mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 19:34:47 +00:00
33 lines
1.1 KiB
Go
33 lines
1.1 KiB
Go
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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package cfg;
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import "errors"
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type TestDemoE2 struct {
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Y1 *int32
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Y2 bool
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}
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const TypeId_TestDemoE2 = -2138341716
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func (*TestDemoE2) GetTypeId() int32 {
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return -2138341716
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}
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func NewTestDemoE2(_buf map[string]interface{}) (_v *TestDemoE2, err error) {
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_v = &TestDemoE2{}
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{ var _ok_ bool; var __json_y1__ interface{}; if __json_y1__, _ok_ = _buf["y1"]; !_ok_ || __json_y1__ == nil { _v.Y1 = nil } else { var __x__ int32; { var _ok_ bool; var _x_ float64; if _x_, _ok_ = __json_y1__.(float64); !_ok_ { err = errors.New("__x__ error"); return }; __x__ = int32(_x_) }; _v.Y1 = &__x__ }}
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{ var _ok_ bool; if _v.Y2, _ok_ = _buf["y2"].(bool); !_ok_ { err = errors.New("y2 error"); return } }
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return
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}
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