mirror of
https://gitee.com/jisol/jisol-game/
synced 2025-06-26 19:34:47 +00:00
35 lines
851 B
C#
35 lines
851 B
C#
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using System;
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using System.Collections.Generic;
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using Entitas;
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using JNGame.EntitasExtend;
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using JNGame.Sync.Frame.Entity.Component.Components;
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using JNGame.Util.Types;
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namespace JNGame.Sync.Frame.Entity.Components
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{
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public class JNEntityLookup : EntitasExtend.JNLookup
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{
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//位置组件
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public int Transform { get; set; }
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//绑定索引
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protected override void BindIndex()
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{
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Transform = Next();
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}
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//绑定类型
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protected override void BindType(KeyValue<int, Type> types)
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{
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types.Add(Transform,typeof(JNTransformComponent));
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}
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//查询组件
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public T Query<T>(Entitas.Entity entity) where T : class, IComponent
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{
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return entity.GetComponent(GetIndex<T>()) as T;
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}
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}
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}
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