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using Plugins.JNGame.System;
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using Plugins.JNGame.Util;
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using Script.AppImpl;
namespace Script
{
public static class App
{
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public static readonly JNGSocket Socket = new JNGSocket();
public static readonly JNGSyncFrame Sync = new JNGSyncFrame();
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public static readonly JAPI Api = new(new JAPIConfig(){BaseURL = "http://192.168.0.118:8080"});
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public static readonly EventDispatcher Event = EventDispatcher.Event;
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public static SystemBase[] System()
{
return new SystemBase[]
{
Socket,
Sync
};
}
}
}