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2023-11-05 03:26:09 +08:00
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg;
import "errors"
type vec2 struct {
X float32
Y float32
}
const TypeId_vec2 = 3615518
func (*vec2) GetTypeId() int32 {
return 3615518
}
func Newvec2(_buf map[string]interface{}) (_v *vec2, err error) {
_v = &vec2{}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["x"].(float64); !_ok_ { err = errors.New("x error"); return }; _v.X = float32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["y"].(float64); !_ok_ { err = errors.New("y error"); return }; _v.Y = float32(_tempNum_) }
return
}