemo.ResolveRef(this);
|
||||
TbTestTag.ResolveRef(this);
|
||||
TbFullTypes.ResolveRef(this);
|
||||
TbSingleton.ResolveRef(this);
|
||||
TbNotIndexList.ResolveRef(this);
|
||||
TbMultiUnionIndexList.ResolveRef(this);
|
||||
TbMultiIndexList.ResolveRef(this);
|
||||
TbDataFromMisc.ResolveRef(this);
|
||||
TbMultiRowRecord.ResolveRef(this);
|
||||
TbTestMultiColumn.ResolveRef(this);
|
||||
TbMultiRowTitle.ResolveRef(this);
|
||||
TbTestNull.ResolveRef(this);
|
||||
TbDemoPrimitive.ResolveRef(this);
|
||||
TbTestString.ResolveRef(this);
|
||||
TbDemoGroup.ResolveRef(this);
|
||||
TbDemoGroupC.ResolveRef(this);
|
||||
TbDemoGroupS.ResolveRef(this);
|
||||
TbDemoGroupE.ResolveRef(this);
|
||||
TbTestGlobal.ResolveRef(this);
|
||||
TbTestBeRef.ResolveRef(this);
|
||||
TbTestBeRef2.ResolveRef(this);
|
||||
TbTestRef.ResolveRef(this);
|
||||
TbTestSize.ResolveRef(this);
|
||||
TbTestSet.ResolveRef(this);
|
||||
TbDetectCsvEncoding.ResolveRef(this);
|
||||
TbItem2.ResolveRef(this);
|
||||
TbTestIndex.ResolveRef(this);
|
||||
TbTestMap.ResolveRef(this);
|
||||
TbExcelFromJson.ResolveRef(this);
|
||||
TbCompositeJsonTable1.ResolveRef(this);
|
||||
TbCompositeJsonTable2.ResolveRef(this);
|
||||
TbCompositeJsonTable3.ResolveRef(this);
|
||||
TbExcelFromJsonMultiRow.ResolveRef(this);
|
||||
TbTestScriptableObject.ResolveRef(this);
|
||||
TbPath.ResolveRef(this);
|
||||
TbTestMapper.ResolveRef(this);
|
||||
TbDefineFromExcel2.ResolveRef(this);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9a6262edd0fce31469ba5eae1bff3cef
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,63 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class BehaviorTree : Luban.BeanBase
|
||||
{
|
||||
public BehaviorTree(ByteBuf _buf)
|
||||
{
|
||||
Id = _buf.ReadInt();
|
||||
Name = _buf.ReadString();
|
||||
Desc = _buf.ReadString();
|
||||
BlackboardId = _buf.ReadString();
|
||||
BlackboardId_Ref = null;
|
||||
Root = ai.ComposeNode.DeserializeComposeNode(_buf);
|
||||
}
|
||||
|
||||
public static BehaviorTree DeserializeBehaviorTree(ByteBuf _buf)
|
||||
{
|
||||
return new ai.BehaviorTree(_buf);
|
||||
}
|
||||
|
||||
public readonly int Id;
|
||||
public readonly string Name;
|
||||
public readonly string Desc;
|
||||
public readonly string BlackboardId;
|
||||
public ai.Blackboard BlackboardId_Ref;
|
||||
public readonly ai.ComposeNode Root;
|
||||
|
||||
public const int __ID__ = 159552822;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public void ResolveRef(Tables tables)
|
||||
{
|
||||
|
||||
|
||||
|
||||
BlackboardId_Ref = tables.TbBlackboard.GetOrDefault(BlackboardId);
|
||||
Root?.ResolveRef(tables);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "name:" + Name + ","
|
||||
+ "desc:" + Desc + ","
|
||||
+ "blackboardId:" + BlackboardId + ","
|
||||
+ "root:" + Root + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 195e9966dee3e1a438fc23c3a8651fef
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,50 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class BinaryOperator : ai.KeyQueryOperator
|
||||
{
|
||||
public BinaryOperator(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
Oper = (ai.EOperator)_buf.ReadInt();
|
||||
Data = ai.KeyData.DeserializeKeyData(_buf);
|
||||
}
|
||||
|
||||
public static BinaryOperator DeserializeBinaryOperator(ByteBuf _buf)
|
||||
{
|
||||
return new ai.BinaryOperator(_buf);
|
||||
}
|
||||
|
||||
public readonly ai.EOperator Oper;
|
||||
public readonly ai.KeyData Data;
|
||||
|
||||
public const int __ID__ = -979891605;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
Data?.ResolveRef(tables);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "oper:" + Oper + ","
|
||||
+ "data:" + Data + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb1c92773b94a9b43a5fd57e57acaec4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,57 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class Blackboard : Luban.BeanBase
|
||||
{
|
||||
public Blackboard(ByteBuf _buf)
|
||||
{
|
||||
Name = _buf.ReadString();
|
||||
Desc = _buf.ReadString();
|
||||
ParentName = _buf.ReadString();
|
||||
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Keys = new System.Collections.Generic.List<ai.BlackboardKey>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { ai.BlackboardKey _e0; _e0 = ai.BlackboardKey.DeserializeBlackboardKey(_buf); Keys.Add(_e0);}}
|
||||
}
|
||||
|
||||
public static Blackboard DeserializeBlackboard(ByteBuf _buf)
|
||||
{
|
||||
return new ai.Blackboard(_buf);
|
||||
}
|
||||
|
||||
public readonly string Name;
|
||||
public readonly string Desc;
|
||||
public readonly string ParentName;
|
||||
public readonly System.Collections.Generic.List<ai.BlackboardKey> Keys;
|
||||
|
||||
public const int __ID__ = 1576193005;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public void ResolveRef(Tables tables)
|
||||
{
|
||||
|
||||
|
||||
|
||||
foreach (var _e in Keys) { _e?.ResolveRef(tables); }
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "name:" + Name + ","
|
||||
+ "desc:" + Desc + ","
|
||||
+ "parentName:" + ParentName + ","
|
||||
+ "keys:" + Luban.StringUtil.CollectionToString(Keys) + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 85609550b0a3fc34c89c579d60bcd3d2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,61 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class BlackboardKey : Luban.BeanBase
|
||||
{
|
||||
public BlackboardKey(ByteBuf _buf)
|
||||
{
|
||||
Name = _buf.ReadString();
|
||||
Desc = _buf.ReadString();
|
||||
IsStatic = _buf.ReadBool();
|
||||
Type = (ai.EKeyType)_buf.ReadInt();
|
||||
TypeClassName = _buf.ReadString();
|
||||
}
|
||||
|
||||
public static BlackboardKey DeserializeBlackboardKey(ByteBuf _buf)
|
||||
{
|
||||
return new ai.BlackboardKey(_buf);
|
||||
}
|
||||
|
||||
public readonly string Name;
|
||||
public readonly string Desc;
|
||||
public readonly bool IsStatic;
|
||||
public readonly ai.EKeyType Type;
|
||||
public readonly string TypeClassName;
|
||||
|
||||
public const int __ID__ = -511559886;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public void ResolveRef(Tables tables)
|
||||
{
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "name:" + Name + ","
|
||||
+ "desc:" + Desc + ","
|
||||
+ "isStatic:" + IsStatic + ","
|
||||
+ "type:" + Type + ","
|
||||
+ "typeClassName:" + TypeClassName + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a5cc718815038ca48a6223b3ffb947ca
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,46 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class BlackboardKeyData : ai.KeyData
|
||||
{
|
||||
public BlackboardKeyData(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
Value = _buf.ReadString();
|
||||
}
|
||||
|
||||
public static BlackboardKeyData DeserializeBlackboardKeyData(ByteBuf _buf)
|
||||
{
|
||||
return new ai.BlackboardKeyData(_buf);
|
||||
}
|
||||
|
||||
public readonly string Value;
|
||||
|
||||
public const int __ID__ = 1517269500;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "value:" + Value + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 750978e5a0ac8da44bec063869bbad15
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,55 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class ChooseSkill : ai.Task
|
||||
{
|
||||
public ChooseSkill(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
TargetActorKey = _buf.ReadString();
|
||||
ResultSkillIdKey = _buf.ReadString();
|
||||
}
|
||||
|
||||
public static ChooseSkill DeserializeChooseSkill(ByteBuf _buf)
|
||||
{
|
||||
return new ai.ChooseSkill(_buf);
|
||||
}
|
||||
|
||||
public readonly string TargetActorKey;
|
||||
public readonly string ResultSkillIdKey;
|
||||
|
||||
public const int __ID__ = -918812268;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "ignoreRestartSelf:" + IgnoreRestartSelf + ","
|
||||
+ "targetActorKey:" + TargetActorKey + ","
|
||||
+ "resultSkillIdKey:" + ResultSkillIdKey + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3825f20ca4b06604a92e95dc92e425bb
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,48 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class ChooseTarget : ai.Service
|
||||
{
|
||||
public ChooseTarget(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
ResultTargetKey = _buf.ReadString();
|
||||
}
|
||||
|
||||
public static ChooseTarget DeserializeChooseTarget(ByteBuf _buf)
|
||||
{
|
||||
return new ai.ChooseTarget(_buf);
|
||||
}
|
||||
|
||||
public readonly string ResultTargetKey;
|
||||
|
||||
public const int __ID__ = 1601247918;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "resultTargetKey:" + ResultTargetKey + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9ac0e8ec70479d34ab85df1c946c699a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,50 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public abstract partial class ComposeNode : ai.FlowNode
|
||||
{
|
||||
public ComposeNode(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
}
|
||||
|
||||
public static ComposeNode DeserializeComposeNode(ByteBuf _buf)
|
||||
{
|
||||
switch (_buf.ReadInt())
|
||||
{
|
||||
case ai.Sequence.__ID__: return new ai.Sequence(_buf);
|
||||
case ai.Selector.__ID__: return new ai.Selector(_buf);
|
||||
case ai.SimpleParallel.__ID__: return new ai.SimpleParallel(_buf);
|
||||
default: throw new SerializationException();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6daa9ae9e8e06ed46a443bf22f6ca6be
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,51 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class DebugPrint : ai.Task
|
||||
{
|
||||
public DebugPrint(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
Text = _buf.ReadString();
|
||||
}
|
||||
|
||||
public static DebugPrint DeserializeDebugPrint(ByteBuf _buf)
|
||||
{
|
||||
return new ai.DebugPrint(_buf);
|
||||
}
|
||||
|
||||
public readonly string Text;
|
||||
|
||||
public const int __ID__ = 1357409728;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "ignoreRestartSelf:" + IgnoreRestartSelf + ","
|
||||
+ "text:" + Text + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4a4927b5361b18f45933a7a7aa7b8da8
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,56 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public abstract partial class Decorator : ai.Node
|
||||
{
|
||||
public Decorator(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
FlowAbortMode = (ai.EFlowAbortMode)_buf.ReadInt();
|
||||
}
|
||||
|
||||
public static Decorator DeserializeDecorator(ByteBuf _buf)
|
||||
{
|
||||
switch (_buf.ReadInt())
|
||||
{
|
||||
case ai.UeLoop.__ID__: return new ai.UeLoop(_buf);
|
||||
case ai.UeCooldown.__ID__: return new ai.UeCooldown(_buf);
|
||||
case ai.UeTimeLimit.__ID__: return new ai.UeTimeLimit(_buf);
|
||||
case ai.UeBlackboard.__ID__: return new ai.UeBlackboard(_buf);
|
||||
case ai.UeForceSuccess.__ID__: return new ai.UeForceSuccess(_buf);
|
||||
case ai.IsAtLocation.__ID__: return new ai.IsAtLocation(_buf);
|
||||
case ai.DistanceLessThan.__ID__: return new ai.DistanceLessThan(_buf);
|
||||
default: throw new SerializationException();
|
||||
}
|
||||
}
|
||||
|
||||
public readonly ai.EFlowAbortMode FlowAbortMode;
|
||||
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "flowAbortMode:" + FlowAbortMode + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ec0b3501c24999e47b28ac314611a9b7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,61 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class DistanceLessThan : ai.Decorator
|
||||
{
|
||||
public DistanceLessThan(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
Actor1Key = _buf.ReadString();
|
||||
Actor2Key = _buf.ReadString();
|
||||
Distance = _buf.ReadFloat();
|
||||
ReverseResult = _buf.ReadBool();
|
||||
}
|
||||
|
||||
public static DistanceLessThan DeserializeDistanceLessThan(ByteBuf _buf)
|
||||
{
|
||||
return new ai.DistanceLessThan(_buf);
|
||||
}
|
||||
|
||||
public readonly string Actor1Key;
|
||||
public readonly string Actor2Key;
|
||||
public readonly float Distance;
|
||||
public readonly bool ReverseResult;
|
||||
|
||||
public const int __ID__ = -1207170283;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "flowAbortMode:" + FlowAbortMode + ","
|
||||
+ "actor1Key:" + Actor1Key + ","
|
||||
+ "actor2Key:" + Actor2Key + ","
|
||||
+ "distance:" + Distance + ","
|
||||
+ "reverseResult:" + ReverseResult + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 90ad4846abfe95a4884f4163985421ff
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,21 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public enum EExecutor
|
||||
{
|
||||
CLIENT = 0,
|
||||
SERVER = 1,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b8e56669315cb654ca56eacb5f427f11
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,21 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public enum EFinishMode
|
||||
{
|
||||
IMMEDIATE = 0,
|
||||
DELAYED = 1,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 16bf34a155338f54badc8db9fc68ab52
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,23 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public enum EFlowAbortMode
|
||||
{
|
||||
NONE = 0,
|
||||
LOWER_PRIORITY = 1,
|
||||
SELF = 2,
|
||||
BOTH = 3,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e7799d770d8b6354ba57e88db248349b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,29 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public enum EKeyType
|
||||
{
|
||||
BOOL = 1,
|
||||
INT = 2,
|
||||
FLOAT = 3,
|
||||
STRING = 4,
|
||||
VECTOR = 5,
|
||||
ROTATOR = 6,
|
||||
NAME = 7,
|
||||
CLASS = 8,
|
||||
ENUM = 9,
|
||||
OBJECT = 10,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 21b2967dcb1a3a24d9480e1dbeeb7f05
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,21 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public enum ENotifyObserverMode
|
||||
{
|
||||
ON_VALUE_CHANGE = 0,
|
||||
ON_RESULT_CHANGE = 1,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eb4a7034d27238f419ae65dade6863c3
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,27 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public enum EOperator
|
||||
{
|
||||
IS_EQUAL_TO = 0,
|
||||
IS_NOT_EQUAL_TO = 1,
|
||||
IS_LESS_THAN = 2,
|
||||
IS_LESS_THAN_OR_EQUAL_TO = 3,
|
||||
IS_GREAT_THAN = 4,
|
||||
IS_GREAT_THAN_OR_EQUAL_TO = 5,
|
||||
CONTAINS = 6,
|
||||
NOT_CONTAINS = 7,
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b30dd45a793f6534c9e0a4378c24dfac
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,44 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class ExecuteTimeStatistic : ai.Service
|
||||
{
|
||||
public ExecuteTimeStatistic(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
}
|
||||
|
||||
public static ExecuteTimeStatistic DeserializeExecuteTimeStatistic(ByteBuf _buf)
|
||||
{
|
||||
return new ai.ExecuteTimeStatistic(_buf);
|
||||
}
|
||||
|
||||
|
||||
public const int __ID__ = 990693812;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 026f573e8608e454d83d6eec7858915b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,46 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class FloatKeyData : ai.KeyData
|
||||
{
|
||||
public FloatKeyData(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
Value = _buf.ReadFloat();
|
||||
}
|
||||
|
||||
public static FloatKeyData DeserializeFloatKeyData(ByteBuf _buf)
|
||||
{
|
||||
return new ai.FloatKeyData(_buf);
|
||||
}
|
||||
|
||||
public readonly float Value;
|
||||
|
||||
public const int __ID__ = -719747885;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "value:" + Value + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4529edbb7013a8c4a9f9cc736af0d7f2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,63 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public abstract partial class FlowNode : ai.Node
|
||||
{
|
||||
public FlowNode(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Decorators = new System.Collections.Generic.List<ai.Decorator>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { ai.Decorator _e0; _e0 = ai.Decorator.DeserializeDecorator(_buf); Decorators.Add(_e0);}}
|
||||
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Services = new System.Collections.Generic.List<ai.Service>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { ai.Service _e0; _e0 = ai.Service.DeserializeService(_buf); Services.Add(_e0);}}
|
||||
}
|
||||
|
||||
public static FlowNode DeserializeFlowNode(ByteBuf _buf)
|
||||
{
|
||||
switch (_buf.ReadInt())
|
||||
{
|
||||
case ai.Sequence.__ID__: return new ai.Sequence(_buf);
|
||||
case ai.Selector.__ID__: return new ai.Selector(_buf);
|
||||
case ai.SimpleParallel.__ID__: return new ai.SimpleParallel(_buf);
|
||||
case ai.UeWait.__ID__: return new ai.UeWait(_buf);
|
||||
case ai.UeWaitBlackboardTime.__ID__: return new ai.UeWaitBlackboardTime(_buf);
|
||||
case ai.MoveToTarget.__ID__: return new ai.MoveToTarget(_buf);
|
||||
case ai.ChooseSkill.__ID__: return new ai.ChooseSkill(_buf);
|
||||
case ai.MoveToRandomLocation.__ID__: return new ai.MoveToRandomLocation(_buf);
|
||||
case ai.MoveToLocation.__ID__: return new ai.MoveToLocation(_buf);
|
||||
case ai.DebugPrint.__ID__: return new ai.DebugPrint(_buf);
|
||||
default: throw new SerializationException();
|
||||
}
|
||||
}
|
||||
|
||||
public readonly System.Collections.Generic.List<ai.Decorator> Decorators;
|
||||
public readonly System.Collections.Generic.List<ai.Service> Services;
|
||||
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
foreach (var _e in Decorators) { _e?.ResolveRef(tables); }
|
||||
foreach (var _e in Services) { _e?.ResolveRef(tables); }
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2aa5a2cba6a270b4da0a5d2c74d59ded
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,48 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class GetOwnerPlayer : ai.Service
|
||||
{
|
||||
public GetOwnerPlayer(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
PlayerActorKey = _buf.ReadString();
|
||||
}
|
||||
|
||||
public static GetOwnerPlayer DeserializeGetOwnerPlayer(ByteBuf _buf)
|
||||
{
|
||||
return new ai.GetOwnerPlayer(_buf);
|
||||
}
|
||||
|
||||
public readonly string PlayerActorKey;
|
||||
|
||||
public const int __ID__ = -999247644;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "playerActorKey:" + PlayerActorKey + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7bed6a81639428e4c83869e7c7d3b2df
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,46 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class IntKeyData : ai.KeyData
|
||||
{
|
||||
public IntKeyData(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
Value = _buf.ReadInt();
|
||||
}
|
||||
|
||||
public static IntKeyData DeserializeIntKeyData(ByteBuf _buf)
|
||||
{
|
||||
return new ai.IntKeyData(_buf);
|
||||
}
|
||||
|
||||
public readonly int Value;
|
||||
|
||||
public const int __ID__ = -342751904;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "value:" + Value + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9fee0a0668f7edb4c96bcb6f35a9c77d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,57 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class IsAtLocation : ai.Decorator
|
||||
{
|
||||
public IsAtLocation(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
AcceptableRadius = _buf.ReadFloat();
|
||||
KeyboardKey = _buf.ReadString();
|
||||
InverseCondition = _buf.ReadBool();
|
||||
}
|
||||
|
||||
public static IsAtLocation DeserializeIsAtLocation(ByteBuf _buf)
|
||||
{
|
||||
return new ai.IsAtLocation(_buf);
|
||||
}
|
||||
|
||||
public readonly float AcceptableRadius;
|
||||
public readonly string KeyboardKey;
|
||||
public readonly bool InverseCondition;
|
||||
|
||||
public const int __ID__ = 1255972344;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "flowAbortMode:" + FlowAbortMode + ","
|
||||
+ "acceptableRadius:" + AcceptableRadius + ","
|
||||
+ "keyboardKey:" + KeyboardKey + ","
|
||||
+ "inverseCondition:" + InverseCondition + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d610688a3a3075944b55142cc6b70f2b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class IsNotSet : ai.KeyQueryOperator
|
||||
{
|
||||
public IsNotSet(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
}
|
||||
|
||||
public static IsNotSet DeserializeIsNotSet(ByteBuf _buf)
|
||||
{
|
||||
return new ai.IsNotSet(_buf);
|
||||
}
|
||||
|
||||
|
||||
public const int __ID__ = 790736255;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d6362dc4342c0d54fa0fccb96b8d6a65
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,42 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class IsSet : ai.KeyQueryOperator
|
||||
{
|
||||
public IsSet(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
}
|
||||
|
||||
public static IsSet DeserializeIsSet(ByteBuf _buf)
|
||||
{
|
||||
return new ai.IsSet(_buf);
|
||||
}
|
||||
|
||||
|
||||
public const int __ID__ = 1635350898;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 59323ca9915c01543b1ef4a72f675053
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,48 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class KeepFaceTarget : ai.Service
|
||||
{
|
||||
public KeepFaceTarget(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
TargetActorKey = _buf.ReadString();
|
||||
}
|
||||
|
||||
public static KeepFaceTarget DeserializeKeepFaceTarget(ByteBuf _buf)
|
||||
{
|
||||
return new ai.KeepFaceTarget(_buf);
|
||||
}
|
||||
|
||||
public readonly string TargetActorKey;
|
||||
|
||||
public const int __ID__ = 1195270745;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "targetActorKey:" + TargetActorKey + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 98547a84b8fb1124cb91113c697a5b0f
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,46 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public abstract partial class KeyData : Luban.BeanBase
|
||||
{
|
||||
public KeyData(ByteBuf _buf)
|
||||
{
|
||||
}
|
||||
|
||||
public static KeyData DeserializeKeyData(ByteBuf _buf)
|
||||
{
|
||||
switch (_buf.ReadInt())
|
||||
{
|
||||
case ai.FloatKeyData.__ID__: return new ai.FloatKeyData(_buf);
|
||||
case ai.IntKeyData.__ID__: return new ai.IntKeyData(_buf);
|
||||
case ai.StringKeyData.__ID__: return new ai.StringKeyData(_buf);
|
||||
case ai.BlackboardKeyData.__ID__: return new ai.BlackboardKeyData(_buf);
|
||||
default: throw new SerializationException();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public virtual void ResolveRef(Tables tables)
|
||||
{
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0dcc5b8ab7890804c949543abdb725a9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,45 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public abstract partial class KeyQueryOperator : Luban.BeanBase
|
||||
{
|
||||
public KeyQueryOperator(ByteBuf _buf)
|
||||
{
|
||||
}
|
||||
|
||||
public static KeyQueryOperator DeserializeKeyQueryOperator(ByteBuf _buf)
|
||||
{
|
||||
switch (_buf.ReadInt())
|
||||
{
|
||||
case ai.IsSet.__ID__: return new ai.IsSet(_buf);
|
||||
case ai.IsNotSet.__ID__: return new ai.IsNotSet(_buf);
|
||||
case ai.BinaryOperator.__ID__: return new ai.BinaryOperator(_buf);
|
||||
default: throw new SerializationException();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public virtual void ResolveRef(Tables tables)
|
||||
{
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 88a66bad73af6fc4c8292fe1fdfe3f62
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,51 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class MoveToLocation : ai.Task
|
||||
{
|
||||
public MoveToLocation(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
AcceptableRadius = _buf.ReadFloat();
|
||||
}
|
||||
|
||||
public static MoveToLocation DeserializeMoveToLocation(ByteBuf _buf)
|
||||
{
|
||||
return new ai.MoveToLocation(_buf);
|
||||
}
|
||||
|
||||
public readonly float AcceptableRadius;
|
||||
|
||||
public const int __ID__ = -969953113;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "ignoreRestartSelf:" + IgnoreRestartSelf + ","
|
||||
+ "acceptableRadius:" + AcceptableRadius + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 115e5ff2638522f438181d6baea87816
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,55 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class MoveToRandomLocation : ai.Task
|
||||
{
|
||||
public MoveToRandomLocation(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
OriginPositionKey = _buf.ReadString();
|
||||
Radius = _buf.ReadFloat();
|
||||
}
|
||||
|
||||
public static MoveToRandomLocation DeserializeMoveToRandomLocation(ByteBuf _buf)
|
||||
{
|
||||
return new ai.MoveToRandomLocation(_buf);
|
||||
}
|
||||
|
||||
public readonly string OriginPositionKey;
|
||||
public readonly float Radius;
|
||||
|
||||
public const int __ID__ = -2140042998;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "ignoreRestartSelf:" + IgnoreRestartSelf + ","
|
||||
+ "originPositionKey:" + OriginPositionKey + ","
|
||||
+ "radius:" + Radius + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c0e7628993881004d9e12efc56d7b980
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,55 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class MoveToTarget : ai.Task
|
||||
{
|
||||
public MoveToTarget(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
TargetActorKey = _buf.ReadString();
|
||||
AcceptableRadius = _buf.ReadFloat();
|
||||
}
|
||||
|
||||
public static MoveToTarget DeserializeMoveToTarget(ByteBuf _buf)
|
||||
{
|
||||
return new ai.MoveToTarget(_buf);
|
||||
}
|
||||
|
||||
public readonly string TargetActorKey;
|
||||
public readonly float AcceptableRadius;
|
||||
|
||||
public const int __ID__ = 514987779;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "ignoreRestartSelf:" + IgnoreRestartSelf + ","
|
||||
+ "targetActorKey:" + TargetActorKey + ","
|
||||
+ "acceptableRadius:" + AcceptableRadius + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3914464a1f96de440b489d9e79ebc660
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,73 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public abstract partial class Node : Luban.BeanBase
|
||||
{
|
||||
public Node(ByteBuf _buf)
|
||||
{
|
||||
Id = _buf.ReadInt();
|
||||
NodeName = _buf.ReadString();
|
||||
}
|
||||
|
||||
public static Node DeserializeNode(ByteBuf _buf)
|
||||
{
|
||||
switch (_buf.ReadInt())
|
||||
{
|
||||
case ai.UeSetDefaultFocus.__ID__: return new ai.UeSetDefaultFocus(_buf);
|
||||
case ai.ExecuteTimeStatistic.__ID__: return new ai.ExecuteTimeStatistic(_buf);
|
||||
case ai.ChooseTarget.__ID__: return new ai.ChooseTarget(_buf);
|
||||
case ai.KeepFaceTarget.__ID__: return new ai.KeepFaceTarget(_buf);
|
||||
case ai.GetOwnerPlayer.__ID__: return new ai.GetOwnerPlayer(_buf);
|
||||
case ai.UpdateDailyBehaviorProps.__ID__: return new ai.UpdateDailyBehaviorProps(_buf);
|
||||
case ai.UeLoop.__ID__: return new ai.UeLoop(_buf);
|
||||
case ai.UeCooldown.__ID__: return new ai.UeCooldown(_buf);
|
||||
case ai.UeTimeLimit.__ID__: return new ai.UeTimeLimit(_buf);
|
||||
case ai.UeBlackboard.__ID__: return new ai.UeBlackboard(_buf);
|
||||
case ai.UeForceSuccess.__ID__: return new ai.UeForceSuccess(_buf);
|
||||
case ai.IsAtLocation.__ID__: return new ai.IsAtLocation(_buf);
|
||||
case ai.DistanceLessThan.__ID__: return new ai.DistanceLessThan(_buf);
|
||||
case ai.Sequence.__ID__: return new ai.Sequence(_buf);
|
||||
case ai.Selector.__ID__: return new ai.Selector(_buf);
|
||||
case ai.SimpleParallel.__ID__: return new ai.SimpleParallel(_buf);
|
||||
case ai.UeWait.__ID__: return new ai.UeWait(_buf);
|
||||
case ai.UeWaitBlackboardTime.__ID__: return new ai.UeWaitBlackboardTime(_buf);
|
||||
case ai.MoveToTarget.__ID__: return new ai.MoveToTarget(_buf);
|
||||
case ai.ChooseSkill.__ID__: return new ai.ChooseSkill(_buf);
|
||||
case ai.MoveToRandomLocation.__ID__: return new ai.MoveToRandomLocation(_buf);
|
||||
case ai.MoveToLocation.__ID__: return new ai.MoveToLocation(_buf);
|
||||
case ai.DebugPrint.__ID__: return new ai.DebugPrint(_buf);
|
||||
default: throw new SerializationException();
|
||||
}
|
||||
}
|
||||
|
||||
public readonly int Id;
|
||||
public readonly string NodeName;
|
||||
|
||||
|
||||
public virtual void ResolveRef(Tables tables)
|
||||
{
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1db0723044666564f96da449b1343b74
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,50 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class Selector : ai.ComposeNode
|
||||
{
|
||||
public Selector(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Children = new System.Collections.Generic.List<ai.FlowNode>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { ai.FlowNode _e0; _e0 = ai.FlowNode.DeserializeFlowNode(_buf); Children.Add(_e0);}}
|
||||
}
|
||||
|
||||
public static Selector DeserializeSelector(ByteBuf _buf)
|
||||
{
|
||||
return new ai.Selector(_buf);
|
||||
}
|
||||
|
||||
public readonly System.Collections.Generic.List<ai.FlowNode> Children;
|
||||
|
||||
public const int __ID__ = -1946981627;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
foreach (var _e in Children) { _e?.ResolveRef(tables); }
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "children:" + Luban.StringUtil.CollectionToString(Children) + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 740187391f3c23d4f9fb5f3c6c826329
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,50 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class Sequence : ai.ComposeNode
|
||||
{
|
||||
public Sequence(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
{int n0 = System.Math.Min(_buf.ReadSize(), _buf.Size);Children = new System.Collections.Generic.List<ai.FlowNode>(n0);for(var i0 = 0 ; i0 < n0 ; i0++) { ai.FlowNode _e0; _e0 = ai.FlowNode.DeserializeFlowNode(_buf); Children.Add(_e0);}}
|
||||
}
|
||||
|
||||
public static Sequence DeserializeSequence(ByteBuf _buf)
|
||||
{
|
||||
return new ai.Sequence(_buf);
|
||||
}
|
||||
|
||||
public readonly System.Collections.Generic.List<ai.FlowNode> Children;
|
||||
|
||||
public const int __ID__ = -1789006105;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
foreach (var _e in Children) { _e?.ResolveRef(tables); }
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "children:" + Luban.StringUtil.CollectionToString(Children) + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f78cdaf481140e4698a75a8bc0c230a
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,51 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public abstract partial class Service : ai.Node
|
||||
{
|
||||
public Service(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
}
|
||||
|
||||
public static Service DeserializeService(ByteBuf _buf)
|
||||
{
|
||||
switch (_buf.ReadInt())
|
||||
{
|
||||
case ai.UeSetDefaultFocus.__ID__: return new ai.UeSetDefaultFocus(_buf);
|
||||
case ai.ExecuteTimeStatistic.__ID__: return new ai.ExecuteTimeStatistic(_buf);
|
||||
case ai.ChooseTarget.__ID__: return new ai.ChooseTarget(_buf);
|
||||
case ai.KeepFaceTarget.__ID__: return new ai.KeepFaceTarget(_buf);
|
||||
case ai.GetOwnerPlayer.__ID__: return new ai.GetOwnerPlayer(_buf);
|
||||
case ai.UpdateDailyBehaviorProps.__ID__: return new ai.UpdateDailyBehaviorProps(_buf);
|
||||
default: throw new SerializationException();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aae29a665cb7f28488039a74be228364
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,58 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class SimpleParallel : ai.ComposeNode
|
||||
{
|
||||
public SimpleParallel(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
FinishMode = (ai.EFinishMode)_buf.ReadInt();
|
||||
MainTask = ai.Task.DeserializeTask(_buf);
|
||||
BackgroundNode = ai.FlowNode.DeserializeFlowNode(_buf);
|
||||
}
|
||||
|
||||
public static SimpleParallel DeserializeSimpleParallel(ByteBuf _buf)
|
||||
{
|
||||
return new ai.SimpleParallel(_buf);
|
||||
}
|
||||
|
||||
public readonly ai.EFinishMode FinishMode;
|
||||
public readonly ai.Task MainTask;
|
||||
public readonly ai.FlowNode BackgroundNode;
|
||||
|
||||
public const int __ID__ = -1952582529;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
MainTask?.ResolveRef(tables);
|
||||
BackgroundNode?.ResolveRef(tables);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "finishMode:" + FinishMode + ","
|
||||
+ "mainTask:" + MainTask + ","
|
||||
+ "backgroundNode:" + BackgroundNode + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2f9fc6e9cdf3ae34eac1f104df8c7218
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,46 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class StringKeyData : ai.KeyData
|
||||
{
|
||||
public StringKeyData(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
Value = _buf.ReadString();
|
||||
}
|
||||
|
||||
public static StringKeyData DeserializeStringKeyData(ByteBuf _buf)
|
||||
{
|
||||
return new ai.StringKeyData(_buf);
|
||||
}
|
||||
|
||||
public readonly string Value;
|
||||
|
||||
public const int __ID__ = -307888654;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "value:" + Value + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 43dd4bff84ef8b343bd46727c7d99cb2
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,58 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public abstract partial class Task : ai.FlowNode
|
||||
{
|
||||
public Task(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
IgnoreRestartSelf = _buf.ReadBool();
|
||||
}
|
||||
|
||||
public static Task DeserializeTask(ByteBuf _buf)
|
||||
{
|
||||
switch (_buf.ReadInt())
|
||||
{
|
||||
case ai.UeWait.__ID__: return new ai.UeWait(_buf);
|
||||
case ai.UeWaitBlackboardTime.__ID__: return new ai.UeWaitBlackboardTime(_buf);
|
||||
case ai.MoveToTarget.__ID__: return new ai.MoveToTarget(_buf);
|
||||
case ai.ChooseSkill.__ID__: return new ai.ChooseSkill(_buf);
|
||||
case ai.MoveToRandomLocation.__ID__: return new ai.MoveToRandomLocation(_buf);
|
||||
case ai.MoveToLocation.__ID__: return new ai.MoveToLocation(_buf);
|
||||
case ai.DebugPrint.__ID__: return new ai.DebugPrint(_buf);
|
||||
default: throw new SerializationException();
|
||||
}
|
||||
}
|
||||
|
||||
public readonly bool IgnoreRestartSelf;
|
||||
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "decorators:" + Luban.StringUtil.CollectionToString(Decorators) + ","
|
||||
+ "services:" + Luban.StringUtil.CollectionToString(Services) + ","
|
||||
+ "ignoreRestartSelf:" + IgnoreRestartSelf + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a09f6218b279e9b428a3142f1169c85b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,51 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public partial class TbBehaviorTree
|
||||
{
|
||||
private readonly System.Collections.Generic.Dictionary<int, ai.BehaviorTree> _dataMap;
|
||||
private readonly System.Collections.Generic.List<ai.BehaviorTree> _dataList;
|
||||
|
||||
public TbBehaviorTree(ByteBuf _buf)
|
||||
{
|
||||
_dataMap = new System.Collections.Generic.Dictionary<int, ai.BehaviorTree>();
|
||||
_dataList = new System.Collections.Generic.List<ai.BehaviorTree>();
|
||||
|
||||
for(int n = _buf.ReadSize() ; n > 0 ; --n)
|
||||
{
|
||||
ai.BehaviorTree _v;
|
||||
_v = ai.BehaviorTree.DeserializeBehaviorTree(_buf);
|
||||
_dataList.Add(_v);
|
||||
_dataMap.Add(_v.Id, _v);
|
||||
}
|
||||
}
|
||||
|
||||
public System.Collections.Generic.Dictionary<int, ai.BehaviorTree> DataMap => _dataMap;
|
||||
public System.Collections.Generic.List<ai.BehaviorTree> DataList => _dataList;
|
||||
|
||||
public ai.BehaviorTree GetOrDefault(int key) => _dataMap.TryGetValue(key, out var v) ? v : null;
|
||||
public ai.BehaviorTree Get(int key) => _dataMap[key];
|
||||
public ai.BehaviorTree this[int key] => _dataMap[key];
|
||||
|
||||
public void ResolveRef(Tables tables)
|
||||
{
|
||||
foreach(var _v in _dataList)
|
||||
{
|
||||
_v.ResolveRef(tables);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b89050f3b879ebd4e897a5f200e5dd60
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,51 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public partial class TbBlackboard
|
||||
{
|
||||
private readonly System.Collections.Generic.Dictionary<string, ai.Blackboard> _dataMap;
|
||||
private readonly System.Collections.Generic.List<ai.Blackboard> _dataList;
|
||||
|
||||
public TbBlackboard(ByteBuf _buf)
|
||||
{
|
||||
_dataMap = new System.Collections.Generic.Dictionary<string, ai.Blackboard>();
|
||||
_dataList = new System.Collections.Generic.List<ai.Blackboard>();
|
||||
|
||||
for(int n = _buf.ReadSize() ; n > 0 ; --n)
|
||||
{
|
||||
ai.Blackboard _v;
|
||||
_v = ai.Blackboard.DeserializeBlackboard(_buf);
|
||||
_dataList.Add(_v);
|
||||
_dataMap.Add(_v.Name, _v);
|
||||
}
|
||||
}
|
||||
|
||||
public System.Collections.Generic.Dictionary<string, ai.Blackboard> DataMap => _dataMap;
|
||||
public System.Collections.Generic.List<ai.Blackboard> DataList => _dataList;
|
||||
|
||||
public ai.Blackboard GetOrDefault(string key) => _dataMap.TryGetValue(key, out var v) ? v : null;
|
||||
public ai.Blackboard Get(string key) => _dataMap[key];
|
||||
public ai.Blackboard this[string key] => _dataMap[key];
|
||||
|
||||
public void ResolveRef(Tables tables)
|
||||
{
|
||||
foreach(var _v in _dataList)
|
||||
{
|
||||
_v.ResolveRef(tables);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 34732e44130fe714590a051732ebfe57
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,57 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class UeBlackboard : ai.Decorator
|
||||
{
|
||||
public UeBlackboard(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
NotifyObserver = (ai.ENotifyObserverMode)_buf.ReadInt();
|
||||
BlackboardKey = _buf.ReadString();
|
||||
KeyQuery = ai.KeyQueryOperator.DeserializeKeyQueryOperator(_buf);
|
||||
}
|
||||
|
||||
public static UeBlackboard DeserializeUeBlackboard(ByteBuf _buf)
|
||||
{
|
||||
return new ai.UeBlackboard(_buf);
|
||||
}
|
||||
|
||||
public readonly ai.ENotifyObserverMode NotifyObserver;
|
||||
public readonly string BlackboardKey;
|
||||
public readonly ai.KeyQueryOperator KeyQuery;
|
||||
|
||||
public const int __ID__ = -315297507;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
|
||||
KeyQuery?.ResolveRef(tables);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "flowAbortMode:" + FlowAbortMode + ","
|
||||
+ "notifyObserver:" + NotifyObserver + ","
|
||||
+ "blackboardKey:" + BlackboardKey + ","
|
||||
+ "keyQuery:" + KeyQuery + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 45ac888c2e01d6f41ab29b751fe3d075
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,49 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class UeCooldown : ai.Decorator
|
||||
{
|
||||
public UeCooldown(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
CooldownTime = _buf.ReadFloat();
|
||||
}
|
||||
|
||||
public static UeCooldown DeserializeUeCooldown(ByteBuf _buf)
|
||||
{
|
||||
return new ai.UeCooldown(_buf);
|
||||
}
|
||||
|
||||
public readonly float CooldownTime;
|
||||
|
||||
public const int __ID__ = -951439423;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "flowAbortMode:" + FlowAbortMode + ","
|
||||
+ "cooldownTime:" + CooldownTime + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f09431053d1fb704292ab0a44265339b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,45 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class UeForceSuccess : ai.Decorator
|
||||
{
|
||||
public UeForceSuccess(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
}
|
||||
|
||||
public static UeForceSuccess DeserializeUeForceSuccess(ByteBuf _buf)
|
||||
{
|
||||
return new ai.UeForceSuccess(_buf);
|
||||
}
|
||||
|
||||
|
||||
public const int __ID__ = 195054574;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "flowAbortMode:" + FlowAbortMode + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ec42d87e944727a43ad5467eb6bdb6a9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,57 @@
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
using Luban;
|
||||
|
||||
|
||||
namespace cfg.ai
|
||||
{
|
||||
public sealed partial class UeLoop : ai.Decorator
|
||||
{
|
||||
public UeLoop(ByteBuf _buf) : base(_buf)
|
||||
{
|
||||
NumLoops = _buf.ReadInt();
|
||||
InfiniteLoop = _buf.ReadBool();
|
||||
InfiniteLoopTimeoutTime = _buf.ReadFloat();
|
||||
}
|
||||
|
||||
public static UeLoop DeserializeUeLoop(ByteBuf _buf)
|
||||
{
|
||||
return new ai.UeLoop(_buf);
|
||||
}
|
||||
|
||||
public readonly int NumLoops;
|
||||
public readonly bool InfiniteLoop;
|
||||
public readonly float InfiniteLoopTimeoutTime;
|
||||
|
||||
public const int __ID__ = -513308166;
|
||||
public override int GetTypeId() => __ID__;
|
||||
|
||||
public override void ResolveRef(Tables tables)
|
||||
{
|
||||
base.ResolveRef(tables);
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "{ "
|
||||
+ "id:" + Id + ","
|
||||
+ "nodeName:" + NodeName + ","
|
||||
+ "flowAbortMode:" + FlowAbortMode + ","
|
||||
+ "numLoops:" + NumLoops + ","
|
||||
+ "infiniteLoop:" + InfiniteLoop + ","
|
||||
+ "infiniteLoopTimeoutTime:" + InfiniteLoopTimeoutTime + ","
|
||||
+ "}";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d1662b2d872f91d4b956a821a0d0aaac
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user